Author: Mitch Krpata
Publisher: Poptropica
ISBN: 9780448464930
Category :
Languages : en
Pages : 0
Book Description
This kit offers a firsthand look at creating a custom island Poptropica style. Written by the popular Web site's creative team, this unique how-to book guides fans through every step in the process of creating their own Poptropica island, with coloring and connect-the-dot activities. Illustrations. Consumable.
Island Creator Kit
Author: Mitch Krpata
Publisher: Poptropica
ISBN: 9780448464930
Category :
Languages : en
Pages : 0
Book Description
This kit offers a firsthand look at creating a custom island Poptropica style. Written by the popular Web site's creative team, this unique how-to book guides fans through every step in the process of creating their own Poptropica island, with coloring and connect-the-dot activities. Illustrations. Consumable.
Publisher: Poptropica
ISBN: 9780448464930
Category :
Languages : en
Pages : 0
Book Description
This kit offers a firsthand look at creating a custom island Poptropica style. Written by the popular Web site's creative team, this unique how-to book guides fans through every step in the process of creating their own Poptropica island, with coloring and connect-the-dot activities. Illustrations. Consumable.
The Lost Expedition (Poptropica Book 2)
Author: Mitch Krpata
Publisher: Abrams
ISBN: 1613121105
Category : Juvenile Fiction
Languages : en
Pages : 120
Book Description
Based on a concept by New York Times bestselling Diary of a Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic-novel series by Mitch Krpata and Kory Merritt that takes readers on an adventure beyond the incredibly popular online role-playing world. In book two, The Lost Expedition, Oliver, Mya, and Jorge continue their search for home, with a few hilarious stops along the way. As the friends set sail for new sights, they find the evil Octavian is still hot on their trail, and he’s determined to get his hands on their magical map. To make matters worse, a mysterious organization is keen on expelling the three friends from Poptropica. As the pals travel, they find that each island is filled with its own unique brand of peril, and the mystery surrounding the map and Poptropica itself begins to unfold. Will our trio be able to once again outfox Octavian and discover the identity of this secret society? Presented in vivid full-color comic book illustrations, The Lost Expedition is perfect for kids who love a sense of adventure while learning about history in a fun way. Book one in the series, The Mystery of the Map, received incredible praise. KirkusReviews said, “Bright, animated colors and zippy cartoonlike action make for an easily accessible first offering that provides just enough exposition to hook young readers and keep them seeking out subsequent adventures. A peppily paced adventure yarn sure to delight fans of the franchise, both old and new.” And Booklist raved, “Based on the online role-playing game developed by the ever-popular Jeff Kinney, this new adventure comic series gets off to a flying start . . . The lively art mirrors that on the website, featuring bold, colorful panels and characters with giant heads and expressive eyes. Fans of the online game will delight in reading a story about one of Poptropica’s many islands, and newcomers will have no trouble falling into this adventure.”
Publisher: Abrams
ISBN: 1613121105
Category : Juvenile Fiction
Languages : en
Pages : 120
Book Description
Based on a concept by New York Times bestselling Diary of a Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic-novel series by Mitch Krpata and Kory Merritt that takes readers on an adventure beyond the incredibly popular online role-playing world. In book two, The Lost Expedition, Oliver, Mya, and Jorge continue their search for home, with a few hilarious stops along the way. As the friends set sail for new sights, they find the evil Octavian is still hot on their trail, and he’s determined to get his hands on their magical map. To make matters worse, a mysterious organization is keen on expelling the three friends from Poptropica. As the pals travel, they find that each island is filled with its own unique brand of peril, and the mystery surrounding the map and Poptropica itself begins to unfold. Will our trio be able to once again outfox Octavian and discover the identity of this secret society? Presented in vivid full-color comic book illustrations, The Lost Expedition is perfect for kids who love a sense of adventure while learning about history in a fun way. Book one in the series, The Mystery of the Map, received incredible praise. KirkusReviews said, “Bright, animated colors and zippy cartoonlike action make for an easily accessible first offering that provides just enough exposition to hook young readers and keep them seeking out subsequent adventures. A peppily paced adventure yarn sure to delight fans of the franchise, both old and new.” And Booklist raved, “Based on the online role-playing game developed by the ever-popular Jeff Kinney, this new adventure comic series gets off to a flying start . . . The lively art mirrors that on the website, featuring bold, colorful panels and characters with giant heads and expressive eyes. Fans of the online game will delight in reading a story about one of Poptropica’s many islands, and newcomers will have no trouble falling into this adventure.”
