Author: Andy Hertzfeld
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007191
Category : Business & Economics
Languages : en
Pages : 322
Book Description
Subtitle on spine: The insanely great story of how the Mac was made.
Revolution in The Valley [Paperback]
Author: Andy Hertzfeld
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007191
Category : Business & Economics
Languages : en
Pages : 322
Book Description
Subtitle on spine: The insanely great story of how the Mac was made.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007191
Category : Business & Economics
Languages : en
Pages : 322
Book Description
Subtitle on spine: The insanely great story of how the Mac was made.
Logo for the Macintosh
Author: Harold Abelson
Publisher:
ISBN:
Category : LOGO (Computer program language)
Languages : en
Pages : 204
Book Description
Logo for the Macintosh teaches the art of programming to first time programmers. It begins with Turtle Geometry, a series of exercises involving both Logo programming and geometric concepts. Later chapters illustrate more advanced topics, such as the famous DOCTOR program with its simulated psychotherapist and an INSTANT program that enables parents and teachers to create a programming environment for preschool children. A chapter is devoted to the topic of object-oriented programming, a key feature of the Object Logo implementation of Logo.Logo for the Macintosh is written primarily for use with Object Logo, a powerful implementation of the Logo language that greatly enhances its speed, capabilities, and overall usability in education and beyond. The book may also be used with other versions of Logo for the Macintosh.Harold Abelson is Professor of Computer Science at the Massachusetts Institute of Technology. He directed the first implementation of Logo for the Apple II, which made Logo widely available on personal computers beginning in 1981. Amanda Abelson, a high-school student, runs a nationwide Internet based multiuser simulation game.
Publisher:
ISBN:
Category : LOGO (Computer program language)
Languages : en
Pages : 204
Book Description
Logo for the Macintosh teaches the art of programming to first time programmers. It begins with Turtle Geometry, a series of exercises involving both Logo programming and geometric concepts. Later chapters illustrate more advanced topics, such as the famous DOCTOR program with its simulated psychotherapist and an INSTANT program that enables parents and teachers to create a programming environment for preschool children. A chapter is devoted to the topic of object-oriented programming, a key feature of the Object Logo implementation of Logo.Logo for the Macintosh is written primarily for use with Object Logo, a powerful implementation of the Logo language that greatly enhances its speed, capabilities, and overall usability in education and beyond. The book may also be used with other versions of Logo for the Macintosh.Harold Abelson is Professor of Computer Science at the Massachusetts Institute of Technology. He directed the first implementation of Logo for the Apple II, which made Logo widely available on personal computers beginning in 1981. Amanda Abelson, a high-school student, runs a nationwide Internet based multiuser simulation game.
Places of Invention
Author: Arthur P. Molella
Publisher: Smithsonian Institution
ISBN: 1935623680
Category : History
Languages : en
Pages : 313
Book Description
The companion book to an upcoming museum exhibition of the same name, Places of Invention seeks to answer timely questions about the nature of invention and innovation: What is it about some places that sparks invention and innovation? Is it simply being at the right place at the right time, or is it more than that? How does “place”—whether physical, social, or cultural—support, constrain, and shape innovation? Why does invention flourish in one spot but struggle in another, even very similar location? In short: Why there? Why then? Places of Invention frames current and historic conversation on the relationship between place and creativity, citing extensive scholarship in the area and two decades of investigation and study from the National Museum of American History’s Lemelson Center for the Study of Invention and Innovation. The book is built around six place case studies: Hartford, CT, late 1800s; Hollywood, CA, 1930s; Medical Alley, MN, 1950s; Bronx, NY,1970s; Silicon Valley, CA, 1970s–1980s; and Fort Collins, CO, 2010s. Interspersed with these case studies are dispatches from three “learning labs” detailing Smithsonian Affiliate museums’ work using Places of Invention as a model for documenting local invention and innovation. Written by exhibition curators, each part of the book focuses on the central thesis that invention is everywhere and fueled by unique combinations of creative people, ready resources, and inspiring surroundings. Like the locations it explores, Places of Invention shows how the history of invention can be a transformative lens for understanding local history and cultivating creativity on scales of place ranging from the personal to the national and beyond.
