The Metaverse for Learning and Education

The Metaverse for Learning and Education PDF Author: Maggi Savin-Baden
Publisher: CRC Press
ISBN: 1040112064
Category : Computers
Languages : en
Pages : 130

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Book Description
Accompanying The Metaverse: A Critical Introduction in CRC Press’ new The Metaverse Series, this book explores the ways in which the Metaverse can be used for education and learning, as well as how it is different from virtual reality (VR) application development. For example, institutions and tutors can make use of the Metaverse space to represent themselves in it or create their own content and share experiences, whilst students can access a wider range of material, learn within appropriate settings and create content to support their own and others’ learning. Key Features: • Provides practical advice from the authors’ collective three decades of work and experience in VR and Metaverse learning and education. • Examines different approaches to learning that are relevant in a VR and Metaverse context, including theoretical and practical approaches to pedagogy. • Suggests different approaches to learning that might be used and explores learning in practice in the metaverse – from early versions such as computer-supported collaborative learning and action learning through to more recent practices such as games and gamification and the use of problem-based learning in virtual worlds. • Examines a number of advantages of learning in the metaverse such as the opportunity to be inclusive towards different approaches to learning, the value of affordances, peer-to-peer learning and genres of participation. This book is aimed primarily at practitioners in the learning and education field, and those who set policy and commission work. It may also be of interest to parents, managers, other interested professionals, students, researchers and lay readers.

The Metaverse for Learning and Education

The Metaverse for Learning and Education PDF Author: Maggi Savin-Baden
Publisher: CRC Press
ISBN: 1040112064
Category : Computers
Languages : en
Pages : 130

Get Book Here

Book Description
Accompanying The Metaverse: A Critical Introduction in CRC Press’ new The Metaverse Series, this book explores the ways in which the Metaverse can be used for education and learning, as well as how it is different from virtual reality (VR) application development. For example, institutions and tutors can make use of the Metaverse space to represent themselves in it or create their own content and share experiences, whilst students can access a wider range of material, learn within appropriate settings and create content to support their own and others’ learning. Key Features: • Provides practical advice from the authors’ collective three decades of work and experience in VR and Metaverse learning and education. • Examines different approaches to learning that are relevant in a VR and Metaverse context, including theoretical and practical approaches to pedagogy. • Suggests different approaches to learning that might be used and explores learning in practice in the metaverse – from early versions such as computer-supported collaborative learning and action learning through to more recent practices such as games and gamification and the use of problem-based learning in virtual worlds. • Examines a number of advantages of learning in the metaverse such as the opportunity to be inclusive towards different approaches to learning, the value of affordances, peer-to-peer learning and genres of participation. This book is aimed primarily at practitioners in the learning and education field, and those who set policy and commission work. It may also be of interest to parents, managers, other interested professionals, students, researchers and lay readers.

Learning in Metaverses: Co-Existing in Real Virtuality

Learning in Metaverses: Co-Existing in Real Virtuality PDF Author: Schlemmer, Eliane
Publisher: IGI Global
ISBN: 1466663529
Category : Education
Languages : en
Pages : 374

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Book Description
The potential of virtual world technologies to improve teaching and learning has been recognized in recent years, creating new possibilities for teaching and learning processes, with virtual environments impacting the achievement of student learning and collaboration. Learning in Metaverses: Co-Existing in Real Virtuality discusses a better way to understand this new learning universe, exploring the possibilities of new social organization through the use of avatars in virtual worlds. Examining platforms such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing spaces, gamification, alternate reality, mingled reality, and augmented reality to evaluate the possibilities for their implementation in education, this reference book will be of use to academics, educators, students, researchers, gamers, and professionals.

The Metaverse for Learning and Education

The Metaverse for Learning and Education PDF Author: Maggi Savin-Baden
Publisher:
ISBN: 9781003413875
Category : Education
Languages : en
Pages : 0

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Book Description


Application of the Metaverse in Education

Application of the Metaverse in Education PDF Author: Dejian Liu
Publisher: Springer Nature
ISBN: 981971298X
Category :
Languages : en
Pages : 171

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Book Description


(IN)VISIBLE

(IN)VISIBLE PDF Author: Stefan Sonvilla-Weiss
Publisher: Ambra
ISBN: 9783990431900
Category :
Languages : en
Pages : 168

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Book Description
Seemingly at the end of our campaign of discovery, conquest and exploitation, the virtual, infinite, digital spaces are being conquered. This book looks ahead to future developments in the merging of real and virtual interaction in networked dataspaces.

Navigating Virtual Worlds and the Metaverse for Enhanced E-Learning

Navigating Virtual Worlds and the Metaverse for Enhanced E-Learning PDF Author: Chafiq, Nadia
Publisher: IGI Global
ISBN:
Category : Education
Languages : en
Pages : 309

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Book Description
From collaborative platforms to deep learning, from serious games to Massive Open Online Course’s (MOOCs), the array of digital tools is staggering. This ever-accelerating digital transformation necessitates a comprehensive understanding of how to harness these tools effectively for the benefit of learners and educators alike. With the educational metaverse emerging as a new frontier, the need for guidance, research, and insight is paramount. The challenge is clear: How can one navigate this intricate web of digital possibilities and create transformative educational experiences? Navigating Virtual Worlds and the Metaverse for Enhanced E-Learning offers a meticulously curated collection of original research and insights, serving as a guiding light in the complex world of digital learning. It not only identifies the challenges and opportunities presented by digital transformation but also provides concrete solutions and innovative approaches. Whether you are an academic scholar, an instructional designer, a learning data analyst, or an e-learning manager, this book is your indispensable companion on the journey to mastering digital education. It does not just offer theoretical frameworks; it unveils the latest empirical research findings, equipping you with the knowledge and tools needed to navigate the digital landscape effectively.

