Josef Albers

Josef Albers PDF Author: Anni Albers
Publisher:
ISBN: 9780300240832
Category : ART
Languages : en
Pages : 0

Get Book

Book Description
"Features all aspects of the artist's long career: paintings, prints, furniture, household objects, works in glass, photographs, and pre-Columbian sculptures"--

Josef Albers

Josef Albers PDF Author: Anni Albers
Publisher:
ISBN: 9780300240832
Category : ART
Languages : en
Pages : 0

Get Book

Book Description
"Features all aspects of the artist's long career: paintings, prints, furniture, household objects, works in glass, photographs, and pre-Columbian sculptures"--

Designing Interactions

Designing Interactions PDF Author: Bill Moggridge
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 802

Get Book

Book Description
Accompanying DVD contains filmed interviews with many of the designer/inventors in the book.

Learn Human-Computer Interaction

Learn Human-Computer Interaction PDF Author: Christopher Reid Becker
Publisher: Packt Publishing Ltd
ISBN: 1838828990
Category : Computers
Languages : en
Pages : 310

Get Book

Book Description
Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact Key FeaturesExplore various HCI techniques and methodologies to enhance the user experienceDelve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfacesLearn essential principles, techniques and explore the future of HCIBook Description Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces. What you will learnBecome well-versed with HCI and UX conceptsEvaluate prototypes to understand data gathering, analysis, and interpretation techniquesExecute qualitative and quantitative methods for establishing humans as a feedback loop in the software design processCreate human-centered solutions and validate these solutions with the help of quantitative testing methodsMove ideas from the research and definition phase into the software solution phaseImprove your systems by becoming well-versed with the essential design concepts for creating user interfacesWho this book is for This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.

The Interaction Field

The Interaction Field PDF Author: Erich Joachimsthaler
Publisher: PublicAffairs
ISBN: 1541730526
Category : Business & Economics
Languages : en
Pages : 208

Get Book

Book Description
Learn how the most successful businesses are creating value and igniting smart growth in a fast-paced, competitive market. Most businesses today focus on competition and disruption instead of collaboration, participation, and engagement. They focus on transactions instead of interactions. They seek to optimize or extract value rather than share it. They build assets and thrive on enormous scale, huge distribution networks, and brand recognition. But then along comes a rival that doesn't care much about your brand and your other assets, and it either rushes past you or mows you down. In The Interaction Field, management expert and professor Erich Joachimsthaler explains that the only way to thrive in this environment is through the Interaction Field model. Companies who embrace this model generate, facilitate, and benefit from data exchanges among multiple people and groups -- from customers and stakeholders, but also from those you wouldn't expect to be in the mix, like suppliers, software developers, regulators, and even competitors. And everyone in the field works together to solve big, industry-wide, or complex and unpredictable societal problems. The future is going to be about creating value for everyone. Businesses that solve immediate challenges of people today and also the major social and economic challenges of the future are the ones that will survive and grow.

Things That Keep Us Busy

Things That Keep Us Busy PDF Author: Lars-Erik Janlert
Publisher: MIT Press
ISBN: 0262036649
Category : Design
Languages : en
Pages : 241

Get Book

Book Description
An investigation of interactivity, interfaces and their design, and the webs of complex interactions that result. We are surrounded by interactive devices, artifacts, and systems. The general assumption is that interactivity is good—that it is a positive feature associated with being modern, efficient, fast, flexible, and in control. Yet there is no very precise idea of what interaction is and what interactivity means. In this book, Lars-Erik Janlert and Erik Stolterman investigate the elements of interaction and how they can be defined and measured. They focus on interaction with digital artifacts and systems but draw inspiration from the broader, everyday sense of the word. Viewing the topic from a design perspective, Janlert and Stolterman take as their starting point the interface, which is designed to implement the interaction. They explore how the interface has changed over time, from a surface with knobs and dials to clickable symbols to gestures to the absence of anything visible. Janlert and Stolterman examine properties and qualities of designed artifacts and systems, primarily those that are open for manipulation by designers, considering such topics as complexity, clutter, control, and the emergence of an expressive-impressive style of interaction. They argue that only when we understand the basic concepts and terms of interactivity and interaction will we be able to discuss seriously its possible futures.

The Materiality of Interaction

The Materiality of Interaction PDF Author: Mikael Wiberg
Publisher: MIT Press
ISBN: 0262037513
Category : Design
Languages : en
Pages : 203

Get Book

Book Description
A new approach to interaction design that moves beyond representation and metaphor to focus on the material manifestations of interaction. Smart watches, smart cars, the Internet of things, 3D printing: all signal a trend toward combining digital and analog materials in design. Interaction with these new hybrid forms is increasingly mediated through physical materials, and therefore interaction design is increasingly a material concern. In this book, Mikael Wiberg describes the shift in interaction design toward material interactions. He argues that the “material turn” in human-computer interaction has moved beyond a representation-driven paradigm, and he proposes “material-centered interaction design” as a new approach to interaction design and its materials. He calls for interaction design to abandon its narrow focus on what the computer can do and embrace a broader view of interaction design as a practice of imagining and designing interaction through material manifestations. A material-centered approach to interaction design enables a fundamental design method for working across digital, physical, and even immaterial materials in interaction design projects. Wiberg looks at the history of material configurations in computing and traces the shift from metaphors in the design of graphical user interfaces to materiality in tangible user interfaces. He examines interaction through a material lens; suggests a new method and foundation for interaction design that accepts the digital as a design material and focuses on interaction itself as the form being designed; considers design across substrates; introduces the idea of “interactive compositions”; and argues that the focus on materiality transcends any distinction between the physical and digital.

Of Human Interaction

Of Human Interaction PDF Author: Joseph Luft
Publisher:
ISBN:
Category : Psychology
Languages : en
Pages : 196

Get Book

Book Description


Interaction: Langue et culture

Interaction: Langue et culture PDF Author: Susan St. Onge
Publisher: Cengage Learning
ISBN: 9781428231337
Category : Education
Languages : en
Pages : 448

Get Book

Book Description
INTERACTION: LANGUE ET CULTURE, 8th Edition is a complete intermediate French program offering unparalleled support for the study of culture, literature, and language. This successful program contains a broad range of cultural and literary content and concise, yet thorough grammar explanations in a convenient, one-book format. The Eighth Edition maintains the renowned strengths of previous editions--now combined with many improvements, including new readings and cultural content that speak to the interests of today’s student. A technologically enhanced multimedia package can also be purchased separately to accompany the text. The package includes an engaging video program and iLrn: Heinle Learning Center--a powerful, all-in-one online solution that helps you and your students get the most out of your course. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Powerful Interactions

Powerful Interactions PDF Author: Amy Laura Dombro
Publisher:
ISBN: 9781938113727
Category : Education
Languages : en
Pages : 160

Get Book

Book Description
Make your everyday interactions with children intentional and purposeful with these steps: Be Present, Connect, and Extend Learning.

Sonic Interaction Design

Sonic Interaction Design PDF Author: Karmen Franinovic
Publisher: MIT Press
ISBN: 0262018683
Category : Computers
Languages : en
Pages : 391

Get Book

Book Description
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson