iOS Game Programming Cookbook

iOS Game Programming Cookbook PDF Author: Bhanu Birani
Publisher: Packt Publishing Ltd
ISBN: 1784395579
Category : Computers
Languages : en
Pages : 300

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Book Description
This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.

iOS Swift Game Development Cookbook

iOS Swift Game Development Cookbook PDF Author: Jonathon Manning
Publisher: O'Reilly Media
ISBN: 1491999055
Category : Computers
Languages : en
Pages : 349

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Book Description
Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift.

iOS Game Programming Cookbook

iOS Game Programming Cookbook PDF Author: Bhanu Birani
Publisher: Packt Publishing Ltd
ISBN: 1784395579
Category : Computers
Languages : en
Pages : 300

Get Book Here

Book Description
This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.

The Core IOS 6 Developer's Cookbook

The Core IOS 6 Developer's Cookbook PDF Author: Erica Sadun
Publisher: Pearson Education
ISBN: 0321884213
Category : Computers
Languages : en
Pages : 576

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Book Description
The Core iOS 6 Developer's Cookbook brings together reliable, proven solutions for the heart of day-to-day iOS 6 development. World-renowned iOS programming expert Erica Sadun covers all the classes you'll need to create successful iOS 6 mobile apps with standard APIs and interface elements and take full advantage of iOS 6 graphics, touches, and views. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn't just cut-and-paste; using her examples, Sadun fully explains both the "how" and "why" of effective iOS 6 development. All code has been fully revised and extensively tested to reflect the latest iOS 6 features and the newest iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes Supporting direct user input through multitouch and gestures, including custom gesture recognizers Building, customizing, and using iOS 6 controls Alerting users via popup dialogs, progress bars, local notifications, popovers, audio pings, and other techniques Assembling views and animation, organizing view hierarchies, and understanding how views work together Using iOS 6's breakthrough autolayout constraints system to simplify support for multiple screen geometries controlling keyboards, making onscreen elements "text aware," and efficiently scanning and formatting text Using view controllers to organize your users' workspaces Managing photos, videos, email, text messages, and iOS 6-enhanced social media updates Implementing VoiceOver accessibility to reach even more users Organizing apps simply and intuitively with tables and adding flexibility with iOS 6's brand new collection views Getting started with Core Data managed data stores Leveraging iOS 6's powerful networking and web services support

Beginning IOS Game Development

Beginning IOS Game Development PDF Author: Patrick Alessi
Publisher: John Wiley & Sons
ISBN: 1118107322
Category : Computers
Languages : en
Pages : 434

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Book Description
Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.

IOS Game Development Cookbook

IOS Game Development Cookbook PDF Author: Jonathon Manning
Publisher: "O'Reilly Media, Inc."
ISBN: 1449369669
Category : Computers
Languages : en
Pages : 395

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Book Description
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens

IOS Swift Game Development Cookbook

IOS Swift Game Development Cookbook PDF Author: Paris Buttfield-Addison
Publisher: O'Reilly Media
ISBN: 9781491920800
Category : Computers
Languages : en
Pages : 424

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Book Description
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS, Objective-C, and Swift this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens

IOS Game Development Cookbook

IOS Game Development Cookbook PDF Author: Jonathon Manning
Publisher:
ISBN: 9781449369644
Category :
Languages : en
Pages : 500

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Book Description
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you{u2019}re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You{u2019}ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens.

Cocos2d for IPhone 1 Game Development Cookbook

Cocos2d for IPhone 1 Game Development Cookbook PDF Author: Nathan Burba
Publisher: Packt Publishing Ltd
ISBN: 1849514011
Category : Computers
Languages : en
Pages : 733

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Book Description
Annotation Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).This cookbook will have you creating professional quality iOS games quickly with its breadth of working example code.

IOS Swift Game Development Cookbook, 3rd Edition

IOS Swift Game Development Cookbook, 3rd Edition PDF Author: Jonathon Manning
Publisher:
ISBN:
Category :
Languages : en
Pages : 347

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Book Description
Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-​game-dev-cookbook-swift .

The iOS 5 Developer's Cookbook

The iOS 5 Developer's Cookbook PDF Author: Erica Sadun
Publisher: Addison-Wesley
ISBN: 0133028437
Category : Computers
Languages : en
Pages : 519

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Book Description
This title contains the nine additional chapters that are also included in The iOS 5 Developer’s Cookbook: Expanded Electronic Edition. Note that this material is in addition to the print edition and standard eBook edition of The iOS 5 Developer’s Cookbook. Erica Sadun’s iOS “Developer’s Cookbooks” have established themselves as the single best source of knowledge and sample code for production-quality iOS development. There’s only one problem: To support Apple’s breakthrough iOS 5, Sadun has created more great content and recipes than can fit in a single printed book. So we’ve bundled nine chapters of powerful iOS 5 solutions into an indispensable low-cost online supplement: The iOS 5 Developer’s Cookbook: The Additional Recipes. These “Additional Recipes” will help you master the latest iOS 5 techniques and best practices for managing documents and data sharing; connecting to the iOS Address Book; integrating Apple’s iCloud; working with Core Location and MapKit; integrating audio and video with MediaKit; providing push notifications to users; improving accessibility; integrating in-app purchasing with StoreKit; and even building games with GameKit. As with all Sadun’s proven iOS guides, Sadun teaches every new concept and technique through robust code that’s easy to reuse and extend. This isn’t just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective development. Whether you own Sadun’s previous books or not, if you want to build state-of-the-art iOS 5 apps, you’ll find these “Additional Recipes” absolutely indispensable.