Author: Tiegan Mccormick
Publisher:
ISBN:
Category :
Languages : en
Pages : 114
Book Description
Lined Notebook PC Gaming Glorious PC Master Race PC Gamer. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer is great for taking notes, jotting lists, doodling, brainstorming, prayer, gratitude, meditation and mindfulness journaling. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer for men, lovers, aunt, mom, teachers, boys, family, friends, sister, niece, dad, wife, daughter, mothers, girls, women, girlfriend that love reading, book, book items on christmas, thanksgiving, anniversary, graduation, birthday.
Lined Notebook PC Gaming Glorious PC Master Race PC Gamer
Author: Tiegan Mccormick
Publisher:
ISBN:
Category :
Languages : en
Pages : 114
Book Description
Lined Notebook PC Gaming Glorious PC Master Race PC Gamer. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer is great for taking notes, jotting lists, doodling, brainstorming, prayer, gratitude, meditation and mindfulness journaling. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer for men, lovers, aunt, mom, teachers, boys, family, friends, sister, niece, dad, wife, daughter, mothers, girls, women, girlfriend that love reading, book, book items on christmas, thanksgiving, anniversary, graduation, birthday.
Publisher:
ISBN:
Category :
Languages : en
Pages : 114
Book Description
Lined Notebook PC Gaming Glorious PC Master Race PC Gamer. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer is great for taking notes, jotting lists, doodling, brainstorming, prayer, gratitude, meditation and mindfulness journaling. This Lined Notebook PC Gaming Glorious PC Master Race PC Gamer for men, lovers, aunt, mom, teachers, boys, family, friends, sister, niece, dad, wife, daughter, mothers, girls, women, girlfriend that love reading, book, book items on christmas, thanksgiving, anniversary, graduation, birthday.
PC Gamer
Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 312
Book Description
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 312
Book Description
The Art of Computer Game Design
Author: Linda L Crawford
Publisher: McGraw-Hill/Glencoe
ISBN: 9780078811173
Category : Computers
Languages : en
Pages : 120
Book Description
Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Publisher: McGraw-Hill/Glencoe
ISBN: 9780078811173
Category : Computers
Languages : en
Pages : 120
Book Description
Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
I Love Jesus, But I Want to Die
Author: Sarah J. Robinson
Publisher: WaterBrook
ISBN: 0593193539
Category : Religion
Languages : en
Pages : 257
Book Description
A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.
Publisher: WaterBrook
ISBN: 0593193539
Category : Religion
Languages : en
Pages : 257
Book Description
A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.
Games
Author: C. Thi Nguyen
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Publisher:
ISBN: 0190052082
Category : Games & Activities
Languages : en
Pages : 253
Book Description
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.
Sophie's World
Author: Jostein Gaarder
Publisher: Farrar, Straus and Giroux
ISBN: 1466804270
Category : Fiction
Languages : en
Pages : 599
Book Description
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
Publisher: Farrar, Straus and Giroux
ISBN: 1466804270
Category : Fiction
Languages : en
Pages : 599
Book Description
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
Warcraft: Of Blood and Honor
Author: Chris Metzen
Publisher: Simon and Schuster
ISBN: 0743418972
Category : Fiction
Languages : en
Pages : 129
Book Description
A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.
Publisher: Simon and Schuster
ISBN: 0743418972
Category : Fiction
Languages : en
Pages : 129
Book Description
A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.
Game Feel
Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Dent's Modern Tribes
Author: Susie Dent
Publisher: John Murray
ISBN: 147362388X
Category : Humor
Languages : en
Pages : 290
Book Description
Did you know that . . . a soldier's biggest social blunder is called jack brew - making yourself a cuppa without making one for anyone else? That twitchers have an expression for a bird that can't be identified - LBJ (the letters stand for Little Brown Job)? Or that builders call plastering the ceiling doing Lionel Richie's dancefloor? Susie Dent does. Ever wondered why football managers all speak the same way, what a cabbie calls the Houses of Parliament, or how ticket inspectors discreetly request back-up? We are surrounded by hundreds of tribes, each speaking their own distinct slanguage of colourful words, jokes and phrases, honed through years of conversations on the battlefield, in A&E, backstage, or at ten-thousand feet in the air. Susie Dent has spent years interviewing hundreds of professionals, hobbyists and enthusiasts, and the result is an idiosyncratic phrasebook like no other. From the Freemason's handshake to the publican's banter, Dent's Modern Tribes takes us on a whirlwind tour of Britain, decoding its secret languages and, in the process, finds out what really makes us all tick.
Publisher: John Murray
ISBN: 147362388X
Category : Humor
Languages : en
Pages : 290
Book Description
Did you know that . . . a soldier's biggest social blunder is called jack brew - making yourself a cuppa without making one for anyone else? That twitchers have an expression for a bird that can't be identified - LBJ (the letters stand for Little Brown Job)? Or that builders call plastering the ceiling doing Lionel Richie's dancefloor? Susie Dent does. Ever wondered why football managers all speak the same way, what a cabbie calls the Houses of Parliament, or how ticket inspectors discreetly request back-up? We are surrounded by hundreds of tribes, each speaking their own distinct slanguage of colourful words, jokes and phrases, honed through years of conversations on the battlefield, in A&E, backstage, or at ten-thousand feet in the air. Susie Dent has spent years interviewing hundreds of professionals, hobbyists and enthusiasts, and the result is an idiosyncratic phrasebook like no other. From the Freemason's handshake to the publican's banter, Dent's Modern Tribes takes us on a whirlwind tour of Britain, decoding its secret languages and, in the process, finds out what really makes us all tick.
Ask a Manager
Author: Alison Green
Publisher: Ballantine Books
ISBN: 0399181822
Category : Business & Economics
Languages : en
Pages : 306
Book Description
From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together
Publisher: Ballantine Books
ISBN: 0399181822
Category : Business & Economics
Languages : en
Pages : 306
Book Description
From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together