Author: Ian Garland
Publisher: Simon and Schuster
ISBN: 1510740031
Category : Juvenile Nonfiction
Languages : en
Pages : 244
Book Description
Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!
Kids Can Code!
Author: Ian Garland
Publisher: Simon and Schuster
ISBN: 1510740031
Category : Juvenile Nonfiction
Languages : en
Pages : 244
Book Description
Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!
Publisher: Simon and Schuster
ISBN: 1510740031
Category : Juvenile Nonfiction
Languages : en
Pages : 244
Book Description
Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!
Teach Your Kids to Code
Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
How to Code a Sandcastle
Author: Josh Funk
Publisher: Penguin
ISBN: 0425291987
Category : Juvenile Fiction
Languages : en
Pages : 45
Book Description
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
Publisher: Penguin
ISBN: 0425291987
Category : Juvenile Fiction
Languages : en
Pages : 45
Book Description
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
I Can Code
Author: Vicky Fang
Publisher:
ISBN: 9781728209586
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781728209586
Category :
Languages : en
Pages :
Book Description
I Can Code: And/Or
Author: Vicky Fang
Publisher: I Can Code
ISBN: 9781728209593
Category : Juvenile Nonfiction
Languages : en
Pages :
Book Description
Publisher: I Can Code
ISBN: 9781728209593
Category : Juvenile Nonfiction
Languages : en
Pages :
Book Description
Coding For Kids
Author: Zafer Demirkol
Publisher: Pusula
ISBN: 6052359579
Category : Education
Languages : en
Pages : 183
Book Description
An easy way to teach kids programming with guidance of teachers and parents. Our children carry far more immense mental abilities than we think. Just to reveal and explore them, we need to know the tools and methodologies. "I had been observing some inspiring attempts that are aiming to teach programming to children. However the thought of “I am a father and why doesn’t my son learn programming?” endorsed my soul. Initially, I would think that it was early for him. But on what circumstances? We are discussing the children who catch tens of movements in the games and make decisions (I have to admit I cannot do that) in split of a second over a TabletPC in their hands. It wasn’t early for him, it was late indeed. My child could have started learning programming because they had that mental capability. The missing piece in the puzzle is to introduce the appropriate tools with them. First of all, call it as programming, coding or whatever, it is one of the best application methods of mathematics. Just like application of real life. It is the life itself. Whether you like or not, math is a part of your life. Even the sentence of “Can I buy a kilogram of apple?” includes math. Programming is a way of application of math and it is one of the best ones. Because, it includes, problem solving, thinking with multi-dimensions, observing and testing results, getting excited and loving your creation, being proud once you complete; devoting for better, organizing your work, putting your best for your best… In a nutshell it includes many things among life. In other words, just like maths, programming is also an essential part of the life. While we are making a plan for a vacation, we are making a program and utilizing programming algorithms for our journey. While we are organizing a wedding event, we would be using a programming algorithm set. During studying to an exam, we are using a likely approach for programming; just like the moments of planning a meeting with a friend, driving the marketing for a product and within all the planning of a meal; and we apply those approaches to our life. The lack we don’t do is to convert those approaches into programming. If we plan well, we enjoy a beautiful vacation, a happy wedding, a good get-together with a friend, we achieve highs sales with a good marketing plan, a successful exam result. That is what programming is. Programming defines how we manage our life. It is a part of our daily life. Whether we like it or not. Even if we are not making professional coding (programming), we are making programming in our professions and think like a programmer. If you are a good programmer, your program consumes less resource and you become successful in what your business. In a nutshell, programming is not an optional occurrence, in life it is the life itself. We all make programming but we create their codes differently. The biggest achievement in teaching children about how programming is done, is to enable them figure those type of life skills and background with fun and swiftness. Pushing aside all the coding techniques, contemplating over the programming and solution ways for the programming is a practice of programming and we benefit from it in every part of the life. The rest is the technicality to convert them into codes. There are so many programming languages to do that and all we have to do is to learn the syntax. Thinking all the possibilities and alternates and figuring out the most efficient is a practice of life just like in programming. I decided to channel my 30 year know-how and expertise into teaching children how to program. For that objective “Where shall we start?”, “How can we make it lovable?”, “What tools should we use to teach and practice the programming?” “How old should we make it start?” “What is the best methodology?” I chased the answers of questions like the ones above. While experimenting on that, my son helped me a lot. I noticed his approach and comments. I observed the other children’s approach. With an honest wish to motivate and help all the children, teachers and parents… 1. Computers 2. A Brief Overview to Blockly Platform 3. A Brief Overview to Scratch Platform 4. Algorithms 5. Loops 6. Conditional Clauses 7. Functions and Procedures 8. Creating Shapes and Graphics 9. Variables 10. Lists and Arrays 11. Objects – Object Oriented Programming
