Teaching Mathematics Through Games

Teaching Mathematics Through Games PDF Author: Mindy Capaldi
Publisher: American Mathematical Soc.
ISBN: 1470462842
Category : Education
Languages : en
Pages : 160

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Book Description
Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.

Teaching Mathematics Through Games

Teaching Mathematics Through Games PDF Author: Mindy Capaldi
Publisher: American Mathematical Soc.
ISBN: 1470462842
Category : Education
Languages : en
Pages : 160

Get Book Here

Book Description
Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.

Mathematics Education for a New Era

Mathematics Education for a New Era PDF Author: Keith Devlin
Publisher: CRC Press
ISBN: 1439867712
Category : Computers
Languages : en
Pages : 220

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Book Description
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med

Digital Games and Mathematics Learning

Digital Games and Mathematics Learning PDF Author: Tom Lowrie
Publisher: Springer
ISBN: 9401795177
Category : Education
Languages : en
Pages : 318

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Book Description
Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of educators, cognitive scientists, psychologists and sociologists—on how digital games influence the social activities and mathematical ideas of learners/gamers. Contributing authors identify opportunities for broadening current understandings of how mathematical ideas are fostered (and embedded) within digital game environments. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age—proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies. The authors acknowledge that the promise of digital games has not always been realised/fulfilled. There is emerging, and considerable, evidence to suggest that traditional discipline boundaries restrict opportunities for mathematical learning. Throughout the book, what constitutes mathematics learnings and pedagogy is contested. Multidisciplinary viewpoints are used to describe and understand the potential of digital games for learning mathematics and identify current tensions within the field. Mathematics learning is defined as being about problem solving; engagement in mathematical ideas and processes; and social engagement. The artefact, which is the game, shapes the ways in which the gamers engage with the social activity of gaming. In parallel, the book (as a te xtual artefact) will be supported by Springer’s online platform—allowing for video and digital communication (including links to relevant websites) to be used as supplementary material and establish a dynamic communication space.

Teaching Mathematics Through Games

Teaching Mathematics Through Games PDF Author: Mindy Beth Capaldi
Publisher: MAA Press
ISBN: 9781470465391
Category : Electronic books
Languages : en
Pages : 159

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Book Description
"Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions.The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics."--Back cover.

Learning and Mathematics Games

Learning and Mathematics Games PDF Author: George W. Bright
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 208

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Book Description


Math Fact Fluency

Math Fact Fluency PDF Author: Jennifer Bay-Williams
Publisher: ASCD
ISBN: 1416627227
Category : Education
Languages : en
Pages : 206

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Book Description
This approach to teaching basic math facts, grounded in years of research, will transform students' learning of basic facts and help them become more confident, adept, and successful at math. Mastering the basic facts for addition, subtraction, multiplication, and division is an essential goal for all students. Most educators also agree that success at higher levels of math hinges on this fundamental skill. But what's the best way to get there? Are flash cards, drills, and timed tests the answer? If so, then why do students go into the upper elementary grades (and beyond) still counting on their fingers or experiencing math anxiety? What does research say about teaching basic math facts so they will stick? In Math Fact Fluency, experts Jennifer Bay-Williams and Gina Kling provide the answers to these questions—and so much more. This book offers everything a teacher needs to teach, assess, and communicate with parents about basic math fact instruction, including The five fundamentals of fact fluency, which provide a research-based framework for effective instruction in the basic facts. Strategies students can use to find facts that are not yet committed to memory. More than 40 easy-to-make, easy-to-use games that provide engaging fact practice. More than 20 assessment tools that provide useful data on fact fluency and mastery. Suggestions and strategies for collaborating with families to help their children master the basic math facts. Math Fact Fluency is an indispensable guide for any educator who needs to teach basic math facts.

Math Games: Skill-Based Practice for First Grade

Math Games: Skill-Based Practice for First Grade PDF Author: Ted H. Hull
Publisher: Teacher Created Materials
ISBN: 1425812880
Category : Education
Languages : en
Pages : 146

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Book Description
Bring learning mathematical skills into a whole new light for students in 1st grade! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!

Math Games: Skill-Based Practice for Kindergarten

Math Games: Skill-Based Practice for Kindergarten PDF Author: Ted H. Hull
Publisher: Teacher Created Materials
ISBN: 1425896081
Category : Education
Languages : en
Pages : 139

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Book Description
Bring learning mathematical skills into a whole new light for students in kindergarten! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!

Math Games: Getting to the Core of Conceptual Understanding ebook

Math Games: Getting to the Core of Conceptual Understanding ebook PDF Author: Ted H. Hull
Publisher: Teacher Created Materials
ISBN: 1425896936
Category : Education
Languages : en
Pages : 322

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Book Description
Focus on the teaching and learning of mathematics through the use of games. Based on current research and correlated to College and Career Readiness and other state standards, this resource provides both teachers and students with rich opportunities to engage in the Standards for Mathematical Practice. Each concept-building game supports students' learning and understanding concepts. Games are provided in the following categories: Counting and Cardinality; Operations and Algebraic Thinking; Expressions and Equations; Functions; Numbers and Operations in Base Ten; Numbers and Operations--Fractions; The Number System; Ratio and Proportional Relationships; Measurement and Data; Geometry; and Statistics and Probability.

Math Games: Skill-Based Practice for Fifth Grade

Math Games: Skill-Based Practice for Fifth Grade PDF Author: Ted H. Hull
Publisher: Teacher Created Materials
ISBN: 1425896138
Category : Education
Languages : en
Pages : 122

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Book Description
Bring learning mathematical skills into a whole new light for students in 5th grade! This book provides fun and unique skill-based games that encourage whole-group, whole-class, small-group, and partner interaction and collaboration. These activities will reinforce students' knowledge of mathematical skills while keeping learners motivated and engaged. Promote a fun learning environment for students to achieve mathematical success!