Author: Matt Aimonetti
Publisher: "O'Reilly Media, Inc."
ISBN: 1449380379
Category : Computers
Languages : en
Pages : 245
Book Description
This in-depth guide shows users how this Apple implementation of the Ruby language provides access to all of the features available to Objective-C programmers. Readers will get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping classes.
MacRuby: The Definitive Guide
Author: Matt Aimonetti
Publisher: "O'Reilly Media, Inc."
ISBN: 1449380379
Category : Computers
Languages : en
Pages : 245
Book Description
This in-depth guide shows users how this Apple implementation of the Ruby language provides access to all of the features available to Objective-C programmers. Readers will get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping classes.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449380379
Category : Computers
Languages : en
Pages : 245
Book Description
This in-depth guide shows users how this Apple implementation of the Ruby language provides access to all of the features available to Objective-C programmers. Readers will get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping classes.
Beginning Ruby
Author: Peter Cooper
Publisher: Apress
ISBN: 1430223642
Category : Computers
Languages : en
Pages : 630
Book Description
Based on the bestselling first edition, Beginning Ruby: From Novice to Professional, Second Edition is the leading guide for every type of reader who wants to learn Ruby from the ground up. The new edition of this book provides the same excellent introduction to Ruby as the first edition plus updates for the newest version of Ruby, including the addition of the Sinatra and Ramaze web application frameworks and a chapter on GUI development so developers can take advantage of these new trends. Beginning Ruby starts by explaining the principles behind object-oriented programming and within a few chapters builds toward creating a full Ruby application. By the end of the book, in addition to in-depth knowledge of Ruby, you'll also have basic understanding of many ancillary technologies such as SQL, XML, web frameworks, and networking. Introduces readers to the Ruby programming language Takes readers from basic programming skills to web development with topics like Ruby-based frameworks and GUI programming Covers many ancillary technologies in order to provide a broader picture (e.g., databases, XML, network daemons)
Publisher: Apress
ISBN: 1430223642
Category : Computers
Languages : en
Pages : 630
Book Description
Based on the bestselling first edition, Beginning Ruby: From Novice to Professional, Second Edition is the leading guide for every type of reader who wants to learn Ruby from the ground up. The new edition of this book provides the same excellent introduction to Ruby as the first edition plus updates for the newest version of Ruby, including the addition of the Sinatra and Ramaze web application frameworks and a chapter on GUI development so developers can take advantage of these new trends. Beginning Ruby starts by explaining the principles behind object-oriented programming and within a few chapters builds toward creating a full Ruby application. By the end of the book, in addition to in-depth knowledge of Ruby, you'll also have basic understanding of many ancillary technologies such as SQL, XML, web frameworks, and networking. Introduces readers to the Ruby programming language Takes readers from basic programming skills to web development with topics like Ruby-based frameworks and GUI programming Covers many ancillary technologies in order to provide a broader picture (e.g., databases, XML, network daemons)
MacRuby in Action
Author: Jerry Cheung
Publisher: Simon and Schuster
ISBN: 1638352119
Category : Computers
Languages : en
Pages : 405
Book Description
Summary MacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components. About the Technology For Rubyists, it's a real drag switching to a static language like Objective-C for Mac development. Fortunately, you don't have to. MacRuby is a Ruby 1.9 implementation that sits right on the Mac OS X core. It gives you access to the Cocoa framework and easy interoperability with the Mac platform. About the Book MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twists that MacRuby makes possible. You'll also pick up high-value techniques including system scripting, automated testing practices, and getting your apps ready for the Mac App Store. Written for Rubyists. No experience with Cocoa, Objective-C, or Mac OS X required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Intro to Mac OS X development Full coverage of the Cocoa framework MacRuby for iOS Table of Contents PART 1 STARTING WITH MACRUBY Introducing MacRuby Using Macirb and the Apple development tools Going beyond the basics with Xcode Interface Builder PART 2 TAKE IT FOR A SPIN Using the delegate pattern Notifications and implementing the observer pattern Using key-value coding and key-value observing Implementing persistence with Core Data Core Animation basics PART 3 MACRUBY EXTRAS HotCocoa MacRuby testing MacRuby and the Mac App Store
