Ophelia Pang's Interactive Art Book

Ophelia Pang's Interactive Art Book PDF Author: Ophelia Pang
Publisher: Rizzoli Publications
ISBN: 1849943826
Category : Crafts & Hobbies
Languages : en
Pages : 0

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Book Description
An ingenious interactive art book that uses simple shapes to create stunning creative designs. Ophelia Pang is a Hong Kong-based illustrator who loves to talk with colour and shape. These two key elements are central to all her own work and she has produced this interactive art book to encourage readers to start designing, drawing and colouring using colour and shape as starting points. Ophelia Pang's Interactive Art Book is an art exercise book aimed at creating simple yet striking design work using accessible exercises such as colouring, collage and simple shape drawings. From finding sophisticated colour combinations to mark-making, and paper cut-outs to simple drawings, this book will inspire anyone with a creative mind. Focusing on colour and shape throughout, the book includes exercises on designing with variations in one colour, starting with a square and a Matisse-style exercise of paper cut-outs. Also included is a section of colour strips that can be used as a reference for colour combinations, or pulled out and cut up.

Ophelia Pang's Interactive Art Book

Ophelia Pang's Interactive Art Book PDF Author: Ophelia Pang
Publisher: Rizzoli Publications
ISBN: 1849943826
Category : Crafts & Hobbies
Languages : en
Pages : 0

Get Book Here

Book Description
An ingenious interactive art book that uses simple shapes to create stunning creative designs. Ophelia Pang is a Hong Kong-based illustrator who loves to talk with colour and shape. These two key elements are central to all her own work and she has produced this interactive art book to encourage readers to start designing, drawing and colouring using colour and shape as starting points. Ophelia Pang's Interactive Art Book is an art exercise book aimed at creating simple yet striking design work using accessible exercises such as colouring, collage and simple shape drawings. From finding sophisticated colour combinations to mark-making, and paper cut-outs to simple drawings, this book will inspire anyone with a creative mind. Focusing on colour and shape throughout, the book includes exercises on designing with variations in one colour, starting with a square and a Matisse-style exercise of paper cut-outs. Also included is a section of colour strips that can be used as a reference for colour combinations, or pulled out and cut up.

Computer Graphics

Computer Graphics PDF Author:
Publisher: Academic Press
ISBN: 1483297454
Category : Computers
Languages : en
Pages : 532

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Book Description
The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering algorithms, different modeling strategies, clever animation techniques,and significant advances in photorealism were being made. Complementing these software developments, hardware systems were dominated by raster technology and programmers had access to excellent workstations on which to develop their graphics systems.In the 1990s, incredible advances in computer graphics are far surpassing developments made during the last twenty years. Yesterdays computer graphics have given way to todays virtual reality. This volume brings together contributions from internationalexperts on the diverse, yet important, range of topics that impact the design and application of virtual environments. Topics covered include 3-D modeling; new approaches to rendering virtual environments; recent research into the problems of animating and visualizing virtual environments; applications for virtual reality systems; and simulation of complex behaviors.Computer Graphics: Developments in Virtual Environments provides a unique opportunity to examine current practice and expert thinking. It is essential reading for students, practitioners, researchers, or anyone else who wishes to find out more about this exciting area.Provides comprehensive coverage of the latest topics in computer graphics, virtual reality, and humancomputer interactionContributors are international experts in the fieldExamines many real-world applications in a wide variety of fields

Research in Shape Modeling

Research in Shape Modeling PDF Author: Kathryn Leonard
Publisher: Springer
ISBN: 3319163485
Category : Mathematics
Languages : en
Pages : 161

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Book Description
This is a new edited volume on shape analysis presenting results in shape modeling and computational geometry from the 2013 Association for Women in Mathematics (AWM) symposium held at UCLA's Institute for Pure and Applied Mathematics (IPAM). In-depth discussion of shape modeling techniques is supplemented by full-color illustrations demonstrating the results of workshop-developed shape modeling algorithms. It will be the first volume in Springer's AWM series.

Artificial Intelligence in Design ’96

Artificial Intelligence in Design ’96 PDF Author: John S. Gero
Publisher: Springer Science & Business Media
ISBN: 9400902794
Category : Computers
Languages : en
Pages : 765

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Book Description
Change is one of the most significant parameters in our society. Designers are amongst the primary change agents for any society. As a consequence design is an important research topic in engineering and architecture and related disciplines, since design is not only a means of change but is also one of the keystones to economic competitiveness and the fundamental precursor to manufacturing. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -both computational and cognitive. These forms of design research have only been carried out in the last decade or so and in the temporal sense they are still immature. Notwithstanding this immaturity, noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. Whilst many researchers in the field of artificial intelligence in design utilise ideas about how humans design as one source of concepts there is normally no attempt to model human designers. Rather the results of the research presented in this volume demonstrate approaches to increasing our understanding of design as a process.