Invitation to Draw
Author: Jean Van't Hul
Publisher: Shambhala Publications
ISBN: 1611808510
Category : Crafts & Hobbies
Languages : en
Pages : 210
Book Description
Help children draw and think more creatively by inspiring them with interesting and challenging art prompts and questions. Invitation to Draw offers 99 open-ended drawing prompts, each one proposing a question to investigate that encourages children to free associate and problem solve. The perforated pages make it easy to tear out prompts for on-the-go activities or allowing multiple kids to draw at the same time. A blank cake provides the chance to decorate a dream confection, an empty house inspires stories about who lives there, and a grid of triangles supplies the chance to explore abstract art. What might be hiding in that tree? What sort of robot can you design? The possibilities are endless! Drawing prompts inspire and encourage kids to think and draw differently, and sometimes more creatively, than they might when faced with a blank page. By offering constraints such as a pair of eyes or an empty car and asking a question, children begin thinking about the possibilities and answering the question in their heads even before they put pen (or marker or crayon!) to paper. And through the act of drawing and observing the drawing unfold, the brain continues to think and problem solve, opening up all kinds of creative possibilities around that specific idea.
Publisher: Shambhala Publications
ISBN: 1611808510
Category : Crafts & Hobbies
Languages : en
Pages : 210
Book Description
Help children draw and think more creatively by inspiring them with interesting and challenging art prompts and questions. Invitation to Draw offers 99 open-ended drawing prompts, each one proposing a question to investigate that encourages children to free associate and problem solve. The perforated pages make it easy to tear out prompts for on-the-go activities or allowing multiple kids to draw at the same time. A blank cake provides the chance to decorate a dream confection, an empty house inspires stories about who lives there, and a grid of triangles supplies the chance to explore abstract art. What might be hiding in that tree? What sort of robot can you design? The possibilities are endless! Drawing prompts inspire and encourage kids to think and draw differently, and sometimes more creatively, than they might when faced with a blank page. By offering constraints such as a pair of eyes or an empty car and asking a question, children begin thinking about the possibilities and answering the question in their heads even before they put pen (or marker or crayon!) to paper. And through the act of drawing and observing the drawing unfold, the brain continues to think and problem solve, opening up all kinds of creative possibilities around that specific idea.
Drawing Workshop for Kids
Author: Samara Caughey
Publisher: Quarry Books
ISBN: 1631599437
Category : Crafts & Hobbies
Languages : en
Pages : 146
Book Description
Engage children’s natural curiosity with this collection of 25+ process-driven drawing activities exploring essential art concepts and techniques. In Drawing Workshop for Kids, art educator Samara Caughey, founder of the highly praised family-centered art studio Purple Twig, shares drawing invitations that support the development of creative, confident children ages 7 and up. For each project, she includes comprehensive guidance: a materials list, step-by-step instructions, suggested prompts, and full-color photographs of the process and finished examples. Quick warm-up activities using simple materials help kids loosen up and build confidence. Drawing workshops offer deeper, layered explorations that introduce new materials, concepts, and techniques. These highly engaging yet low-pressure projects encourage multi-sensory observation and creative independence. Children will have fun as they practice: Creating tones by filling a page in with charcoal and then using different types of erasers to draw a still-life. Using their senses to understand a subject by choosing a fruit and drawing different versions of it as they eat it. Interpreting foreground and background by drawing a background world with colored pencils, which they glue to the bottom of a mint tin, and then drawing a foreground subject, which they place near the front of the tin. Drawing a bird’s eye view by using their imagination to draw a treasure map in pencil and watercolor. Focusing on patterns by drawing colorful feathers with chalk and marker, then cutting them out and pasting them to other shapes to make birds. With tips for working with groups, a glossary of essential terms, and an overview of recommended materials, this book is a complete resource for creating art with kids. Whether you are a classroom teacher, a homeschool instructor, a camp organizer, a parent or grandparent looking to engage your kids in a screen-free activity, or even an adult seeking ways to explore your creative side, Drawing Workshop for Kids is your answer and guide to the question, “But what should I draw?”
Publisher: Quarry Books
ISBN: 1631599437
Category : Crafts & Hobbies
Languages : en
Pages : 146
Book Description
Engage children’s natural curiosity with this collection of 25+ process-driven drawing activities exploring essential art concepts and techniques. In Drawing Workshop for Kids, art educator Samara Caughey, founder of the highly praised family-centered art studio Purple Twig, shares drawing invitations that support the development of creative, confident children ages 7 and up. For each project, she includes comprehensive guidance: a materials list, step-by-step instructions, suggested prompts, and full-color photographs of the process and finished examples. Quick warm-up activities using simple materials help kids loosen up and build confidence. Drawing workshops offer deeper, layered explorations that introduce new materials, concepts, and techniques. These highly engaging yet low-pressure projects encourage multi-sensory observation and creative independence. Children will have fun as they practice: Creating tones by filling a page in with charcoal and then using different types of erasers to draw a still-life. Using their senses to understand a subject by choosing a fruit and drawing different versions of it as they eat it. Interpreting foreground and background by drawing a background world with colored pencils, which they glue to the bottom of a mint tin, and then drawing a foreground subject, which they place near the front of the tin. Drawing a bird’s eye view by using their imagination to draw a treasure map in pencil and watercolor. Focusing on patterns by drawing colorful feathers with chalk and marker, then cutting them out and pasting them to other shapes to make birds. With tips for working with groups, a glossary of essential terms, and an overview of recommended materials, this book is a complete resource for creating art with kids. Whether you are a classroom teacher, a homeschool instructor, a camp organizer, a parent or grandparent looking to engage your kids in a screen-free activity, or even an adult seeking ways to explore your creative side, Drawing Workshop for Kids is your answer and guide to the question, “But what should I draw?”
Collage Workshop for Kids
Author: Shannon Merenstein
Publisher: Quarry Books
ISBN: 1631595202
Category : Crafts & Hobbies
Languages : en
Pages : 155
Book Description
Be inspired and delighted by Collage Workshop for Kids, a colorful art instruction book on collage techniques for children—made in cooperation with The Eric Carle Museum of Picture Book Art. Collage Workshop for Kids pairs essays by educators from The Eric Carle Museum of Picture Book Art with instructions on collage technique. Chapters explore favorite art themes for kids and demonstrate how to work with colored tissue paper, newspaper, fabric and buttons, painted paper, torn paper, and more. In each chapter, Reggio-inspired author and teacher Shannon Merenstein explores each technique with original ideas. Members of the museum's education staff offer expert advice on creating art with children. Everything you need to know about collage is in this book, making it a great reference for teachers, librarians, and parents.
Publisher: Quarry Books
ISBN: 1631595202
Category : Crafts & Hobbies
Languages : en
Pages : 155
Book Description
Be inspired and delighted by Collage Workshop for Kids, a colorful art instruction book on collage techniques for children—made in cooperation with The Eric Carle Museum of Picture Book Art. Collage Workshop for Kids pairs essays by educators from The Eric Carle Museum of Picture Book Art with instructions on collage technique. Chapters explore favorite art themes for kids and demonstrate how to work with colored tissue paper, newspaper, fabric and buttons, painted paper, torn paper, and more. In each chapter, Reggio-inspired author and teacher Shannon Merenstein explores each technique with original ideas. Members of the museum's education staff offer expert advice on creating art with children. Everything you need to know about collage is in this book, making it a great reference for teachers, librarians, and parents.
The Secret Society (Poptropica Book 3)
Author: Mitch Krpata
Publisher: Abrams
ISBN: 1683350715
Category : Juvenile Fiction
Languages : en
Pages : 120
Book Description
In this exciting third installment of the Poptropica series, we find Mya, Oliver, and Jorge in the custody of a secret society whose mission is to protect and preserve Poptropica—a mysterious, uncharted island world. These Protectors, as they call themselves, believe that any outside interference with the islands of Poptropica could have catastrophic results on the course of history in the real world. As if things aren’t bad enough, Octavian has finally claimed possession of the confounding map, thwarted the society’s attempts to capture him, and is determined to alter the time line. The trio must join forces with the Protectors and find Octavian before he can go through with his evil plot, or all of human history might be changed—or worse—destroyed!
