Interactive QuickTime

Interactive QuickTime PDF Author: Matthew Peterson
Publisher: Morgan Kaufmann
ISBN: 9781558607460
Category : Interactive multimedia
Languages : en
Pages : 630

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Book Description
A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.

Interactive QuickTime

Interactive QuickTime PDF Author: Matthew Peterson
Publisher: Morgan Kaufmann
ISBN: 9781558607460
Category : Interactive multimedia
Languages : en
Pages : 630

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Book Description
A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.

QuickTime for Filmmakers

QuickTime for Filmmakers PDF Author: Richard K. Ferncase
Publisher: Taylor & Francis
ISBN: 0240804961
Category : Art
Languages : en
Pages : 346

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Book Description
Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.

Interactive Panoramas

Interactive Panoramas PDF Author: Corinna Jacobs
Publisher: Springer Science & Business Media
ISBN: 3642186653
Category : Computers
Languages : en
Pages : 249

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Book Description
Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer

Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications

Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications PDF Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 152255470X
Category : Computers
Languages : en
Pages : 1845

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Book Description
Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

QuickTime Toolkit Volume One

QuickTime Toolkit Volume One PDF Author: Tim Monroe
Publisher: Morgan Kaufmann
ISBN: 0080540171
Category : Computers
Languages : en
Pages : 642

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Book Description
"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form—a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." —Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime QuickTime Toolkit Volume One is a programmer’s introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements. Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

QuickTime Toolkit Volume Two

QuickTime Toolkit Volume Two PDF Author: Tim Monroe
Publisher: Elsevier
ISBN: 008054018X
Category : Business & Economics
Languages : en
Pages : 529

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Book Description
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architect QuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application. Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

Real World Video Compression

Real World Video Compression PDF Author: Andy Beach
Publisher: Pearson Education
ISBN: 0132089513
Category : Computers
Languages : en
Pages : 519

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Book Description
Video is the Internet these days and as the growing trend toward viewing video on mobile devices increases too, the attention is turning toward creating a good user experience for downloading and viewing that video. One of the keys to this is delivering video in the correct format with the proper compression for that delivery. Real World Video Compression is one of the first books on this topic to demystify the various approaches to compression. It begins by describing the basic concepts of video compression, explains why you might choose a particular compression tool over another, and covers important workflow practices. After the groundwork is laid, readers will learn how to compress their video according to the specific requirements of their projects and will learn some best practices by following the author's own tips and recipes. Experts in the field lend their own solutions in several sidebars throughout the book, making this a valuable learning tool for anyone learning to encode video, whether they are bloggers, DVD authors, video editors, or students. Contents at a Glance Chapter One: Understanding Video and Audio. Chapter Two: The Language of Compression Chapter Three: Best Practices Chapter Four: Preprocessing Interview with a Compressionist: John Howell Chapter Five: Compression Tools Interview with a Compressionist: Nico Puertollano Chapter Six: Compressing for DVDs Interview with a Compressionist: Ben Waggoner Chapter Seven: Compressing for the Web Interview with a Compressionist: Jim Rohner Chapter Eight: Compressing for Mobile Interview with a Compressionist: Ryanne Hodson Chapter Nine: Compressing for Set-Top Boxes Interview with a Compressionist: Andy Beach "In the highly accessible REAL WORLD VIDEO COMPRESSION, Andy Beach illuminates the dark-art of encoding and provides candid insight from working professionals. Andy's fluid style and easy prose decode this often misunderstood and often misinformed world...he is the Carl Sagan of compression." Brian Gary Filmmaker, Compressionist Author of the COMPRESSOR 3 QUICK REFERENCE GUIDE

QuickTime for the Web

QuickTime for the Web PDF Author: Steven Gulie
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 825

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Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.

Interactive Design for New Media and the Web

Interactive Design for New Media and the Web PDF Author: Nick Iuppa
Publisher: CRC Press
ISBN: 1136134069
Category : Art
Languages : en
Pages : 259

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Book Description
Aimed at designers of multimedia programs and Web sites, this book offers a hands-on guide to interactive design. It examines the expanded capabilities of digital video.

The Developer's Handbook of Interactive Multimedia

The Developer's Handbook of Interactive Multimedia PDF Author: Robin Phillips
Publisher: Routledge
ISBN: 1135364427
Category : Education
Languages : en
Pages : 252

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Book Description
New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.