LEARN COMPUTER GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함)

LEARN COMPUTER GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함) PDF Author: LAN PARBERRY
Publisher:
ISBN: 9788989366027
Category :
Languages : ko
Pages : 558

Get Book Here

Book Description

LEARN COMPUTER GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함)

LEARN COMPUTER GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함) PDF Author: LAN PARBERRY
Publisher:
ISBN: 9788989366027
Category :
Languages : ko
Pages : 558

Get Book Here

Book Description


Learn Computer Game Programming with DirectX 7.0

Learn Computer Game Programming with DirectX 7.0 PDF Author: Ian Parberry
Publisher: Wordware Publishing
ISBN: 9781556227417
Category : Computer games
Languages : en
Pages : 0

Get Book Here

Book Description
Another addition to the Wordware Game Developer's Library, "Learn Computer Game Programming with DirectX 7.0" provides beginning programmers with the foundations of computer game programming using Microsoft's DirectX 7.0 software. Computer science professor Ian Parberry details the construction of a game demo in 14 easy stages using DirectDraw, DirectSound, the Windows API, and the Windows registry, including a detailed explanation of the program's C++ code. With this book, learn how to: Create a primary surface in DirectDraw and display a background image.Implement page flipping to produce smooth transitions between frames.Rgulate animation speed using the timer class.Enhance your sprite animation using clipping and transparent blitting.Simulate AI using timers and pseudorandom number generators.Wrap a game shell around your game engine.Set up DirectSound for playing and mixing sounds.Manage user input from the mouse, buttons, or joystick.Ian Parberry is a professor of computer science at the University of North Texas, where he has established a unique curriculum focusing on the computer game development industry. Parberry is internationally recognized as one of the top academics in his field of computer game programming.

Introduction to Computer Game Programming with DirectX 8.0

Introduction to Computer Game Programming with DirectX 8.0 PDF Author: Ian Parberry
Publisher: Wordware Publishing
ISBN:
Category : Computers
Languages : en
Pages : 312

Get Book Here

Book Description
This book provides would-be computer game programmers with the foundations of game programming using Microsoft Direct X 8.0 software, the leading development environment of computer games.

ISOMETRIC GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함)

ISOMETRIC GAME PROGRAMMING WITH DIRECTX(CD-ROM 1장 포함) PDF Author: ERNEST PAZERA
Publisher:
ISBN: 9788989366058
Category :
Languages : ko
Pages : 720

Get Book Here

Book Description


Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11 PDF Author: Frank Luna
Publisher: Mercury Learning and Information
ISBN: 1937585964
Category : Computers
Languages : en
Pages : 1029

Get Book Here

Book Description
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Beginning Direct3d Game Programming

Beginning Direct3d Game Programming PDF Author: Wolfgang Engel
Publisher: Createspace Independent Publishing Platform
ISBN: 9781548879853
Category :
Languages : en
Pages : 128

Get Book Here

Book Description
3-D graphics development is an engaging, rewarding process that gives developers the opportunity to flex their creative muscles. However, it can also be intimidating to those on the outside. A follow-up to Direct2D, Direct3D tears down the barriers to entry. Requiring only a background in C++, author Chris Rose will guide you through the process of developing your own 3-D applications. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Computer Games

Computer Games PDF Author: Blair Carter
Publisher: Nova Publishers
ISBN: 9781590335260
Category : Games & Activities
Languages : en
Pages : 182

Get Book Here

Book Description
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

3D Game Programming with C++

3D Game Programming with C++ PDF Author: John De Goes
Publisher:
ISBN: 9781576104002
Category : C# (Computer program language)
Languages : en
Pages : 0

Get Book Here

Book Description
Revealing the powerful techniques of game development with Microsoft's latest DirectX API, this book includes a full source code game engine written in C++ and provides a detailed blueprint for building a professional-quality 3D game engine that exploits DirectX high-performance features. CD-ROM includes a suite of development tools hand-picked by the author, from realistic 3D characters to game backgrounds to awesome sound effects.

Teach Yourself Game-programming in 21 Days

Teach Yourself Game-programming in 21 Days PDF Author: André LaMothe
Publisher: Prentice Hall
ISBN: 9780672305627
Category : Computers
Languages : en
Pages : 980

Get Book Here

Book Description
Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.

ADVANCED 3D GAME PROGRAMMING USING DIRECTX 8.X(CD-ROM 1장 포함)

ADVANCED 3D GAME PROGRAMMING USING DIRECTX 8.X(CD-ROM 1장 포함) PDF Author: PETER WALSH
Publisher:
ISBN: 9788931421149
Category :
Languages : ko
Pages : 704

Get Book Here

Book Description