I Can Follow the Rules

I Can Follow the Rules PDF Author: Molly Smith
Publisher: Myself
ISBN: 9781478804734
Category : Juvenile Fiction
Languages : en
Pages : 16

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Book Description
Eva feels that rules are getting in the way of her fun at school. Will she discover that classrooms have rules for a reason?

I Can Follow the Rules

I Can Follow the Rules PDF Author: Molly Smith
Publisher: Myself
ISBN: 9781478804734
Category : Juvenile Fiction
Languages : en
Pages : 16

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Book Description
Eva feels that rules are getting in the way of her fun at school. Will she discover that classrooms have rules for a reason?

Following the Rules

Following the Rules PDF Author: Regina G. Burch
Publisher: Creative Teaching Press
ISBN: 9781574718294
Category : Conduct of life
Languages : en
Pages : 32

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Book Description
TEACHES A LESSON ON BUILDING CHARACTER BY FOLLOWING THE RULES.

Know and Follow Rules

Know and Follow Rules PDF Author: Cheri J. Meiners
Publisher: Free Spirit Publishing
ISBN: 1575428016
Category : Juvenile Nonfiction
Languages : en
Pages : 42

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Book Description
A child who can’t follow rules is a child who’s always in trouble. This book starts with simple reasons why we have rules: to help us stay safe, learn, be fair, and get along. Then it presents just four basic rules: “Listen,” “Best Work,” “Hands and Body to Myself,” and “Please and Thank You.” The focus throughout is on the positive sense of pride that comes with learning to follow rules. Includes questions and activities adults can use to reinforce the ideas and skills being taught.

The NEW School Rules

The NEW School Rules PDF Author: Anthony Kim
Publisher: Corwin Press
ISBN: 1544323204
Category : Education
Languages : en
Pages : 194

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Book Description
Actions to increase effectiveness of schools in a rapidly changing world Schools, in order to be nimble and stay relevant and impactful, need to abandon the rigid structures designed for less dynamic times. The NEW School Rules expands cutting-edge organizational design and modern management techniques into an operating system for empowering schools with the same agility and responsiveness so vital in the business world. 6 simple rules create a unified vision of responsiveness among educators Real life case studies illustrate responsive techniques implemented in a variety of educational demographics 15 experiments guide school and district leaders toward increased responsiveness in their faculty and staff

Learning by the Rules

Learning by the Rules PDF Author: Clare O'Brien
Publisher: Benchmark Education Company
ISBN: 1410875180
Category :
Languages : en
Pages : 20

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Book Description
In this book, learn some classroom rules that help students learn to work with others and have fun.

Unschooling Rules

Unschooling Rules PDF Author: Clark Aldrich
Publisher: Greenleaf Book Group
ISBN: 1608321525
Category : Education
Languages : en
Pages : 171

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Book Description


Whole Brain Teaching for Challenging Kids

Whole Brain Teaching for Challenging Kids PDF Author: Chris Biffle
Publisher:
ISBN: 9780984816712
Category : Classroom management
Languages : en
Pages : 0

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Book Description
"The revolutionary teaching system, based on cutting edge learning research, used by thousands of educators around the world"--Cover.

That Rule Doesn't Apply to Me!

That Rule Doesn't Apply to Me! PDF Author: Julia Cook
Publisher: Boys Town Press
ISBN: 1545721645
Category : Self-Help
Languages : en
Pages : 35

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Book Description
The rules keep getting in the way of Noodle's fun. Rules for this, rules for that. There are so many rules! Can Noodle be convinced that rules are meant to help, not harm him?

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290

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Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

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Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.