Author: Nikoli
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402757532
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Puzzle fans will love hitori. Instead of filling in numbers on a grid, they have to black them outlike playing sudoku backwards! Hitori is a new brainchild of Nikoli, publisher of Japan s very first puzzle magazine and a superpower in the puzzle world. The rules are simple: 1) No number may appear more than once in any row or column. 2) Starting with a fully filled grid, the solver has to decide which duplicate numbers to knock out. And 3) all numbers remaining at the end have to be connected together. It s a whole new kind of mind-bending fun."""
Hitori and Sudoku
Author: Nikoli
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402757532
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Puzzle fans will love hitori. Instead of filling in numbers on a grid, they have to black them outlike playing sudoku backwards! Hitori is a new brainchild of Nikoli, publisher of Japan s very first puzzle magazine and a superpower in the puzzle world. The rules are simple: 1) No number may appear more than once in any row or column. 2) Starting with a fully filled grid, the solver has to decide which duplicate numbers to knock out. And 3) all numbers remaining at the end have to be connected together. It s a whole new kind of mind-bending fun."""
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402757532
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Puzzle fans will love hitori. Instead of filling in numbers on a grid, they have to black them outlike playing sudoku backwards! Hitori is a new brainchild of Nikoli, publisher of Japan s very first puzzle magazine and a superpower in the puzzle world. The rules are simple: 1) No number may appear more than once in any row or column. 2) Starting with a fully filled grid, the solver has to decide which duplicate numbers to knock out. And 3) all numbers remaining at the end have to be connected together. It s a whole new kind of mind-bending fun."""
Hashi
Author: Alastair Chisholm
Publisher: Crombie Jardine
ISBN: 9781905102792
Category :
Languages : en
Pages : 256
Book Description
Hashi (short for Hashiwokakero, meaning "build bridges") is a new logic puzzle from Japan. In Hashi, the goal is to join islands together with up to two vertical or horizontal bridges, so that every island is connected. The larger in number value the island, the more bridges connect to it (an island of size 6 must be connected to 6 bridges), and no bridge can cross another. Successful logic puzzles have certain things in common: a unique game with one solution, easy to pick up, fun and challenging, able to be put down and picked back up again. Hashi has all these qualities, and puzzle master Alastair Chisholm has created 201 puzzles in three levels of difficulty--Easy, Medium, and Hard; you'll be thinking about them even when you're not working on them.
Publisher: Crombie Jardine
ISBN: 9781905102792
Category :
Languages : en
Pages : 256
Book Description
Hashi (short for Hashiwokakero, meaning "build bridges") is a new logic puzzle from Japan. In Hashi, the goal is to join islands together with up to two vertical or horizontal bridges, so that every island is connected. The larger in number value the island, the more bridges connect to it (an island of size 6 must be connected to 6 bridges), and no bridge can cross another. Successful logic puzzles have certain things in common: a unique game with one solution, easy to pick up, fun and challenging, able to be put down and picked back up again. Hashi has all these qualities, and puzzle master Alastair Chisholm has created 201 puzzles in three levels of difficulty--Easy, Medium, and Hard; you'll be thinking about them even when you're not working on them.
Killer Kakuro
Author: Mark Huckvale
Publisher: Phoenix
ISBN: 9780752880792
Category :
Languages : en
Pages : 320
Book Description
Hooked on su doku? Then move on up to kakuro! Kakuro is the latest Japanese puzzle craze for all those who thought they had reached the limit in logic puzzles. Kakuro is all about numbers, and like su doku it is solved by using logic, with absolutely no guesswork. However, Kakuro takes puzzling a step further: it requires simple arithmetic skills as well as reasoning. But don't worry if maths isn't your strong point. While some of the logic relies on you being able to add up, the sums only ever involve a few single digits, and the totals in this book are never more than 45. You don't need to be a maths whiz, nor do you need to have a calculator handy. You will have no difficulty in doing the sums in your head. As with the incredibly addictive su doku, the fun in doing kakuro is working out the logic that gets you from the starting position to the single solved grid of digits. So if you're bored with su doku - kakuro is the next logical step . . .
Publisher: Phoenix
ISBN: 9780752880792
Category :
Languages : en
Pages : 320
Book Description
Hooked on su doku? Then move on up to kakuro! Kakuro is the latest Japanese puzzle craze for all those who thought they had reached the limit in logic puzzles. Kakuro is all about numbers, and like su doku it is solved by using logic, with absolutely no guesswork. However, Kakuro takes puzzling a step further: it requires simple arithmetic skills as well as reasoning. But don't worry if maths isn't your strong point. While some of the logic relies on you being able to add up, the sums only ever involve a few single digits, and the totals in this book are never more than 45. You don't need to be a maths whiz, nor do you need to have a calculator handy. You will have no difficulty in doing the sums in your head. As with the incredibly addictive su doku, the fun in doing kakuro is working out the logic that gets you from the starting position to the single solved grid of digits. So if you're bored with su doku - kakuro is the next logical step . . .