Publisher: Abrams
ISBN: 1683350715
Category : Juvenile Fiction
Languages : en
Pages : 120
Book Description
In this exciting third installment of the Poptropica series, we find Mya, Oliver, and Jorge in the custody of a secret society whose mission is to protect and preserve Poptropica—a mysterious, uncharted island world. These Protectors, as they call themselves, believe that any outside interference with the islands of Poptropica could have catastrophic results on the course of history in the real world. As if things aren’t bad enough, Octavian has finally claimed possession of the confounding map, thwarted the society’s attempts to capture him, and is determined to alter the time line. The trio must join forces with the Protectors and find Octavian before he can go through with his evil plot, or all of human history might be changed—or worse—destroyed!
Cleveland's Colorful Characters
Author: Kit Whipple
Publisher: Covenant Books, Inc.
ISBN: 1645593282
Category : History
Languages : en
Pages : 273
Book Description
"Cleveland's Colorful Characters" is an easy to read, insightful book on some of Cleveland's most influential individuals. These individuals helped create the grand and unique city which at one time was one of the most respected cities in the word. The first chapter is on the Mather family and how they helped create many of Cleveland's world class institutions. On a lighter side they were the first documented individuals to throw a 'toga party'. The 2nd chapter provides insights into the Van Sweringens who built many of Cleveland's finest homes and buildings as well as being the largest railroad owners in the country. Through the author's research he was able to determine they were the bases for the book, The Great Gatsby. The 3rd chapter concerns Jim Backus who was the creator of Mr. Magoo as well as the millionaire on Gilligan's Island. He attended University school and great up in Bratenahl. Local lore states Mr. Magoo was based on a University School teacher. The other chapters inform readers on Charles Schweinfurth, aka "Cleveland's Castle Creator", a brief insight into Camp Cleveland a 20,000 person Civil War camp in University Heights, unusual ghost stories and the last three chapters are dedicated to Cleveland's automotive history. This is when Cleveland was the car capital of the country, if not the world. Much of the intriguing information in this fact-packed book is new information which the author derived from his in-depth research and conversations with family descendants of those depicted in the book.
Publisher: Covenant Books, Inc.
ISBN: 1645593282
Category : History
Languages : en
Pages : 273
Book Description
"Cleveland's Colorful Characters" is an easy to read, insightful book on some of Cleveland's most influential individuals. These individuals helped create the grand and unique city which at one time was one of the most respected cities in the word. The first chapter is on the Mather family and how they helped create many of Cleveland's world class institutions. On a lighter side they were the first documented individuals to throw a 'toga party'. The 2nd chapter provides insights into the Van Sweringens who built many of Cleveland's finest homes and buildings as well as being the largest railroad owners in the country. Through the author's research he was able to determine they were the bases for the book, The Great Gatsby. The 3rd chapter concerns Jim Backus who was the creator of Mr. Magoo as well as the millionaire on Gilligan's Island. He attended University school and great up in Bratenahl. Local lore states Mr. Magoo was based on a University School teacher. The other chapters inform readers on Charles Schweinfurth, aka "Cleveland's Castle Creator", a brief insight into Camp Cleveland a 20,000 person Civil War camp in University Heights, unusual ghost stories and the last three chapters are dedicated to Cleveland's automotive history. This is when Cleveland was the car capital of the country, if not the world. Much of the intriguing information in this fact-packed book is new information which the author derived from his in-depth research and conversations with family descendants of those depicted in the book.
Lunar Colony
Author: Patrick Kinney
Publisher: Penguin
ISBN: 0698159551
Category : Juvenile Fiction
Languages : en
Pages : 121
Book Description
This illustrated novel is based on of Poptropica’s most recent islands, Lunar Colony.
Publisher: Penguin
ISBN: 0698159551
Category : Juvenile Fiction
Languages : en
Pages : 121
Book Description
This illustrated novel is based on of Poptropica’s most recent islands, Lunar Colony.
