Author: Michael Daconta
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 86
Book Description
A Lazy Programmer is a person that believes that laziness is a virtue of a great programmer. Larry Wall, the creator of the Perl Programming language, explicitly stated this and a small cult of laziness has emerged around this issue. This controversy arises within every programming team and for every software developer at some point in his or her career. Which side of the debate do you take? Is there a difference between "Good Lazy" techniques and "Bad Lazy" techniques? How do such actions affect your team and the overall project? How to Win the Debate: This book will examine this controversial issue from all sides - the good (or pro-lazy position), the bad (or con-lazy position), and the ugly (or the ramifications of not knowing the difference). After reading it you will understand how lazy programmers think and act. You will have enough information and insight to either join them or fight them. The book covers and demonstrates each technique with programming examples. What you'll learn: * The techniques of "Good Lazy" programmers like lazy initialization, labor-saving scripts, D.R.Y., and much more. * The techniques of "Bad Lazy" programmers like brute-force programming, code smells, technical debt and much more. * The difference between "active" laziness and "passive" laziness. * How to properly write unit tests to cover edge cases and corner cases. * The ugly ramifications of unchecked bad habits like the Big Ball of Mud, losing architectural cohesion and "death by a thousand cuts". Who should read this book: * If you are a software developer, this book will help you improve your coding practices, your professionalism, and your team. * If you are a team leader, this book will help you manage lazy programmers and steer them away from the techniques of "bad laziness". * If you are a program manager, this book will improve your hiring practices, help you understand your developers better, and enhance your training programs! About the Author: Michael C. Daconta is the author/co-author of 14 books. He authored one of the first books on the Java Programming Language that PC Magazine called a "must read". His other technical books are on C, C++, Java Pitfalls, XML, the Semantic Web, Metadata management, and Cloud computing. He is also the inventor of two patents for electronic mortgages. After 9/11, he served as the Metadata Program Manager for the Department of Homeland Security as a senior Government Official. He has received numerous awards for his work on the National Information Exchange Model (NIEM), and the Federal Enterprise Architecture (FEA) Data Reference Model. He earned his Masters Degree in Computer Science from Nova Southeastern University and his Bachelors Degree in Computer Science from New York University (NYU). He has practiced as a Software Engineering Professional for 32 years as: Programmer, Team Lead, Systems Architect, Chief Scientist, Chief Technical Officer and Vice President. Mr. Daconta has also authored hundreds of articles on the IT industry including the influential article, "Microsoft: The Tonya Harding of Technology". He wrote a regular "Reality Check" column for Government Computer News (GCN) and numerous articles for JavaWorld.
Lazy Programmers
Author: Michael Daconta
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 86
Book Description
A Lazy Programmer is a person that believes that laziness is a virtue of a great programmer. Larry Wall, the creator of the Perl Programming language, explicitly stated this and a small cult of laziness has emerged around this issue. This controversy arises within every programming team and for every software developer at some point in his or her career. Which side of the debate do you take? Is there a difference between "Good Lazy" techniques and "Bad Lazy" techniques? How do such actions affect your team and the overall project? How to Win the Debate: This book will examine this controversial issue from all sides - the good (or pro-lazy position), the bad (or con-lazy position), and the ugly (or the ramifications of not knowing the difference). After reading it you will understand how lazy programmers think and act. You will have enough information and insight to either join them or fight them. The book covers and demonstrates each technique with programming examples. What you'll learn: * The techniques of "Good Lazy" programmers like lazy initialization, labor-saving scripts, D.R.Y., and much more. * The techniques of "Bad Lazy" programmers like brute-force programming, code smells, technical debt and much more. * The difference between "active" laziness and "passive" laziness. * How to properly write unit tests to cover edge cases and corner cases. * The ugly ramifications of unchecked bad habits like the Big Ball of Mud, losing architectural cohesion and "death by a thousand cuts". Who should read this book: * If you are a software developer, this book will help you improve your coding practices, your professionalism, and your team. * If you are a team leader, this book will help you manage lazy programmers and steer them away from the techniques of "bad laziness". * If you are a program manager, this book will improve your hiring practices, help you understand your developers better, and enhance your training programs! About the Author: Michael C. Daconta is the author/co-author of 14 books. He authored one of the first books on the Java Programming Language that PC Magazine called a "must read". His other technical books are on C, C++, Java Pitfalls, XML, the Semantic Web, Metadata management, and Cloud computing. He is also the inventor of two patents for electronic mortgages. After 9/11, he served as the Metadata Program Manager for the Department of Homeland Security as a senior Government Official. He has received numerous awards for his work on the National Information Exchange Model (NIEM), and the Federal Enterprise Architecture (FEA) Data Reference Model. He earned his Masters Degree in Computer Science from Nova Southeastern University and his Bachelors Degree in Computer Science from New York University (NYU). He has practiced as a Software Engineering Professional for 32 years as: Programmer, Team Lead, Systems Architect, Chief Scientist, Chief Technical Officer and Vice President. Mr. Daconta has also authored hundreds of articles on the IT industry including the influential article, "Microsoft: The Tonya Harding of Technology". He wrote a regular "Reality Check" column for Government Computer News (GCN) and numerous articles for JavaWorld.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 86
