Interactive Technologies and Sociotechnical Systems

Interactive Technologies and Sociotechnical Systems PDF Author: Hongbin Zha
Publisher: Springer Science & Business Media
ISBN: 3540463046
Category : Computers
Languages : en
Pages : 561

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Book Description
This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical Systems, VSMM 2006, held in Xi'an, China in October 2006. The 59 revised full papers presented together with one keynote paper were carefully reviewed and selected from more than 180 submissions.

Encyclopedia of Human Computer Interaction

Encyclopedia of Human Computer Interaction PDF Author: Ghaoui, Claude
Publisher: IGI Global
ISBN: 1591407982
Category : Computers
Languages : en
Pages : 780

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Book Description
Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Digital Didactical Designs

Digital Didactical Designs PDF Author: Isa Jahnke
Publisher: Routledge
ISBN: 1317400976
Category : Education
Languages : en
Pages : 237

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Book Description
As web-enabled mobile technologies become increasingly integrated into formal learning environments, the fields of education and ICT (information and communication technology) are merging to create a new kind of classroom: CrossActionSpaces. Grounding its exploration of these co-located communication spaces in global empirical research, Digital Didactical Designs facilitates the development of teachers into collaborative designers and evaluators of technology-driven teaching and learning experiences—learning through reflective making. The Digital Didactical Design model promotes deep learning expeditions with a framework that encourages teachers and researchers to study, explore, and analyze the applied designs-in-practice. The book presents critical views of contemporary education, theories of socio-technical systems and behavior patterns, and concludes with a look into the conceptual and practical prototypes that might emerge in schools and universities in the near future.

Human Computer Interaction and Emerging Technologies

Human Computer Interaction and Emerging Technologies PDF Author: Fernando Loizides
Publisher: Cardiff University Press
ISBN: 191165313X
Category : Computers
Languages : en
Pages : 378

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Book Description
The INTERACT Conferences are an important platform for researchers and practitioners in the field of human-computer interaction (HCI) to showcase their work. They are organised biennially by the International Federation for Information Processing Technical Committee on Human–Computer Interaction (IFIP TC13), a committee of 30 member national societies and 9 Working Groups. The 17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2019) took place during 2-6 September 2019 in Paphos, Cyprus. The conference was held at the Coral Beach Hotel Resort, and was co-sponsored by the Cyprus University of Technology and Tallinn University, in cooperation with ACM and ACM SIGCHI. With an emphasis on inclusiveness, these conferences work to lower the barriers that prevent people in developing countries from participating in conferences. As a multidisciplinary field, HCI requires interaction and discussion among diverse people with different interests and backgrounds. This volume contains the Adjunct Proceedings to the 17th INTERACT Conference, and comprises a series of papers from the workshops. It follows the INTERACT Conference tradition of the publication of adjunct proceedings by a University Press which has a connection to the conference itself. This tradition has been established to enhance the outreach and reputation of the University Press chosen. For INTERACT 2019, both the Conference Program Chair, Dr Fernando Loizides, and the Adjunct Proceedings Chair of the conference, Dr Usashi Chatterjee, work at Cardiff University which is the home of Cardiff University Press.

Interactive 3D Multimedia Content

Interactive 3D Multimedia Content PDF Author: Wojciech Cellary
Publisher: Springer Science & Business Media
ISBN: 1447124979
Category : Computers
Languages : en
Pages : 295

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Book Description
The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.

Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management

Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management PDF Author: Rea, Alan
Publisher: IGI Global
ISBN: 1615208925
Category : Computers
Languages : en
Pages : 355

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Book Description
Although one finds much discussion and research on the features and functionality of Rich Internet Applications (RIAs), the 3D Web, Immersive Environments (e.g. MMORPGs) and Virtual Worlds in both scholarly and popular publications, very little is written about the issues and techniques one must consider when creating, deploying, interacting within, and managing them securely. Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management brings together the issues that managers, practitioners, and researchers must consider when planning, implementing, working within, and managing these promising virtual technologies for secure processes and initiatives. This publication discusses the uses and potential of these virtual technologies and examines secure policy formation and practices that can be applied specifically to each.

Focus On: 100 Most Popular Unreal Engine Games

Focus On: 100 Most Popular Unreal Engine Games PDF Author: Wikipedia contributors
Publisher: e-artnow sro
ISBN:
Category :
Languages : en
Pages : 1087

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Book Description


Modern Entrepreneurship and E-Business Innovations

Modern Entrepreneurship and E-Business Innovations PDF Author: Nasir, Süphan
Publisher: IGI Global
ISBN: 1466629479
Category : Business & Economics
Languages : en
Pages : 266

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Book Description
Technology has emerged as an important component in businesses and organizations by allowing for modern innovations through the internet and other information and communication technologies. Modern Entrepreneurship and E-Business Innovations provides advanced knowledge of e-entrepreneurship and innovation as well as emerging theories, applications and challenges. This book is an essential reference source for researchers, practitioners, and executives interested in a better understanding of a comprehensive framework for e-business and entrepreneurship.

Human Computer Interaction

Human Computer Interaction PDF Author: Panayiotis Zaphiris
Publisher: IGI Global
ISBN: 1605660531
Category : Computers
Languages : en
Pages : 2765

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Book Description
Penetrates the human computer interaction (HCI) field with breadth and depth of comprehensive research.

Human-Automation Interaction

Human-Automation Interaction PDF Author: Vincent G. Duffy
Publisher: Springer Nature
ISBN: 3031107888
Category : Technology & Engineering
Languages : en
Pages : 659

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Book Description
This book provides practical guidance and awareness for a growing body of knowledge developing across a variety of disciplines. This initiative is a celebration of the Gavriel Salvendy International Symposium (GSIS) and provides a survey of topics and emerging areas of interest in human–automation interaction. This set of articles for the GSIS emphasizes a main thematic areas: mobile computing. Main areas of coverage include Section A: Health, Care and Assistive Technologies; Section B: Usability, User Experience and Design; Section C: Virtual Learning, Training and Collaboration; Section D: Ergonomics in Work, Automation and Production. In total, there are more than 600 pages emphasizing contributions from especially early career researchers that were featured as part of this (virtual) symposium and celebration. Gavriel Salvendy initiated the conferences that run annually as Human–Computer Interaction within LNCS of Springer and Applied Human Factors and Ergonomics International (AHFE). The book is inclusive of human–computer interaction and human factors and ergonomics principles, yet is intended to serve a much wider audience that has interest in automation and human modeling. The emerging need for human–automation interaction expertise has developed from an ever-growing availability and presence of automation in our everyday lives. This initiative is intended to provide practical guidance and awareness for a growing body of knowledge developing across a variety of disciplines and many countries.