Author: Majed Marji
Publisher: No Starch Press
ISBN: 1593275781
Category : Juvenile Nonfiction
Languages : en
Pages : 291
Book Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Learn to Program with Scratch
Author: Majed Marji
Publisher: No Starch Press
ISBN: 1593275781
Category : Juvenile Nonfiction
Languages : en
Pages : 291
Book Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Publisher: No Starch Press
ISBN: 1593275781
Category : Juvenile Nonfiction
Languages : en
Pages : 291
Book Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Coding for Beginners: Using Scratch
Author: Jonathan Melmoth
Publisher: Usborne Publishing Ltd
ISBN: 1474981364
Category : Juvenile Nonfiction
Languages : en
Pages : 102
Book Description
This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.
Publisher: Usborne Publishing Ltd
ISBN: 1474981364
Category : Juvenile Nonfiction
Languages : en
Pages : 102
Book Description
This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.
Scratch 3 Programming Playground
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Learning to Scratch
Author: Tannis Calder
Publisher: Lulu.com
ISBN: 0981158714
Category : Microcomputers
Languages : en
Pages : 125
Book Description
Publisher: Lulu.com
ISBN: 0981158714
Category : Microcomputers
Languages : en
Pages : 125
Book Description
Super Scratch Programming Adventure! (Scratch 3)
Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
Create Music with Scratch
Author: Kevin Wood (Writer of computer books)
Publisher: Lerner Publications (Tm)
ISBN: 1541524373
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Provides step-by-step instructions for using Scratch to create music.
Publisher: Lerner Publications (Tm)
ISBN: 1541524373
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Provides step-by-step instructions for using Scratch to create music.
Coding with Basher: Coding with Scratch
Author: The Coder School
Publisher: Kingfisher
ISBN: 0753476037
Category : Juvenile Nonfiction
Languages : en
Pages : 99
Book Description
Written by the founders of Silicon Valley’s the CoderSchool, Basher’s Coding With Scratch is a really useful step-by-step guide to basic programming that’s packed with quirky, colorful characters—from Variable and If/Then to Loop and Function—who will teach you how to make your very own apps with Scratch 3.0. Young readers will learn all the basics of programming, then put their knowledge to the test in a series of apps, before building their first actual computer game. Plus there are lots of fun challenges to try along the way! Combining Basher's trademark quirky and humorous illustration style with the very latest teachings on coding, Coding With Scratch is the ultimate step-by-step guide to mastering Scratch.
Publisher: Kingfisher
ISBN: 0753476037
Category : Juvenile Nonfiction
Languages : en
Pages : 99
Book Description
Written by the founders of Silicon Valley’s the CoderSchool, Basher’s Coding With Scratch is a really useful step-by-step guide to basic programming that’s packed with quirky, colorful characters—from Variable and If/Then to Loop and Function—who will teach you how to make your very own apps with Scratch 3.0. Young readers will learn all the basics of programming, then put their knowledge to the test in a series of apps, before building their first actual computer game. Plus there are lots of fun challenges to try along the way! Combining Basher's trademark quirky and humorous illustration style with the very latest teachings on coding, Coding With Scratch is the ultimate step-by-step guide to mastering Scratch.
How to Be a DJ in 10 Easy Lessons
Author: DJ Booma
Publisher: Walter Foster Jr
ISBN: 1633226417
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
DJing is probably the coolest way to make music, right? Now you can learn how with How to Be a DJ in 10 Easy Lessons! Do you think you have what it takes to be a superstar DJ? Do you daydream about making the hottest mixes behind the turn tables? Well, now is your chance to learn how to be a shredder on the tables with How to Be a DJ in 10 Easy Lessons, a simple guide to DJing! Learn the ins and outs of mixing, scratching, and blending and prepare to play in front of a live audience! With easy-to-follow instructions, colorful graphics, and helpful tips from an experienced professional DJ, this handy book breaks down everything you need to know into 10 simple lessons. How to Be a DJ in 10 Easy Lessons covers everything from equipment and software, to basic music theory and tips on performance, this is the perfect introduction to music mixing for aspiring DJs.
Publisher: Walter Foster Jr
ISBN: 1633226417
Category : Juvenile Nonfiction
Languages : en
Pages : 64
Book Description
DJing is probably the coolest way to make music, right? Now you can learn how with How to Be a DJ in 10 Easy Lessons! Do you think you have what it takes to be a superstar DJ? Do you daydream about making the hottest mixes behind the turn tables? Well, now is your chance to learn how to be a shredder on the tables with How to Be a DJ in 10 Easy Lessons, a simple guide to DJing! Learn the ins and outs of mixing, scratching, and blending and prepare to play in front of a live audience! With easy-to-follow instructions, colorful graphics, and helpful tips from an experienced professional DJ, this handy book breaks down everything you need to know into 10 simple lessons. How to Be a DJ in 10 Easy Lessons covers everything from equipment and software, to basic music theory and tips on performance, this is the perfect introduction to music mixing for aspiring DJs.
