Author: Douglas E. Cowan
Publisher: Univ of California Press
ISBN: 0520967275
Category : Religion
Languages : en
Pages : 238
Book Description
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
Magic, Monsters, and Make-Believe Heroes
Author: Douglas E. Cowan
Publisher: Univ of California Press
ISBN: 0520967275
Category : Religion
Languages : en
Pages : 238
Book Description
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
Publisher: Univ of California Press
ISBN: 0520967275
Category : Religion
Languages : en
Pages : 238
Book Description
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
Magic, Monsters, and Make-Believe Heroes
Author: Douglas E. Cowan
Publisher: University of California Press
ISBN: 0520293983
Category : Religion
Languages : en
Pages : 238
Book Description
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
Publisher: University of California Press
ISBN: 0520293983
Category : Religion
Languages : en
Pages : 238
Book Description
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
Killing Monsters
Author: Gerard Jones
Publisher: Basic Books
ISBN: 0786723610
Category : Psychology
Languages : en
Pages : 274
Book Description
Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.
Publisher: Basic Books
ISBN: 0786723610
Category : Psychology
Languages : en
Pages : 274
Book Description
Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.
The Forbidden Body
Author: Douglas E. Cowan
Publisher: NYU Press
ISBN: 1479803111
Category : Literary Criticism
Languages : en
Pages : 328
Book Description
"Throughout history, the religious imagination has attempted to control nothing so much as our bodies: what they are and what they mean; what we do with them, with whom, and under what circumstances; how they may be displayed-or, more commonly, how they must be hidden. Religious belief and mandate affect how our bodies are used in ritual practice, as well as how we use them to identify and marginalize threatening religious Others. This book examines how horror culture treats religious bodies that have stepped (or been pushed) out of their 'proper' place. Unlike most books on religion and horror, This book explores the dark spaces where sex, sexual representation, and the sexual body come together with religious belief and scary stories. Because these intersections of sex, horror, and the religious imagination force us to question the nature of consensus reality, supernatural horror, especially as it concerns the body, often shows us the religious imagination at work in real time. It is important to note that the discussion in this book is not limited either to horror cinema or to popular fiction, but considers a wide range of material, including literary horror, weird fiction, graphic storytelling, visual arts, participative culture, and aspects of real-world religious fear. It is less concerned with horror as a genre (which is mainly a function of marketing) and more with the horror mode, a way of storytelling that finds expression across a number of genres, a variety of media, and even blurs the boundary between fiction and non-fiction. This expanded focus not only deepens the pool of potential examples, but invites a much broader readership in for a swim"--
Publisher: NYU Press
ISBN: 1479803111
Category : Literary Criticism
Languages : en
Pages : 328
Book Description
"Throughout history, the religious imagination has attempted to control nothing so much as our bodies: what they are and what they mean; what we do with them, with whom, and under what circumstances; how they may be displayed-or, more commonly, how they must be hidden. Religious belief and mandate affect how our bodies are used in ritual practice, as well as how we use them to identify and marginalize threatening religious Others. This book examines how horror culture treats religious bodies that have stepped (or been pushed) out of their 'proper' place. Unlike most books on religion and horror, This book explores the dark spaces where sex, sexual representation, and the sexual body come together with religious belief and scary stories. Because these intersections of sex, horror, and the religious imagination force us to question the nature of consensus reality, supernatural horror, especially as it concerns the body, often shows us the religious imagination at work in real time. It is important to note that the discussion in this book is not limited either to horror cinema or to popular fiction, but considers a wide range of material, including literary horror, weird fiction, graphic storytelling, visual arts, participative culture, and aspects of real-world religious fear. It is less concerned with horror as a genre (which is mainly a function of marketing) and more with the horror mode, a way of storytelling that finds expression across a number of genres, a variety of media, and even blurs the boundary between fiction and non-fiction. This expanded focus not only deepens the pool of potential examples, but invites a much broader readership in for a swim"--
Rats, Cats, Rogues, and Heroes
Author: Robert J. Antony
Publisher: Rowman & Littlefield
ISBN: 1538169347
Category : Criminal anthropology
Languages : en
Pages : 379
Book Description
Rats, Cats, Rogues, and Heroes reveals China's history and culture through the eyes of ordinary men and women using an interdisciplinary perspective that incorporates history, anthropology, folk studies, and literature to examine the sociocultural and symbolic worlds of gangsters, sorcerers, and prostitutes in late imperial and modern China.