Publisher: Simon and Schuster
ISBN: 1638352119
Category : Computers
Languages : en
Pages : 405
Book Description
Summary MacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components. About the Technology For Rubyists, it's a real drag switching to a static language like Objective-C for Mac development. Fortunately, you don't have to. MacRuby is a Ruby 1.9 implementation that sits right on the Mac OS X core. It gives you access to the Cocoa framework and easy interoperability with the Mac platform. About the Book MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twists that MacRuby makes possible. You'll also pick up high-value techniques including system scripting, automated testing practices, and getting your apps ready for the Mac App Store. Written for Rubyists. No experience with Cocoa, Objective-C, or Mac OS X required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Intro to Mac OS X development Full coverage of the Cocoa framework MacRuby for iOS Table of Contents PART 1 STARTING WITH MACRUBY Introducing MacRuby Using Macirb and the Apple development tools Going beyond the basics with Xcode Interface Builder PART 2 TAKE IT FOR A SPIN Using the delegate pattern Notifications and implementing the observer pattern Using key-value coding and key-value observing Implementing persistence with Core Data Core Animation basics PART 3 MACRUBY EXTRAS HotCocoa MacRuby testing MacRuby and the Mac App Store
Learn Cocoa on the Mac
Author: David Mark
Publisher: Apress
ISBN: 1430218606
Category : Computers
Languages : en
Pages : 389
Book Description
The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.
Publisher: Apress
ISBN: 1430218606
Category : Computers
Languages : en
Pages : 389
Book Description
The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.
Learn Cocoa on the Mac
Author: Jack Nutting
Publisher: Apress
ISBN: 1430245433
Category : Computers
Languages : en
Pages : 409
Book Description
The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting’s approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you’ll build an app that explores one or more areas of the Cocoa landscape. With Jack’s and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you’re done, you will be well on your way to becoming a Cocoa master.
Publisher: Apress
ISBN: 1430245433
Category : Computers
Languages : en
Pages : 409
Book Description
The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting’s approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you’ll build an app that explores one or more areas of the Cocoa landscape. With Jack’s and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you’re done, you will be well on your way to becoming a Cocoa master.
Practical Ruby Projects
Author: Christopher Cyll
Publisher: Apress
ISBN: 1430204710
Category : Computers
Languages : en
Pages : 313
Book Description
Revitalized by Ruby on Rails, the Ruby language continues to grow in popularity. Books like this are necessary to fill the demand. Here is a classic of its kind; required reading for Ruby programmers who have already mastered the basics and want to learn higher level techniques. Practical Ruby Projects presents nine diverse projects that will teach new and innovative techniques in a learn-by-example fashion. They include a turn-based adventure game and a generative music creator. While there are many other Ruby titles, none of them take this unique project-based approach to teaching.
Publisher: Apress
ISBN: 1430204710
Category : Computers
Languages : en
Pages : 313
Book Description
Revitalized by Ruby on Rails, the Ruby language continues to grow in popularity. Books like this are necessary to fill the demand. Here is a classic of its kind; required reading for Ruby programmers who have already mastered the basics and want to learn higher level techniques. Practical Ruby Projects presents nine diverse projects that will teach new and innovative techniques in a learn-by-example fashion. They include a turn-based adventure game and a generative music creator. While there are many other Ruby titles, none of them take this unique project-based approach to teaching.
