Author: Anthony Dalton
Publisher: Voyageur Press (MN)
ISBN: 0760321701
Category : Sports & Recreation
Languages : en
Pages : 176
Book Description
In 1977, with a $20,000 investment and a speedy, garage-built sailboat, brothers Rod and Bob Johnstone launched the company that today dominates the performance-oriented sailboat market. The J/24, the boat based on Rod Johnstone's first homebuilt vessel, has become the world's most popular recreational offshore keelboat. The J/Boats brand has earned renown not just for performance but also for comfort and day sailing suitability.
J/Boats
Author: Anthony Dalton
Publisher: Voyageur Press (MN)
ISBN: 0760321701
Category : Sports & Recreation
Languages : en
Pages : 176
Book Description
In 1977, with a $20,000 investment and a speedy, garage-built sailboat, brothers Rod and Bob Johnstone launched the company that today dominates the performance-oriented sailboat market. The J/24, the boat based on Rod Johnstone's first homebuilt vessel, has become the world's most popular recreational offshore keelboat. The J/Boats brand has earned renown not just for performance but also for comfort and day sailing suitability.
Publisher: Voyageur Press (MN)
ISBN: 0760321701
Category : Sports & Recreation
Languages : en
Pages : 176
Book Description
In 1977, with a $20,000 investment and a speedy, garage-built sailboat, brothers Rod and Bob Johnstone launched the company that today dominates the performance-oriented sailboat market. The J/24, the boat based on Rod Johnstone's first homebuilt vessel, has become the world's most popular recreational offshore keelboat. The J/Boats brand has earned renown not just for performance but also for comfort and day sailing suitability.
Flying Boats
Author:
Publisher:
ISBN: 9781574271218
Category : Airplanes in art
Languages : en
Pages : 0
Book Description
In 1930, airfields were a rarity. Aircraft companies, given the unreliability of internal combustion engines, primitive avionics, and unpredictable weather, believed that an airplane could carry its landing strip with it, if the field were water. The brief but brilliant age of flying boats was born. Master maritime artist lan Marshall captures these magnificent machines in perfect detail.
Publisher:
ISBN: 9781574271218
Category : Airplanes in art
Languages : en
Pages : 0
Book Description
In 1930, airfields were a rarity. Aircraft companies, given the unreliability of internal combustion engines, primitive avionics, and unpredictable weather, believed that an airplane could carry its landing strip with it, if the field were water. The brief but brilliant age of flying boats was born. Master maritime artist lan Marshall captures these magnificent machines in perfect detail.
Yachting
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 280
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 280
Book Description
Cruising World
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 146
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 146
Book Description
Box Boats
Author: Brian J. Cudahy
Publisher: Fordham Univ Press
ISBN: 9780823225699
Category : Transportation
Languages : en
Pages : 338
Book Description
Fifty years ago--on April 26, 1956--the freighter Ideal X steamed from Berth 26 in Port Newark, New Jersey. Flying the flag of the Pan-Atlantic Steamship Company, she set out for Houston with an unusual cargo: 58 trailer trucks lashed to her top deck. But they weren't trucks--they were steel containers removed from their running gear, waiting to be lifted onto empty truck beds when Ideal X reached Texas. She docked safely, and a revolution was launched--not only in shipping, but in the way the world trades. Today, the more than 200 million containers shipped every year are the lifeblood of the new global economy. They sit stacked on thousands of "box boats" that grow more massive every year. In this fascinating book, transportation expert Brian Cudahy provides a vivid, fast-paced account of the container-ship revolution--from the maiden voyage of the Ideal X to the entrepreneurial vision and technological breakthroughs that make it possible to ship more goods more cheaply than every before. Cudahy tells this complex story easily, starting with Malcom McLean, Pan-Atlantic's owner who first thought about loading his trucks on board. His line grew into the container giant Sea-Land Services, and Cudahy charts its dramatic evolution into Maersk Sealand, the largest container line in the world. Along the way, he provides a concise, colorful history of world shipping--from freighter types to the fortunes of steamship lines--and explores the spectacular growth of global trade fueled by the mammoth ships and new seaborne lifelines connecting Asia, Europe, and the Americas. Masterful maritime history, Box Boats shows how fleets of these ungainly ships make the modern world possible--with both positive and negative effects. It's also a tale of an historic home port, New York, where old piers lie silent while 40-foot steel boxes of toys and televisions come ashore by the thousands, across the bay in New Jersey.
Publisher: Fordham Univ Press
ISBN: 9780823225699
Category : Transportation
Languages : en
Pages : 338
Book Description
Fifty years ago--on April 26, 1956--the freighter Ideal X steamed from Berth 26 in Port Newark, New Jersey. Flying the flag of the Pan-Atlantic Steamship Company, she set out for Houston with an unusual cargo: 58 trailer trucks lashed to her top deck. But they weren't trucks--they were steel containers removed from their running gear, waiting to be lifted onto empty truck beds when Ideal X reached Texas. She docked safely, and a revolution was launched--not only in shipping, but in the way the world trades. Today, the more than 200 million containers shipped every year are the lifeblood of the new global economy. They sit stacked on thousands of "box boats" that grow more massive every year. In this fascinating book, transportation expert Brian Cudahy provides a vivid, fast-paced account of the container-ship revolution--from the maiden voyage of the Ideal X to the entrepreneurial vision and technological breakthroughs that make it possible to ship more goods more cheaply than every before. Cudahy tells this complex story easily, starting with Malcom McLean, Pan-Atlantic's owner who first thought about loading his trucks on board. His line grew into the container giant Sea-Land Services, and Cudahy charts its dramatic evolution into Maersk Sealand, the largest container line in the world. Along the way, he provides a concise, colorful history of world shipping--from freighter types to the fortunes of steamship lines--and explores the spectacular growth of global trade fueled by the mammoth ships and new seaborne lifelines connecting Asia, Europe, and the Americas. Masterful maritime history, Box Boats shows how fleets of these ungainly ships make the modern world possible--with both positive and negative effects. It's also a tale of an historic home port, New York, where old piers lie silent while 40-foot steel boxes of toys and televisions come ashore by the thousands, across the bay in New Jersey.
Yachting
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 240
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 240
Book Description
MotorBoating
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 234
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 234
Book Description
MotorBoating
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 316
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 316
Book Description
Cruising World
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 2200
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 2200
Book Description
Programming Essentials Using Java
Author: William McAllister
Publisher: Mercury Learning and Information
ISBN: 1683920384
Category : Computers
Languages : en
Pages : 685
Book Description
This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to pique their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor’s resource disc with programming solutions, slides, quizzes, projects, and more. FEATURES: * Uses an objects-early approach to learning Java * Follows the 2013 ACM/IEEE computer science curriculum guidelines * Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention * Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures * Uses working programs to illustrate concepts under discussion * Complete instructor’s resource package available upon adoption
Publisher: Mercury Learning and Information
ISBN: 1683920384
Category : Computers
Languages : en
Pages : 685
Book Description
This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to pique their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor’s resource disc with programming solutions, slides, quizzes, projects, and more. FEATURES: * Uses an objects-early approach to learning Java * Follows the 2013 ACM/IEEE computer science curriculum guidelines * Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention * Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures * Uses working programs to illustrate concepts under discussion * Complete instructor’s resource package available upon adoption