Author: Nicole Groeneweg
Publisher: Creative Teaching Press
ISBN: 1591983150
Category : Creative activities and seat work
Languages : en
Pages : 85
Book Description
Interactive Projects and Displays
Author: Nicole Groeneweg
Publisher: Creative Teaching Press
ISBN: 1591983150
Category : Creative activities and seat work
Languages : en
Pages : 85
Book Description
Publisher: Creative Teaching Press
ISBN: 1591983150
Category : Creative activities and seat work
Languages : en
Pages : 85
Book Description
Managing Interactive Media Projects
Author: Tim Frick
Publisher: Delmar Thomson Learning
ISBN: 9781418050016
Category : Interactive multimedia
Languages : en
Pages : 0
Book Description
From the birth of a media project idea to the implementation and maintenance of that project, this book provides the skills and know-how to master the process of managing interactive media projects. Managing Interactive Media Projects offers important insights and techniques for various approaches to the process of creating interactive media. It covers the ever-important steps of planning, documenting, writing, designing, implementing, testing, debugging and maintaining interactive media projects that range from web sites and online media to DVDs, CD-ROMs and Flash. Detailed breakdowns of key steps in developing interactive projects coupled with in-depth case studies and digital supplemental materials make it a valuable resource in today's creative market. Written in a cohesive yet easy to understand manner, this book will transform the daily drudgery of technical specifications and documentation into an easy-to-implement process that will help readers to surpass even their own expectations on their interactive media projects.
Publisher: Delmar Thomson Learning
ISBN: 9781418050016
Category : Interactive multimedia
Languages : en
Pages : 0
Book Description
From the birth of a media project idea to the implementation and maintenance of that project, this book provides the skills and know-how to master the process of managing interactive media projects. Managing Interactive Media Projects offers important insights and techniques for various approaches to the process of creating interactive media. It covers the ever-important steps of planning, documenting, writing, designing, implementing, testing, debugging and maintaining interactive media projects that range from web sites and online media to DVDs, CD-ROMs and Flash. Detailed breakdowns of key steps in developing interactive projects coupled with in-depth case studies and digital supplemental materials make it a valuable resource in today's creative market. Written in a cohesive yet easy to understand manner, this book will transform the daily drudgery of technical specifications and documentation into an easy-to-implement process that will help readers to surpass even their own expectations on their interactive media projects.
Interactive Design for Screen
Author: Design 360o
Publisher: Edizioni Flamant
ISBN: 9788417084059
Category : Computers
Languages : en
Pages : 240
Book Description
This book includes over a hundred projects by international designers which showcase functionality and accessibility of great mobile user interfaces.
Publisher: Edizioni Flamant
ISBN: 9788417084059
Category : Computers
Languages : en
Pages : 240
Book Description
This book includes over a hundred projects by international designers which showcase functionality and accessibility of great mobile user interfaces.
Interactive Writing
Author: Andrea McCarrier
Publisher: F&p Professional Books and Mul
ISBN: 9780325099262
Category : Education
Languages : en
Pages : 0
Book Description
Interactive Writing is specifically focused on the early phases of writing, and has special relevance to prekindergarten, kindergarten, grade 1 and 2 teachers.
Publisher: F&p Professional Books and Mul
ISBN: 9780325099262
Category : Education
Languages : en
Pages : 0
Book Description
Interactive Writing is specifically focused on the early phases of writing, and has special relevance to prekindergarten, kindergarten, grade 1 and 2 teachers.
System Design and Modeling With Interactive Project Manager
Author: SLPSoft
Publisher: SLPSoft
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 375
Book Description
The Software System Design and Modeling enables us to view software in terms of a system. When designing a system, we start with the system requirement and then translate the system requirement to a real product. By using the concept presented in this book, we can design and model a system from the system requirement and then produce the UML model of the system before starting coding. Some key topics discussed in this book include multiple views of a system, requirement interpretation, requirement application, requirement duplication, system function and problem solved by system, agile and scrum methodology, fixed system requirement and non-fixed requirement, incremental software development process, and more. Using the tools from the book, you can develop a system with a full lifecycle. As time goes on, the tools from the book make it possible to update parts of the system that need to be updated without any frustration rather than reinventing the wheel.
