iPhone Games Exposed

iPhone Games Exposed PDF Author: The Cheat Mistress
Publisher: Ice Publications
ISBN: 1907556559
Category : Games & Activities
Languages : en
Pages : 210

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Book Description
iPhone Games Exposed: A Beginner's Guide is a collection of 50 classic reviews compiled from the website, iphonegamesunlimited.co.uk, featuring games of many different styles and levels of quality. Several of the names may be familiar to you, while others may be catching your eye for the first time. What we aim to do is help you to spend your money wisely in the App Store, picking off the games that will give you the best value for your money, while also warning you against other that might not be quite as fun as their initial description may sound. iPhone Games Exposed: A Beginner's Guide includes Doodle Jump, Angry Birds, Plants vs. Zombies, Call of Duty: World at War: Zombies, Grand Theft Auto: Chinatown Wars, James Cameron's Avatar: The Game, Resident Evil 4, Street Fighter IV, Assassin's Creed II: Discovery and Spider: The Secret Of Bryce Manor, amongst many others. Format iPhone / iPod Touch

iPhone Games Exposed

iPhone Games Exposed PDF Author: The Cheat Mistress
Publisher: Ice Publications
ISBN: 1907556559
Category : Games & Activities
Languages : en
Pages : 210

Get Book Here

Book Description
iPhone Games Exposed: A Beginner's Guide is a collection of 50 classic reviews compiled from the website, iphonegamesunlimited.co.uk, featuring games of many different styles and levels of quality. Several of the names may be familiar to you, while others may be catching your eye for the first time. What we aim to do is help you to spend your money wisely in the App Store, picking off the games that will give you the best value for your money, while also warning you against other that might not be quite as fun as their initial description may sound. iPhone Games Exposed: A Beginner's Guide includes Doodle Jump, Angry Birds, Plants vs. Zombies, Call of Duty: World at War: Zombies, Grand Theft Auto: Chinatown Wars, James Cameron's Avatar: The Game, Resident Evil 4, Street Fighter IV, Assassin's Creed II: Discovery and Spider: The Secret Of Bryce Manor, amongst many others. Format iPhone / iPod Touch

IPhone Games Exposed

IPhone Games Exposed PDF Author: The Cheat Mistress
Publisher:
ISBN:
Category :
Languages : en
Pages : 183

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Book Description
IPhone Games Exposed: A Beginner's Guide is a collection of 50 classic reviews compiled from the website, iphonegamesunlimited.co.uk, featuring games of many different styles and levels of quality. Several of the names may be familiar to you, while others may be catching your eye for the first time. What we aim to do is help you to spend your money wisely in the App Store, picking off the games that will give you the best value for your money, while also warning you against other that might not be quite as fun as their initial description may sound.iPhone Games Exposed: A Beginner's Guide incl.

Video Game Cheats Uncharted 3_ Drakes Deception

Video Game Cheats Uncharted 3_ Drakes Deception PDF Author: The CheatMistress
Publisher: M-Y Books Limited
ISBN: 9781907649677
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
If you are having a difficult time battling the enemies or figuring out Drakes puzzles, then this is the right place to be. The EZ Guides Uncharted 3: Drakes Deception walkthrough will get you through the entire single player campaign. We'll tell you how to fight the enemies, how to solve puzzles and even where to find treasure. Following this walkthrough, you can successfully climb your way to the end of the game.

Creating Games with Cocos2d for IPhone 2

Creating Games with Cocos2d for IPhone 2 PDF Author: Paul Nygard
Publisher: Packt Publishing Ltd
ISBN: 1849519013
Category : Computers
Languages : en
Pages : 642

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Book Description
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.

Creating 3D Game Art for the IPhone with Unity

Creating 3D Game Art for the IPhone with Unity PDF Author: Wes McDermott
Publisher: Taylor & Francis
ISBN: 0240815637
Category : Art
Languages : en
Pages : 274

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Book Description
With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.

iPhone Game Blueprints

iPhone Game Blueprints PDF Author: Igor Uduslivii
Publisher: Packt Publishing Ltd
ISBN: 1849690278
Category : Computers
Languages : en
Pages : 513

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Book Description
iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects, providing you with the essentials for creating your own iPhone games.This book is for graphic designers, developers, illustrators, and simple enthusiasts, who dream about the creation of mobile games or who have already worked in that domain, but need some additional inspiration and knowledge. This book can be considered as an illustrated handbook, worth having in your game development studio. It can work as a “paper art-director” for your project.

Game Development for iOS with Unity3D

Game Development for iOS with Unity3D PDF Author: Jeff W. Murray
Publisher: CRC Press
ISBN: 1040055362
Category : Computers
Languages : en
Pages : 282

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Book Description
This hands-on guide takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.

Learn Unity 2017 for iOS Game Development

Learn Unity 2017 for iOS Game Development PDF Author: Allan Fowler
Publisher: Apress
ISBN: 1484231740
Category : Computers
Languages : en
Pages : 453

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Book Description
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need. What You'll Learn How to include iAds How to integrate Game Center leaderboards and achievements How to profile and optimize performance Who This Book Is For iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.

iPhone Games Projects

iPhone Games Projects PDF Author: PJ Cabrera
Publisher: Apress
ISBN: 1430219696
Category : Computers
Languages : en
Pages : 266

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Book Description
One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.

Learning iOS Game Programming

Learning iOS Game Programming PDF Author: Michael Daley
Publisher: Pearson Education
ISBN: 0321699521
Category : Computers
Languages : en
Pages : 586

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Book Description
Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you’ll learn how to build a 2D tile map game, Sir Lamorak’s Quest: The Spell of Release (which is free in the App Store). You can download and play the game you’re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak’s Quest from the App Store today, while you learn how to build the game in this book. Coverage includes Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhone’s media player Providing game control via iPhone’s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your game Learning iOS Game Programming focuses on the features, concepts, and techniques you’ll use most often—and helps you master them in a real-world context. This book is 100% useful and 100% practical; there’s never been an iPhone game development book like it!