Author: Ryan M. Danks
Publisher:
ISBN: 9780615986241
Category :
Languages : en
Pages : 141
Book Description
Jadepunk
Author: Ryan M. Danks
Publisher:
ISBN: 9780615986241
Category :
Languages : en
Pages : 141
Book Description
Publisher:
ISBN: 9780615986241
Category :
Languages : en
Pages : 141
Book Description
Ehdrigohr
Author:
Publisher:
ISBN: 9780989009508
Category :
Languages : en
Pages : 348
Book Description
A high fantasy/horror based roleplaying game set in a world inspired from Lakota mythology and the mysthologies of various indigenous tribal peoples from around the world.
Publisher:
ISBN: 9780989009508
Category :
Languages : en
Pages : 348
Book Description
A high fantasy/horror based roleplaying game set in a world inspired from Lakota mythology and the mysthologies of various indigenous tribal peoples from around the world.
Fate
Author: Leonard Balsera
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308
Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308
Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Fate Freeport Companion
Author:
Publisher:
ISBN: 9781613170786
Category :
Languages : en
Pages :
Book Description
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!
Publisher:
ISBN: 9781613170786
Category :
Languages : en
Pages :
Book Description
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!
Fate Accelerated Edition
Author: Clark Valentine
Publisher:
ISBN: 9781613170472
Category :
Languages : en
Pages : 48
Book Description
Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.
Publisher:
ISBN: 9781613170472
Category :
Languages : en
Pages : 48
Book Description
Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.
The Fatal Tree
Author: Jake Arnott
Publisher: Sceptre
ISBN: 1473637775
Category : Fiction
Languages : en
Pages : 305
Book Description
'A work of dazzling imagination and linguistic inventiveness' Observer Newgate Gaol, 1726. An anonymous writer sets down the words of Edgworth Bess as she confides the adventures and misfortunes that led her all too soon to the judgement of London: Cruelly deceived, Bess is cast out onto the streets of the wicked city - and by nightfall her ruin is already certain. What matters now is her survival of it. In that dangerous underworld known in thieves' cant as Romeville, she will learn new tricks and trades. And all begins with her fateful meeting, that very first night, with the corrupt thief-taker general Jonathan Wild. But it is the infamous gaol-breaker, Jack Sheppard, who will lay Romeville at her feet . . . Drawing on the true story that mesmerised eighteenth-century society, the acclaimed author of The Long Firm delivers a tour de force: a riveting, artful tale of crime and rough justice, love and betrayal. Rich in the street slang of the era, it vividly conjures up a murky world of illicit dens and molly-houses; a world where life was lived on the edge, in the shadow of that fatal tree - the gallows.
Publisher: Sceptre
ISBN: 1473637775
Category : Fiction
Languages : en
Pages : 305
Book Description
'A work of dazzling imagination and linguistic inventiveness' Observer Newgate Gaol, 1726. An anonymous writer sets down the words of Edgworth Bess as she confides the adventures and misfortunes that led her all too soon to the judgement of London: Cruelly deceived, Bess is cast out onto the streets of the wicked city - and by nightfall her ruin is already certain. What matters now is her survival of it. In that dangerous underworld known in thieves' cant as Romeville, she will learn new tricks and trades. And all begins with her fateful meeting, that very first night, with the corrupt thief-taker general Jonathan Wild. But it is the infamous gaol-breaker, Jack Sheppard, who will lay Romeville at her feet . . . Drawing on the true story that mesmerised eighteenth-century society, the acclaimed author of The Long Firm delivers a tour de force: a riveting, artful tale of crime and rough justice, love and betrayal. Rich in the street slang of the era, it vividly conjures up a murky world of illicit dens and molly-houses; a world where life was lived on the edge, in the shadow of that fatal tree - the gallows.
Fate
Author: Robert Donoghue
Publisher:
ISBN: 9781613170502
Category : Fantasy games
Languages : en
Pages : 183
Book Description
Publisher:
ISBN: 9781613170502
Category : Fantasy games
Languages : en
Pages : 183
Book Description
Budayeen Nights
Author: George Alec Effinger
Publisher: Open Road Media
ISBN: 1497609437
Category : Fiction
Languages : en
Pages : 273
Book Description
A “brilliant collection” of short stories set in a “marvelously realized, imaginary Muslim city” from the Hugo and Nebula Award–winning author (Publishers Weekly, starred review). Long identified as a science fiction writer, except in his own eyes, George Alec Effinger had some of his biggest critical and commercial success with a series even he recognized and characterized as SF. Set in the marvelously realized, imaginary Muslim city of Budayeen, the three novels, When Gravity Fails, A Fire in the Sun and The Exile Kiss garnered rave reviews, award nominations and a wide readership. In addition, Effinger came to be recognized as one of the foundational writers of cyberpunk. Although the novels are perhaps how Budayeen and their hero, Marid Audran, are best known, there are a handful of shorter pieces that add to the vividly drawn and deeply authentic picture of an imagined world and seven short stories, the first part of an uncompleted novel and a story fragment add to the mental images of this exotic and yet somehow completely familiar city and world that Effinger created. This book was originally published by Golden Gryphon Press and comes with a Forword and story notes by Effinger's widow, Barbara Hambly. The lead story in this collection, "Schrodinger's Kitten," won the Hugo, Nebula and Seiun Awards.
