Producing IOS 6 Apps

Producing IOS 6 Apps PDF Author: UnknownCom Inc.
Publisher: UnknownCom Inc.
ISBN: 0988337819
Category : Computers
Languages : en
Pages : 636

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Book Description
Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.

Producing IOS 6 Apps

Producing IOS 6 Apps PDF Author: UnknownCom Inc.
Publisher: UnknownCom Inc.
ISBN: 0988337819
Category : Computers
Languages : en
Pages : 636

Get Book Here

Book Description
Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.

IOS 6 Introduction Quick Reference Guide

IOS 6 Introduction Quick Reference Guide PDF Author: Beezix
Publisher:
ISBN: 9781936220663
Category :
Languages : en
Pages : 4

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Book Description
4-pg laminated quick reference guide in a new, compact iPad-friendly format (8.5 inches x 5.5 inches) showing step-by-step instructions and shortcuts for how to use the iOS 6 operating system for the iPad, iPhone, or iPod touch. Includes links to expanded content on our web site. This guide is suitable as a training handout, or simply an easy to use reference guide, for any type of user. The following topics are covered: Switching Apple ID Accounts, Purchasing Apps, Updating Purchased Apps, Updating the iOS Version, Deleting an App, Organizing Apps. Making Folders, Adjusting App Settings, Multitasking, Using the Media Controls, Changing the Wallpaper, Changing Sound Settings, Joining a Wi-Fi Network, Setting a Passcode Lock. Adding an Email Account, Deleting an Email Account, Adding Facebook or Twitter Accounts, Safari Bookmarks and History, Using Siri, Adding a Webpage Link to the Home Screen, Using the Notification Center, Adjusting Notifications, Adjusting Privacy Settings, Setting Usage Restrictions. Saving an Image from a Website or an Email; Using iOS Search; Placing the Cursor in a Specific Text Location; Cut, Copy, Paste; Using the Dictionary; Accessing the Camera from the iPhone Lock Screen. Forcing a Device to Restart, Restoring a Device, Switching On Do Not Disturb Mode, Switching to Airplane Mode, Powering Off. Includes a List of Actions and Tips. This guide is one of two titles available for iOS 6: iOS 6 Introduction and iOS 6 Mail, Contacts, Calendar, Reminders.

More iOS 6 Development

More iOS 6 Development PDF Author: David Mark
Publisher: Apress
ISBN: 1430238089
Category : Computers
Languages : en
Pages : 541

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Book Description
Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 6 Development.

iOS 6 Application Development For Dummies

iOS 6 Application Development For Dummies PDF Author: Neal Goldstein
Publisher: John Wiley & Sons
ISBN: 1118550137
Category : Computers
Languages : en
Pages : 637

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Book Description
Create incredible apps for the iPhone and iPad using the latest features of iOS 6 You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. It's a great goal, and the road starts here, with this energizing guide. Whether you're a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apple's developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, and build your very own app from the ground up. You'll gain the valuable hands-on experience you need to take your development skills to the next level by walking through the development process step-by-step and creating two applications. Shows programming hobbyists and programming pros how to develop a universal app for the iPhone and iPad in iOS 6 Explains the process of creating interfaces for each target device and how to merge your designs to create a killer universal app Walks you through the development of two applications, side by side Covers nib files, views, view controllers, interface objects, gesture recognizers, and much more iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!

IPhone IOS 6 Development Essentials

IPhone IOS 6 Development Essentials PDF Author: Neil Smyth
Publisher: eBookFrenzy
ISBN: 0986027308
Category : Computers
Languages : en
Pages : 602

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Book Description


The Web Accessibility Project

The Web Accessibility Project PDF Author: Narayanan Palani
Publisher: CRC Press
ISBN: 1000605868
Category : Computers
Languages : en
Pages : 220

