Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Social Science
Languages : en
Pages : 991
Book Description
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.
Drama Menu
Author: Glyn Trefor-Jones
Publisher:
ISBN: 9781848422858
Category : Drama
Languages : en
Pages : 0
Book Description
Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Publisher:
ISBN: 9781848422858
Category : Drama
Languages : en
Pages : 0
Book Description
Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Seven Games: A Human History
Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326
Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326
Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Producing Games
Author: D. S. Cohen
Publisher: Taylor & Francis
ISBN: 0240810708
Category : Art
Languages : en
Pages : 306
Book Description
Learn all of the game production secrets you need from two industry insiders!
Publisher: Taylor & Francis
ISBN: 0240810708
Category : Art
Languages : en
Pages : 306
Book Description
Learn all of the game production secrets you need from two industry insiders!
EKC2010
Author: Man-Wook Han
Publisher: Springer Science & Business Media
ISBN: 3642179134
Category : Technology & Engineering
Languages : en
Pages : 144
Book Description
Current research fields in science and technology were presented and discussed at the EKC2009, informing about the interests and directions of the scientists and engineers in EU countries and Korea. The Conference has emerged from the idea of bringing together EU and Korea to get to know each other better, especially in fields of science and technology.
Publisher: Springer Science & Business Media
ISBN: 3642179134
Category : Technology & Engineering
Languages : en
Pages : 144
Book Description
Current research fields in science and technology were presented and discussed at the EKC2009, informing about the interests and directions of the scientists and engineers in EU countries and Korea. The Conference has emerged from the idea of bringing together EU and Korea to get to know each other better, especially in fields of science and technology.
Minor Games
Author: Glenn Wilkins
Publisher: Groundwork Coaching Pty Ltd
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 44
Book Description
This mini eBook contains AFL modified games ideally suited for players from U10, U12-U14, U15-U16 and U18 – Seniors (The complete journey). These drills have been specifically designed by Groundwork Coaching to develop a young players’ confidence through a scope and sequence, allowing players to build on prior knowledge as they move through the various development stages. An ideal resource for junior coordinators to use to create a consistent and manageable junior football program conducted in a safe and engaging environment.
Publisher: Groundwork Coaching Pty Ltd
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 44
Book Description
This mini eBook contains AFL modified games ideally suited for players from U10, U12-U14, U15-U16 and U18 – Seniors (The complete journey). These drills have been specifically designed by Groundwork Coaching to develop a young players’ confidence through a scope and sequence, allowing players to build on prior knowledge as they move through the various development stages. An ideal resource for junior coordinators to use to create a consistent and manageable junior football program conducted in a safe and engaging environment.
Introduction to Information Systems
Author: R. Kelly Rainer
Publisher: John Wiley & Sons
ISBN: 1118476999
Category : Business & Economics
Languages : en
Pages : 496
Book Description
The goal of Introduction to Information Systems, 3rd Canadian Edition remains the same: to teach all business majors, especially undergraduate ones, how to use information technology to master their current or future jobs and to help ensure the success of their organization. To accomplish this goal, this text helps students to become informed users; that is, persons knowledgeable about information systems and information technology. The focus is not on merely learning the concepts of IT but rather on applying those concepts to facilitate business processes. The authors concentrate on placing information systems in the context of business, so that students will more readily grasp the concepts presented in the text. The theme of this book is What's In IT for Me? This question is asked by all students who take this course. The book will show you that IT is the backbone of any business, whether a student is majoring in Accounting, Finance, Marketing, Human Resources, or Production/Operations Management. Information for the Management Information Systems (MIS) major is also included.
Publisher: John Wiley & Sons
ISBN: 1118476999
Category : Business & Economics
Languages : en
Pages : 496
Book Description
The goal of Introduction to Information Systems, 3rd Canadian Edition remains the same: to teach all business majors, especially undergraduate ones, how to use information technology to master their current or future jobs and to help ensure the success of their organization. To accomplish this goal, this text helps students to become informed users; that is, persons knowledgeable about information systems and information technology. The focus is not on merely learning the concepts of IT but rather on applying those concepts to facilitate business processes. The authors concentrate on placing information systems in the context of business, so that students will more readily grasp the concepts presented in the text. The theme of this book is What's In IT for Me? This question is asked by all students who take this course. The book will show you that IT is the backbone of any business, whether a student is majoring in Accounting, Finance, Marketing, Human Resources, or Production/Operations Management. Information for the Management Information Systems (MIS) major is also included.
Games, Puzzles and Math Excursions
Author: Chandru Arni
Publisher: Prowess Publishing
ISBN: 1545753318
Category : Mathematics
Languages : en
Pages : 375
Book Description
The games presented here are mainly 2-person strategic board games and Solitaire Puzzles, when alone. There is a welcome difference between strategic board games and puzzles. A puzzle has a solution and once you’ve solved it, it is not that interesting any more. A strategy game can be played again and again. Chess, the “King of all Board Games”, is not included here as it forms a subject by itself, but there are a few pre-chess puzzles. Bridge, the “Queen of all Card Games”, is also not included as Card games and Dice games involve a certain element of luck; the games here are not based on chance or probability. Apart from Games and Puzzles, there is a small chapter on Mathematical Excursions. These are explorations of non mathematicians like me into the ways of thinking and understanding patterns that mathematicians visualise and analyse for sheer pleasure without any monetary or practical benefit. How can a chess knight’s move over a chess board be beneficial to anybody? But this exploration has been going on for 2000 years. Also, whereas Pythagoras’ Theorem was of great benefit to society, what will proving Fermat’s Theorem accomplish? For a mathematician, the overriding influence of numbers becomes his aim in life.