Constraint Solving and Planning with Picat
Author: Neng-Fa Zhou
Publisher: Springer
ISBN: 3319258834
Category : Computers
Languages : en
Pages : 155
Book Description
This book introduces a new logic-based multi-paradigm programming language that integrates logic programming, functional programming, dynamic programming with tabling, and scripting, for use in solving combinatorial search problems, including CP, SAT, and MIP (mixed integer programming) based solver modules, and a module for planning that is implemented using tabling. The book is useful for undergraduate and graduate students, researchers, and practitioners.
Publisher: Springer
ISBN: 3319258834
Category : Computers
Languages : en
Pages : 155
Book Description
This book introduces a new logic-based multi-paradigm programming language that integrates logic programming, functional programming, dynamic programming with tabling, and scripting, for use in solving combinatorial search problems, including CP, SAT, and MIP (mixed integer programming) based solver modules, and a module for planning that is implemented using tabling. The book is useful for undergraduate and graduate students, researchers, and practitioners.
Video Game Level Design
Author: Michael Salmond
Publisher: Bloomsbury Publishing
ISBN: 1350015733
Category : Games & Activities
Languages : en
Pages : 192
Book Description
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
Publisher: Bloomsbury Publishing
ISBN: 1350015733
Category : Games & Activities
Languages : en
Pages : 192
Book Description
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer. Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
Mensa® Kakuro
Author: Conceptis Puzzles
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402739378
Category : Games & Activities
Languages : en
Pages : 324
Book Description
What could be more appealing to Mensa members--or anyone who enjoys a good challenge--than a cunning test of intelligence and logic? That's exactly what these 250 puzzles provide. The trick to kakuro is in making it all add up: the game begins with a grid that looks like a crossword, except that some squares contain small numbers in the corner. Fill in all the empty boxes using the numbers 1 to 9 without repeats so that the sum of each horizontal set of digits equals the number in the black triangle to its left, and the sum of each vertical set of digits equals the number in the triangle above it. The kakuro puzzles start out simple...and get more difficult as the book progresses.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402739378
Category : Games & Activities
Languages : en
Pages : 324
Book Description
What could be more appealing to Mensa members--or anyone who enjoys a good challenge--than a cunning test of intelligence and logic? That's exactly what these 250 puzzles provide. The trick to kakuro is in making it all add up: the game begins with a grid that looks like a crossword, except that some squares contain small numbers in the corner. Fill in all the empty boxes using the numbers 1 to 9 without repeats so that the sum of each horizontal set of digits equals the number in the black triangle to its left, and the sum of each vertical set of digits equals the number in the triangle above it. The kakuro puzzles start out simple...and get more difficult as the book progresses.
Star Wars
Author: Kieron Gillen
Publisher: Marvel Entertainment
ISBN: 1302493922
Category : Comics & Graphic Novels
Languages : en
Pages : 169
Book Description
Darth Vader has been secretly pursuing his own agenda, but now it is time for the End of Games. As Inspector Thanoth returns with some startling information, it seems that Vader may have passed his master's tests. But even after finding favor in the eyes of the Emperor, the Dark Lord's schemes may yet prove his undoing... Plus, the killer droids Triple-Zero and Beetee wreak havoc in their own homicidal adventure! Marvel's in-depth exploration of the Dark Side of Star Wars goes from strength to strength! COLLECTING: DARTH VADER 20-25.
Publisher: Marvel Entertainment
ISBN: 1302493922
Category : Comics & Graphic Novels
Languages : en
Pages : 169
Book Description
Darth Vader has been secretly pursuing his own agenda, but now it is time for the End of Games. As Inspector Thanoth returns with some startling information, it seems that Vader may have passed his master's tests. But even after finding favor in the eyes of the Emperor, the Dark Lord's schemes may yet prove his undoing... Plus, the killer droids Triple-Zero and Beetee wreak havoc in their own homicidal adventure! Marvel's in-depth exploration of the Dark Side of Star Wars goes from strength to strength! COLLECTING: DARTH VADER 20-25.
