Author: Melissa Lagonegro
Publisher: RH/Disney
ISBN: 9780736480314
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Lilo and Stitch find the perfect home for a very stinky alien.
Home, Stinky Home
Author: Melissa Lagonegro
Publisher: RH/Disney
ISBN: 9780736480314
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Lilo and Stitch find the perfect home for a very stinky alien.
Publisher: RH/Disney
ISBN: 9780736480314
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Lilo and Stitch find the perfect home for a very stinky alien.
Lilo & Stitch: Home, Stinky, Home
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1484749804
Category : Juvenile Fiction
Languages : en
Pages :
Book Description
To save a cute little alien, Lilo and Stitch have to find him a new home. There's just one problem: the alien smells awful! Who will they find to take him in if he stinks up everyplace he goes?
Publisher: Disney Electronic Content
ISBN: 1484749804
Category : Juvenile Fiction
Languages : en
Pages :
Book Description
To save a cute little alien, Lilo and Stitch have to find him a new home. There's just one problem: the alien smells awful! Who will they find to take him in if he stinks up everyplace he goes?
Lilo & Stitch Read-Along Storybook and CD
Author: Disney Book Group
Publisher: Read-Along Storybook and CD
ISBN: 9781368051378
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
No One Gets Left Behind! This read-along retells the story of Lilo & Stitch. Follow the adventure when an escaped alien crash lands on the island of Hawaii and ends up becoming the household pet of a little girl named Lilo. With original character voices and word-for-word narration that readers can follow along with on the CD.
Publisher: Read-Along Storybook and CD
ISBN: 9781368051378
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
No One Gets Left Behind! This read-along retells the story of Lilo & Stitch. Follow the adventure when an escaped alien crash lands on the island of Hawaii and ends up becoming the household pet of a little girl named Lilo. With original character voices and word-for-word narration that readers can follow along with on the CD.
Lilo & Stitch: Go, Stitch, Go!
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1484749790
Category : Juvenile Fiction
Languages : en
Pages :
Book Description
Read along with Disney! What happens when a lonely little Hawaiian girl adopts a pet that is actually an experiment-gone-wrong from an alien planet? Join the fun with the ever-lovable Lilo and Stitch in this captivating book featuring word-for-word narration!
Publisher: Disney Electronic Content
ISBN: 1484749790
Category : Juvenile Fiction
Languages : en
Pages :
Book Description
Read along with Disney! What happens when a lonely little Hawaiian girl adopts a pet that is actually an experiment-gone-wrong from an alien planet? Join the fun with the ever-lovable Lilo and Stitch in this captivating book featuring word-for-word narration!
Wreck-It Ralph Read-Along Storybook
Author: Disney Books
Publisher: Disney Electronic Content
ISBN: 1423180895
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Jump into the action of the latest Walt Disney Animation Studios film Wreck-It Ralph with this exciting audio-enhanced eBook! Video-game bad guy Wreck-It Ralph wants to be as beloved as his game’s good guy, Fix-It Felix. But when Ralph tries to prove he’s a hero by winning a video game medal, his actions spell disaster for the entire arcade! Featuring sound effects and the voices of John C. Reilly, Sarah Silverman, Jack McBrayer, and Jane Lynch, this thrilling read-along brings the action of Wreck-It Ralph to life!
Publisher: Disney Electronic Content
ISBN: 1423180895
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Jump into the action of the latest Walt Disney Animation Studios film Wreck-It Ralph with this exciting audio-enhanced eBook! Video-game bad guy Wreck-It Ralph wants to be as beloved as his game’s good guy, Fix-It Felix. But when Ralph tries to prove he’s a hero by winning a video game medal, his actions spell disaster for the entire arcade! Featuring sound effects and the voices of John C. Reilly, Sarah Silverman, Jack McBrayer, and Jane Lynch, this thrilling read-along brings the action of Wreck-It Ralph to life!
Holiday Mischief with Stitch
Author: Elizabeth Schaefer (Adaptor)
Publisher:
ISBN: 9781368022187
Category : Hawaii
Languages : en
Pages :
Book Description
"Lilo loves the holidays, but Stitch has never celebrated them on Earth before! Stitch is excited about food, presents, and special 'ohana time. Will he be naughty or nice."--Page 4 of cover.
Publisher:
ISBN: 9781368022187
Category : Hawaii
Languages : en
Pages :
Book Description
"Lilo loves the holidays, but Stitch has never celebrated them on Earth before! Stitch is excited about food, presents, and special 'ohana time. Will he be naughty or nice."--Page 4 of cover.
The Ghost of Graylock
Author: Dan Poblocki
Publisher: Scholastic Inc.
ISBN: 0545469546
Category : Juvenile Fiction
Languages : en
Pages : 265
Book Description
Does an abandoned asylum hold the key to a frightful haunting? Everyone's heard the stories about Graylock Hall.It was meant to be a place of healing - a hospital where children and teenagers with mental disorders would be cared for and perhaps even cured. But something went wrong. Several young patients died under mysterious circumstances. Eventually, the hospital was shut down, the building abandoned and left to rot deep in the woods.As the new kid in town, Neil Cady wants to see Graylock for himself. Especially since rumor has it that the building is haunted. He's got fresh batteries in his flashlight, a camera to document the adventure, and a new best friend watching his back.Neil might think he's prepared for what he'll find in the dark and decrepit asylum. But he's certainly not prepared for what follows him home. . . .Scary, suspenseful, and surprising, Dan Poblocki's latest ghost story will keep you turning pages deep into the dead of night.
Publisher: Scholastic Inc.
ISBN: 0545469546
Category : Juvenile Fiction
Languages : en
Pages : 265
Book Description
Does an abandoned asylum hold the key to a frightful haunting? Everyone's heard the stories about Graylock Hall.It was meant to be a place of healing - a hospital where children and teenagers with mental disorders would be cared for and perhaps even cured. But something went wrong. Several young patients died under mysterious circumstances. Eventually, the hospital was shut down, the building abandoned and left to rot deep in the woods.As the new kid in town, Neil Cady wants to see Graylock for himself. Especially since rumor has it that the building is haunted. He's got fresh batteries in his flashlight, a camera to document the adventure, and a new best friend watching his back.Neil might think he's prepared for what he'll find in the dark and decrepit asylum. But he's certainly not prepared for what follows him home. . . .Scary, suspenseful, and surprising, Dan Poblocki's latest ghost story will keep you turning pages deep into the dead of night.
I Don't Want to Wash My Hands!
Author: Tony Ross
Publisher: Random House
ISBN: 1849399522
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
The Little Princess loves getting her hands dirty. The trouble is . . . she hates washing them. Until she learns all about the nasties and the dirties and all the other horrible things that lurk and make you ill . . .
Publisher: Random House
ISBN: 1849399522
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
The Little Princess loves getting her hands dirty. The trouble is . . . she hates washing them. Until she learns all about the nasties and the dirties and all the other horrible things that lurk and make you ill . . .
The Jungle Book
Author: Rudyard Kipling
Publisher:
ISBN:
Category : Animals
Languages : en
Pages : 334
Book Description
Publisher:
ISBN:
Category : Animals
Languages : en
Pages : 334
Book Description
Creativity, Inc. (The Expanded Edition)
Author: Ed Catmull
Publisher: Random House
ISBN: 0679644504
Category : Business & Economics
Languages : en
Pages : 367
Book Description
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.
Publisher: Random House
ISBN: 0679644504
Category : Business & Economics
Languages : en
Pages : 367
Book Description
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.