Learning and the Metaverse

Learning and the Metaverse PDF Author: Donald Clark
Publisher: Kogan Page Publishers
ISBN: 1398612111
Category : Business & Economics
Languages : en
Pages : 281

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Book Description
What is the metaverse? Will it really happen? How will it affect learning and development (L&D)? Where do I start? Learning and the Metaverse explains where the Metaverse came from, what it is, where it is going, debunks the myths and demystifies the jargon. It shows how it can be used to improve training and learning activities. Written by a learning technology expert with more than 35 years' experience, this book explains what this shift from 2D to 3D learning involves and what it means for you as a learning professional. It analyses the evidence for effective learning in 3D and explains what works and what doesn't. There is also guidance on designing training that can be used in the Metaverse and why it's important to consider how people learn when doing this. This book includes discussion of the Metaverse and broader education as well as coverage of virtual reality (VR), augmented reality (AR), immersive technology and learning simulations. This guide contains everything learning professionals need to know about learning and the Metaverse.

Exploring the Use of Metaverse in Business and Education

Exploring the Use of Metaverse in Business and Education PDF Author: Kumar, Jeetesh
Publisher: IGI Global
ISBN:
Category : Computers
Languages : en
Pages : 351

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Book Description
Navigating the complexities of the metaverse presents a significant challenge in the rapidly evolving landscapes of business and education. As enterprises seek innovative ways to engage customers in virtual environments and educators explore new avenues for immersive learning experiences, having a comprehensive understanding and guidance is immeasurably valuable. However, the need for more literature addressing these emerging fields leaves a gap in knowledge and practice. Exploring the Use of Metaverse in Business and Education fills this void by providing a structured framework for studying the multifaceted dimensions of the metaverse. Edited by experts in their respective fields, each chapter of the book offers insights into foundational technologies, cutting-edge academic research, practical applications, and challenges ahead. This comprehensive approach equips readers with the knowledge and tools to navigate the metaverse confidently. By addressing the metaverse's current state and future potential, the book enables businesses to leverage this transformative technology for marketing, branding, and e-commerce. It also provides educators with strategies for creating immersive virtual learning environments and enhancing student engagement.

The future of education: how the metaverse is changing the learning

The future of education: how the metaverse is changing the learning PDF Author: Ariesto Hadi Sutopo
Publisher: Topazart
ISBN: 6238441011
Category : Education
Languages : en
Pages : 106

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Book Description
The book explores the impact of the metaverse on education. The metaverse is a virtual world where users can interact with each other in real time, and it has the potential to revolutionize how we learn and teach. It covers the basics of the metaverse, including its history and current state, and then delves into how it is changing education. Finally, it discusses how the metaverse can provide immersive and engaging learning experiences, personalized instruction, and access to education for anyone with an internet connection. This book guides those who wish to improve themselves in metaverse-based educational development for various fields of study. Learning at various levels, from elementary school to university, uses the metaverse concept. By mastering this material, you will gain insight into the development of metaverse-based education.

The Metaverse: And How It Will Revolutionize Everything

The Metaverse: And How It Will Revolutionize Everything PDF Author: Matthew Ball
Publisher: Liveright Publishing
ISBN: 1324092041
Category : Technology & Engineering
Languages : en
Pages : 293

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Book Description
INTERNATIONAL BESTSELLER — United States, Canada, United Kingdom, and China (Wall Street Journal, Associated Press, Nielsen Bookscan, Publishers Weekly, USA Today, Toronto Star, Globe & Mail, BookNet Canada, Bookseller.com, Bookdao/Nielsen, JD, DangDang) Tim Sweeney (CEO of Fortnite-maker Epic Games): “Matthew Ball’s essays have defined, analyzed, and inspired the Metaverse for years. His book is an approachable and essential guide to the strategic, technical, and philosophical foundations of this new medium.” Derek Thompson (Atlantic staff writer and national best-selling author of Hit Makers): “This book feels like a rare achievement: a definitive statement about an emerging phenomenon that could shape the digital world, the global economy, and the very experience of human consciousness.” From the leading theorist of the Metaverse comes the definitive account of the next internet: what the Metaverse is, what it will take to build it, and what it means for all of us. The term “Metaverse” is suddenly everywhere, from the front pages of national newspapers and the latest fashion trends to the plans of the most powerful companies in history. It is already shaping the policy platforms of the US government, the European Union, and the Chinese Communist Party. But what, exactly, is the Metaverse? As pioneering theorist and venture capitalist Matthew Ball explains, it is a persistent and interconnected network of 3D virtual worlds that will eventually serve as the gateway to most online experiences, and also underpin much of the physical world. For decades, these ideas have been limited to science fiction and video games, but they are now poised to revolutionize every industry and function, from finance and healthcare to education, consumer products, city planning, dating, and well beyond. Taking us on an expansive tour of the “next internet,” Ball demonstrates that many proto-Metaverses are already here, such as Fortnite, Minecraft, and Roblox. Yet these offer only a glimpse of what is to come. Ball presents a comprehensive definition of the Metaverse before explaining the technologies that will power it—and the breakthroughs that will be necessary to fully realize it. He addresses the governance challenges the Metaverse entails; investigates the role of Web3, blockchains, and NFTs; and predicts Metaverse winners and losers. Most importantly, he examines many of the Metaverse’s almost unlimited applications. The internet will no longer be at arm’s length; instead, it will surround us, with much of our lives, labor, and leisure taking place inside the Metaverse. Bringing clarity and authority to a frequently misunderstood concept, Ball foresees trillions of dollars in new value—and the radical reshaping of society.