Author: Gheorghe Tecuci
Publisher:
ISBN:
Category : Business & Economics
Languages : en
Pages : 344
Book Description
Currently, both fields are moving towards an integrated approach using machine learning techniques to automate knowledge acquisition from experts, and knowledge acquisition techniques to guide and assist the learning process.
Machine Learning and Knowledge Acquisition
Knowledge Acquisition for Expert Systems
Author: A. Kidd
Publisher: Springer Science & Business Media
ISBN: 1461318238
Category : Psychology
Languages : en
Pages : 203
Book Description
Building an expert system involves eliciting, analyzing, and interpreting the knowledge that a human expert uses when solving problems. Expe rience has shown that this process of "knowledge acquisition" is both difficult and time consuming and is often a major bottleneck in the production of expert systems. Unfortunately, an adequate theoretical basis for knowledge acquisition has not yet been established. This re quires a classification of knowledge domains and problem-solving tasks and an improved understanding of the relationship between knowledge structures in human and machine. In the meantime, expert system builders need access to information about the techniques currently being employed and their effectiveness in different applications. The aim of this book, therefore, is to draw on the experience of AI scientists, cognitive psychologists, and knowledge engineers in discussing particular acquisition techniques and providing practical advice on their application. Each chapter provides a detailed description of a particular technique or methodology applied within a selected task domain. The relative strengths and weaknesses of the tech nique are summarized at the end of each chapter with some suggested guidelines for its use. We hope that this book will not only serve as a practical handbook for expert system builders, but also be of interest to AI and cognitive scientists who are seeking to develop a theory of knowledge acquisition for expert systems.
Publisher: Springer Science & Business Media
ISBN: 1461318238
Category : Psychology
Languages : en
Pages : 203
Book Description
Building an expert system involves eliciting, analyzing, and interpreting the knowledge that a human expert uses when solving problems. Expe rience has shown that this process of "knowledge acquisition" is both difficult and time consuming and is often a major bottleneck in the production of expert systems. Unfortunately, an adequate theoretical basis for knowledge acquisition has not yet been established. This re quires a classification of knowledge domains and problem-solving tasks and an improved understanding of the relationship between knowledge structures in human and machine. In the meantime, expert system builders need access to information about the techniques currently being employed and their effectiveness in different applications. The aim of this book, therefore, is to draw on the experience of AI scientists, cognitive psychologists, and knowledge engineers in discussing particular acquisition techniques and providing practical advice on their application. Each chapter provides a detailed description of a particular technique or methodology applied within a selected task domain. The relative strengths and weaknesses of the tech nique are summarized at the end of each chapter with some suggested guidelines for its use. We hope that this book will not only serve as a practical handbook for expert system builders, but also be of interest to AI and cognitive scientists who are seeking to develop a theory of knowledge acquisition for expert systems.
Creative Environments
Author: Andrzej P. Wierzbicki
Publisher: Springer
ISBN: 3540715622
Category : Technology & Engineering
Languages : en
Pages : 517
Book Description
Creative Environments follows up on the book Creative Space, by the same authors, who serve this time as editors. The first part further develops models of knowledge creation, in particular the Triple Helix of normal academic knowledge creation and a new, integrated model of normal academic and organizational knowledge creation, called Nanatsudaki (seven waterfalls) Model. Also presented are intelligence tools, statistics for support of creativity and more.
Publisher: Springer
ISBN: 3540715622
Category : Technology & Engineering
Languages : en
Pages : 517
Book Description
Creative Environments follows up on the book Creative Space, by the same authors, who serve this time as editors. The first part further develops models of knowledge creation, in particular the Triple Helix of normal academic knowledge creation and a new, integrated model of normal academic and organizational knowledge creation, called Nanatsudaki (seven waterfalls) Model. Also presented are intelligence tools, statistics for support of creativity and more.
Automated Knowledge Acquisition
Author: Sabrina Sestito
Publisher: Prentice Hall PTR
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
This tutorial provides clear explanations of techniques for automated knowledge acquisition. The techniques covered include: decision tree methods, progressive rule generation, explanation-based learning, artificial neural networks, and genetic algorithm approaches. The book is suitable for both advanced undergraduate and graduate students and computer professionals.
Publisher: Prentice Hall PTR
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
This tutorial provides clear explanations of techniques for automated knowledge acquisition. The techniques covered include: decision tree methods, progressive rule generation, explanation-based learning, artificial neural networks, and genetic algorithm approaches. The book is suitable for both advanced undergraduate and graduate students and computer professionals.
