Interactive Sports Technologies

Interactive Sports Technologies PDF Author: Veronika Tzankova
Publisher: Taylor & Francis
ISBN: 1000592278
Category : Technology & Engineering
Languages : en
Pages : 227

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Book Description
Building on the unfolding and expanding embeddedness of digital technologies in all aspects of life, Interactive Sports Technologies: Performance, Participation, Safety focuses on the intersection of body movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities. The accessible and inspiring compilation of theoretical, critical, and phenomenological approaches utilizes the domain of sports to extend our understanding of the nexus between somatic knowledge and human-computer interaction in general. Within this framework, the chapters in this volume draw upon a variety of concepts, processes, practices, and elucidative examples to bring together a timely assessment of interactive technologies’ potential to facilitate increased performance, participation, and safety in sports. This collection of chapters from international authors presents diverse perspectives from a wide range of academic and practice-based researchers within a comprehensive coverage of sport disciplines.

Interactive Sports Technologies

Interactive Sports Technologies PDF Author: Veronika Tzankova
Publisher: Taylor & Francis
ISBN: 1000592278
Category : Technology & Engineering
Languages : en
Pages : 227

Get Book

Book Description
Building on the unfolding and expanding embeddedness of digital technologies in all aspects of life, Interactive Sports Technologies: Performance, Participation, Safety focuses on the intersection of body movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities. The accessible and inspiring compilation of theoretical, critical, and phenomenological approaches utilizes the domain of sports to extend our understanding of the nexus between somatic knowledge and human-computer interaction in general. Within this framework, the chapters in this volume draw upon a variety of concepts, processes, practices, and elucidative examples to bring together a timely assessment of interactive technologies’ potential to facilitate increased performance, participation, and safety in sports. This collection of chapters from international authors presents diverse perspectives from a wide range of academic and practice-based researchers within a comprehensive coverage of sport disciplines.

The Psychology of Golf Performance under Pressure

The Psychology of Golf Performance under Pressure PDF Author: Denise Hill
Publisher: Taylor & Francis
ISBN: 1000981940
Category : Sports & Recreation
Languages : en
Pages : 263

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Book Description
The Psychology of Golf Performance under Pressure offers contemporary, research-informed information regarding the key psychological factors affecting golf development and performance under pressure. Through the authors’ substantive expertise – all of whom are notable scholars and/or practitioners in the field of golf psychology – the text provides a highly accessible “real world” application of theory to practice, through the provision of evidence-based guidance regarding how to maximise golf performance under pressure. Golf is a sport that has embraced sport psychology, with many of the highest ranked players in the world (male and female) openly working with a sport psychologist and advocating their importance. As a result, an increasing number of high-profile practitioners are working full-time within the sport around the world, encouraging trainee sport psychology practitioners to pursue their career within golf. Accordingly, there is an ever-increasing demand for high-quality information pertaining to the psychological demands of golf; the key psychological variables that affect golfing development and performance; and evidence-based strategies which enable effective golf performance under pressure. This novel text provides a comprehensive portrayal of the psychological factors which enable effective golfing development and optimal performance under pressure. A theoretical review of the pertinent psychological factors followed by the practical application of theory for the provision of “take home messages” will ensure that this book is of value, interest, and benefit for golfers, coaches, golf organisations, and even the parents of golfers, alongside sport psychology scholars, students, practitioners, and researchers alike.

Wearable Technology in Elite Sport

Wearable Technology in Elite Sport PDF Author: John Toner
Publisher: Taylor & Francis
ISBN: 1000925846
Category : Sports & Recreation
Languages : en
Pages : 184

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Book Description
Wearable devices are being used by an increasing number of elite-level sports teams to manage and control the health, performance, and productivity of their athletes. Drawing upon a wide range of interdisciplinary resources, Wearable Technology in Elite Sport reveals how wearable devices are used to quantify athletic bodies in ways that have a number of undesirable consequences for the embodied subject. This book identifies some of the problematic consequences of excessive ‘dataveillance’ in sport by interrogating the process by which wearable data is produced, represented, and enacted in the governance of athletic behaviour. The book provides a set of conceptual resources for thinking critically about the powerful role played by measurement systems in shaping athletic embodiment. The themes that this book examines include an exploration of how technological devices serve an important disciplinary function in elite sport and how wearable-derived data might act to affect high-level athletes. The book is written in a lively and accessible style and appeals to a broad academic readership including undergraduate and postgraduate students in a range of fields including sports science, coaching, digital health, sociology, information studies, and science and technology studies.

Encyclopedia of Multimedia Technology and Networking, Second Edition

Encyclopedia of Multimedia Technology and Networking, Second Edition PDF Author: Pagani, Margherita
Publisher: IGI Global
ISBN: 1605660159
Category : Computers
Languages : en
Pages : 1756

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Book Description
Advances in hardware, software, and audiovisual rendering technologies of recent years have unleashed a wealth of new capabilities and possibilities for multimedia applications, creating a need for a comprehensive, up-to-date reference. The Encyclopedia of Multimedia Technology and Networking provides hundreds of contributions from over 200 distinguished international experts, covering the most important issues, concepts, trends, and technologies in multimedia technology. This must-have reference contains over 1,300 terms, definitions, and concepts, providing the deepest level of understanding of the field of multimedia technology and networking for academicians, researchers, and professionals worldwide.

New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies

New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies PDF Author: Michael Filimowicz
Publisher: Springer
ISBN: 3319733567
Category : Computers
Languages : en
Pages : 284

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Book Description
As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.

Sport Management Education

Sport Management Education PDF Author: Mike Rayner
Publisher: Taylor & Francis
ISBN: 1000537404
Category : Sports & Recreation
Languages : en
Pages : 287

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Book Description
This book examines a range of contemporary issues related to the global delivery of sport management education. At a time of unprecedented change in Higher Education, the book looks closely at how sport management education can and should deliver positive outcomes in sport business and management outside of the university. The book brings together sport management academics from around the globe and examines how their practice in education has been shaped by the cultural, religious, and political context of the national regions in which they work. It aims to identify core principles in sport management education and implementation, and discusses the key aspects of sport management programmes, from curriculum design and pedagogy to issues around unified accreditation and the needs of employers. It also focuses in on what sport management education might look like in an increasingly digital post-COVID world. This is essential reading for all sport management educators and anybody working in sport-related professions looking to understand global educational platforms and their implications for policy at local, regional, national, and international level.

Computerworld

Computerworld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 80

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Book Description
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

21st Century Sports

21st Century Sports PDF Author: Sascha L. Schmidt
Publisher: Springer Nature
ISBN: 3030508013
Category : Business & Economics
Languages : en
Pages : 303

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Book Description
This book outlines the effects that technology-induced change will have on sport within the next five to ten years, and provides food for thought concerning what lies further ahead. Presented as a collection of essays, the authors are leading academics from renowned institutions such as Massachusetts Institute of Technology, Queensland University of Technology, and the University of Cambridge, and practitioners with extensive technological expertise. In their essays, the authors examine the impacts of emerging technologies like artificial intelligence, the Internet of Things, and robotics on sports and assess how they will change sport itself, consumer behavior, and existing business models. The book will help athletes, entrepreneurs, and innovators working in the sports industry to spot trendsetting technologies, gain deeper insights into how they will affect their activities, and identify the most effective responses to stay ahead of the competition both on and off the pitch.

Computerworld

Computerworld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 84

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Book Description
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies PDF Author: Pope, Nigel
Publisher: IGI Global
ISBN: 1605664073
Category : Computers
Languages : en
Pages : 414

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Book Description
Provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training.