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Book Description
Approximately 15% of the global population is affected by some sort of disability, according to the World Report on Disability. Many C-Suite executives perceive digital accessibility (DA) as an endless task. Among the engineering leaders, one in four leaders are reliant on very limited knowledge about digital accessibility. Many countries are increasing their legislative efforts to make web accessibility an important part in web development and testing of software releases. Numerous organizations are facing extreme turbulence when not adhering to international accessibility guidelines while developing their software’s and website applications. Web Content Accessibility Guidelines (WCAG) is a global guide on accessibility recommendations that are developed through the World Wide Web Consortium (W3C) to help organizations to meet minimum standard accessibility guidelines. It has become critical for every organization to focus on implementing the accessibility checks at every stage of their application development to avoid costly mistakes. Meanwhile, the need for front-end engineers and Quality Assurance (QA) test analysts to learn WCAG best practices is immensely important for the growing need to incorporate accessibility-focused inclusive design, development, and extensive accessibility testing, which are essential for most of the customer-facing websites. In a fast-paced world, incorporating shift left accessibility within development and testing is the new normal. The Web Accessibility Project: Development and Testing Best Practices helps developers address right accessibility attributes to user interface (UI) components. It also helps developers focus on developing manual and automation tests for QA professionals to inject accessibility audit, accessibility functional tests, and accessibility automation tests as part of their Continuous Integration and Continuous Development (CI/CD) models. The book is filled with readily usable best practices to adapt web accessibility early in application development. By applying the accessibility best practices covered in this book, developers can help their organizations rise to a whole new level of accessibility adherence, innovation, and inclusive design. They will also see greater work satisfaction in their professional lives and a way to help improve digital accessibility for end users.

iOS 6 Recipes

iOS 6 Recipes PDF Author: Shawn Grimes
Publisher: Apress
ISBN: 1430246006
Category : Computers
Languages : en
Pages : 683

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Book Description
iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope, and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and will be presented with cutting-edge solutions that bring forth the best that the iOS 6 SDK has to offer. The recipes include: Working with Autolayout to build flexible user interfaces that adapts to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find iOS 6 Recipes: A Problem-Solution Approach to be an indispensable reference for all of your iOS development.

A Beginners Guide to iOS 9 and iPhone 6s / 6s Plus

A Beginners Guide to iOS 9 and iPhone 6s / 6s Plus PDF Author: Scott La Counte
Publisher: BookCaps Study Guides
ISBN:
Category : Computers
Languages : en
Pages : 136

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Book Description
If you believe some news stories, the latest iPhone update (iOS 9) is radically different and you should beware of updating! They’re wrong! This book is for both new users of iPhone and those upgrading to the latest update. I’ll walk you through the changes and show you why updating is nothing to be afraid of. The iPhone doesn’t come with a handbook / user guide; this doesn’t mean that you have to buy someone else’s handbook! iPhone does have a handbook! There are three ways to get it: 1. Download it from the Apple iBookstore (it’s free) 2. Get it online by going to manuals.info.apple.com 3. Get it on your phone; if you go to your bookmarked pages on Safari, the last bookmark is for the ‘iPhone User Guide’. So why do you need this book? This book was written for my parents; people who needed to know as much as possible, as quickly as possible. There are people who want to know every single little detail about the iPhone, and you will find that in Apple’s comprehensive manual. If you are like my parents though, new to the iPhone and just want to learn all the basics in about 30 to 60 minutes or an hour that is, then this guide will help you. People who just want to know how to add their contacts, how to take photos, and how to email. It’s not for advanced users, though if you are upgrading from the previous Apple iOS (iOS 8) then you will most probably find it useful. If you are ready to learn read on!

iOS 6 Programming Pushing the Limits

iOS 6 Programming Pushing the Limits PDF Author: Rob Napier
Publisher: John Wiley & Sons
ISBN: 1118449975
Category : Technology & Engineering
Languages : en
Pages : 784

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Book Description
Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.

iPhone 11 Quick User Starter Guide

iPhone 11 Quick User Starter Guide PDF Author: Aaron Smith
Publisher: Fehintola Otegbeye
ISBN: 8835376483
Category : Computers
Languages : en
Pages : 41

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Book Description
Say Hello to the Future! Get to Know Your IPhone 11 with Several Useful Features to Enhance Your Ownership. You’ve got a new iPhone in your mitts, what then? The iPhone 11 is a great iPhone model that brings a lot of features at a significantly smaller price. Here are a few tips and tricks you should first crack on, to fully enjoy all the amazingness at the heart of your new Apple gadget: 1. Home Screen and Screen Display Pointers 2. Keyboard Tips Pointers 3. Buttons, Gestures and Controls Pointers 4. Lock Screen Pointers 5. Control Center Pointers 6. Camera and Photos Pointers 7. Messages and Memoji Pointers 8. Notifications and Restrictions Pointers and many more… These tips and tricks will help every iPhone 11 user get the most from their device. Get your copy to discover amazing hidden features, tips and tricks to unlock the full potential of your iPhone 11.