Cucumber Recipes
Author: Ian Dees
Publisher: Pragmatic Bookshelf
ISBN: 1680503367
Category : Computers
Languages : en
Pages : 334
Book Description
You can test just about anything with Cucumber. We certainly have, and in Cucumber Recipes we'll show you how to apply our hard-won field experience to your own projects. Once you've mastered the basics, this book will show you how to get the most out of Cucumber--from specific situations to advanced test-writing advice. With over forty practical recipes, you'll test desktop, web, mobile, and server applications across a variety of platforms. This book gives you tools that you can use today to automate any system that you encounter, and do it well. The Cucumber Book showed you how your team can work together to write executable specifications--documents that tell a clear story and also happen to be working test code. We'll arm you with ready-rolled solutions to real-world problems: your tests will run faster, read more clearly, and work in any environment. Our first tips will help you fit Cucumber into your workflow. Powerful filters will tame tables full of test data, transforming them into the format your application needs. Custom output formatters will generate reports for any occasion. Continuous Integration servers will run your Cucumber tests every time the code changes. Next, you'll find recipes tailored to the platform you're running on. Ever wanted to know how to test a Grails app from Cucumber? Need to put a Windows program through its paces? How about a mobile app running on Android or iOS? We'll show you how to do all of these. Throughout the book, you'll see how to make Cucumber sing as you interoperate with different platforms, languages, and environments. From embedded circuits to Python and PHP web apps, Cucumber has something for you. What You Need: You'll need basic working knowledge of Cucumber and Ruby. Individual recipes may have additional requirements; for example, a recipe on Windows automation might pull in an open source GUI driver. We've written the recipes for compatibility with Ruby 1.9.3 and 1.8.7, plus Cucumber 1.1.4. Other versions may work as well, but these are the ones we test with.
Publisher: Pragmatic Bookshelf
ISBN: 1680503367
Category : Computers
Languages : en
Pages : 334
Book Description
You can test just about anything with Cucumber. We certainly have, and in Cucumber Recipes we'll show you how to apply our hard-won field experience to your own projects. Once you've mastered the basics, this book will show you how to get the most out of Cucumber--from specific situations to advanced test-writing advice. With over forty practical recipes, you'll test desktop, web, mobile, and server applications across a variety of platforms. This book gives you tools that you can use today to automate any system that you encounter, and do it well. The Cucumber Book showed you how your team can work together to write executable specifications--documents that tell a clear story and also happen to be working test code. We'll arm you with ready-rolled solutions to real-world problems: your tests will run faster, read more clearly, and work in any environment. Our first tips will help you fit Cucumber into your workflow. Powerful filters will tame tables full of test data, transforming them into the format your application needs. Custom output formatters will generate reports for any occasion. Continuous Integration servers will run your Cucumber tests every time the code changes. Next, you'll find recipes tailored to the platform you're running on. Ever wanted to know how to test a Grails app from Cucumber? Need to put a Windows program through its paces? How about a mobile app running on Android or iOS? We'll show you how to do all of these. Throughout the book, you'll see how to make Cucumber sing as you interoperate with different platforms, languages, and environments. From embedded circuits to Python and PHP web apps, Cucumber has something for you. What You Need: You'll need basic working knowledge of Cucumber and Ruby. Individual recipes may have additional requirements; for example, a recipe on Windows automation might pull in an open source GUI driver. We've written the recipes for compatibility with Ruby 1.9.3 and 1.8.7, plus Cucumber 1.1.4. Other versions may work as well, but these are the ones we test with.