Publisher: Prowess Publishing
ISBN: 1545753318
Category : Mathematics
Languages : en
Pages : 375
Book Description
The games presented here are mainly 2-person strategic board games and Solitaire Puzzles, when alone. There is a welcome difference between strategic board games and puzzles. A puzzle has a solution and once you’ve solved it, it is not that interesting any more. A strategy game can be played again and again. Chess, the “King of all Board Games”, is not included here as it forms a subject by itself, but there are a few pre-chess puzzles. Bridge, the “Queen of all Card Games”, is also not included as Card games and Dice games involve a certain element of luck; the games here are not based on chance or probability. Apart from Games and Puzzles, there is a small chapter on Mathematical Excursions. These are explorations of non mathematicians like me into the ways of thinking and understanding patterns that mathematicians visualise and analyse for sheer pleasure without any monetary or practical benefit. How can a chess knight’s move over a chess board be beneficial to anybody? But this exploration has been going on for 2000 years. Also, whereas Pythagoras’ Theorem was of great benefit to society, what will proving Fermat’s Theorem accomplish? For a mathematician, the overriding influence of numbers becomes his aim in life.
DOWNRIGHT BIZARRE GAMES
Author: Michael Thomasson
Publisher: Blurb
ISBN: 9781366908575
Category : Performing Arts
Languages : en
Pages : 224
Book Description
Downright Bizarre Games pokes fun at the video game industry, an entertainment business that often takes itself much too seriously. This is a hilarious look at the odd side of the industry, from games outside of the norm to bad art and outlandish dialogue. Also featured are unfortunate headlines, marketing fiascos and publicity stunts gone awry. All these eccentric and strange events are documented within this book which gaming professionals wish had never seen print.
Publisher: Blurb
ISBN: 9781366908575
Category : Performing Arts
Languages : en
Pages : 224
Book Description
Downright Bizarre Games pokes fun at the video game industry, an entertainment business that often takes itself much too seriously. This is a hilarious look at the odd side of the industry, from games outside of the norm to bad art and outlandish dialogue. Also featured are unfortunate headlines, marketing fiascos and publicity stunts gone awry. All these eccentric and strange events are documented within this book which gaming professionals wish had never seen print.
Kod?ly Today
Author: M?che?l Houlahan
Publisher: Oxford University Press
ISBN: 0198042868
Category : Music
Languages : en
Pages : 629
Book Description
In Kod?ly Today, M?che?l Houlahan and Philip Tacka offer an expertly-researched, thorough, and--most importantly--practical approach to transforming curriculum goals into tangible, achievable musical objectives and effective lesson plans. Their model--grounded in the latest research in music perception and cognition--outlines the concrete practices behind constructing effective teaching portfolios, selecting engaging music repertoire for the classroom, and teaching musicianship skills successfully to elementary students of all degrees of proficiency. Addressing the most important questions in creating and teaching Kod?ly-based programs, Houlahan and Tacka write through a practical lens, presenting a clear picture of how the teaching and learning processes go hand-in-hand. Their innovative approach was designed through a close, six-year collaboration between music instructors and researchers, and offers teachers an easily-followed, step-by-step roadmap for developing students' musical understanding and metacognition skills. A comprehensive resource in the realm of elementary music education, this book is a valuable reference for all in-service music educators, music supervisors, and students and instructors in music education.
Publisher: Oxford University Press
ISBN: 0198042868
Category : Music
Languages : en
Pages : 629
Book Description
In Kod?ly Today, M?che?l Houlahan and Philip Tacka offer an expertly-researched, thorough, and--most importantly--practical approach to transforming curriculum goals into tangible, achievable musical objectives and effective lesson plans. Their model--grounded in the latest research in music perception and cognition--outlines the concrete practices behind constructing effective teaching portfolios, selecting engaging music repertoire for the classroom, and teaching musicianship skills successfully to elementary students of all degrees of proficiency. Addressing the most important questions in creating and teaching Kod?ly-based programs, Houlahan and Tacka write through a practical lens, presenting a clear picture of how the teaching and learning processes go hand-in-hand. Their innovative approach was designed through a close, six-year collaboration between music instructors and researchers, and offers teachers an easily-followed, step-by-step roadmap for developing students' musical understanding and metacognition skills. A comprehensive resource in the realm of elementary music education, this book is a valuable reference for all in-service music educators, music supervisors, and students and instructors in music education.
The Traditional Games of England, Scotland, and Ireland
Author: Alice Bertha Gomme
Publisher:
ISBN:
Category : Children's songs
Languages : en
Pages : 1086
Book Description
Publisher:
ISBN:
Category : Children's songs
Languages : en
Pages : 1086
Book Description