Learn to Draw Star Wars: Villains
Author: Walter Foster Creative Team
Publisher: Walter Foster Publishing
ISBN: 1633226840
Category : Art
Languages : en
Pages : 131
Book Description
Learn to Draw Star Wars: Villains will teach you to draw your favorite villains from the Star Wars galaxy—from the lowly stormtrooper and the notorious bounty hunter Boba Fett to the infamous crime lord Jabba the Hutt and the terrifying Sith Lord Darth Vader. In this 128-page drawing guide, Lucasfilm collaborator and professional artist Russell Walks shows artists of all skill levels how to render their favoriteStar Wars villains as detailed pencil portraits. After a brief introduction to drawing tools and materials, basic pencil techniques, shading techniques, and how to depict different textures, the book dives right into step-by-step drawing projects. See how each drawing lesson begins with basic shapes, with each new step building upon the last, eventually progressing to a finished fine art piece. Experience this legendary series from a whole new perspective as you develop your drawing skills with the easy-to-follow step-by-step instructions, insightful character notes, and drawing tips. Included in Learn to Draw Star Wars: Villains are drawing projects for Darth Maul, General Grievous, Count Dooku, Emperor Palpatine (Darth Sidious), Darth Vader, Bib Fortuna, Jabba the Hutt, Boba Fett, Kylo Ren, Captain Phasma, and Supreme Leader Snoke. Russell Walks also shows how to best depict a villainous character, four ways to draw lightsabers, a comparison of Darth Vader and Kylo Ren’s masks, the differences between Jango Fett and his clone Boba, how to draw different types of stormtrooper helmets, and more. So grab your drawing pencils, and use the Force—or join the Dark Side—on your artistic journey through the Star Wars galaxy!
Publisher: Walter Foster Publishing
ISBN: 1633226840
Category : Art
Languages : en
Pages : 131
Book Description
Learn to Draw Star Wars: Villains will teach you to draw your favorite villains from the Star Wars galaxy—from the lowly stormtrooper and the notorious bounty hunter Boba Fett to the infamous crime lord Jabba the Hutt and the terrifying Sith Lord Darth Vader. In this 128-page drawing guide, Lucasfilm collaborator and professional artist Russell Walks shows artists of all skill levels how to render their favoriteStar Wars villains as detailed pencil portraits. After a brief introduction to drawing tools and materials, basic pencil techniques, shading techniques, and how to depict different textures, the book dives right into step-by-step drawing projects. See how each drawing lesson begins with basic shapes, with each new step building upon the last, eventually progressing to a finished fine art piece. Experience this legendary series from a whole new perspective as you develop your drawing skills with the easy-to-follow step-by-step instructions, insightful character notes, and drawing tips. Included in Learn to Draw Star Wars: Villains are drawing projects for Darth Maul, General Grievous, Count Dooku, Emperor Palpatine (Darth Sidious), Darth Vader, Bib Fortuna, Jabba the Hutt, Boba Fett, Kylo Ren, Captain Phasma, and Supreme Leader Snoke. Russell Walks also shows how to best depict a villainous character, four ways to draw lightsabers, a comparison of Darth Vader and Kylo Ren’s masks, the differences between Jango Fett and his clone Boba, how to draw different types of stormtrooper helmets, and more. So grab your drawing pencils, and use the Force—or join the Dark Side—on your artistic journey through the Star Wars galaxy!
The Game Changer
Author: Franklin Veaux
Publisher: Thorntree Press
ISBN: 9780991399758
Category : Autobiography
Languages : en
Pages : 0
Book Description
To make an open marriage work, Franklin and Celeste knew they needed to make sure no one ever came between them. That meant no overnights, no falling in love, and either one of them could ask the other to end an outside relationship if it became too much to deal with. It worked for nearly two decades--and their relentless focus on their own relationship let them turn a blind eye to the emotional wreckage they were leaving behind.
Publisher: Thorntree Press
ISBN: 9780991399758
Category : Autobiography
Languages : en
Pages : 0
Book Description
To make an open marriage work, Franklin and Celeste knew they needed to make sure no one ever came between them. That meant no overnights, no falling in love, and either one of them could ask the other to end an outside relationship if it became too much to deal with. It worked for nearly two decades--and their relentless focus on their own relationship let them turn a blind eye to the emotional wreckage they were leaving behind.
The Book of Kakuro
Author: Michael Mepham
Publisher: Harry N. Abrams
ISBN: 9781585678129
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Compiled by the creator of the bestselling Book of Sudoku, Kakuro is the hot new puzzle craze sweeping the UK and now the US. The First Book of Kakuro includes 200 puzzles ranging in difficulty from the gentle through the tough to the diabolical. Fans of Sudoku are nuts about the challenge of Kakuro because it presents new challenges. If completing a 10 x 12 cell grid becomes a breeze, simply move on to bigger puzzles.
Publisher: Harry N. Abrams
ISBN: 9781585678129
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Compiled by the creator of the bestselling Book of Sudoku, Kakuro is the hot new puzzle craze sweeping the UK and now the US. The First Book of Kakuro includes 200 puzzles ranging in difficulty from the gentle through the tough to the diabolical. Fans of Sudoku are nuts about the challenge of Kakuro because it presents new challenges. If completing a 10 x 12 cell grid becomes a breeze, simply move on to bigger puzzles.