Beginning Mac OS X Snow Leopard Programming
Author: Michael Trent
Publisher: John Wiley & Sons
ISBN: 0470620323
Category : Computers
Languages : en
Pages : 782
Book Description
A solid introduction to programming on the Mac OS X Snow Leopard platform The Mac OS X Snow Leopard system comes with everything you need in its complete set of development tools and resources. However, finding where to begin can be challenging. This book serves as an ideal starting point for programming on the Mac OS X Snow Leopard platform. Step-by-step instructions walk you through the details of each featured example so that you can type them out, run them, and even figure out how to debug them when they don't work right. Taking into account that there is usually more than one way to do something when programming, the authors encourage you to experiment with a variety of solutions. This approach enables you to efficiently start writing programs in Mac OS X Snow Leopard using myriad languages and put those languages together in order to create seamless applications. Coverage Includes: The Mac OS X Environment Developer Tools Xcode Interface Builder The C Language The Objective-C Language An Introduction to Cocoa Document-Based Cocoa Applications Core Data–Based Cocoa Applications An Overview of Scripting Languages The Bash Shell AppleScript and AppleScriptObjC Javascript, Dashboard, and Dashcode Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 0470620323
Category : Computers
Languages : en
Pages : 782
Book Description
A solid introduction to programming on the Mac OS X Snow Leopard platform The Mac OS X Snow Leopard system comes with everything you need in its complete set of development tools and resources. However, finding where to begin can be challenging. This book serves as an ideal starting point for programming on the Mac OS X Snow Leopard platform. Step-by-step instructions walk you through the details of each featured example so that you can type them out, run them, and even figure out how to debug them when they don't work right. Taking into account that there is usually more than one way to do something when programming, the authors encourage you to experiment with a variety of solutions. This approach enables you to efficiently start writing programs in Mac OS X Snow Leopard using myriad languages and put those languages together in order to create seamless applications. Coverage Includes: The Mac OS X Environment Developer Tools Xcode Interface Builder The C Language The Objective-C Language An Introduction to Cocoa Document-Based Cocoa Applications Core Data–Based Cocoa Applications An Overview of Scripting Languages The Bash Shell AppleScript and AppleScriptObjC Javascript, Dashboard, and Dashcode Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Programming Cocoa with Ruby
Author: Brian Marick
Publisher:
ISBN: 9781934356197
Category : Application software
Languages : en
Pages : 0
Book Description
A book for the Ruby programmer who's never written a Mac application before, "Rubycocoa" delves into the Cocoa framework right from the beginning, answering questions and solving problems.
Publisher:
ISBN: 9781934356197
Category : Application software
Languages : en
Pages : 0
Book Description
A book for the Ruby programmer who's never written a Mac application before, "Rubycocoa" delves into the Cocoa framework right from the beginning, answering questions and solving problems.
Professional Swift
Author: Michael Dippery
Publisher: John Wiley & Sons
ISBN: 1119148723
Category : Computers
Languages : en
Pages : 310
Book Description
Transition from Objective-C to the cleaner, more functional Swift quickly and easily Professional Swift shows you how to create Mac and iPhone applications using Apple's new programming language. This code-intensive, practical guide walks you through Swift best practices as you learn the language, build an application, and refine it using advanced concepts and techniques. Organized for easy navigation, this book can be read end-to-end for a self-paced tutorial, or used as an on-demand desk reference as unfamiliar situations arise. The first section of the book guides you through the basics of Swift programming, with clear instruction on everything from writing code to storing data, and Section II adds advanced data types, advanced debugging, extending classes, and more. You'll learn everything you need to know to make the transition from Objective-C to Swift smooth and painless, so you can begin building faster, more secure apps than ever before. Get acquainted with the Swift language and syntax Write, deploy, and debug Swift programs Store data and interface with web services Master advanced usage, and bridge Swift and Objective-C Professional Swift is your guide to the future of OS X and iOS development.
Publisher: John Wiley & Sons
ISBN: 1119148723
Category : Computers
Languages : en
Pages : 310
Book Description
Transition from Objective-C to the cleaner, more functional Swift quickly and easily Professional Swift shows you how to create Mac and iPhone applications using Apple's new programming language. This code-intensive, practical guide walks you through Swift best practices as you learn the language, build an application, and refine it using advanced concepts and techniques. Organized for easy navigation, this book can be read end-to-end for a self-paced tutorial, or used as an on-demand desk reference as unfamiliar situations arise. The first section of the book guides you through the basics of Swift programming, with clear instruction on everything from writing code to storing data, and Section II adds advanced data types, advanced debugging, extending classes, and more. You'll learn everything you need to know to make the transition from Objective-C to Swift smooth and painless, so you can begin building faster, more secure apps than ever before. Get acquainted with the Swift language and syntax Write, deploy, and debug Swift programs Store data and interface with web services Master advanced usage, and bridge Swift and Objective-C Professional Swift is your guide to the future of OS X and iOS development.