Machine Learning Proceedings 1991
Author: Lawrence A. Birnbaum
Publisher: Morgan Kaufmann
ISBN: 1483298175
Category : Computers
Languages : en
Pages : 682
Book Description
Machine Learning
Publisher: Morgan Kaufmann
ISBN: 1483298175
Category : Computers
Languages : en
Pages : 682
Book Description
Machine Learning
Current Trends in Knowledge Acquisition
Author: Bob Wielinga
Publisher: IOS Press
ISBN: 9789051990362
Category : Computers
Languages : en
Pages : 390
Book Description
Knowledge acquisition has become a major area of artificial intelligence and cognitive science research. The papers in this book show that the area of knowledge acquisition for knowledge-based systems is still a diverse field in which a large number of research topics are being addressed. However, several main themes run through the papers. First, the issues of integrating knowledge from different sources and K.A. tools is a salient topic in many papers. A second major topic in the papers is that of knowledge modelling. Research in knowledge-based systems emphasises the use of generic models of reasoning and its underlying knowledge. An important trend in the area of knowledge modelling aims at the formalisation of knowledge models. Where the field of knowledge acquisition was without tools and techniques years ago, now there is a rapidly growing body of techniques and tools. Apart from the integrated workbenches already mentioned above, several papers in this book present new tools. Although knowledge acquisition and machine learning have been considered as separate subfields of AI, there is a tendency for the two fields to come together. This publication combines machine learning techniques with more conventional knowledge elicitation techniques. A framework is presented in which reasoning, problem solving and learning together form a knowledge intensive system that can acquire knowledge from its own experience.
Publisher: IOS Press
ISBN: 9789051990362
Category : Computers
Languages : en
Pages : 390
Book Description
Knowledge acquisition has become a major area of artificial intelligence and cognitive science research. The papers in this book show that the area of knowledge acquisition for knowledge-based systems is still a diverse field in which a large number of research topics are being addressed. However, several main themes run through the papers. First, the issues of integrating knowledge from different sources and K.A. tools is a salient topic in many papers. A second major topic in the papers is that of knowledge modelling. Research in knowledge-based systems emphasises the use of generic models of reasoning and its underlying knowledge. An important trend in the area of knowledge modelling aims at the formalisation of knowledge models. Where the field of knowledge acquisition was without tools and techniques years ago, now there is a rapidly growing body of techniques and tools. Apart from the integrated workbenches already mentioned above, several papers in this book present new tools. Although knowledge acquisition and machine learning have been considered as separate subfields of AI, there is a tendency for the two fields to come together. This publication combines machine learning techniques with more conventional knowledge elicitation techniques. A framework is presented in which reasoning, problem solving and learning together form a knowledge intensive system that can acquire knowledge from its own experience.
Ripple-Down Rules
Author: Paul Compton
Publisher: CRC Press
ISBN: 1000363589
Category : Computers
Languages : en
Pages : 196
Book Description
Machine learning algorithms hold extraordinary promise, but the reality is that their success depends entirely on the suitability of the data available. This book is about Ripple-Down Rules (RDR), an alternative manual technique for rapidly building AI systems. With a human in the loop, RDR is much better able to deal with the limitations of data. Ripple-Down Rules: The Alternative to Machine Learning starts by reviewing the problems with data quality and the problems with conventional approaches to incorporating expert human knowledge into AI systems. It suggests that problems with knowledge acquisition arise because of mistaken philosophical assumptions about knowledge. It argues people never really explain how they reach a conclusion, rather they justify their conclusion by differentiating between cases in a context. RDR is based on this more situated understanding of knowledge. The central features of a RDR approach are explained, and detailed worked examples are presented for different types of RDR, based on freely available software developed for this book. The examples ensure developers have a clear idea of the simple yet counter-intuitive RDR algorithms to easily build their own RDR systems. It has been proven in industrial applications that it takes only a minute or two per rule to build RDR systems with perhaps thousands of rules. The industrial uses of RDR have ranged from medical diagnosis through data cleansing to chatbots in cars. RDR can be used on its own or to improve the performance of machine learning or other methods.
Publisher: CRC Press
ISBN: 1000363589
Category : Computers
Languages : en
Pages : 196
Book Description
Machine learning algorithms hold extraordinary promise, but the reality is that their success depends entirely on the suitability of the data available. This book is about Ripple-Down Rules (RDR), an alternative manual technique for rapidly building AI systems. With a human in the loop, RDR is much better able to deal with the limitations of data. Ripple-Down Rules: The Alternative to Machine Learning starts by reviewing the problems with data quality and the problems with conventional approaches to incorporating expert human knowledge into AI systems. It suggests that problems with knowledge acquisition arise because of mistaken philosophical assumptions about knowledge. It argues people never really explain how they reach a conclusion, rather they justify their conclusion by differentiating between cases in a context. RDR is based on this more situated understanding of knowledge. The central features of a RDR approach are explained, and detailed worked examples are presented for different types of RDR, based on freely available software developed for this book. The examples ensure developers have a clear idea of the simple yet counter-intuitive RDR algorithms to easily build their own RDR systems. It has been proven in industrial applications that it takes only a minute or two per rule to build RDR systems with perhaps thousands of rules. The industrial uses of RDR have ranged from medical diagnosis through data cleansing to chatbots in cars. RDR can be used on its own or to improve the performance of machine learning or other methods.