Publisher: Open Road Media
ISBN: 1497609437
Category : Fiction
Languages : en
Pages : 273
Book Description
A “brilliant collection” of short stories set in a “marvelously realized, imaginary Muslim city” from the Hugo and Nebula Award–winning author (Publishers Weekly, starred review). Long identified as a science fiction writer, except in his own eyes, George Alec Effinger had some of his biggest critical and commercial success with a series even he recognized and characterized as SF. Set in the marvelously realized, imaginary Muslim city of Budayeen, the three novels, When Gravity Fails, A Fire in the Sun and The Exile Kiss garnered rave reviews, award nominations and a wide readership. In addition, Effinger came to be recognized as one of the foundational writers of cyberpunk. Although the novels are perhaps how Budayeen and their hero, Marid Audran, are best known, there are a handful of shorter pieces that add to the vividly drawn and deeply authentic picture of an imagined world and seven short stories, the first part of an uncompleted novel and a story fragment add to the mental images of this exotic and yet somehow completely familiar city and world that Effinger created. This book was originally published by Golden Gryphon Press and comes with a Forword and story notes by Effinger's widow, Barbara Hambly. The lead story in this collection, "Schrodinger's Kitten," won the Hugo, Nebula and Seiun Awards.
Mindjammer
Author: Sarah Newton
Publisher:
ISBN: 9781907204128
Category :
Languages : en
Pages : 0
Book Description
Mindjammer is a sourcebook for the Starblazer Adventures game set in the strange and distant future of our own planet Earth. It is a cool yet believable science-fiction setting of lost worlds, incredible technologies, and clashing civilizations, drawing upon the far future transhuman space stories by writers like Cordwainer Smith, Iain M. Banks, Dan Simmons, and Peter F. Hamilton. The Mindjammer setting introduces the New Commonality, the nascent interstellar state attempting to dominate the Rediscovery Era, a time when ultra-advanced technologies rub shoulders with lost and regressed worlds. Mindjammer contains exotic races and new careers, sentient starship characters, far future technologies including the interstellar 'Mindscape' and technological psionics, new skills and stunts, new starships, rules for interstellar cultures and cultural conflict, starmaps, worlds and a detailed background of a huge Star Empire and its allies and foes. There's also a complete campaign of four linked scenarios, 'The Black Zone', including spectacular Starblazer action with combat walkers, mass battles, and terrifying alien technologies!
Publisher:
ISBN: 9781907204128
Category :
Languages : en
Pages : 0
Book Description
Mindjammer is a sourcebook for the Starblazer Adventures game set in the strange and distant future of our own planet Earth. It is a cool yet believable science-fiction setting of lost worlds, incredible technologies, and clashing civilizations, drawing upon the far future transhuman space stories by writers like Cordwainer Smith, Iain M. Banks, Dan Simmons, and Peter F. Hamilton. The Mindjammer setting introduces the New Commonality, the nascent interstellar state attempting to dominate the Rediscovery Era, a time when ultra-advanced technologies rub shoulders with lost and regressed worlds. Mindjammer contains exotic races and new careers, sentient starship characters, far future technologies including the interstellar 'Mindscape' and technological psionics, new skills and stunts, new starships, rules for interstellar cultures and cultural conflict, starmaps, worlds and a detailed background of a huge Star Empire and its allies and foes. There's also a complete campaign of four linked scenarios, 'The Black Zone', including spectacular Starblazer action with combat walkers, mass battles, and terrifying alien technologies!
Ponyfinder: Campaign Setting
Author: David Silver
Publisher: Silver Games LLC
ISBN:
Category : Games & Activities
Languages : en
Pages : 188
Book Description
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings. New gods New spells New class archetypes New equipment New bloodlines New races Compatible with Pathfinder and 5E.
Publisher: Silver Games LLC
ISBN:
Category : Games & Activities
Languages : en
Pages : 188
Book Description
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings. New gods New spells New class archetypes New equipment New bloodlines New races Compatible with Pathfinder and 5E.