Mapping Smallville

Mapping Smallville PDF Author: Cory Barker
Publisher: McFarland
ISBN: 0786494646
Category : Performing Arts
Languages : en
Pages : 223

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Book Description
One of the first full-length academic projects on the television series Smallville, this collection of new essays explains why the WB/CW series is important to understanding contemporary popular culture. The essays are presented in four sections covering broad categories: Clark Kent's metamorphosis to Superman and the influence of his parents and the home; the role of the series' noteworthy female characters; the series' representations of the Other, explorations of identity, and the ways in which characters speak to Clark's own struggles; and audience reception of the series and its position within the Superman narrative universe.

Mapping Smallville

Mapping Smallville PDF Author: Cory Barker
Publisher: McFarland
ISBN: 0786494646
Category : Performing Arts
Languages : en
Pages : 223

Get Book Here

Book Description
One of the first full-length academic projects on the television series Smallville, this collection of new essays explains why the WB/CW series is important to understanding contemporary popular culture. The essays are presented in four sections covering broad categories: Clark Kent's metamorphosis to Superman and the influence of his parents and the home; the role of the series' noteworthy female characters; the series' representations of the Other, explorations of identity, and the ways in which characters speak to Clark's own struggles; and audience reception of the series and its position within the Superman narrative universe.

Cyberbullies, Cyberactivists, Cyberpredators

Cyberbullies, Cyberactivists, Cyberpredators PDF Author: Lauren Rosewarne
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Social Science
Languages : en
Pages : 276

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Book Description
Written by an expert in media, popular culture, gender, and sexuality, this book surveys the common archetypes of Internet users—from geeks, nerds, and gamers to hackers, scammers, and predators—and assesses what these stereotypes reveal about our culture's attitudes regarding gender, technology, intimacy, and identity. The Internet has enabled an exponentially larger number of people—individuals who are members of numerous and vastly different subgroups—to be exposed to one other. As a result, instead of the simple "jocks versus geeks" paradigm of previous eras, our society now has more detailed stereotypes of the undesirable, the under-the-radar, and the ostracized: cyberpervs, neckbeards, goths, tech nerds, and anyone with a non-heterosexual identity. Each chapter of this book explores a different stereotype of the Internet user, with key themes—such as gender, technophobia, and sexuality—explored with regard to that specific characterization of online users. Author Lauren Rosewarne, PhD, supplies a highly interdisciplinary perspective that draws on research and theories from a range of fields—psychology, sociology, and communications studies as well as feminist theory, film theory, political science, and philosophy—to analyze what these stereotypes mean in the context of broader social and cultural issues. From cyberbullies to chronically masturbating porn addicts to desperate online-daters, readers will see the paradox in popular culture's message: that while Internet use is universal, actual Internet users are somehow subpar—less desirable, less cool, less friendly—than everybody else.

Robots in Popular Culture

Robots in Popular Culture PDF Author: Richard A. Hall
Publisher: Bloomsbury Publishing USA
ISBN: 1440873852
Category : Social Science
Languages : en
Pages : 361

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Book Description
Robots in Popular Culture: Androids and Cyborgs in the American Imagination seeks to provide one go-to reference for the study of the most popular and iconic robots in American popular culture. In the last 10 years, technology and artificial intelligence (AI) have become not only a daily but a minute-by-minute part of American life—more integrated into our lives than anyone would have believed even a generation before. Americans have long known the adorable and helpful R2-D2 and the terrible possibilities of Skynet and its army of Terminators. Throughout, we have seen machines as valuable allies and horrifying enemies. Today, Americans cling to their mobile phones with the same affection that Luke Skywalker felt for the squat R2-D2. Meanwhile, our phones, personal computers, and cars have attained the ability to know and learn everything about us. This volume opens with essays about robots in popular culture, followed by 100 A–Z entries on the most famous AIs in film, comics, and more. Sidebars highlight ancillary points of interest, such as authors, creators, and tropes that illuminate the motives of various robots. The volume closes with a glossary of key terms and a bibliography providing students with resources to continue their study of what robots tell us about ourselves.

The American Villain

The American Villain PDF Author: Richard A. Hall
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Literary Criticism
Languages : en
Pages : 303

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Book Description
The American Villain: Encyclopedia of Bad Guys in Comics, Film, and Television seeks to provide one go-to reference for the study of the most popular and iconic villains in American popular culture. Since the 1980s, pop culture has focused on what makes a villain a villain. The Joker, Darth Vader, and Hannibal Lecter have all been placed under the microscope to get to the origins of their villainy. Additionally, such bad guys as Angelus from Buffy the Vampire Slayer and Barnabas Collins from Dark Shadows have emphasized the desire for redemption—in even the darkest of villains. Various incarnations of Lucifer/Satan have even gone so far as to explore the very foundations of what we consider "evil." The American Villain: Encyclopedia of Bad Guys in Comics, Film, and Television seeks to collect all of those stories into one comprehensive volume. The volume opens with essays about villains in popular culture, followed by 100 A–Z entries on the most notorious bad guys in film, comics, and more. Sidebars highlight ancillary points of interest, such as authors, creators, and tropes that illuminate the motives of various villains. A glossary of key terms and a bibliography provide students with resources to continue their study of what makes the "baddest" among us so bad.

