Mafia Games

Mafia Games PDF Author: Vi Carter
Publisher: CARTER BOOKS
ISBN:
Category : Fiction
Languages : en
Pages : 284

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Book Description
I’ve been taken from my home and woke up in a glass cage. She’s my new obsession, my toy, my pathway to revenge until one taste threatens to shatter us. Richard My father needs a pawn as he plays King with the Irish Mafia. Releasing me from the asylum walls that kept me from my revenge, I'm free to play a few games of my own. Games I plan on winning. The taste of revenge sits sweetly on my tongue as I watch her, Claire, my new obsession. I keep her safe in a cage made of glass. Safe from the cravings she stirs in me. I watch her, my hunger growing with every move she makes. Claire He keeps me safe in a cage made of glass. Yet, I never feel safe. The heat in his gaze burns my flesh. His hunger stirs a craving deep inside of me. But craving a man like him is dangerous. He's everything dark and wrong in my world. He’s everything I shouldn’t want. The only thing keeping his touch from my skin is this glass cage he holds the key to. Until his control snaps and one touch threatens to shatter us both. “Mafia Games” is the third book in the Young Irish Rebel Series. It is a Dark Mafia Kidnapping Romance, complete with HEA and no cliffhangers. One-Click Mafia Games Today if you love Dark Irish Mafia Romance!

Mafia

Mafia PDF Author: Angus Hyland
Publisher:
ISBN: 9781786274137
Category :
Languages : en
Pages : 0

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Book Description


Dark Mafia Games Books 1-4: Dirty Game, Nasty Bet, Filthy Deal, Foolish Dare

Dark Mafia Games Books 1-4: Dirty Game, Nasty Bet, Filthy Deal, Foolish Dare PDF Author: Mika Lane
Publisher: Mika Lane
ISBN:
Category : Fiction
Languages : en
Pages : 1208

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Book Description
4 steamy, full length stories of bad*ss mafia men and the women they make their own. Dirty Game We saved her. Now we own her. Mob twins Luca and Leo Borroni say I’d be dead without them. That they spared my life. And that I’m now in their debt. My payment? I must play their game. Their dirty, sexy, deviant game. But games have winners and losers. And we know who’ll win this one. It won’t be me. Because men like the Borronis always win. They aren’t called the most brutal men walking the streets of Sin City because they’re sweethearts. I’m no match for their wicked ways. I may have survived their shoot-out, but I’m not sure I’ll survive what’s next. Nasty Bet I was an innocent college girl… until they took bets on me. I’m not perfect. In fact, I might have a little problem. And it might involve breaking the law. When mob boss Leo Borroni and his buddies catch me in the act, well, I’m pretty much screwed. They take bets on how far I’ll go to get out of the mess I'm in. And the winner? Looks like he gets… ME. Filthy Deal They’re coming to get her. But they’ll have to kill me first. She saw something she should not have. Now her life is in danger. That happens when you’re in the wrong place at the wrong time. And you get mixed up with the wrong man—me. Her sister’s missing, and she’s next. Not my problem, I always say. But she was so… different. So I made a deal to help. And my deal was just as filthy as you’d think. Foolish Dare I'd never love my father's worst enemy. But I was forced to marry him, anyway. Our wedding will be in your father’s hotel. You will invite two hundred guests so we have plenty of witnesses on our happy day. Your father will walk you down the aisle, dance with you, and give a delighted speech. Then, you will come home with me, where we will live happily ever after. These hot, over-the-top romances include sexy mafia hitmen with a penchant for pursuing and protecting the women who give them a run for their money. If you love outrageously naughty stories as a way to indulge your not-so-secret bad girl side, this is for you.

Great Games!

Great Games! PDF Author: Matthew Toone
Publisher: Great Games Book
ISBN: 0979834554
Category : Family recreation
Languages : en
Pages : 194

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Book Description
"Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.

NOLS Games

NOLS Games PDF Author: Helen Wilson
Publisher: Rowman & Littlefield
ISBN: 081176852X
Category : Sports & Recreation
Languages : en
Pages : 143

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Book Description
Playing games while on courses is a part of the NOLS life, and course leaders are great resources for games that work—those that are popular and are used year after year. This book contains 100 tried-and-true, field-tested games collected from and vetted by NOLS instructors: getting-to-know-you games, name games, team games for encouraging cooperation and leadership, games on the trail and in the water, and brain/creative/word games.

Computer Games

Computer Games PDF Author: Tristan Cazenave
Publisher: Springer
ISBN: 331957969X
Category : Computers
Languages : en
Pages : 188

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Book Description
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

The World's Craziest Adult Games

The World's Craziest Adult Games PDF Author: Quentin Parker
Publisher: Summersdale
ISBN: 1786854651
Category : Crafts & Hobbies
Languages : en
Pages : 135

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Book Description
Do you want to jazz up your dinner parties or get-togethers? Are you looking for exciting new games to play at your wild house parties? With old classics like Spoons and the Cereal Box Game, alongside new gems waiting to be discovered such as Mafia and Slip It In, this is the only book you need to become a legendary party host.

Mafia

Mafia PDF Author: Matthew K. Brady
Publisher:
ISBN: 9780761532583
Category : Games & Activities
Languages : en
Pages : 196

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Book Description
Welcome to the Family - Loads of shortcuts to help you navigate the city of Lost Heaven - Precise strategies for every mission and subquest - Essential weapon tactics - Tested driving tactics for every vehicle - Vital maps and walkthroughs for all 20 missions

Video Games Around the World

Video Games Around the World PDF Author: Mark J. P. Wolf
Publisher: MIT Press
ISBN: 0262328496
Category : Games & Activities
Languages : en
Pages : 715

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Book Description
Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

Games as Texts

Games as Texts PDF Author: Alayna Cole
Publisher: CRC Press
ISBN: 1000329739
Category : Computers
Languages : en
Pages : 92

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Book Description
Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to the narrative and mechanics of games and explores the social commentary the games encourage. This approach demonstrates to players, researchers, games media, and non-gamers how they can engage with these cultural artefacts through both critical reading and theoretical interpretations. Key Features: Explores games through various literary and theoretical lenses Provides exemplar analysis and guiding questions to help readers think critically about games Highlights the social commentary that all texts can reveal—including games—and how this impacts narrative and mechanics