Author: Joseph Boyle Wikert
Publisher: Pearson Scott Foresman
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 308
Book Description
Learning Macintosh Pascal
Learn Pascal
Author: Sam A. Abolrous
Publisher: Wordware Publishing
ISBN: 9781556227066
Category : Pascal (Computer program language)
Languages : en
Pages : 0
Book Description
Pascal is the standard structured programming language for the personal computer. The novice programmer needs a strong grounding in the fundamentals of structured programming, whether preparing to program under Microsoft Windows, DOS, or the Apple Macintosh. Pascal is also a precursor to programming languages such as C++, Java, and Delphi. "Learn Pascal" teaches the novice programmer the basics of Pascal through hands-on examples and easy-to-follow drills in each chapter, and guides readers from the basic fundamentals to advanced techniques needed to effectively program real-world applications. The book also includes advanced material on problem-solving algorithms, which provide the experienced Pascal user with specialized tools to solve specific programming problems. The companion CD contains the examples and drills discussed in the book, along with the drill solutions. Also included is a full retail version of Delphi 4 Standard Edition. Sam Abolrous is a software engineer with an extensive background in software design and programming. He earned his electrical engineering degree from the University of Alexandria, Egypt, and is currently a programmer/writer with Microsoft Corp. Abolrous has published articles for leading programming journals and has written over 50 books on computer science ranging from C++ to COBOL programming, including Wordware's "Learn C in Three Days" and "Learn Pascal in Three Days, Second Edition".
Publisher: Wordware Publishing
ISBN: 9781556227066
Category : Pascal (Computer program language)
Languages : en
Pages : 0
Book Description
Pascal is the standard structured programming language for the personal computer. The novice programmer needs a strong grounding in the fundamentals of structured programming, whether preparing to program under Microsoft Windows, DOS, or the Apple Macintosh. Pascal is also a precursor to programming languages such as C++, Java, and Delphi. "Learn Pascal" teaches the novice programmer the basics of Pascal through hands-on examples and easy-to-follow drills in each chapter, and guides readers from the basic fundamentals to advanced techniques needed to effectively program real-world applications. The book also includes advanced material on problem-solving algorithms, which provide the experienced Pascal user with specialized tools to solve specific programming problems. The companion CD contains the examples and drills discussed in the book, along with the drill solutions. Also included is a full retail version of Delphi 4 Standard Edition. Sam Abolrous is a software engineer with an extensive background in software design and programming. He earned his electrical engineering degree from the University of Alexandria, Egypt, and is currently a programmer/writer with Microsoft Corp. Abolrous has published articles for leading programming journals and has written over 50 books on computer science ranging from C++ to COBOL programming, including Wordware's "Learn C in Three Days" and "Learn Pascal in Three Days, Second Edition".
Scientific Programming with Macintosh PASCAL
Author: Richard E. Crandall
Publisher: *Wiley Press
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
An advanced guide to Pascal programming on the Macintosh, emphasizing practical and useful applications in biology, chemistry, mathematics and physics. Developed in his courses at Read college, a member of the ``Apple University Consortium,'' Crandall's book takes advantage of the Macintosh's superior graphics and animation capabilities. It shows how to use the Mac's mouse and window technology for a range of applications, from 3-dimensional animation and drawings, to differential equations, physical models, and matrices. Features a wealth of pre-tested, powerful routines, covering such areas as statistics, mathematical physics and signal processing.
Publisher: *Wiley Press
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
An advanced guide to Pascal programming on the Macintosh, emphasizing practical and useful applications in biology, chemistry, mathematics and physics. Developed in his courses at Read college, a member of the ``Apple University Consortium,'' Crandall's book takes advantage of the Macintosh's superior graphics and animation capabilities. It shows how to use the Mac's mouse and window technology for a range of applications, from 3-dimensional animation and drawings, to differential equations, physical models, and matrices. Features a wealth of pre-tested, powerful routines, covering such areas as statistics, mathematical physics and signal processing.
Pascal Primer for the Macintosh
Author: Dan Shafer
Publisher: Plume Books
ISBN: 9780452256408
Category : Computers
Languages : en
Pages : 340
Book Description
Publisher: Plume Books
ISBN: 9780452256408
Category : Computers
Languages : en
Pages : 340
Book Description
Programming Your Own Adventure Games in Pascal
Author: Richard C. Vile
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 328
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 328
Book Description
Learning Apple FORTRAN
Author: Donald J. Geenen
Publisher: Computer Science Press, Incorporated
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
Publisher: Computer Science Press, Incorporated
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
An Introduction to Programming Using Macintosh Pascal
Author: Paul Pritchard
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 604
Book Description
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 604
Book Description
Microcomputers in Education
Author:
Publisher:
ISBN:
Category : Computer programs
Languages : en
Pages : 274
Book Description
Publisher:
ISBN:
Category : Computer programs
Languages : en
Pages : 274
Book Description
Oh! Pascal!
Author: Doug Cooper
Publisher: W W Norton & Company Incorporated
ISBN: 9780393962499
Category : Computers
Languages : en
Pages : 735
Book Description
Publisher: W W Norton & Company Incorporated
ISBN: 9780393962499
Category : Computers
Languages : en
Pages : 735
Book Description
Learning Cocoa with Objective-C
Author: Apple Computer Inc
Publisher: "O'Reilly Media, Inc."
ISBN: 144939969X
Category : Computers
Languages : en
Pages : 386
Book Description
Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.You'll learn how to: Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder Build single- and multiple-window document-based applications Manipulate text data using Cocoa's text handling capabilities Draw with Cocoa Add scripting functionality to your applications Localize your application for multiple language support Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.
Publisher: "O'Reilly Media, Inc."
ISBN: 144939969X
Category : Computers
Languages : en
Pages : 386
Book Description
Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.You'll learn how to: Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder Build single- and multiple-window document-based applications Manipulate text data using Cocoa's text handling capabilities Draw with Cocoa Add scripting functionality to your applications Localize your application for multiple language support Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.