Book Description
A Lazy Programmer is a person that believes that laziness is a virtue of a great programmer. Larry Wall, the creator of the Perl Programming language, explicitly stated this and a small cult of laziness has emerged around this issue. This controversy arises within every programming team and for every software developer at some point in his or her career. Which side of the debate do you take? Is there a difference between "Good Lazy" techniques and "Bad Lazy" techniques? How do such actions affect your team and the overall project? How to Win the Debate: This book will examine this controversial issue from all sides - the good (or pro-lazy position), the bad (or con-lazy position), and the ugly (or the ramifications of not knowing the difference). After reading it you will understand how lazy programmers think and act. You will have enough information and insight to either join them or fight them. The book covers and demonstrates each technique with programming examples. What you'll learn: * The techniques of "Good Lazy" programmers like lazy initialization, labor-saving scripts, D.R.Y., and much more. * The techniques of "Bad Lazy" programmers like brute-force programming, code smells, technical debt and much more. * The difference between "active" laziness and "passive" laziness. * How to properly write unit tests to cover edge cases and corner cases. * The ugly ramifications of unchecked bad habits like the Big Ball of Mud, losing architectural cohesion and "death by a thousand cuts". Who should read this book: * If you are a software developer, this book will help you improve your coding practices, your professionalism, and your team. * If you are a team leader, this book will help you manage lazy programmers and steer them away from the techniques of "bad laziness". * If you are a program manager, this book will improve your hiring practices, help you understand your developers better, and enhance your training programs! About the Author: Michael C. Daconta is the author/co-author of 14 books. He authored one of the first books on the Java Programming Language that PC Magazine called a "must read". His other technical books are on C, C++, Java Pitfalls, XML, the Semantic Web, Metadata management, and Cloud computing. He is also the inventor of two patents for electronic mortgages. After 9/11, he served as the Metadata Program Manager for the Department of Homeland Security as a senior Government Official. He has received numerous awards for his work on the National Information Exchange Model (NIEM), and the Federal Enterprise Architecture (FEA) Data Reference Model. He earned his Masters Degree in Computer Science from Nova Southeastern University and his Bachelors Degree in Computer Science from New York University (NYU). He has practiced as a Software Engineering Professional for 32 years as: Programmer, Team Lead, Systems Architect, Chief Scientist, Chief Technical Officer and Vice President. Mr. Daconta has also authored hundreds of articles on the IT industry including the influential article, "Microsoft: The Tonya Harding of Technology". He wrote a regular "Reality Check" column for Government Computer News (GCN) and numerous articles for JavaWorld.
C++ for Lazy Programmers
Author: Will Briggs
Publisher: Apress
ISBN: 1484251873
Category : Computers
Languages : en
Pages : 655
Book Description
Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Publisher: Apress
ISBN: 1484251873
Category : Computers
Languages : en
Pages : 655
Book Description
Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
C++20 for Lazy Programmers
Author: Will Briggs
Publisher: Apress
ISBN: 9781484263051
Category : Computers
Languages : en
Pages :
Book Description
Learn C++20 the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. Along the way, it includes many of the new C++20 standard release features such as parallelism, coroutines, modules, networking, ranges, and reflection. C++20 for Lazy Programmers (Second Edition) is a genuinely fun learning experience that will show you how to create programs in C++. This book helps you learn with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, too. You’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will Learn Program in C++20 for the first time Discover the SDL graphics and gaming library Work with SSDL, the Simple SDLwrapper library Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW) Practice “anti-bugging” for easy fixes to common problems as well as work with debuggers Acquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Publisher: Apress
ISBN: 9781484263051
Category : Computers
Languages : en
Pages :
Book Description
Learn C++20 the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. Along the way, it includes many of the new C++20 standard release features such as parallelism, coroutines, modules, networking, ranges, and reflection. C++20 for Lazy Programmers (Second Edition) is a genuinely fun learning experience that will show you how to create programs in C++. This book helps you learn with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, too. You’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will Learn Program in C++20 for the first time Discover the SDL graphics and gaming library Work with SSDL, the Simple SDLwrapper library Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW) Practice “anti-bugging” for easy fixes to common problems as well as work with debuggers Acquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Functional Programming in C++
Author: Ivan Cukic
Publisher: Simon and Schuster
ISBN: 1638355665
Category : Computers
Languages : en
Pages : 432
Book Description
