Author: Andrew Brown
Publisher: Lulu.com
ISBN: 1409281337
Category : Computers
Languages : en
Pages : 305
Book Description
Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.
Making Music with Java
Author: Andrew Brown
Publisher: Lulu.com
ISBN: 1409281337
Category : Computers
Languages : en
Pages : 305
Book Description
Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.
Publisher: Lulu.com
ISBN: 1409281337
Category : Computers
Languages : en
Pages : 305
Book Description
Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.
Making Music with Computers
Author: Bill Manaris
Publisher: CRC Press
ISBN: 1482222213
Category : Computers
Languages : en
Pages : 496
Book Description
Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.
Publisher: CRC Press
ISBN: 1482222213
Category : Computers
Languages : en
Pages : 496
Book Description
Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.
Music in Central Java
Author: Benjamin Elon Brinner
Publisher: Oxford University Press, USA
ISBN:
Category : Music
Languages : en
Pages : 200
Book Description
This volume describes the adventures of two central characters - John, an American student who travels to Java, and Joko, a Javanese musician. Their adventures and exploits lead them through Javanese society and as they travel they explore the variety and range of instruments and performance styles throughout central Java.
Publisher: Oxford University Press, USA
ISBN:
Category : Music
Languages : en
Pages : 200
Book Description
This volume describes the adventures of two central characters - John, an American student who travels to Java, and Joko, a Javanese musician. Their adventures and exploits lead them through Javanese society and as they travel they explore the variety and range of instruments and performance styles throughout central Java.
Wicked Cool Java
Author: Brian D. Eubanks
Publisher: No Starch Press
ISBN: 1593270615
Category : Computers
Languages : en
Pages : 252
Book Description
Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.
Publisher: No Starch Press
ISBN: 1593270615
Category : Computers
Languages : en
Pages : 252
Book Description
Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.
Digital Audio with Java
Author: Craig A. Lindley
Publisher: Prentice Hall
ISBN:
Category : Java (Computer program language)
Languages : en
Pages : 440
Book Description
Software -- Programming Languages.
Publisher: Prentice Hall
ISBN:
Category : Java (Computer program language)
Languages : en
Pages : 440
Book Description
Software -- Programming Languages.
Developing Games in Java
Author: David Brackeen
Publisher: New Riders
ISBN: 9781592730056
Category : Computers
Languages : en
Pages : 1012
Book Description
Companion web site available.
Publisher: New Riders
ISBN: 9781592730056
Category : Computers
Languages : en
Pages : 1012
Book Description
Companion web site available.
Making Musical Apps
Author: Peter Brinkmann
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314902
Category : Computers
Languages : en
Pages : 123
Book Description
Pure Data (Pd) is a graphical programming environment for audio and more; libpd is a wrapper that turns Pd into a portable, embeddable audio library. The purpose of this book is to present tools and techniques for using Pure Data and libpd as an audio engine in mobile apps (for Android and iOS).
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314902
Category : Computers
Languages : en
Pages : 123
Book Description
Pure Data (Pd) is a graphical programming environment for audio and more; libpd is a wrapper that turns Pd into a portable, embeddable audio library. The purpose of this book is to present tools and techniques for using Pure Data and libpd as an audio engine in mobile apps (for Android and iOS).
Music in Java
Author: Jaap Kunst
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 438
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 438
Book Description
Knowing Music, Making Music
Author: Benjamin Brinner
Publisher: University of Chicago Press
ISBN: 9780226075099
Category : Music
Languages : en
Pages : 410
Book Description
Using illustrative examples from a variety of traditions, Benjamin Brinner first examines the elements and characteristics of musical competence, the different kinds of competence in a musical community, the development of multiple competences, and the acquisition and transformation of competence through time. He then shows how these factors come into play in musical interaction, establishing four intersecting theoretical perspectives based on ensemble roles, systems of communication, sound structures, and individual motivations. These perspectives are applied to the dynamics of gamelan performance to explain the social, musical, and contextual factors that affect the negotiation of consensus in musical interaction. The discussion ranges from sociocultural norms of interpersonal conduct to links between music, dance, theater, and ritual, and from issues of authority and deference to musicians' self-perceptions and mutual assessments.
Publisher: University of Chicago Press
ISBN: 9780226075099
Category : Music
Languages : en
Pages : 410
Book Description
Using illustrative examples from a variety of traditions, Benjamin Brinner first examines the elements and characteristics of musical competence, the different kinds of competence in a musical community, the development of multiple competences, and the acquisition and transformation of competence through time. He then shows how these factors come into play in musical interaction, establishing four intersecting theoretical perspectives based on ensemble roles, systems of communication, sound structures, and individual motivations. These perspectives are applied to the dynamics of gamelan performance to explain the social, musical, and contextual factors that affect the negotiation of consensus in musical interaction. The discussion ranges from sociocultural norms of interpersonal conduct to links between music, dance, theater, and ritual, and from issues of authority and deference to musicians' self-perceptions and mutual assessments.
Programming for Musicians and Digital Artists
Author: Spencer Salazar
Publisher: Simon and Schuster
ISBN: 1638353204
Category : Computers
Languages : en
Pages : 344
Book Description
Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more
Publisher: Simon and Schuster
ISBN: 1638353204
Category : Computers
Languages : en
Pages : 344
Book Description
Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more