Publisher: SLPSoft
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 375
Book Description
The Software System Design and Modeling enables us to view software in terms of a system. When designing a system, we start with the system requirement and then translate the system requirement to a real product. By using the concept presented in this book, we can design and model a system from the system requirement and then produce the UML model of the system before starting coding. Some key topics discussed in this book include multiple views of a system, requirement interpretation, requirement application, requirement duplication, system function and problem solved by system, agile and scrum methodology, fixed system requirement and non-fixed requirement, incremental software development process, and more. Using the tools from the book, you can develop a system with a full lifecycle. As time goes on, the tools from the book make it possible to update parts of the system that need to be updated without any frustration rather than reinventing the wheel.
Ditch That Textbook
Author: Matt Miller
Publisher:
ISBN: 9781946444257
Category : Education
Languages : en
Pages : 240
Book Description
Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.
Publisher:
ISBN: 9781946444257
Category : Education
Languages : en
Pages : 240
Book Description
Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.
The Art and Science of Teaching
Author: Robert J. Marzano
Publisher: ASCD
ISBN: 1416606580
Category : Education
Languages : en
Pages : 233
Book Description
Presents a model for ensuring quality teaching that balances the necessity of research-based data with the equally vital need to understand the strengths and weaknesses of individual students.
Publisher: ASCD
ISBN: 1416606580
Category : Education
Languages : en
Pages : 233
Book Description
Presents a model for ensuring quality teaching that balances the necessity of research-based data with the equally vital need to understand the strengths and weaknesses of individual students.
Interactive Modeling
Author: Margaret Berry Wilson
Publisher: Center for Responsive Schools, Inc.
ISBN: 1892989530
Category : Education
Languages : en
Pages : 210
Book Description
Be a more effective teacher by using this simple, yet transformative, technique for teaching essential academic and social skills, routines, and behaviors. Through Interactive Modeling, your students actively observe, model, and practice skills that can lead to higher, lasting achievements and kinder classrooms. You'll save time; they'll gain mastery!, You can use Interactive Modeling to help your students achieve success in: math, reading, writing, social studies, science, working in groups, making smooth transitions, using supplies carefully, test-taking, and more! Book jacket.
Publisher: Center for Responsive Schools, Inc.
ISBN: 1892989530
Category : Education
Languages : en
Pages : 210
Book Description
Be a more effective teacher by using this simple, yet transformative, technique for teaching essential academic and social skills, routines, and behaviors. Through Interactive Modeling, your students actively observe, model, and practice skills that can lead to higher, lasting achievements and kinder classrooms. You'll save time; they'll gain mastery!, You can use Interactive Modeling to help your students achieve success in: math, reading, writing, social studies, science, working in groups, making smooth transitions, using supplies carefully, test-taking, and more! Book jacket.
The Virtual Window
Author: Anne Friedberg
Publisher: MIT Press
ISBN: 0262512505
Category : Architecture
Languages : en
Pages : 372
Book Description
From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.
Publisher: MIT Press
ISBN: 0262512505
Category : Architecture
Languages : en
Pages : 372
Book Description
From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.
We Are in an ART-ivity Book!
Author: Mo Willems
Publisher: Hyperion Books for Children
ISBN: 9781484798164
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
It is the must-see, must-do event of the season! Starring Elephant & Piggie and YOU! Draw portraits, design sculptures, create collages, build a Mo-bile, color, puzzle, and go bananas being an artist! It all adds up to your awesome art exhibit at the Museum of Wonderfull Interesting Life Like Excellent Museum Stuff! But who is the super-secret, super-surprise ART CRITIC, and what will he think?!
Publisher: Hyperion Books for Children
ISBN: 9781484798164
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
It is the must-see, must-do event of the season! Starring Elephant & Piggie and YOU! Draw portraits, design sculptures, create collages, build a Mo-bile, color, puzzle, and go bananas being an artist! It all adds up to your awesome art exhibit at the Museum of Wonderfull Interesting Life Like Excellent Museum Stuff! But who is the super-secret, super-surprise ART CRITIC, and what will he think?!