Summary Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL. About the Book Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit. What's inside Writing safer code with no performance penalties Explicitly handling errors through the type system Extending C++ with new control structures Composing tasks with DSLs About the Reader Written for developers with two or more years of experience coding in C++. About the Author Ivan Čukić is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade. Table of Contents Introduction to functional programming Getting started with functional programming Function objects Creating new functions from the old ones Purity: Avoiding mutable state Lazy evaluation Ranges Functional data structures Algebraic data types and pattern matching Monads Template metaprogramming Functional design for concurrent systems Testing and debugging
Publisher: Simon and Schuster
ISBN: 1638355665
Category : Computers
Languages : en
Pages : 432
Book Description
Summary Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL. About the Book Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit. What's inside Writing safer code with no performance penalties Explicitly handling errors through the type system Extending C++ with new control structures Composing tasks with DSLs About the Reader Written for developers with two or more years of experience coding in C++. About the Author Ivan Čukić is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade. Table of Contents Introduction to functional programming Getting started with functional programming Function objects Creating new functions from the old ones Purity: Avoiding mutable state Lazy evaluation Ranges Functional data structures Algebraic data types and pattern matching Monads Template metaprogramming Functional design for concurrent systems Testing and debugging
Deep Learning in Natural Language Processing
Author: Li Deng
Publisher: Springer
ISBN: 9811052093
Category : Computers
Languages : en
Pages : 338
Book Description
In recent years, deep learning has fundamentally changed the landscapes of a number of areas in artificial intelligence, including speech, vision, natural language, robotics, and game playing. In particular, the striking success of deep learning in a wide variety of natural language processing (NLP) applications has served as a benchmark for the advances in one of the most important tasks in artificial intelligence. This book reviews the state of the art of deep learning research and its successful applications to major NLP tasks, including speech recognition and understanding, dialogue systems, lexical analysis, parsing, knowledge graphs, machine translation, question answering, sentiment analysis, social computing, and natural language generation from images. Outlining and analyzing various research frontiers of NLP in the deep learning era, it features self-contained, comprehensive chapters written by leading researchers in the field. A glossary of technical terms and commonly used acronyms in the intersection of deep learning and NLP is also provided. The book appeals to advanced undergraduate and graduate students, post-doctoral researchers, lecturers and industrial researchers, as well as anyone interested in deep learning and natural language processing.
Publisher: Springer
ISBN: 9811052093
Category : Computers
Languages : en
Pages : 338
Book Description
In recent years, deep learning has fundamentally changed the landscapes of a number of areas in artificial intelligence, including speech, vision, natural language, robotics, and game playing. In particular, the striking success of deep learning in a wide variety of natural language processing (NLP) applications has served as a benchmark for the advances in one of the most important tasks in artificial intelligence. This book reviews the state of the art of deep learning research and its successful applications to major NLP tasks, including speech recognition and understanding, dialogue systems, lexical analysis, parsing, knowledge graphs, machine translation, question answering, sentiment analysis, social computing, and natural language generation from images. Outlining and analyzing various research frontiers of NLP in the deep learning era, it features self-contained, comprehensive chapters written by leading researchers in the field. A glossary of technical terms and commonly used acronyms in the intersection of deep learning and NLP is also provided. The book appeals to advanced undergraduate and graduate students, post-doctoral researchers, lecturers and industrial researchers, as well as anyone interested in deep learning and natural language processing.
All of Programming
Author: Andrew Hilton
Publisher: Bracy and Hilton
ISBN: 0996718214
Category : Computers
Languages : en
Pages : 765
Book Description
All of Programming provides a platform for instructors to design courses which properly place their focus on the core fundamentals of programming, or to let a motivated student learn these skills independently. A student who masters the material in this book will not just be a competent C programmer, but also a competent programmer. We teach students how to solve programming problems with a 7-step approach centered on thinking about how to develop an algorithm. We also teach students to deeply understand how the code works by teaching students how to execute the code by hand. This is Edition 1 (the second edition, as C programmers count from 0). It fixes a variety of formatting issues that arose from epub conversion, most notably practice exercises are now available in flowing text mode.
Publisher: Bracy and Hilton
ISBN: 0996718214
Category : Computers
Languages : en
Pages : 765
Book Description
All of Programming provides a platform for instructors to design courses which properly place their focus on the core fundamentals of programming, or to let a motivated student learn these skills independently. A student who masters the material in this book will not just be a competent C programmer, but also a competent programmer. We teach students how to solve programming problems with a 7-step approach centered on thinking about how to develop an algorithm. We also teach students to deeply understand how the code works by teaching students how to execute the code by hand. This is Edition 1 (the second edition, as C programmers count from 0). It fixes a variety of formatting issues that arose from epub conversion, most notably practice exercises are now available in flowing text mode.