Publisher: Smithsonian Institution
ISBN: 1935623680
Category : History
Languages : en
Pages : 313
Book Description
The companion book to an upcoming museum exhibition of the same name, Places of Invention seeks to answer timely questions about the nature of invention and innovation: What is it about some places that sparks invention and innovation? Is it simply being at the right place at the right time, or is it more than that? How does “place”—whether physical, social, or cultural—support, constrain, and shape innovation? Why does invention flourish in one spot but struggle in another, even very similar location? In short: Why there? Why then? Places of Invention frames current and historic conversation on the relationship between place and creativity, citing extensive scholarship in the area and two decades of investigation and study from the National Museum of American History’s Lemelson Center for the Study of Invention and Innovation. The book is built around six place case studies: Hartford, CT, late 1800s; Hollywood, CA, 1930s; Medical Alley, MN, 1950s; Bronx, NY,1970s; Silicon Valley, CA, 1970s–1980s; and Fort Collins, CO, 2010s. Interspersed with these case studies are dispatches from three “learning labs” detailing Smithsonian Affiliate museums’ work using Places of Invention as a model for documenting local invention and innovation. Written by exhibition curators, each part of the book focuses on the central thesis that invention is everywhere and fueled by unique combinations of creative people, ready resources, and inspiring surroundings. Like the locations it explores, Places of Invention shows how the history of invention can be a transformative lens for understanding local history and cultivating creativity on scales of place ranging from the personal to the national and beyond.
The Apple Macintosh Book
Author: Cary Lu
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 422
Book Description
Lu again provides an authoritative and comprehensive look at the entire Mac family, including its design philosophy, architecture, hardware and software options and significant user issues.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 422
Book Description
Lu again provides an authoritative and comprehensive look at the entire Mac family, including its design philosophy, architecture, hardware and software options and significant user issues.
Technical Introduction to the Macintosh Family
Author: Apple Computer, Inc
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 456
Book Description
This second edition covers the many new and exciting developments in the Macintosh technology, including System 7, QuickTime, and the Macintosh Quadra and PowerBook. It offers an overview of the user interface, the system software, communications, and program development environments.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 456
Book Description
This second edition covers the many new and exciting developments in the Macintosh technology, including System 7, QuickTime, and the Macintosh Quadra and PowerBook. It offers an overview of the user interface, the system software, communications, and program development environments.
Apple Confidential 2.0
Author: Owen W. Linzmayer
Publisher: No Starch Press
ISBN: 1593270100
Category : Computers
Languages : en
Pages : 341
Book Description
Chronicles the best and the worst of Apple Computer's remarkable story.
Publisher: No Starch Press
ISBN: 1593270100
Category : Computers
Languages : en
Pages : 341
Book Description
Chronicles the best and the worst of Apple Computer's remarkable story.
Macintosh Human Interface Guidelines
Author: Apple Computer, Inc
Publisher: Addison-Wesley Professional
ISBN: 9780201622164
Category : Computers
Languages : en
Pages : 420
Book Description
This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Publisher: Addison-Wesley Professional
ISBN: 9780201622164
Category : Computers
Languages : en
Pages : 420
Book Description
This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Designed by Apple in California
Author:
Publisher:
ISBN: 9780997513820
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780997513820
Category :
Languages : en
Pages :
Book Description
The Verilog® Hardware Description Language
Author: Donald Thomas
Publisher: Springer Science & Business Media
ISBN: 0387853448
Category : Technology & Engineering
Languages : en
Pages : 395
Book Description
XV From the Old to the New xvii Acknowledgments xx| Verilog A Tutorial Introduction Getting Started 2 A Structural Description 2 Simulating the binaryToESeg Driver 4 Creating Ports For the Module 7 Creating a Testbench For a Module 8 Behavioral Modeling of Combinational Circuits 11 Procedural Models 12 Rules for Synthesizing Combinational Circuits 13 Procedural Modeling of Clocked Sequential Circuits 14 Modeling Finite State Machines 15 Rules for Synthesizing Sequential Systems 18 Non-Blocking Assignment ("
Publisher: Springer Science & Business Media
ISBN: 0387853448
Category : Technology & Engineering
Languages : en
Pages : 395
Book Description
XV From the Old to the New xvii Acknowledgments xx| Verilog A Tutorial Introduction Getting Started 2 A Structural Description 2 Simulating the binaryToESeg Driver 4 Creating Ports For the Module 7 Creating a Testbench For a Module 8 Behavioral Modeling of Combinational Circuits 11 Procedural Models 12 Rules for Synthesizing Combinational Circuits 13 Procedural Modeling of Clocked Sequential Circuits 14 Modeling Finite State Machines 15 Rules for Synthesizing Sequential Systems 18 Non-Blocking Assignment ("
InfoWorld
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 52
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Publisher:
ISBN:
Category :
Languages : en
Pages : 52
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.