Publisher: Pusula
ISBN: 6052359579
Category : Education
Languages : en
Pages : 183
Book Description
An easy way to teach kids programming with guidance of teachers and parents. Our children carry far more immense mental abilities than we think. Just to reveal and explore them, we need to know the tools and methodologies. "I had been observing some inspiring attempts that are aiming to teach programming to children. However the thought of “I am a father and why doesn’t my son learn programming?” endorsed my soul. Initially, I would think that it was early for him. But on what circumstances? We are discussing the children who catch tens of movements in the games and make decisions (I have to admit I cannot do that) in split of a second over a TabletPC in their hands. It wasn’t early for him, it was late indeed. My child could have started learning programming because they had that mental capability. The missing piece in the puzzle is to introduce the appropriate tools with them. First of all, call it as programming, coding or whatever, it is one of the best application methods of mathematics. Just like application of real life. It is the life itself. Whether you like or not, math is a part of your life. Even the sentence of “Can I buy a kilogram of apple?” includes math. Programming is a way of application of math and it is one of the best ones. Because, it includes, problem solving, thinking with multi-dimensions, observing and testing results, getting excited and loving your creation, being proud once you complete; devoting for better, organizing your work, putting your best for your best… In a nutshell it includes many things among life. In other words, just like maths, programming is also an essential part of the life. While we are making a plan for a vacation, we are making a program and utilizing programming algorithms for our journey. While we are organizing a wedding event, we would be using a programming algorithm set. During studying to an exam, we are using a likely approach for programming; just like the moments of planning a meeting with a friend, driving the marketing for a product and within all the planning of a meal; and we apply those approaches to our life. The lack we don’t do is to convert those approaches into programming. If we plan well, we enjoy a beautiful vacation, a happy wedding, a good get-together with a friend, we achieve highs sales with a good marketing plan, a successful exam result. That is what programming is. Programming defines how we manage our life. It is a part of our daily life. Whether we like it or not. Even if we are not making professional coding (programming), we are making programming in our professions and think like a programmer. If you are a good programmer, your program consumes less resource and you become successful in what your business. In a nutshell, programming is not an optional occurrence, in life it is the life itself. We all make programming but we create their codes differently. The biggest achievement in teaching children about how programming is done, is to enable them figure those type of life skills and background with fun and swiftness. Pushing aside all the coding techniques, contemplating over the programming and solution ways for the programming is a practice of programming and we benefit from it in every part of the life. The rest is the technicality to convert them into codes. There are so many programming languages to do that and all we have to do is to learn the syntax. Thinking all the possibilities and alternates and figuring out the most efficient is a practice of life just like in programming. I decided to channel my 30 year know-how and expertise into teaching children how to program. For that objective “Where shall we start?”, “How can we make it lovable?”, “What tools should we use to teach and practice the programming?” “How old should we make it start?” “What is the best methodology?” I chased the answers of questions like the ones above. While experimenting on that, my son helped me a lot. I noticed his approach and comments. I observed the other children’s approach. With an honest wish to motivate and help all the children, teachers and parents… 1. Computers 2. A Brief Overview to Blockly Platform 3. A Brief Overview to Scratch Platform 4. Algorithms 5. Loops 6. Conditional Clauses 7. Functions and Procedures 8. Creating Shapes and Graphics 9. Variables 10. Lists and Arrays 11. Objects – Object Oriented Programming
Codi Can Code and You Can Too
Author: Gabrielle Stewart
Publisher: Christian Living Books, Inc.