Publisher: Rowman & Littlefield
ISBN: 1538169347
Category : Criminal anthropology
Languages : en
Pages : 379
Book Description
Rats, Cats, Rogues, and Heroes reveals China's history and culture through the eyes of ordinary men and women using an interdisciplinary perspective that incorporates history, anthropology, folk studies, and literature to examine the sociocultural and symbolic worlds of gangsters, sorcerers, and prostitutes in late imperial and modern China.
Theology and Horror
Author: Brandon R. Grafius
Publisher: Lexington Books
ISBN: 1978707991
Category : Religion
Languages : en
Pages : 252
Book Description
Scholars of religion have begun to explore horror and the monstrous, not only within the confines of the biblical text or the traditions of religion, but also as they proliferate into popular culture. This exploration emerges from what has long been present in horror: an engagement with the same questions that animate religious thought – questions about the nature of the divine, humanity's place in the universe, the distribution of justice, and what it means to live a good life, among many others. Such exploration often involves a theological conversation. Theology and Horror: Explorations of the Dark Religious Imagination pursues questions regarding non-physical realities, spaces where both divinity and horror dwell. Through an exploration of theology and horror, the contributors explore how questions of spirituality, divinity, and religious structures are raised, complicated, and even sometimes answered (at least partially) by works of horror.
Publisher: Lexington Books
ISBN: 1978707991
Category : Religion
Languages : en
Pages : 252
Book Description
Scholars of religion have begun to explore horror and the monstrous, not only within the confines of the biblical text or the traditions of religion, but also as they proliferate into popular culture. This exploration emerges from what has long been present in horror: an engagement with the same questions that animate religious thought – questions about the nature of the divine, humanity's place in the universe, the distribution of justice, and what it means to live a good life, among many others. Such exploration often involves a theological conversation. Theology and Horror: Explorations of the Dark Religious Imagination pursues questions regarding non-physical realities, spaces where both divinity and horror dwell. Through an exploration of theology and horror, the contributors explore how questions of spirituality, divinity, and religious structures are raised, complicated, and even sometimes answered (at least partially) by works of horror.
Fictional Practices of Spirituality I
Author: Leonardo Marcato
Publisher: transcript Verlag
ISBN: 3839461928
Category : Social Science
Languages : en
Pages : 477
Book Description
»Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
Publisher: transcript Verlag
ISBN: 3839461928
Category : Social Science
Languages : en
Pages : 477
Book Description
»Fictional Practices of Spirituality« provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of video games and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in video game geography, religion in video games and spiritual acts and their dramaturgic function in video games, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
The Dragon in World Mythology and Culture
Author: Robert M. Sarwark
Publisher: McFarland
ISBN: 1476685290
Category : Social Science
Languages : en
Pages : 261
Book Description
Dragons are everywhere, seemingly hidden in plain sight. These mythological reptilian monsters date far into known human history in nearly every part of the world and are still prevalent in today's media and entertainment. The wide cultural, geographical, and linguistic diffusion of dragons or dragon-like creatures shows how modern humans have influenced each other through shared tales of monsters while simultaneously hinting at a shared genesis. This book introduces dragon myths and legends from around the world by following human culture's shared evolutionary past via language, folklore, the arts, and commerce. Dragons in folklore, literature, and pop culture are analyzed from Eastern and Western perspectives, leading to a dual analysis of dragons in today's popular culture and media. While other books on the topic have focused primarily on classical sources, or on cataloging various dragon tales in general, this work identifies the subtle yet profound ways in which the dragon figure or related motifs have slyly entered into our collective psyche as participants in the modern, interconnected world.