Archipelago
Author: Huw Lewis-jones
Publisher: National Geographic Books
ISBN: 0500022569
Category : Art
Languages : en
Pages : 0
Book Description
Celebrate the three-hundredth anniversary of Daniel Defoe’s Robinson Crusoe with this vibrant atlas in which an international gathering of illustrators conjure imaginary islands and castaway dreams. What is it about islands that is so alluring, and why do so many people find these self-contained worlds irresistible? Utopia and Atlantis were islands, and islands have captured the imaginations of writers and artists for centuries. In 1719, Daniel Defoe published his tale of a castaway on a desert island, Robinson Crusoe, one of the first great novels in the history of English literature and an instant bestseller. Defoe’s tale combined the real and the imagined into a compelling creative landscape, establishing a whole literary genre and unleashing the power of islands in storytelling. To celebrate the tercentenary of the publication of Robinson Crusoe, Archipelago presents a truly international range of leading illustrators who imagine they too have washed up on their own remote island. In specially created maps, they visualize what their island looks like, what it’s called, and what can be found on its mythical shores. In a panoply of astonishingly creative responses, we are invited to explore a curious and fabulous archipelago of islands of invention that will beguile illustrators, cartographers, and dreamers alike.
Publisher: National Geographic Books
ISBN: 0500022569
Category : Art
Languages : en
Pages : 0
Book Description
Celebrate the three-hundredth anniversary of Daniel Defoe’s Robinson Crusoe with this vibrant atlas in which an international gathering of illustrators conjure imaginary islands and castaway dreams. What is it about islands that is so alluring, and why do so many people find these self-contained worlds irresistible? Utopia and Atlantis were islands, and islands have captured the imaginations of writers and artists for centuries. In 1719, Daniel Defoe published his tale of a castaway on a desert island, Robinson Crusoe, one of the first great novels in the history of English literature and an instant bestseller. Defoe’s tale combined the real and the imagined into a compelling creative landscape, establishing a whole literary genre and unleashing the power of islands in storytelling. To celebrate the tercentenary of the publication of Robinson Crusoe, Archipelago presents a truly international range of leading illustrators who imagine they too have washed up on their own remote island. In specially created maps, they visualize what their island looks like, what it’s called, and what can be found on its mythical shores. In a panoply of astonishingly creative responses, we are invited to explore a curious and fabulous archipelago of islands of invention that will beguile illustrators, cartographers, and dreamers alike.
The Vanishing Island
Author: Barry Wolverton
Publisher: HarperCollins
ISBN: 0062221922
Category : Juvenile Fiction
Languages : en
Pages : 195
Book Description
An engrossing fantasy, a high-seas adventure, an alternate history epic—this is the richly imagined and gorgeously realized new book from acclaimed author Barry Wolverton, perfect for fans of The Glass Sentence and the Books of Beginning series. It's 1599, the Age of Discovery in Europe. But for Bren Owen, growing up in the small town of Map on the coast of Britannia has meant anything but adventure. Enticed by the tales sailors have brought through Map's port, and inspired by the arcane maps his father creates as a cartographer for the cruel and charismatic map mogul named Rand McNally, Bren is convinced that fame and fortune await him elsewhere. That's when Bren meets a dying sailor, who gives him a strange gift that hides a hidden message. Cracking the code could lead Bren to a fabled lost treasure that could change his life forever, and that of his widowed father. Before long, Bren is in greater danger than he ever imagined and will need the help of an unusual friend named Mouse to survive.
Publisher: HarperCollins
ISBN: 0062221922
Category : Juvenile Fiction
Languages : en
Pages : 195
Book Description
An engrossing fantasy, a high-seas adventure, an alternate history epic—this is the richly imagined and gorgeously realized new book from acclaimed author Barry Wolverton, perfect for fans of The Glass Sentence and the Books of Beginning series. It's 1599, the Age of Discovery in Europe. But for Bren Owen, growing up in the small town of Map on the coast of Britannia has meant anything but adventure. Enticed by the tales sailors have brought through Map's port, and inspired by the arcane maps his father creates as a cartographer for the cruel and charismatic map mogul named Rand McNally, Bren is convinced that fame and fortune await him elsewhere. That's when Bren meets a dying sailor, who gives him a strange gift that hides a hidden message. Cracking the code could lead Bren to a fabled lost treasure that could change his life forever, and that of his widowed father. Before long, Bren is in greater danger than he ever imagined and will need the help of an unusual friend named Mouse to survive.