Exemplar-Based Knowledge Acquisition
Author: Ray Bareiss
Publisher: Academic Press
ISBN: 1483216373
Category : Computers
Languages : en
Pages : 184
Book Description
Exemplar-Based Knowledge Acquisition: A Unified Approach to Concept Representation, Classification, and Learning covers the fundamental issues in cognitive science and the technology for solving real problems. This text contains six chapters and begins with a description of the rationale for the design of Protos Approach, its construction and performance. The succeeding chapters discuss how the Protos approach meets the requirements of representing concepts, using them for classification, and acquiring them from available training. These chapters also deal with the design and implementation of Protos. These topics are followed by a presentation of examples of the application of Protos to audiology and evaluate its performance. The final chapters survey related work in the areas of case-based reasoning and automated knowledge acquisition and the contributions of Protos approach. This book will be of great value to psychologists, psychiatrists, and researchers in the field of artificial intelligence.
Publisher: Academic Press
ISBN: 1483216373
Category : Computers
Languages : en
Pages : 184
Book Description
Exemplar-Based Knowledge Acquisition: A Unified Approach to Concept Representation, Classification, and Learning covers the fundamental issues in cognitive science and the technology for solving real problems. This text contains six chapters and begins with a description of the rationale for the design of Protos Approach, its construction and performance. The succeeding chapters discuss how the Protos approach meets the requirements of representing concepts, using them for classification, and acquiring them from available training. These chapters also deal with the design and implementation of Protos. These topics are followed by a presentation of examples of the application of Protos to audiology and evaluate its performance. The final chapters survey related work in the areas of case-based reasoning and automated knowledge acquisition and the contributions of Protos approach. This book will be of great value to psychologists, psychiatrists, and researchers in the field of artificial intelligence.
Knowledge Acquisition
Author: Karen L. McGraw
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 408
Book Description
This book presents a practical view of the knowledge acquisition process, its methodologies and techniques, in order to enable readers to develop expert systems knowledge bases more effectively. It strikes a balance between presenting (1) summaries of research in the field of knowledge acquisition and (2) methodologies and techniques that have been applied and tested on numerous programs in various contexts. Written for novice knowledge engineers or others tasked with acquiring knowledge for the systematic development of expert systems. The presentation of the material does not presume a background in either computer science or artificial intelligence.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 408
Book Description
This book presents a practical view of the knowledge acquisition process, its methodologies and techniques, in order to enable readers to develop expert systems knowledge bases more effectively. It strikes a balance between presenting (1) summaries of research in the field of knowledge acquisition and (2) methodologies and techniques that have been applied and tested on numerous programs in various contexts. Written for novice knowledge engineers or others tasked with acquiring knowledge for the systematic development of expert systems. The presentation of the material does not presume a background in either computer science or artificial intelligence.
Building Intelligent Agents
Author: Gheorghe Tecuci
Publisher: Morgan Kaufmann
ISBN: 9780126851250
Category : Computers
Languages : en
Pages : 356
Book Description
Building Intelligent Agents is unique in its comprehensive coverage of the subject. The first part of the book presents an original theory for building intelligent agents and a methodology and tool that implement the theory. The second part of the book presents complex and detailed case studies of building different types of agents: an educational assessment agent, a statistical analysis assessment and support agent, an engineering design assistant, and a virtual military commander. Also featured in this book is Disciple, a toolkit for building interactive agents which function in much the same way as a human apprentice. Disciple-based agents can reason both with incomplete information, but also with information that is potentially incorrect. This approach, in which the agent learns its behavior from its teacher, integrates many machine learning and knowledge acquisition techniques, taking advantage of their complementary strengths to compensate for each others weakness. As a consequence, it significantly reduces (or even eliminates) the involvement of a knowledge engineer in the process of building an intelligent agent.
Publisher: Morgan Kaufmann
ISBN: 9780126851250
Category : Computers
Languages : en
Pages : 356
Book Description
Building Intelligent Agents is unique in its comprehensive coverage of the subject. The first part of the book presents an original theory for building intelligent agents and a methodology and tool that implement the theory. The second part of the book presents complex and detailed case studies of building different types of agents: an educational assessment agent, a statistical analysis assessment and support agent, an engineering design assistant, and a virtual military commander. Also featured in this book is Disciple, a toolkit for building interactive agents which function in much the same way as a human apprentice. Disciple-based agents can reason both with incomplete information, but also with information that is potentially incorrect. This approach, in which the agent learns its behavior from its teacher, integrates many machine learning and knowledge acquisition techniques, taking advantage of their complementary strengths to compensate for each others weakness. As a consequence, it significantly reduces (or even eliminates) the involvement of a knowledge engineer in the process of building an intelligent agent.