Author: Stephen Gilbert
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772
Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Object-oriented Design in Java
Author: Stephen Gilbert
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772
Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772
Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Software Architecture Design Patterns in Java
Author: Partha Kuchana
Publisher: CRC Press
ISBN: 0203496213
Category : Computers
Languages : en
Pages : 516
Book Description
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Publisher: CRC Press
ISBN: 0203496213
Category : Computers
Languages : en
Pages : 516
Book Description
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Introduction to Java and Software Design
Author: Nell B. Dale
Publisher: Jones & Bartlett Learning
ISBN: 9780763720308
Category : Computers
Languages : en
Pages : 812
Book Description
Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.
Publisher: Jones & Bartlett Learning
ISBN: 9780763720308
Category : Computers
Languages : en
Pages : 812
Book Description
Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.
Object-Oriented Implementation of Numerical Methods
Author: Didier H. Besset
Publisher: Morgan Kaufmann
ISBN: 9781558606791
Category : Computers
Languages : en
Pages : 800
Book Description
"There are few books that show how to build programs of any kind. One common theme is compiler building, and there are shelves full of them. There are few others. It's an area, or a void, that needs filling. this book does a great job of showing how to build numerical analysis programs." -David N. Smith, IBM T J Watson Research Center Numerical methods naturally lend themselves to an object-oriented approach. Mathematics builds high- level ideas on top of previously described, simpler ones. Once a property is demonstrated for a given concept, it can be applied to any new concept sharing the same premise as the original one, similar to the ideas of reuse and inheritance in object-oriented (OO) methodology. Few books on numerical methods teach developers much about designing and building good code. Good computing routines are problem-specific. Insight and understanding are what is needed, rather than just recipes and black box routines. Developers need the ability to construct new programs for different applications. Object-Oriented Implementation of Numerical Methods reveals a complete OO design methodology in a clear and systematic way. Each method is presented in a consistent format, beginning with a short explanation and following with a description of the general OO architecture for the algorithm. Next, the code implementations are discussed and presented along with real-world examples that the author, an experienced software engineer, has used in a variety of commercial applications. Features: Reveals the design methodology behind the code, including design patterns where appropriate, rather than just presenting canned solutions. Implements all methods side by side in both Java and Smalltalk. This contrast can significantly enhance your understanding of the nature of OO programming languages. Provides a step-by-step pathway to new object-oriented techniques for programmers familiar with using procedural languages such as C or Fortran for numerical methods. Includes a chapter on data mining, a key application of numerical methods.
Publisher: Morgan Kaufmann
ISBN: 9781558606791
Category : Computers
Languages : en
Pages : 800
Book Description
"There are few books that show how to build programs of any kind. One common theme is compiler building, and there are shelves full of them. There are few others. It's an area, or a void, that needs filling. this book does a great job of showing how to build numerical analysis programs." -David N. Smith, IBM T J Watson Research Center Numerical methods naturally lend themselves to an object-oriented approach. Mathematics builds high- level ideas on top of previously described, simpler ones. Once a property is demonstrated for a given concept, it can be applied to any new concept sharing the same premise as the original one, similar to the ideas of reuse and inheritance in object-oriented (OO) methodology. Few books on numerical methods teach developers much about designing and building good code. Good computing routines are problem-specific. Insight and understanding are what is needed, rather than just recipes and black box routines. Developers need the ability to construct new programs for different applications. Object-Oriented Implementation of Numerical Methods reveals a complete OO design methodology in a clear and systematic way. Each method is presented in a consistent format, beginning with a short explanation and following with a description of the general OO architecture for the algorithm. Next, the code implementations are discussed and presented along with real-world examples that the author, an experienced software engineer, has used in a variety of commercial applications. Features: Reveals the design methodology behind the code, including design patterns where appropriate, rather than just presenting canned solutions. Implements all methods side by side in both Java and Smalltalk. This contrast can significantly enhance your understanding of the nature of OO programming languages. Provides a step-by-step pathway to new object-oriented techniques for programmers familiar with using procedural languages such as C or Fortran for numerical methods. Includes a chapter on data mining, a key application of numerical methods.
Introduction to Programming Using Java
Author: David Eck
Publisher: Orange Grove Text Plus
ISBN: 9781616100476
Category :
Languages : en
Pages : 0
Book Description
This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
Publisher: Orange Grove Text Plus
ISBN: 9781616100476
Category :
Languages : en
Pages : 0
Book Description
This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.
Program Development in Java
Author: Barbara Liskov
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.
