LEGO MINDSTORMS NXT-G Programming Guide

LEGO MINDSTORMS NXT-G Programming Guide PDF Author: James Floyd Kelly
Publisher: Apress
ISBN: 1430229772
Category : Computers
Languages : en
Pages : 328

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Book Description
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.

The Art of LEGO MINDSTORMS NXT-G Programming

The Art of LEGO MINDSTORMS NXT-G Programming PDF Author: Terry Griffin
Publisher: No Starch Press
ISBN: 1593272189
Category : Technology & Engineering
Languages : en
Pages : 292

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Book Description
The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

Lego Mindstorms NXT-G Programming Guide, Second Edition

Lego Mindstorms NXT-G Programming Guide, Second Edition PDF Author: James Kelly
Publisher:
ISBN:
Category : LEGO Mindstorms toys
Languages : en
Pages : 335

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Book Description
James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, 2nd Edition focuses on the NXT-G programming language. Readers 10-and-up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs.

LEGO MINDSTORMS NXT-G Programming Guide

LEGO MINDSTORMS NXT-G Programming Guide PDF Author: James Floyd Kelly
Publisher: Apress
ISBN: 1430229772
Category : Computers
Languages : en
Pages : 328

Get Book Here

Book Description
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.

Programming Lego Mindstorms NXT

Programming Lego Mindstorms NXT PDF Author: Owen Bishop
Publisher: Elsevier
ISBN: 008056996X
Category : Games & Activities
Languages : en
Pages : 342

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Book Description
Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence a how-to guide for programming your robot, using NXT-G and Microsoft VPL ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act flowcharts and data flow diagrams are used to illustrate how to develop programs introduces basic programming structures

The LEGO MINDSTORMS NXT 2.0 Discovery Book

The LEGO MINDSTORMS NXT 2.0 Discovery Book PDF Author: Laurens Valk
Publisher: No Starch Press
ISBN: 159327453X
Category : Technology & Engineering
Languages : en
Pages : 322

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Book Description
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

The Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide

The Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide PDF Author: David J. Perdue
Publisher: No Starch Press
ISBN: 1593273061
Category : Technology & Engineering
Languages : en
Pages : 339

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Book Description
The LEGO® MINDSTORMS® NXT 2.0 set offers hundreds of building elements, programming software, and powerful electronics that you can use to create amazing robots. But where do you begin? This eagerly awaited second edition of the bestselling Unofficial LEGO MINDSTORMS NXT Inventor's Guide is your key to designing, building, and programming robots with the NXT 2.0 set. You'll learn practical building techniques, like how to build sturdy structures and use gears, and gain a solid understanding of the set's NXT-G programming language. A series of projects new to this edition offers step-by-step instructions for building and programming six robots, each of which can be built with just one NXT 2.0 set, including: –Inventor-Bot, a fast, simple, modular vehicle with treads –Sentry-Bot, a robot guard that shoots balls at intruders –Table-Bot, a vehicle that uses its antennae to avoid falling off a tabletop –The Jeep, a four-wheeled vehicle that avoids obstacles and follows lines –The Lizard, a large walking robot that uses the color sensor to detect and respond to different colored balls –The Printer, a stationary robot that uses a pen or marker to draw letters, words, and shapes on paper Additional resources include the Piece Library, which contains basic information on the more than 80 types of LEGO pieces in the NXT 2.0 set, and the Quick Reference, which lists the 34 types of standard programming blocks. So go ahead. Grab your NXT 2.0 set, fire up your imagination, and see what you can invent with The Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide.

LEGO MINDSTORMS NXT

LEGO MINDSTORMS NXT PDF Author: James Floyd Kelly
Publisher: Apress
ISBN: 1430203625
Category : Computers
Languages : en
Pages : 338

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Book Description
Through the use of a fictional story, this book details how to build and design robots. Max, the story's main character, is part of an archaeological expedition investigating a newly discovered Mayan pyramid. During the expedition, the team encounters various problems, each solved with the help of a unique robot that Max creates using the Lego Mindstorms NXT kit. Although the book reveals possible robotic solutions and offers detailed information on how to build and program each robot, readers are encouraged to come up with their own. The book includes complete building theory information and provides worksheets for brainstorming.

The LEGO MINDSTORMS NXT 2.0 Discovery Book

The LEGO MINDSTORMS NXT 2.0 Discovery Book PDF Author: Laurens Valk
Publisher: No Starch Press
ISBN: 1593272111
Category : Technology & Engineering
Languages : en
Pages : 324

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Book Description
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

Winning Design!

Winning Design! PDF Author: James Trobaugh
Publisher: Apress
ISBN: 1430229659
Category : Computers
Languages : en
Pages : 299

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Book Description
Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Please note: the print version of this title is black & white; the eBook is full color.

Mindstorms Made Easy

Mindstorms Made Easy PDF Author: Karl B. Peterson
Publisher:
ISBN: 9781453747353
Category : Computer programming
Languages : en
Pages : 176

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Book Description
Mindstorms Made Easy is a beginning guide to programming in NXT-G. Here's some reasons to get this book: * Great preparation for First Lesson League * Start teaching NXT-G programming right away * Saves teachers hours of work * Pages of advice for teachers to help the robotics classroom run smoothly and with less effort. * Works great to learn programming at home. * Students work at their own pace. * Hundreds of dollars less than other Lego Mindstorms NXT Curricula * 37 exercises * 4 contests * 24 mazes * 260+ of step by step screen shots and illustrations! * Starts with easy lessons true beginners can do and have a sense of accomplishment. * Use easy lessons that can be completed quickly. * Lessons build slowly so all the students can learn how to program. * Prepare students to program for the FIRST Lego League. * Do it inexpensively. * Easy setup and a variety of materials so teachers can teach NXT-G programming without a lot of preparation because teaching and spare time don't usually go together.