Author: Chad Oppenheim
Publisher: Tra Publishing
ISBN: 173229786X
Category : Architecture
Languages : en
Pages : 34
Book Description
Winner of the AIGA'S International Competition for Notable Graphic Design. “It’s both an architecture and movie fan’s dream.” - Los Angeles Times "Strikingly designed." - Publishers Weekly “Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest “A fascinating gift for that highbrow nerd in your life.” - Syfy Wire Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina, big-screen villains often live in architectural splendor. From a design standpoint, the villain’s lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains, celebrates and considers several iconic villains’ lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair, which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.
Lair
Author: Chad Oppenheim
Publisher: Tra Publishing
ISBN: 173229786X
Category : Architecture
Languages : en
Pages : 34
Book Description
Winner of the AIGA'S International Competition for Notable Graphic Design. “It’s both an architecture and movie fan’s dream.” - Los Angeles Times "Strikingly designed." - Publishers Weekly “Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest “A fascinating gift for that highbrow nerd in your life.” - Syfy Wire Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina, big-screen villains often live in architectural splendor. From a design standpoint, the villain’s lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains, celebrates and considers several iconic villains’ lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair, which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.
Publisher: Tra Publishing
ISBN: 173229786X
Category : Architecture
Languages : en
Pages : 34
Book Description
Winner of the AIGA'S International Competition for Notable Graphic Design. “It’s both an architecture and movie fan’s dream.” - Los Angeles Times "Strikingly designed." - Publishers Weekly “Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest “A fascinating gift for that highbrow nerd in your life.” - Syfy Wire Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina, big-screen villains often live in architectural splendor. From a design standpoint, the villain’s lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains, celebrates and considers several iconic villains’ lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair, which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.
The Gryphon's Lair
Author: Kelley Armstrong
Publisher: Penguin
ISBN: 0735265399
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
The exciting second book in the fantastical series for ages 10-14 by NYT bestselling author, Kelley Armstrong. Rowan is now the Royal Monster Hunter, and her twin brother, Rhydd, is destined to be king. But her mother's cousin Heward is still determined that his children be the ones to inherit the titles, and will stop at nothing to show that Rowan and Rhydd are too immature to properly lead. After the gryphon that Rowan captured in Book One gives birth but then dies, Rowan is left with a baby gryphon she knows she cannot keep. And it grows faster than anyone can imagine . . . In order to save face after an accident involving the troublesome gryphon, Rowan, with the help of her friends Dain and Alianor, along with an entourage of monstrous companions, must make a journey to the mountains to release the gryphon back into the wild. What starts off as a simple enough task soon becomes a dangerous quest, as the group encounters numerous rare and deadly monsters along the way, including wyverns and ceffyl-dwrs. Nothing is easy when you're a "monster magnet" like Rowan. Can she prove herself worthy of the title of Royal Monster Hunter? Find out in this exciting second book in the Royal Guide to Monster Slaying series!
Publisher: Penguin
ISBN: 0735265399
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
The exciting second book in the fantastical series for ages 10-14 by NYT bestselling author, Kelley Armstrong. Rowan is now the Royal Monster Hunter, and her twin brother, Rhydd, is destined to be king. But her mother's cousin Heward is still determined that his children be the ones to inherit the titles, and will stop at nothing to show that Rowan and Rhydd are too immature to properly lead. After the gryphon that Rowan captured in Book One gives birth but then dies, Rowan is left with a baby gryphon she knows she cannot keep. And it grows faster than anyone can imagine . . . In order to save face after an accident involving the troublesome gryphon, Rowan, with the help of her friends Dain and Alianor, along with an entourage of monstrous companions, must make a journey to the mountains to release the gryphon back into the wild. What starts off as a simple enough task soon becomes a dangerous quest, as the group encounters numerous rare and deadly monsters along the way, including wyverns and ceffyl-dwrs. Nothing is easy when you're a "monster magnet" like Rowan. Can she prove herself worthy of the title of Royal Monster Hunter? Find out in this exciting second book in the Royal Guide to Monster Slaying series!
Lair
Author: James Herbert
Publisher: Pan Macmillan
ISBN: 0330469002
Category : Fiction
Languages : en
Pages : 253
Book Description
The restless rats return in James Herbert's Lair, the second horror novel in the Rats trilogy. The mutant white rat had grown and mated, creating offspring in its own image. They dominated the others, the dark-furred ones, who foraged for food and brought it back to the lair. Now the dark rats were restless, tormented by a craving they could not satisfy. But the white slug-like thing that ruled them knew. Its two heads weaved to and fro and a stickiness drooled from its mouth as it remembered the taste of human flesh . . . 'Not for the nervous' – Daily Mirror Continue the chilling series from the Master of Horror, with Domain.