Java Foundations
Author: John Lewis
Publisher: Addison-Wesley Longman
ISBN: 9780132128810
Category : Java (Computer program language)
Languages : en
Pages : 0
Book Description
KEY MESSAGE: Inspired by the success their best-selling introductory programming text,Java Software Solutions,authors Lewis, DePasquale, and Chase now releaseJava Foundations.Their newest text is a comprehensive resource for instructors who want a two-semester introduction to programming textbook that includes data structures topics.Java Foundationsintroduces a Software Methodology early on and revisits it throughout to ensure students develop sound program development skills from the beginning.MARKET: For all readers interested in introductory programming using the Java™ programming language.
Publisher: Addison-Wesley Longman
ISBN: 9780132128810
Category : Java (Computer program language)
Languages : en
Pages : 0
Book Description
KEY MESSAGE: Inspired by the success their best-selling introductory programming text,Java Software Solutions,authors Lewis, DePasquale, and Chase now releaseJava Foundations.Their newest text is a comprehensive resource for instructors who want a two-semester introduction to programming textbook that includes data structures topics.Java Foundationsintroduces a Software Methodology early on and revisits it throughout to ensure students develop sound program development skills from the beginning.MARKET: For all readers interested in introductory programming using the Java™ programming language.
Java面向对象程序设计
Author: David John Barnes
Publisher:
ISBN: 9787115175151
Category : Computer science
Languages : zh-CN
Pages : 480
Book Description
本节主要从软件工程的角度介绍面向对象和程序设计的基本概念,侧重于讲解面向对象程序设计原理,而不是Java语言细节。书中从面向对象的基础知识讲起,介绍了对象和类;然后深入到应用结构,讲解了继承、抽象技术、构建图形用户界面、错误处理;最后给出了一个完整的案例。书中使用两个工具实际运用所介绍的概念:Java编程语言以及Java编程环境BlueJ。
Publisher:
ISBN: 9787115175151
Category : Computer science
Languages : zh-CN
Pages : 480
Book Description
本节主要从软件工程的角度介绍面向对象和程序设计的基本概念,侧重于讲解面向对象程序设计原理,而不是Java语言细节。书中从面向对象的基础知识讲起,介绍了对象和类;然后深入到应用结构,讲解了继承、抽象技术、构建图形用户界面、错误处理;最后给出了一个完整的案例。书中使用两个工具实际运用所介绍的概念:Java编程语言以及Java编程环境BlueJ。
Design Patterns
Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328243
Category : Business & Economics
Languages : en
Pages : 512
Book Description
Software -- Software Engineering.
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328243
Category : Business & Economics
Languages : en
Pages : 512
Book Description
Software -- Software Engineering.
Advanced Systems Design with Java, UML and MDA
Author: Kevin Lano
Publisher: Elsevier
ISBN: 008045691X
Category : Computers
Languages : en
Pages : 387
Book Description
The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform. The idea being that the architecture will be able to easily be adapted for different situations, whether they be legacy systems, different languages or yet to be invented platforms.MDA is therefore, a significant evolution of the object-oriented approach to system development.Advanced System Design with Java, UML and MDA describes the factors involved in designing and constructing large systems, illustrating the design process through a series of examples, including a Scrabble player, a jukebox using web streaming, a security system, and others. The book first considers the challenges of software design, before introducing the Unified Modelling Language and Object Constraint Language. The book then moves on to discuss systems design as a whole, covering internet systems design, web services, Flash, XML, XSLT, SOAP, Servlets, Javascript and JSP.In the final section of the book, the concepts and terminology of the Model Driven Architecture are discussed. To get the most from this book, readers will need introductory knowledge of software engineering, programming in Java and basic knowledge of HTML.* Examines issues raised by the Model-Driven Architecture approach to development* Uses easy to grasp case studies to illustrate complex concepts* Focused on the internet applications and technologies that are essential for students in the online age
Publisher: Elsevier
ISBN: 008045691X
Category : Computers
Languages : en
Pages : 387
Book Description
The Model Driven Architecture defines an approach where the specification of the functionality of a system can be separated from its implementation on a particular technology platform. The idea being that the architecture will be able to easily be adapted for different situations, whether they be legacy systems, different languages or yet to be invented platforms.MDA is therefore, a significant evolution of the object-oriented approach to system development.Advanced System Design with Java, UML and MDA describes the factors involved in designing and constructing large systems, illustrating the design process through a series of examples, including a Scrabble player, a jukebox using web streaming, a security system, and others. The book first considers the challenges of software design, before introducing the Unified Modelling Language and Object Constraint Language. The book then moves on to discuss systems design as a whole, covering internet systems design, web services, Flash, XML, XSLT, SOAP, Servlets, Javascript and JSP.In the final section of the book, the concepts and terminology of the Model Driven Architecture are discussed. To get the most from this book, readers will need introductory knowledge of software engineering, programming in Java and basic knowledge of HTML.* Examines issues raised by the Model-Driven Architecture approach to development* Uses easy to grasp case studies to illustrate complex concepts* Focused on the internet applications and technologies that are essential for students in the online age