Publisher: McFarland
ISBN: 1476685290
Category : Social Science
Languages : en
Pages : 261
Book Description
Dragons are everywhere, seemingly hidden in plain sight. These mythological reptilian monsters date far into known human history in nearly every part of the world and are still prevalent in today's media and entertainment. The wide cultural, geographical, and linguistic diffusion of dragons or dragon-like creatures shows how modern humans have influenced each other through shared tales of monsters while simultaneously hinting at a shared genesis. This book introduces dragon myths and legends from around the world by following human culture's shared evolutionary past via language, folklore, the arts, and commerce. Dragons in folklore, literature, and pop culture are analyzed from Eastern and Western perspectives, leading to a dual analysis of dragons in today's popular culture and media. While other books on the topic have focused primarily on classical sources, or on cataloging various dragon tales in general, this work identifies the subtle yet profound ways in which the dragon figure or related motifs have slyly entered into our collective psyche as participants in the modern, interconnected world.
Understanding Religion and Popular Culture
Author: Elizabeth Rae Coody
Publisher: Taylor & Francis
ISBN: 1000852377
Category : Religion
Languages : en
Pages : 275
Book Description
Understanding Religion and Popular Culture 2nd edition provides an accessible introduction to this exciting and rapidly evolving field. Divided into two parts, Issues in Religion and Genres in Popular Culture, it encourages readers to think critically about the ways in which popular cultural practices and products, especially those considered as forms of entertainment, are laden with religious ideas, themes, and values. This edition has been thoroughly revised and includes five new chapters, updated case studies, and contemporary references. Among the areas covered are religion and film, food, violence, music, television, cosplay, and fandom. Each chapter also includes a helpful summary, glossary, bibliography, discussion questions, and suggestions for further reading/viewing. Providing a set of practical and theoretical tools for learning and research, this book is an essential read for all students of Religion and Popular Culture, or Religion and Media more broadly.
Publisher: Taylor & Francis
ISBN: 1000852377
Category : Religion
Languages : en
Pages : 275
Book Description
Understanding Religion and Popular Culture 2nd edition provides an accessible introduction to this exciting and rapidly evolving field. Divided into two parts, Issues in Religion and Genres in Popular Culture, it encourages readers to think critically about the ways in which popular cultural practices and products, especially those considered as forms of entertainment, are laden with religious ideas, themes, and values. This edition has been thoroughly revised and includes five new chapters, updated case studies, and contemporary references. Among the areas covered are religion and film, food, violence, music, television, cosplay, and fandom. Each chapter also includes a helpful summary, glossary, bibliography, discussion questions, and suggestions for further reading/viewing. Providing a set of practical and theoretical tools for learning and research, this book is an essential read for all students of Religion and Popular Culture, or Religion and Media more broadly.
The Digital Social
Author: Alphia Possamai-Inesedy
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110497018
Category : Religion
Languages : en
Pages : 220
Book Description
The edited volume aims to present a critical analysis of the current state of research on religion and belief systems in the realm of the ‘Digital Social’. The rapid expansion and democratization of digital technologies in conjunction with the significant shifts taking place within the practices of religion and belief through digital technology demand a critical examination across the social sciences and humanities. These changes call for an overview of not only our current methodological tool box but also the epistemological and ethical considerations that researchers must contend with. The proposed volume provides a critical framework that recognizes that the social, and therefore the religious, cannot be fully understood without recognizing how the digital world actively constitutes notions such as identity, social networks, embodiment, and social institutions. While some specific methods will be discussed, the volume’s emphasis remains on the critical epistemological and logistical considerations that are needed when undertaking this form of research.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110497018
Category : Religion
Languages : en
Pages : 220
Book Description
The edited volume aims to present a critical analysis of the current state of research on religion and belief systems in the realm of the ‘Digital Social’. The rapid expansion and democratization of digital technologies in conjunction with the significant shifts taking place within the practices of religion and belief through digital technology demand a critical examination across the social sciences and humanities. These changes call for an overview of not only our current methodological tool box but also the epistemological and ethical considerations that researchers must contend with. The proposed volume provides a critical framework that recognizes that the social, and therefore the religious, cannot be fully understood without recognizing how the digital world actively constitutes notions such as identity, social networks, embodiment, and social institutions. While some specific methods will be discussed, the volume’s emphasis remains on the critical epistemological and logistical considerations that are needed when undertaking this form of research.