Learning, Remembering, Believing

Learning, Remembering, Believing PDF Author: Daniel Druckman
Publisher: Cambridge University Press
ISBN: 9780309049931
Category : Business & Economics
Languages : en
Pages : 416

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Book Description
Can such techniques as sleep learning and hypnosis improve performance? Do we sometimes confuse familiarity with mastery? Can we learn without making mistakes? This book addresses these and other key issues in learning and performance and presents leading-edge theories and findings from a wide range of research settings, from pilots learning to fly to children learning about physics by throwing a beanbag. Common folklore is explored and promising research directions are identified. Index.

Learning, Remembering, Believing

Learning, Remembering, Believing PDF Author: Daniel Druckman
Publisher: Cambridge University Press
ISBN: 9780309049931
Category : Business & Economics
Languages : en
Pages : 416

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Book Description
Can such techniques as sleep learning and hypnosis improve performance? Do we sometimes confuse familiarity with mastery? Can we learn without making mistakes? This book addresses these and other key issues in learning and performance and presents leading-edge theories and findings from a wide range of research settings, from pilots learning to fly to children learning about physics by throwing a beanbag. Common folklore is explored and promising research directions are identified. Index.

Learning, Remembering, Believing

Learning, Remembering, Believing PDF Author:
Publisher:
ISBN: 9780309556286
Category : Learning, Psychology of
Languages : en
Pages : 395

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Book Description


Enhancing Human Performance

Enhancing Human Performance PDF Author: National Research Council
Publisher: National Academies Press
ISBN: 0309037921
Category : Business & Economics
Languages : en
Pages : 312

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Book Description
In its evaluation, Enhancing Human Performance reviews the relevant materials, describes each technique, makes recommendations in some cases for further scientific research and investigation, and notes applications in military and industrial settings. The techniques address a wide range of goals, from enhancing classroom learning to improving creativity and motor skills.

Habakkuk

Habakkuk PDF Author: Dannah Gresh
Publisher:
ISBN: 9780802419804
Category : Religion
Languages : en
Pages : 0

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Book Description
"Learn how the storms of life can become opportunities to activate your faith in Habakkuk: Remembering the Faithfulness of God When He Seems Silent. Through daily Scripture, prayer, and meditation, this six-week study will teach you how to remember that God is at work-even when He seems silent"--

Moonwalking with Einstein

Moonwalking with Einstein PDF Author: Joshua Foer
Publisher: Penguin
ISBN: 1101475978
Category : Science
Languages : en
Pages : 341

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Book Description
The blockbuster phenomenon that charts an amazing journey of the mind while revolutionizing our concept of memory “Highly entertaining.” —Adam Gopnik, The New Yorker “Funny, curious, erudite, and full of useful details about ancient techniques of training memory.” —The Boston Globe An instant bestseller that has now become a classic, Moonwalking with Einstein recounts Joshua Foer's yearlong quest to improve his memory under the tutelage of top "mental athletes." He draws on cutting-edge research, a surprising cultural history of remembering, and venerable tricks of the mentalist's trade to transform our understanding of human memory. From the United States Memory Championship to deep within the author's own mind, this is an electrifying work of journalism that reminds us that, in every way that matters, we are the sum of our memories.

Enhancing Education and Training Initiatives Through Serious Games

Enhancing Education and Training Initiatives Through Serious Games PDF Author: Denholm, John
Publisher: IGI Global
ISBN: 1522536906
Category : Education
Languages : en
Pages : 325

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Book Description
Games have become popular tools to enhance learning in both educational and business environments. Analyzing the link between games and their results on students can help provide advances for learning initiatives in the future. Enhancing Education and Training Initiatives Through Serious Games is an essential reference source that examines the impact that games and simulations have within different learning environments. Featuring in-depth discussions on relevant topics including self-reporting surveys, project management techniques, academic training, and game design, this publication is an ideal resource for academicians, students, business owners, and professionals that are interested in discovering the advances of serious gaming techniques.

Learning by Playing

Learning by Playing PDF Author: Fran Blumberg
Publisher: Oxford University Press, USA
ISBN: 019989664X
Category : Education
Languages : en
Pages : 386

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Book Description
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.

Development of Professional Expertise

Development of Professional Expertise PDF Author: K. Anders Ericsson
Publisher: Cambridge University Press
ISBN: 0521518466
Category : Business & Economics
Languages : en
Pages : 571

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Book Description
Professionals such as medical doctors, aeroplane pilots, lawyers, and technical specialists find that some of their peers have reached high levels of achievement that are difficult to measure objectively. In order to understand to what extent it is possible to learn from these expert performers for the purpose of helping others improve their performance, we first need to reproduce and measure this performance. This book is designed to provide the first comprehensive overview of research on the acquisition and training of professional performance as measured by objective methods rather than by subjective ratings by supervisors. In this collection of articles, the world's foremost experts discuss methods for assessing the experts' knowledge and review our knowledge on how we can measure professional performance and design training environments that permit beginning and experienced professionals to develop and maintain their high levels of performance, using examples from a wide range of professional domains.

Resources in Education

Resources in Education PDF Author:
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 352

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Book Description


From Principles of Learning to Strategies for Instruction

From Principles of Learning to Strategies for Instruction PDF Author: Robert J. Seidel
Publisher: Springer Science & Business Media
ISBN: 0387234810
Category : Education
Languages : en
Pages : 247

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Book Description
The primary goal of instructional design is improving the quality of learning and instruction. Instructional designers have focused on a number of areas of critical concern and developed a variety of techniques to achieve this goal (Reigeluth, 1983, 1999). Critical areas of concern for those who plan, implement and manage instruction include (a) needs assessment (identifying gaps or deficiencies in knowledge and performance to be addressed in instruction); (b) task analysis (identifying the types of knowledge, skills and attitudes to be developed during instruction); (c) learner analysis (determining who the learners are, what they know, relevant differences, etc. ); (d) instructional strategies (developing strategies appropriate for the task and learners involved); and (e) assessment and evaluation (determining how to assess individual progress and evaluate programs). There are many books already in print that treat the general domain of instructional design, as well as texts that target each of these areas of concerns. Why then another book on these issues? There are several answers to this question. Many of the available books treat instruction as a formal process that proceeds according to specific and detailed instructional systems development models (see, for example, Dick, Carey & Carey, 2005). Indeed, the US military has created a series of handbooks specifying details of the various instructional development processes (see Department of Defense, 1999).