The Age of Netflix

The Age of Netflix PDF Author: Cory Barker
Publisher: McFarland
ISBN: 1476630232
Category : Performing Arts
Languages : en
Pages : 257

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Book Description
In 2016, Netflix--with an already enormous footprint in the United States--expanded its online streaming video service to 130 new countries, adding more than 12 million subscribers in nine months and bringing its total to 87 million. The effectiveness of Netflix's content management lies in its ability to appeal to a vastly disparate global viewership without a unified cache of content. Instead, the company invests in buying or developing myriad programming and uses sophisticated algorithms to "narrowcast" to micro-targeted audience groups. In this collection of new essays, contributors explore how Netflix has become a cultural institution and transformed the way we consume popular media.

The Fanfiction Reader

The Fanfiction Reader PDF Author: Francesca Coppa
Publisher: University of Michigan Press
ISBN: 0472122789
Category : Literary Criticism
Languages : en
Pages : 303

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Book Description
Written originally as a fanfiction for the series Twilight, the popularity of Fifty Shades of Grey has made obvious what was always clear to fans and literary scholars alike: that it is an essential human activity to read and retell epic stories of famous heroic characters. The Fanfiction Reader showcases the extent to which the archetypal storytelling exemplified by fanfiction has continuities with older forms: the communal tale-telling cultures of the past and the remix cultures of the present have much in common. Short stories that draw on franchises such as Star Trek, Star Wars, Doctor Who, James Bond, and others are accompanied by short contextual and analytical essays wherein Coppa treats fanfiction—a genre primarily written by women and minorities—as a rich literary tradition in which non-mainstream themes and values can thrive.

Arrow and Superhero Television

Arrow and Superhero Television PDF Author: James F. Iaccino
Publisher: McFarland
ISBN: 147662965X
Category : Performing Arts
Languages : en
Pages : 244

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Book Description
This collection of new essays focuses on The CW network's hit television series Arrow--based on DC Comic's Green Arrow--and its spin-offs The Flash, DC's Legends of Tomorrow and Supergirl. Comic book adaptations have been big business for film studios since Superman (1978) and in recent years have dominated at the box office--five of the 11 highest grossing films of 2016 were adapted from comics. Superheroes have battled across the small screen for considerably longer, beginning with The Adventures of Superman (1952-1958), though with mixed results. The contributors explore the reasons behind Arrow's success, its representation of bodies, its portrayal of women, its shifting political ideologies, and audience reception and influence on storylines.

Excavating the Future

Excavating the Future PDF Author: Shawn Malley
Publisher: Liverpool Science Fiction Text
ISBN: 1786941198
Category : Literary Criticism
Languages : en
Pages : 248

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Book Description
A cultural study of an array of popular North American science fiction film and television texts, Excavating the Future explores the popular archaeological imagination and the political uses to which it is being employed by the U.S. state and its adversaries.

Spying with Maps

Spying with Maps PDF Author: Mark Monmonier
Publisher: University of Chicago Press
ISBN: 9780226534282
Category : Law
Languages : en
Pages : 254

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Book Description
Maps, as we know, help us find our way around. But they're also powerful tools for someone hoping to find you. Widely available in electronic and paper formats, maps offer revealing insights into our movements and activities, even our likes and dislikes. In Spying with Maps, the "mapmatician" Mark Monmonier looks at the increased use of geographic data, satellite imagery, and location tracking across a wide range of fields such as military intelligence, law enforcement, market research, and traffic engineering. Could these diverse forms of geographic monitoring, he asks, lead to grave consequences for society? To assess this very real threat, he explains how geospatial technology works, what it can reveal, who uses it, and to what effect. Despite our apprehension about surveillance technology, Spying with Maps is not a jeremiad, crammed with dire warnings about eyes in the sky and invasive tracking. Monmonier's approach encompasses both skepticism and the acknowledgment that geospatial technology brings with it unprecedented benefits to governments, institutions, and individuals, especially in an era of asymmetric warfare and bioterrorism. Monmonier frames his explanations of what this new technology is and how it works with the question of whether locational privacy is a fundamental right. Does the right to be left alone include not letting Big Brother (or a legion of Little Brothers) know where we are or where we've been? What sacrifices must we make for homeland security and open government? With his usual wit and clarity, Monmonier offers readers an engaging, even-handed introduction to the dark side of the new technology that surrounds us—from traffic cameras and weather satellites to personal GPS devices and wireless communications.

Pop Goes the Decade

Pop Goes the Decade PDF Author: Richard A. Hall
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Social Science
Languages : en
Pages : 359

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Book Description
Pop Goes the Decade: The 2000s comprehensively examines popular culture in the 2000s, placing the culture of the decade in historical context and showing how it not only reflected but also influenced its times. Pop Goes the Decade: The 2000s starts with a timeline of major historical pop culture events of the 2000s, followed by an introduction describing what the U.S. was like at the beginning of the new millennium and how it would change throughout the decade. Next come chapters broken down by medium: television, sports, music, movies, literature, technology, media, and fashion and art. A chapter on controversies in popular culture is followed by a chapter on game-changers, featuring 20 individuals who made a major impact on the U.S. in the 2000s. Finally, a conclusion shows the impact that pop culture in the 2000s has had on the U.S. in the years since. This volume serves as a comprehensive resource for high school and college students studying popular culture in the 2000s. It provides a summary of total impact, plus specific insights into each individual topic. It also includes a wide swath of the scholarship produced on the subject to date.