Author: Santiago García
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
In: the Graphic Novel
Author: Will McPhail
Publisher:
ISBN: 9781529316117
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
WINNER OF THE BETTY TRASK PRIZE 'BEST GRAPHIC NOVEL OF 2021' Guardian and Irish Times 'Starts as a charming romantic comedy and turns into something tender and affecting about our need for connection. I loved this one. ' David Nicholls 'Beautiful, bittersweet portrait of modern life . . . his tragicomedy will also make the heart swell.' Guardian 'Brilliant.' Candice Carty-Williams 'This is a miraculous book.' Joe Dunthorne Nick, a young illustrator, can't connect with people. Whether it's the barista down the street, his own family or Wren, an oncologist whose life becomes painfully tangled with his, Nick can't shake the feeling that there is some hidden realm of human interaction beyond his reach. He staggers through meaningless conversations and haunts lookalike, vacuous coffee shops in the hope that he will find it there. But it isn't until Nick learns to stop performing and speak about the things that really matter that the complex and colourful worlds of the people he meets are finally revealed to him. Illustrated in both colour and black-and-white in McPhail's instantly recognisable style, In is poignant, fresh and hilarious. McPhail transforms the graphic novel with a heart-wrenching compassion uncannily appropriate for our isolated times.
Publisher:
ISBN: 9781529316117
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
WINNER OF THE BETTY TRASK PRIZE 'BEST GRAPHIC NOVEL OF 2021' Guardian and Irish Times 'Starts as a charming romantic comedy and turns into something tender and affecting about our need for connection. I loved this one. ' David Nicholls 'Beautiful, bittersweet portrait of modern life . . . his tragicomedy will also make the heart swell.' Guardian 'Brilliant.' Candice Carty-Williams 'This is a miraculous book.' Joe Dunthorne Nick, a young illustrator, can't connect with people. Whether it's the barista down the street, his own family or Wren, an oncologist whose life becomes painfully tangled with his, Nick can't shake the feeling that there is some hidden realm of human interaction beyond his reach. He staggers through meaningless conversations and haunts lookalike, vacuous coffee shops in the hope that he will find it there. But it isn't until Nick learns to stop performing and speak about the things that really matter that the complex and colourful worlds of the people he meets are finally revealed to him. Illustrated in both colour and black-and-white in McPhail's instantly recognisable style, In is poignant, fresh and hilarious. McPhail transforms the graphic novel with a heart-wrenching compassion uncannily appropriate for our isolated times.
Graphic Novels
Author: Paul Gravett
Publisher: Harper Design
ISBN: 9780060824259
Category : Art
Languages : en
Pages : 192
Book Description
Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.
Publisher: Harper Design
ISBN: 9780060824259
Category : Art
Languages : en
Pages : 192
Book Description
Graphic novels, long stories told in comics format, have enjoyed the fastest-growing sales of any category of book in the U.S. over the last four years. This modern renaissance of comics has produced a library of substantial works, whose subjects are not confined to superheroes or fantasy but are as varied and sophisticated as the best films and literature. Graphic Novels presents an accessible, entertaining, and highly illustrated guide to the diversity of contemporary comics in book form. Featuring striking graphics and explanatory extracts from a wide range of graphic novels, the book examines the specific language of the comics medium; the history and pioneers of the form; recent masterpieces from Art Spiegelman's Maus to Chris Ware's Jimmy Corrigan; the impact of Japanese manga and European albums translated into English; how artists have overcome prejudices towards the genre; and the ambitious range of themes and issues artists are addressing, including childhood, war and survival, politics, the future, sexuality, and the supernatural.
On the Graphic Novel
Author: Santiago García
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
Troublemaker: A Barnaby and Hooker Graphic Novel
Author: Alex Evanovich
Publisher: Dark Horse Comics
ISBN: 1621153223
Category : Comics & Graphic Novels
Languages : en
Pages : 219
Book Description
Barney and Hooker are together again and fighting crime, leaving a trail of chaos, panic, and disorder in their wake. Some would say they're drawn toward trouble like a moth to a flame. Others would claim their friends, Rosa and Felicia, dump trouble in Barney's and Hooker's laps. Either way, they are in over their heads when Rosa is kidnapped, and her disappearance is linked to a dangerous voodoo priest and his search for a mystery-drenched stolen statue. Written by Janet and Alex Evanovich, and illustrated by Joëlle Jones (Dr. Horrible, Token), Troublemaker brings ultimate adventure set in sun-filled Miami! • Janet Evanovich, the New York Times number-one best-selling author, brings her hit Barnaby series to Dark Horse Comics! • The entire Troublemaker story collected into one affordable volume! • "With art reminiscent of the Florida sun and writing supercharged with action, the Troublemaker graphic novel from best-selling author Evanovich and her daughter is a winner!"—RT Book Reviews
Publisher: Dark Horse Comics
ISBN: 1621153223
Category : Comics & Graphic Novels
Languages : en
Pages : 219
Book Description
Barney and Hooker are together again and fighting crime, leaving a trail of chaos, panic, and disorder in their wake. Some would say they're drawn toward trouble like a moth to a flame. Others would claim their friends, Rosa and Felicia, dump trouble in Barney's and Hooker's laps. Either way, they are in over their heads when Rosa is kidnapped, and her disappearance is linked to a dangerous voodoo priest and his search for a mystery-drenched stolen statue. Written by Janet and Alex Evanovich, and illustrated by Joëlle Jones (Dr. Horrible, Token), Troublemaker brings ultimate adventure set in sun-filled Miami! • Janet Evanovich, the New York Times number-one best-selling author, brings her hit Barnaby series to Dark Horse Comics! • The entire Troublemaker story collected into one affordable volume! • "With art reminiscent of the Florida sun and writing supercharged with action, the Troublemaker graphic novel from best-selling author Evanovich and her daughter is a winner!"—RT Book Reviews
Caveboy Dave: More Scrawny Than Brawny
Author: Aaron Reynolds
Publisher: Penguin
ISBN: 0147516587
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life
Publisher: Penguin
ISBN: 0147516587
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life
The Graphic Novel
Author: Jan Baetens
Publisher: Cambridge University Press
ISBN: 1107025230
Category : Comics & Graphic Novels
Languages : en
Pages : 297
Book Description
This book provides both students and scholars with a critical and historical introduction to the graphic novel. Jan Baetens and Hugo Frey explore this exciting form of visual and literary communication, showing readers how to situate and analyse graphic novels since their rise to prominence half a century ago. Several key questions are addressed: what is the graphic novel? How do we read graphic novels as narrative forms? Why is page design and publishing format so significant? What theories are developing to explain the genre? How is this form blurring the categories of high and popular literature? Why are graphic novelists nostalgic for the old comics? The authors address these and many other questions raised by the genre. Through their analysis of the works of many well-known graphic novelists - including Bechdel, Clowes, Spiegelman and Ware - Baetens and Frey offer significant insights for future teaching and research on the graphic novel.
Publisher: Cambridge University Press
ISBN: 1107025230
Category : Comics & Graphic Novels
Languages : en
Pages : 297
Book Description
This book provides both students and scholars with a critical and historical introduction to the graphic novel. Jan Baetens and Hugo Frey explore this exciting form of visual and literary communication, showing readers how to situate and analyse graphic novels since their rise to prominence half a century ago. Several key questions are addressed: what is the graphic novel? How do we read graphic novels as narrative forms? Why is page design and publishing format so significant? What theories are developing to explain the genre? How is this form blurring the categories of high and popular literature? Why are graphic novelists nostalgic for the old comics? The authors address these and many other questions raised by the genre. Through their analysis of the works of many well-known graphic novelists - including Bechdel, Clowes, Spiegelman and Ware - Baetens and Frey offer significant insights for future teaching and research on the graphic novel.