Deep Learning from Scratch
Author: Seth Weidman
Publisher: O'Reilly Media
ISBN: 1492041386
Category : Computers
Languages : en
Pages : 253
Book Description
With the resurgence of neural networks in the 2010s, deep learning has become essential for machine learning practitioners and even many software engineers. This book provides a comprehensive introduction for data scientists and software engineers with machine learning experience. You’ll start with deep learning basics and move quickly to the details of important advanced architectures, implementing everything from scratch along the way. Author Seth Weidman shows you how neural networks work using a first principles approach. You’ll learn how to apply multilayer neural networks, convolutional neural networks, and recurrent neural networks from the ground up. With a thorough understanding of how neural networks work mathematically, computationally, and conceptually, you’ll be set up for success on all future deep learning projects. This book provides: Extremely clear and thorough mental models—accompanied by working code examples and mathematical explanations—for understanding neural networks Methods for implementing multilayer neural networks from scratch, using an easy-to-understand object-oriented framework Working implementations and clear-cut explanations of convolutional and recurrent neural networks Implementation of these neural network concepts using the popular PyTorch framework
Publisher: O'Reilly Media
ISBN: 1492041386
Category : Computers
Languages : en
Pages : 253
Book Description
With the resurgence of neural networks in the 2010s, deep learning has become essential for machine learning practitioners and even many software engineers. This book provides a comprehensive introduction for data scientists and software engineers with machine learning experience. You’ll start with deep learning basics and move quickly to the details of important advanced architectures, implementing everything from scratch along the way. Author Seth Weidman shows you how neural networks work using a first principles approach. You’ll learn how to apply multilayer neural networks, convolutional neural networks, and recurrent neural networks from the ground up. With a thorough understanding of how neural networks work mathematically, computationally, and conceptually, you’ll be set up for success on all future deep learning projects. This book provides: Extremely clear and thorough mental models—accompanied by working code examples and mathematical explanations—for understanding neural networks Methods for implementing multilayer neural networks from scratch, using an easy-to-understand object-oriented framework Working implementations and clear-cut explanations of convolutional and recurrent neural networks Implementation of these neural network concepts using the popular PyTorch framework
Scritch Scratch
Author: Lindsay Currie
Publisher: Sourcebooks, Inc.
ISBN: 1728209730
Category : Juvenile Fiction
Languages : en
Pages : 207
Book Description
"This is a teeth-chattering, eyes bulging, shuddering-and-shaking, chills-at-the-back-of-your-neck ghost story. I loved it!"—R.L. Stine, author of the Goosebumps series For fans of Small Spaces and the Goosebumps series by R.L Stine comes a chilling ghost story based on real Chicago history about a malevolent spirit, an unlucky girl, and a haunting mystery that will tie the two together. Claire has absolutely no interest in the paranormal. She's a scientist, which is why she can't think of anything worse than having to help out her dad on one of his ghost-themed Chicago bus tours. She thinks she's made it through when she sees a boy with a sad face and dark eyes at the back of the bus. There's something off about his presence, especially because when she checks at the end of the tour...he's gone. Claire tries to brush it off, she must be imagining things, letting her dad's ghost stories get the best of her. But then the scratching starts. Voices whisper to her in the dark. The number 396 appears everywhere she turns. And the boy with the dark eyes starts following her. Claire is being haunted. The boy from the bus wants something...and Claire needs to find out what before it's too late. Pick up Scritch Scratch if you are looking for: A book for middle school students, 5th grade to 9th grade A story with a strong female protagonist that explores bravery, friendship, and family Mystery books for kids 9-12 Chilling ghost stories and ghost books for kids (perfect for Halloween!) Historical mysteries and Chicago history books for kids
Publisher: Sourcebooks, Inc.
ISBN: 1728209730
Category : Juvenile Fiction
Languages : en
Pages : 207
Book Description
"This is a teeth-chattering, eyes bulging, shuddering-and-shaking, chills-at-the-back-of-your-neck ghost story. I loved it!"—R.L. Stine, author of the Goosebumps series For fans of Small Spaces and the Goosebumps series by R.L Stine comes a chilling ghost story based on real Chicago history about a malevolent spirit, an unlucky girl, and a haunting mystery that will tie the two together. Claire has absolutely no interest in the paranormal. She's a scientist, which is why she can't think of anything worse than having to help out her dad on one of his ghost-themed Chicago bus tours. She thinks she's made it through when she sees a boy with a sad face and dark eyes at the back of the bus. There's something off about his presence, especially because when she checks at the end of the tour...he's gone. Claire tries to brush it off, she must be imagining things, letting her dad's ghost stories get the best of her. But then the scratching starts. Voices whisper to her in the dark. The number 396 appears everywhere she turns. And the boy with the dark eyes starts following her. Claire is being haunted. The boy from the bus wants something...and Claire needs to find out what before it's too late. Pick up Scritch Scratch if you are looking for: A book for middle school students, 5th grade to 9th grade A story with a strong female protagonist that explores bravery, friendship, and family Mystery books for kids 9-12 Chilling ghost stories and ghost books for kids (perfect for Halloween!) Historical mysteries and Chicago history books for kids