Learning about Human Behavior Through Active Games

Learning about Human Behavior Through Active Games PDF Author: Bryant J. Cratty
Publisher: Prentice Hall
ISBN:
Category : Games & Activities
Languages : en
Pages : 232

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Learning about Human Behavior Through Active Games

Learning about Human Behavior Through Active Games PDF Author: Bryant J. Cratty
Publisher: Prentice Hall
ISBN:
Category : Games & Activities
Languages : en
Pages : 232

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Book Description


National Library of Medicine Current Catalog

National Library of Medicine Current Catalog PDF Author: National Library of Medicine (U.S.)
Publisher:
ISBN:
Category : Medicine
Languages : en
Pages : 1242

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Book Description
First multi-year cumulation covers six years: 1965-70.

The Oxford Handbook of Digital Technologies and Mental Health

The Oxford Handbook of Digital Technologies and Mental Health PDF Author: Marc N. Potenza
Publisher: Oxford University Press, USA
ISBN: 0190218053
Category : Medical
Languages : en
Pages : 517

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Book Description
"This book provides an academically oriented and scientifically based description of how technological advances may have contributed to a wide range of mental health outcomes, covering the spectrum from problems and maladies to improved and expanded healthcare services"--

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

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Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Active Learning

Active Learning PDF Author: Bryant J. Cratty
Publisher: Prentice Hall
ISBN:
Category : Education
Languages : en
Pages : 184

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Book Description
Grade level: 1, 2, 3, 4, 5, 6, 7, e, p, i, t.

The Zombie Autopsies

The Zombie Autopsies PDF Author: Steven C. Schlozman
Publisher: Hachette+ORM
ISBN: 0446574171
Category : Fiction
Languages : en
Pages : 139

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Book Description
As the walking dead rise up throughout the world, a few brave doctors attempt to find a cure by applying forensic techniques to captured zombies. On a remote island a crack medical team has been sent to explore a radical theory that could uncover a cure for the epidemic. Based on the team's research and the observations of renowned zombie expert Dr. Stanley Blum, The Zombie Autopsies documents for the first time the unique biology of zombie organisms. Detailed drawings of the internal organs of actual zombies provide an accurate anatomy of these horrifying creatures. Zombie brains, hearts, lungs, skin, and digestive system are shown, while Dr. Blum's notes reveal shocking insights into how they function--even as Blum and his colleagues themselves begin to succumb to the plague. No one knows the ultimate fate of Dr. Blum or his researchers. But now that his notebook, The Zombie Autopsies, has been made available to the UN, the World Health Organization, and the general public, his scientific discoveries may be the last hope for humans on earth. "Humanity has a new weapon against the living dead and that weapon is Steven Schlozman!" -- New York Times bestselling author Max Brooks "I've written and made films about zombies for over forty years. In all that time, I've never been able to convince my audience that zombies actually exist. On page one of The Zombie Autopsies, Steven Schlozman takes away any doubt. This fast-moving, entertaining work will have you chuckling...and worrying." -- George A. Romero, director of Night of the Living Dead "Gruesome and gripping! Steven Schlozman reveals the science behind zombies from the inside out." -- Seth Grahame-Smith, New York Times bestselling author of Abraham Lincoln: Vampire Hunter "With The Zombie Autopsies, Steven Schlozman redefines 'weird science' for the 21st Century. Brilliant, bizarre and wonderfully disturbing." -- Jonathan Maberry, New York Times bestselling author of Rot & Ruin and Patient Zero "Dr. Steve's Zombie Autopsy will charm and excite a new generation into loving science." --Chuck Palahniuk, New York Times bestselling author of Fight Club

Teaching the Three Rs Through Movement Experiences

Teaching the Three Rs Through Movement Experiences PDF Author: Anne Green Gilbert
Publisher:
ISBN:
Category : Psychology
Languages : en
Pages : 312

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Book Description


Human Resource Management Study Games

Human Resource Management Study Games PDF Author: Gundars Kaupins
Publisher: University Press of America
ISBN: 0761863796
Category : Law
Languages : en
Pages : 233

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Book Description
Human Resource Management Study Games offers a variety of short games to help human resource practitioners and students study for human resource-related certifications and learn new aspects of human resource management. The games focus on learning terms and laws, brainstorming human resource concepts, understanding human resource laws in a consistent and organized way, and experiencing a sample of multiple choice questions in the major areas of human resources. With the help of this book, human resource instructors can develop game-oriented ways to teach for-credit university human resource classes and noncredit certification courses.

Contemporary Approaches to Activity Theory: Interdisciplinary Perspectives on Human Behavior

Contemporary Approaches to Activity Theory: Interdisciplinary Perspectives on Human Behavior PDF Author: Hansson, Thomas
Publisher: IGI Global
ISBN: 1466666048
Category : Social Science
Languages : en
Pages : 440

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Book Description
The human mind is best understood when it is studied in the context of meaningful and goal-oriented interactions between individuals and their environment. These internal and external activities help to shape the human consciousness and experience. Contemporary Approaches to Activity Theory: Interdisciplinary Perspectives on Human Behavior is an opportunity to study the complex, socially-oriented contexts of humans by considering the entirety of our environments: cultures, motivations, signs and tools, and various activities. Highlighting strategies in design, educational and work practice, and methodological analysis, this book is an essential reference source for academicians, researchers, and students interested in gaining a thorough understanding of the interaction between humans and their environments.

Active Learning for Digital Transformation in Healthcare Education, Training and Research

Active Learning for Digital Transformation in Healthcare Education, Training and Research PDF Author: Miltiadis Lytras
Publisher: Elsevier
ISBN: 0443152497
Category : Science
Languages : en
Pages : 246

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Book Description
Active Learning for Digital Transformation in Healthcare Education, Training and Research discusses the potential of advanced training of health professionals as a contributing factor to improve treatment outcomes. By reading this book, professionals who deal with patients with low health literacy will be prepared to promote better access to digital tools, understand the habits of users of health services, and empower engagement. The book contains a set of techniques and instruments associated with health literacy, communication skills and personal development that will enable their application in good daily practices and assist healthcare professionals to promote digital transformation to patients. This is a valuable resource for researchers, graduate students and healthcare professionals who are interested in learning more about how they can be an effective agent of change in healthcare. - Discusses the potential of patient education through the training of health professionals to improve patient engagement and adherence to treatment - Presents techniques from real-world examples to demonstrate the efficacy of better communication between health professionals and patients, especially in the digital medicine era - Outlines digital tools that can be used to strengthen the healthcare professional-patient relationship