Research in Shape Analysis

Research in Shape Analysis PDF Author: Asli Genctav
Publisher: Springer
ISBN: 3319770667
Category : Mathematics
Languages : en
Pages : 178

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Book Description
Based on the second Women in Shape (WiSH) workshop held in Sirince, Turkey in June 2016, these proceedings offer the latest research on shape modeling and analysis and their applications. The 10 peer-reviewed articles in this volume cover a broad range of topics, including shape representation, shape complexity, and characterization in solving image-processing problems. While the first six chapters establish understanding in the theoretical topics, the remaining chapters discuss important applications such as image segmentation, registration, image deblurring, and shape patterns in digital fabrication. The authors in this volume are members of the WiSH network and their colleagues, and most were involved in the research groups formed at the workshop. This volume sheds light on a variety of shape analysis methods and their applications, and researchers and graduate students will find it to be an invaluable resource for further research in the area.

Shapes of Imagination

Shapes of Imagination PDF Author: George Stiny
Publisher: MIT Press
ISBN: 026254413X
Category : Design
Languages : en
Pages : 249

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Book Description
Visual calculating in shape grammars aligns with art and design, bridging the gap between seeing (Coleridge's “imagination”) and combinatoric play (Coleridge's “fancy”). In Shapes of Imagination, George Stiny runs visual calculating in shape grammars through art and design—incorporating Samuel Taylor Coleridge's poetic imagination and Oscar Wilde's corollary to see things as they aren't. Many assume that calculating limits art and design to suit computers, but shape grammars rely on seeing to prove otherwise. Rules that change what they see extend calculating to overtake what computers can do, in logic and with data and learning. Shape grammars bridge the divide between seeing (Coleridge's “imagination, or esemplastic power”) and combinatoric play (Coleridge's “fancy”). Stiny shows that calculating without seeing excludes art and design. Seeing is key for calculating to augment creative activity with aesthetic insight and value. Shape grammars go by appearances, in a full-fledged aesthetic enterprise for the inconstant eye; they answer the question of what calculating would be like if Turing and von Neumann were artists instead of logicians. Art and design are calculating in all their splendid detail.

Generative Modeling for Computer Graphics and Cad

Generative Modeling for Computer Graphics and Cad PDF Author: John M. Snyder
Publisher: Academic Press
ISBN: 1483260356
Category : Mathematics
Languages : en
Pages : 342

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Book Description
Generative Modeling for Computer Graphics and Cad: Symbolic Shape Design Using Interval Analysis presents a symbolic approach to shape representation that is useful to the CAD/CAM and computer graphics communities. This book discusses the kinds of operators useful in a geometric modeling system, including arithmetic operators, vector and matrix operators, integration, differentiation, constraint solution, and constrained minimization. Associated with each operator are several methods that compute properties about the parametric functions represented with the operators. This text also elaborates how numerous rendering and analytical operations can be supported with only three methods—evaluation of the parametric function at a point, symbolic differentiation of the parametric function, and evaluation of an inclusion function for the parametric function. This publication is intended for people working in the area of computational geometry who are interested in a robust class of algorithms for manipulating shapes and those who want to know how human beings can specify and manipulate shape.

Solid Modeling by Computers

Solid Modeling by Computers PDF Author: Mary S. Pickett
Publisher: Springer Science & Business Media
ISBN: 146132811X
Category : Computers
Languages : en
Pages : 386

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Book Description
This book contains the papers presented at the international research sympo sium "Solid Modeling by Computers: From Theory to Applications," held at the General Motors Research Laboratories on September 25-27, 1983. This was the 28th syposium in aseries which the Research Laboratories began sponsor ing in 1957. Each symposium has focused on a topic that is both under active study at the Research Laboratories and is also of interest to the larger technical community. Solid modeling is still a very young research area, young even when com pared with other computer-related research fields. Ten years ago, few people recognized the importance of being able to create complete and unambiguous computer models of mechanical parts. Today there is wide recognition that computer representations of solids are aprerequisite for the automation of many engineering analyses and manufacturing applications. In September 1983, the time was ripe for a symposium on this subject. Re search had already demonstrated the efficacy of solid modeling as a tool in computer automated design and manufacturing, and there were significant re suIts wh ich could be presented at the symposium. Yet the field was still young enough that we could bring together theorists in solid modeling and practition ers applying solid modeling to other research areas in a group sm all enough to allow a stimulating exchange of ideas.

Smart Graphics

Smart Graphics PDF Author: Lutz Dickmann
Publisher: Springer
ISBN: 3642225713
Category : Computers
Languages : en
Pages : 213

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Book Description
This book constitutes the refereed proceedings of the 11th International Symposium on Smart Graphics, SG 2011, held in Bremen, Germany, in July 2011. The 10 revised full papers presented together with 12 short papers and 4 systems demonstrations were carefully reviewed and selected from numerous submissions covering a wide range of topics including view and camera control; three-dimensional modeling; visual information encoding; video projection; information visualization; interaction techniques; visual communication; and graphics and audio.

Computer Graphics and Geometric Modeling Using Beta-splines

Computer Graphics and Geometric Modeling Using Beta-splines PDF Author: Brian A. Barsky
Publisher: Springer
ISBN: 364272292X
Category : Computers
Languages : en
Pages : 154

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Book Description