ISBN: 1562295772
Category : Juvenile Fiction
Languages : en
Pages : 130
Book Description
Imagine Designing and Building Your Own Video Games. Codi loved playing video games but with three brothers and one television, she often just watched her brothers play for hours. Then one day, she had a brilliant idea: why not make my own video game? Follow Codi’s journey and see how she made her dream come true. Have fun as you learn the steps to achieving any goal: organize, do research, and put a plan into action. And while you are at it, meet Codi’s heroes, some of the brilliant African American women in STEM who have inspired her. Codi’s story will motivate you to learn to code, dream big, and believe in yourself. Also included in this book are challenging games such as cryptograms, puzzles, and Sudoku along with relaxing coloring book pages of some Codi’s heroes. Read Codi Can Code and You Can Too and take that bold step, today!
Publisher: Christian Living Books, Inc.
ISBN: 1562295772
Category : Juvenile Fiction
Languages : en
Pages : 130
Book Description
Imagine Designing and Building Your Own Video Games. Codi loved playing video games but with three brothers and one television, she often just watched her brothers play for hours. Then one day, she had a brilliant idea: why not make my own video game? Follow Codi’s journey and see how she made her dream come true. Have fun as you learn the steps to achieving any goal: organize, do research, and put a plan into action. And while you are at it, meet Codi’s heroes, some of the brilliant African American women in STEM who have inspired her. Codi’s story will motivate you to learn to code, dream big, and believe in yourself. Also included in this book are challenging games such as cryptograms, puzzles, and Sudoku along with relaxing coloring book pages of some Codi’s heroes. Read Codi Can Code and You Can Too and take that bold step, today!
What Are Programs and Applications?
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155240
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
When gamers want to play a video game, they don�t have to write every line of code while doing so. In this book, readers learn why�programs and applications, which are premade code bundled for easy use. Readers learn how programs and applications are created. An integral part of this process is learning how different sections of code can be packaged together. Many elementary readers already know how to use computer programs and applications, but what�s behind that icon on the computer screen? This book uses manageable text and enlightening visuals to guide budding coders in discovering the answer.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155240
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
When gamers want to play a video game, they don�t have to write every line of code while doing so. In this book, readers learn why�programs and applications, which are premade code bundled for easy use. Readers learn how programs and applications are created. An integral part of this process is learning how different sections of code can be packaged together. Many elementary readers already know how to use computer programs and applications, but what�s behind that icon on the computer screen? This book uses manageable text and enlightening visuals to guide budding coders in discovering the answer.
Understanding Coding by Building Algorithms
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 149942793X
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
This detailed guide explores the historical development of algorithms and how they are used as a way of teaching computers to work through problems. Named for Persian mathematician Muhammad ibn Musa al-Khwarizmi, modern algorithms and functions make programing more efficient. Algorithms are simplified for readers using words, flowcharts, and pseudo code to build a beginning understanding of algorithms and how they are used in our modern, computerized world. Young coders and STEM students are sure to strengthen their technical skills with an in-depth and fun exploration of this essential coding topic.
Publisher: The Rosen Publishing Group, Inc
ISBN: 149942793X
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
This detailed guide explores the historical development of algorithms and how they are used as a way of teaching computers to work through problems. Named for Persian mathematician Muhammad ibn Musa al-Khwarizmi, modern algorithms and functions make programing more efficient. Algorithms are simplified for readers using words, flowcharts, and pseudo code to build a beginning understanding of algorithms and how they are used in our modern, computerized world. Young coders and STEM students are sure to strengthen their technical skills with an in-depth and fun exploration of this essential coding topic.
What Are Integrated Circuits?
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155305
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
In this volume, readers learn that early computers were housed in large rooms, and each individual circuit and part was separate from the others. Today, thanks to miniaturization, a whole computer system can be integrated�or combined�on a single chip. An X-ray of a tablet reveals that most of the case is filled with batteries. The actual computer board is much smaller than most people would imagine. This book traces the development of integrated circuits and shows what they might make possible in the near future.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508155305
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
In this volume, readers learn that early computers were housed in large rooms, and each individual circuit and part was separate from the others. Today, thanks to miniaturization, a whole computer system can be integrated�or combined�on a single chip. An X-ray of a tablet reveals that most of the case is filled with batteries. The actual computer board is much smaller than most people would imagine. This book traces the development of integrated circuits and shows what they might make possible in the near future.