Indispensable
Author:
Publisher: White Magic Software, Ltd.
ISBN:
Category :
Languages : en
Pages : 266
Book Description
Publisher: White Magic Software, Ltd.
ISBN:
Category :
Languages : en
Pages : 266
Book Description
Clojure for the Brave and True
Author: Daniel Higginbotham
Publisher: No Starch Press
ISBN: 1593277237
Category : Computers
Languages : en
Pages : 329
Book Description
For weeks, months—nay!—from the very moment you were born, you’ve felt it calling to you. At long last you’ll be united with the programming language you’ve been longing for: Clojure! As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you’ll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you’ll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires. Learn how to: –Wield Clojure’s core functions –Use Emacs for Clojure development –Write macros to modify Clojure itself –Use Clojure’s tools to simplify concurrency and parallel programming Clojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you’re about to embark on an epic journey into the world of Clojure!
Publisher: No Starch Press
ISBN: 1593277237
Category : Computers
Languages : en
Pages : 329
Book Description
For weeks, months—nay!—from the very moment you were born, you’ve felt it calling to you. At long last you’ll be united with the programming language you’ve been longing for: Clojure! As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you’ll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you’ll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires. Learn how to: –Wield Clojure’s core functions –Use Emacs for Clojure development –Write macros to modify Clojure itself –Use Clojure’s tools to simplify concurrency and parallel programming Clojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you’re about to embark on an epic journey into the world of Clojure!
Programming PHP
Author: Kevin Tatroe
Publisher: "O'Reilly Media, Inc."
ISBN: 1449365841
Category : Computers
Languages : en
Pages : 540
Book Description
This updated edition teaches everything you need to know to create effective web applications with the latest features in PHP 5.x. You’ll start with the big picture and then dive into language syntax, programming techniques, and other details, using examples that illustrate both correct usage and common idioms. If you have a working knowledge of HTML, the authors’ many style tips and practical programming advice will help you become a top-notch PHP programmer. Get an overview of what’s possible with PHP programs Learn language fundamentals, including data types, variables, operators, and flow control statements Understand functions, strings, arrays, and objects Apply common web application techniques, such as form processing, data validation, session tracking, and cookies Interact with relational databases like MySQL or NoSQL databases such as MongoDB Generate dynamic images, create PDF files, and parse XML files Learn secure scripts, error handling, performance tuning, and other advanced topics Get a quick reference to PHP core functions and standard extensions
Publisher: "O'Reilly Media, Inc."
ISBN: 1449365841
Category : Computers
Languages : en
Pages : 540
Book Description
This updated edition teaches everything you need to know to create effective web applications with the latest features in PHP 5.x. You’ll start with the big picture and then dive into language syntax, programming techniques, and other details, using examples that illustrate both correct usage and common idioms. If you have a working knowledge of HTML, the authors’ many style tips and practical programming advice will help you become a top-notch PHP programmer. Get an overview of what’s possible with PHP programs Learn language fundamentals, including data types, variables, operators, and flow control statements Understand functions, strings, arrays, and objects Apply common web application techniques, such as form processing, data validation, session tracking, and cookies Interact with relational databases like MySQL or NoSQL databases such as MongoDB Generate dynamic images, create PDF files, and parse XML files Learn secure scripts, error handling, performance tuning, and other advanced topics Get a quick reference to PHP core functions and standard extensions
Programming Languages and Systems
Author: Matthias Felleisen
Publisher: Springer
ISBN: 3642370365
Category : Computers
Languages : en
Pages : 635
Book Description
This book constitutes the refereed proceedings of the 22nd European Symposium on Programming, ESOP 2013, held as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2013, which took place in Rome, Italy, in March 2013. The 31 papers, presented together with a full-length invited talk, were carefully reviewed and selected from 120 full submissions. The contributions have been organized according to ten topical sections on programming techniques; programming tools; separation logic; gradual typing; shared-memory concurrency and verification; process calculi; taming concurrency; model checking and verification; weak-memory concurrency and verification; and types, inference, and analysis.
Publisher: Springer
ISBN: 3642370365
Category : Computers
Languages : en
Pages : 635
Book Description
This book constitutes the refereed proceedings of the 22nd European Symposium on Programming, ESOP 2013, held as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2013, which took place in Rome, Italy, in March 2013. The 31 papers, presented together with a full-length invited talk, were carefully reviewed and selected from 120 full submissions. The contributions have been organized according to ten topical sections on programming techniques; programming tools; separation logic; gradual typing; shared-memory concurrency and verification; process calculi; taming concurrency; model checking and verification; weak-memory concurrency and verification; and types, inference, and analysis.