Percy Jackson and the Olympians: The Lightning Thief: The Graphic Novel
Author: Rick Riordan
Publisher: Disney Electronic Content
ISBN: 1423147340
Category : Juvenile Fiction
Languages : en
Pages : 132
Book Description
Just in time for the Percy Jackson and the Olympians series on Disney+, a refreshed edition of The Lightning Thief graphic novel If you haven't yet submerged yourself in the graphic novel adaptation of Percy Jackson and the Olympians: The Lightning Thief, treat yourself to this refreshed edition with an exciting new cover. Four huge talents from the comic book industry contributed to this adaptation of the classic that has sold millions of copies worldwide, has been on the New York Times best-seller list for more than twelve years, and is the basis of an 8-episode series on Disney+. Mythological monsters and the gods of Mount Olympus seem to be walking out of the pages of twelve-year-old Percy Jackson's textbooks and into his life. And worse, he's angered a few of them. Zeus's master lightning bolt has been stolen, and Percy is the prime suspect. Now, he and his friends have just ten days to find and return Zeus's stolen property and bring peace to a warring Mount Olympus. Series creator Rick Riordan joins forces with four of the biggest names in comic books to tell the story of a boy who must unravel a treachery more powerful than the gods themselves.
Publisher: Disney Electronic Content
ISBN: 1423147340
Category : Juvenile Fiction
Languages : en
Pages : 132
Book Description
Just in time for the Percy Jackson and the Olympians series on Disney+, a refreshed edition of The Lightning Thief graphic novel If you haven't yet submerged yourself in the graphic novel adaptation of Percy Jackson and the Olympians: The Lightning Thief, treat yourself to this refreshed edition with an exciting new cover. Four huge talents from the comic book industry contributed to this adaptation of the classic that has sold millions of copies worldwide, has been on the New York Times best-seller list for more than twelve years, and is the basis of an 8-episode series on Disney+. Mythological monsters and the gods of Mount Olympus seem to be walking out of the pages of twelve-year-old Percy Jackson's textbooks and into his life. And worse, he's angered a few of them. Zeus's master lightning bolt has been stolen, and Percy is the prime suspect. Now, he and his friends have just ten days to find and return Zeus's stolen property and bring peace to a warring Mount Olympus. Series creator Rick Riordan joins forces with four of the biggest names in comic books to tell the story of a boy who must unravel a treachery more powerful than the gods themselves.
Will Eisner
Author: Paul Levitz
Publisher: Abrams
ISBN: 1613128649
Category : Comics & Graphic Novels
Languages : en
Pages : 783
Book Description
A celebration of the life of the acclaimed comic book storyteller through his work as well as interviews with fellow creators. Will Eisner (1917–2005) is universally considered the master of comics storytelling, best known for The Spirit, his iconic newspaper comic strip, and A Contract With God, the first significant graphic novel. This seminal work from 1978 ushered in a new era of personal stories in comics form that touched every adult topic from mortality to religion and sexuality, forever changing the way writers and artists approached comics storytelling. Noted historian Paul Levitz celebrates Eisner by showcasing his most famous work alongside unpublished and rare materials from the family archives. Also included are original interviews with creators such as Jules Feiffer, Art Spiegelman, Scott McCloud, Jeff Smith, Denis Kitchen, and Neil Gaiman—all of whom knew Eisner and were inspired by his work to create their own graphic novels for a new generation of readers. NOTE: The cover is a high-quality photographic reproduction of Eisner's original art. The design intentionally reveals tape and other stray markings that are part of the artist's process and reflect the age of the artifact that was photographed. “Eisner was not only ahead of his times; the present times are still catching up to him,” —John Updike “What Will did was and is timeless,” —Neil Gaiman “Will Eisner is, and remains, one of my precious idols,” —Frank Miller "He was the greatest,” —Harvey Kurtzman “Will Eisner is a national treasure,” —Jules Feiffer “Will Eisner is the heart and mind of American comics,” —Scott McCloud “Eisner is the single person most responsible for giving comics its brains,” —Alan Moore “Eisner was unique in feeling from the start that comic books were not necessarily this despised, bastard, crappy, lowbrow kind of art form, and that there was a potential for real art,” —Michael Chabon
Publisher: Abrams
ISBN: 1613128649
Category : Comics & Graphic Novels
Languages : en
Pages : 783
Book Description
A celebration of the life of the acclaimed comic book storyteller through his work as well as interviews with fellow creators. Will Eisner (1917–2005) is universally considered the master of comics storytelling, best known for The Spirit, his iconic newspaper comic strip, and A Contract With God, the first significant graphic novel. This seminal work from 1978 ushered in a new era of personal stories in comics form that touched every adult topic from mortality to religion and sexuality, forever changing the way writers and artists approached comics storytelling. Noted historian Paul Levitz celebrates Eisner by showcasing his most famous work alongside unpublished and rare materials from the family archives. Also included are original interviews with creators such as Jules Feiffer, Art Spiegelman, Scott McCloud, Jeff Smith, Denis Kitchen, and Neil Gaiman—all of whom knew Eisner and were inspired by his work to create their own graphic novels for a new generation of readers. NOTE: The cover is a high-quality photographic reproduction of Eisner's original art. The design intentionally reveals tape and other stray markings that are part of the artist's process and reflect the age of the artifact that was photographed. “Eisner was not only ahead of his times; the present times are still catching up to him,” —John Updike “What Will did was and is timeless,” —Neil Gaiman “Will Eisner is, and remains, one of my precious idols,” —Frank Miller "He was the greatest,” —Harvey Kurtzman “Will Eisner is a national treasure,” —Jules Feiffer “Will Eisner is the heart and mind of American comics,” —Scott McCloud “Eisner is the single person most responsible for giving comics its brains,” —Alan Moore “Eisner was unique in feeling from the start that comic books were not necessarily this despised, bastard, crappy, lowbrow kind of art form, and that there was a potential for real art,” —Michael Chabon
Writing and Illustrating the Graphic Novel
Author: Dan Cooney
Publisher: B.E.S. Publishing
ISBN: 9780764146299
Category : Art
Languages : en
Pages : 0
Book Description
Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
Publisher: B.E.S. Publishing
ISBN: 9780764146299
Category : Art
Languages : en
Pages : 0
Book Description
Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
You Can Do a Graphic Novel
Author: Barbara Slate
Publisher:
ISBN: 9780937258071
Category : Comics & Graphic Novels
Languages : en
Pages : 234
Book Description
A guide to creating visual stories, from a single panel to a graphic novel, from a veteran in the field! Barbara Slate guides aspiring graphic storytellers through the same process she learned in her early days working for Marvel and DC Comics-a process she has simplified for the classes she teaches in schools, libraries, and colleges. Suitable for all ages from elementary school to senior citizens, it is presented in the form of a graphic novel itself. The book covers all the components and shows readers how to: Find their own drawing style regardless of ability; create memorable characters, compelling plots and subplots, and engaging dialog; lay out pages that grab the reader's eyes, and traverse the business.
Publisher:
ISBN: 9780937258071
Category : Comics & Graphic Novels
Languages : en
Pages : 234
Book Description
A guide to creating visual stories, from a single panel to a graphic novel, from a veteran in the field! Barbara Slate guides aspiring graphic storytellers through the same process she learned in her early days working for Marvel and DC Comics-a process she has simplified for the classes she teaches in schools, libraries, and colleges. Suitable for all ages from elementary school to senior citizens, it is presented in the form of a graphic novel itself. The book covers all the components and shows readers how to: Find their own drawing style regardless of ability; create memorable characters, compelling plots and subplots, and engaging dialog; lay out pages that grab the reader's eyes, and traverse the business.