Publisher: Pan Macmillan
ISBN: 0330469002
Category : Fiction
Languages : en
Pages : 253
Book Description
The restless rats return in James Herbert's Lair, the second horror novel in the Rats trilogy. The mutant white rat had grown and mated, creating offspring in its own image. They dominated the others, the dark-furred ones, who foraged for food and brought it back to the lair. Now the dark rats were restless, tormented by a craving they could not satisfy. But the white slug-like thing that ruled them knew. Its two heads weaved to and fro and a stickiness drooled from its mouth as it remembered the taste of human flesh . . . 'Not for the nervous' – Daily Mirror Continue the chilling series from the Master of Horror, with Domain.
Lair of the Lion
Author: Lee Stout
Publisher: Penn State Press
ISBN: 0271080817
Category : History
Languages : en
Pages : 196
Book Description
Football is an unmistakable part of the culture of Penn State, though the experience of a Nittany Lions home game—from the crowds and tailgates to the spectacle of the game itself—has changed significantly over the years. This richly illustrated and researched book tells the story of the structure that has evolved along with the university’s celebrated football program: the iconic Beaver Stadium. Historian Lee Stout and engineering professor Harry H. West show how Beaver Stadium came to be, including a look at its predecessors, “Old” Beaver Field, built in 1893 on a site centrally located northeast of Old Main, and “New” Beaver Field, built on the northwest corner of campus in 1909. Stout and West explore the engineering and construction challenges of the stadium and athletic fields and reveal the importance of these facilities to the history of Penn State and its cherished traditions. Packed with archival photos and fascinating stories, Lair of the Lion is a celebration of the ways in which Penn State fans, students, and athletes have experienced home games from the 1880s to the present day, and of the monumental structure that the Lions now call home.
Publisher: Penn State Press
ISBN: 0271080817
Category : History
Languages : en
Pages : 196
Book Description
Football is an unmistakable part of the culture of Penn State, though the experience of a Nittany Lions home game—from the crowds and tailgates to the spectacle of the game itself—has changed significantly over the years. This richly illustrated and researched book tells the story of the structure that has evolved along with the university’s celebrated football program: the iconic Beaver Stadium. Historian Lee Stout and engineering professor Harry H. West show how Beaver Stadium came to be, including a look at its predecessors, “Old” Beaver Field, built in 1893 on a site centrally located northeast of Old Main, and “New” Beaver Field, built on the northwest corner of campus in 1909. Stout and West explore the engineering and construction challenges of the stadium and athletic fields and reveal the importance of these facilities to the history of Penn State and its cherished traditions. Packed with archival photos and fascinating stories, Lair of the Lion is a celebration of the ways in which Penn State fans, students, and athletes have experienced home games from the 1880s to the present day, and of the monumental structure that the Lions now call home.
How to Defend Your Lair
Author: Keith Ammann
Publisher: Simon and Schuster
ISBN: 1982171375
Category : Games & Activities
Languages : en
Pages : 352
Book Description
Defend yourself and protect your assets in a lair that feels as real and alive as your monsters with advice from Keith Ammann, author of The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters. The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. Probably more than one someone. You can’t know when, but you can choose where. You need to be ready. You need a lair. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting. This book teaches you how to use real-world principles of building security and area defense to create strongholds infused with flavor, informed by narrative, and complex enough to force your players to think strategically. You’ll look at the strengths and weaknesses of both defenders and potential attackers, creating spaces that are strong enough to keep out ordinary intruders...and to provide thrilling challenges to extraordinary ones. Including more than a dozen fleshed-out sample strongholds, How to Defend Your Lair is a crucial resource for any RPG gamemaster who wants to push players to think about how to solve problems before running at them head-on.
Publisher: Simon and Schuster
ISBN: 1982171375
Category : Games & Activities
Languages : en
Pages : 352
Book Description
Defend yourself and protect your assets in a lair that feels as real and alive as your monsters with advice from Keith Ammann, author of The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters. The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. Probably more than one someone. You can’t know when, but you can choose where. You need to be ready. You need a lair. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting. This book teaches you how to use real-world principles of building security and area defense to create strongholds infused with flavor, informed by narrative, and complex enough to force your players to think strategically. You’ll look at the strengths and weaknesses of both defenders and potential attackers, creating spaces that are strong enough to keep out ordinary intruders...and to provide thrilling challenges to extraordinary ones. Including more than a dozen fleshed-out sample strongholds, How to Defend Your Lair is a crucial resource for any RPG gamemaster who wants to push players to think about how to solve problems before running at them head-on.
Book of Lairs for 5th Edition
Author: Wolfgang Baur
Publisher: Kobold Press
ISBN: 9781936781706
Category : Games
Languages : en
Pages : 110
Book Description
Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play
Publisher: Kobold Press
ISBN: 9781936781706
Category : Games
Languages : en
Pages : 110
Book Description
Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play
Dragon's Lair
Author: Chantal Fernando
Publisher: Simon and Schuster
ISBN: 1501106244
Category : Fiction
Languages : en
Pages : 304
Book Description
The first in a new sexy romance series from bestselling author Chantal Fernando about the bad boys of the Wind Dragons Motorcycle Club and the women who fall in love with them. When I found my boyfriend cheating on me, I did something stupid. Or should I say, someone? Because of that mistake, I’m now stuck in a world I don’t belong in. I’m a law student. They’re criminals. He’s the vice president of a motorcycle club. I’m a good girl with a strict upbringing. He’s my ex-boyfriend’s brother. And I’m screwed.
Publisher: Simon and Schuster
ISBN: 1501106244
Category : Fiction
Languages : en
Pages : 304
Book Description
The first in a new sexy romance series from bestselling author Chantal Fernando about the bad boys of the Wind Dragons Motorcycle Club and the women who fall in love with them. When I found my boyfriend cheating on me, I did something stupid. Or should I say, someone? Because of that mistake, I’m now stuck in a world I don’t belong in. I’m a law student. They’re criminals. He’s the vice president of a motorcycle club. I’m a good girl with a strict upbringing. He’s my ex-boyfriend’s brother. And I’m screwed.
The Lair of Bones
Author: David Farland
Publisher: Tor Books
ISBN: 1429911999
Category : Fiction
Languages : en
Pages : 484
Book Description
Certain works of fantasy are immediately recognizable as monuments, towering above the rest of the category. They have been written by the likes of Stephen R. Donaldson, Robert Jordan, and Terry Goodkind. Now add to that list David Farland, whose epic fantasy series began with The Runelords, continued in Brotherhood of the Wolf and the New York Times bestseller Wizardborn, and reaches its peak now in The Lair of Bones. Prince Gaborn, the Earth King, has defeated the forces arrayed against him each time before: the magical and human forces marshaled by Raj Ahten, who seeks immortality at any cost and has given up his humanity in trade; and the inhuman, innumerable, insectile hordes of the giant Reavers from under the Earth, whose motives are unknowable, but inimical to human life. Now there must be final confrontations, both on the field of battle, with the supernatural creature that Raj Ahten has become, and underground, in the cavernous homeland of the Reavers, where the sorcerous One True Master who rules them all lies in wait--in the Lair of Bones. The survival of the human race on Earth is at stake. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Books
ISBN: 1429911999
Category : Fiction
Languages : en
Pages : 484
Book Description
Certain works of fantasy are immediately recognizable as monuments, towering above the rest of the category. They have been written by the likes of Stephen R. Donaldson, Robert Jordan, and Terry Goodkind. Now add to that list David Farland, whose epic fantasy series began with The Runelords, continued in Brotherhood of the Wolf and the New York Times bestseller Wizardborn, and reaches its peak now in The Lair of Bones. Prince Gaborn, the Earth King, has defeated the forces arrayed against him each time before: the magical and human forces marshaled by Raj Ahten, who seeks immortality at any cost and has given up his humanity in trade; and the inhuman, innumerable, insectile hordes of the giant Reavers from under the Earth, whose motives are unknowable, but inimical to human life. Now there must be final confrontations, both on the field of battle, with the supernatural creature that Raj Ahten has become, and underground, in the cavernous homeland of the Reavers, where the sorcerous One True Master who rules them all lies in wait--in the Lair of Bones. The survival of the human race on Earth is at stake. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Armed with Abundance
Author: Meredith H. Lair
Publisher: Univ of North Carolina Press
ISBN: 0807834815
Category : History
Languages : en
Pages : 315
Book Description
Popular representations of the Vietnam War tend to emphasize violence, deprivation, and trauma. By contrast, in Armed with Abundance, Meredith Lair focuses on the noncombat experiences of U.S. soldiers in Vietnam, redrawing the landscape of the war
Publisher: Univ of North Carolina Press
ISBN: 0807834815
Category : History
Languages : en
Pages : 315
Book Description
Popular representations of the Vietnam War tend to emphasize violence, deprivation, and trauma. By contrast, in Armed with Abundance, Meredith Lair focuses on the noncombat experiences of U.S. soldiers in Vietnam, redrawing the landscape of the war
In the Wolf's Lair
Author: Anna Starobinets
Publisher: Courier Dover Publications
ISBN: 0486827623
Category : Juvenile Fiction
Languages : en
Pages : 115
Book Description
In the Far Woods, Inspector Badger and his assistant, Badgercat, investigate to see if Wolf is responsible for the murder of Rabbit, as everyone suspects.
Publisher: Courier Dover Publications
ISBN: 0486827623
Category : Juvenile Fiction
Languages : en
Pages : 115
Book Description
In the Far Woods, Inspector Badger and his assistant, Badgercat, investigate to see if Wolf is responsible for the murder of Rabbit, as everyone suspects.