Immersive Virtual Reality for a Building Occupant-Centric Design

Immersive Virtual Reality for a Building Occupant-Centric Design PDF Author: Arianna Latini
Publisher: Springer Nature
ISBN: 3031660285
Category :
Languages : en
Pages : 83

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Book Description

Immersive Virtual Reality for a Building Occupant-Centric Design

Immersive Virtual Reality for a Building Occupant-Centric Design PDF Author: Arianna Latini
Publisher: Springer Nature
ISBN: 3031660285
Category :
Languages : en
Pages : 83

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Book Description


Mixed Reality In Architecture, Design, And Construction

Mixed Reality In Architecture, Design, And Construction PDF Author: Xiangyu Wang
Publisher: Springer Science & Business Media
ISBN: 1402090889
Category : Computers
Languages : en
Pages : 275

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Book Description
Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Virtual Reality and the Built Environment

Virtual Reality and the Built Environment PDF Author: Jennifer Whyte
Publisher: Routledge
ISBN: 1317211138
Category : Architecture
Languages : en
Pages : 255

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Book Description
Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

The VR Book

The VR Book PDF Author: Jason Jerald
Publisher: Morgan & Claypool
ISBN: 1970001143
Category : Computers
Languages : en
Pages : 747

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Book Description
This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Collaborative Design in Virtual Environments

Collaborative Design in Virtual Environments PDF Author: Xiangyu Wang
Publisher: Springer Science & Business Media
ISBN: 9400706057
Category : Computers
Languages : en
Pages : 204

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Book Description
Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.

Research Companion to Building Information Modeling

Research Companion to Building Information Modeling PDF Author: Lu, Weisheng
Publisher: Edward Elgar Publishing
ISBN: 1839105526
Category : Technology & Engineering
Languages : en
Pages : 768

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Book Description
Offering critical insights to the state-of-the-art in Building Information Modeling (BIM) research and development, this book outlines the prospects and challenges for the field in this era of digital revolution. Analysing the contributions of BIM across the construction industry, it provides a comprehensive survey of global BIM practices.

CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality

CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality PDF Author: Pietro Capone
Publisher: Firenze University Press
ISBN:
Category : Architecture
Languages : en
Pages : 1279

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Book Description
Within the overarching theme of “Managing the Digital Transformation of Construction Industry” the 23rd International Conference on Construction Applications of Virtual Reality (CONVR 2023) presented 123 high-quality contributions on the topics of: Virtual and Augmented Reality (VR/AR), Building Information Modeling (BIM), Simulation and Automation, Computer Vision, Data Science, Artificial Intelligence, Linked Data, Semantic Web, Blockchain, Digital Twins, Health & Safety and Construction site management, Green buildings, Occupant-centric design and operation, Internet of Everything. The editors trust that this publication can stimulate and inspire academics, scholars and industry experts in the field, driving innovation, growth and global collaboration among researchers and stakeholders.

eWork and eBusiness in Architecture, Engineering and Construction

eWork and eBusiness in Architecture, Engineering and Construction PDF Author: Jan Karlshoj
Publisher: CRC Press
ISBN: 0429013647
Category : Technology & Engineering
Languages : en
Pages : 669

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Book Description
eWork and eBusiness in Architecture, Engineering and Construction 2018 collects the papers presented at the 12th European Conference on Product and Process Modelling (ECPPM 2018, Copenhagen, 12-14 September 2018). The contributions cover complementary thematic areas that hold great promise towards the advancement of research and technological development in the modelling of complex engineering systems, encompassing a substantial number of high quality contributions on a large spectrum of topics pertaining to ICT deployment instances in AEC/FM, including: • Information and Knowledge Management • Construction Management • Description Logics and Ontology Application in AEC • Risk Management • 5D/nD Modelling, Simulation and Augmented Reality • Infrastructure Condition Assessment • Standardization of Data Structures • Regulatory and Legal Aspects • Multi-Model and distributed Data Management • System Identification • Industrilized Production, Smart Products and Services • Interoperability • Smart Cities • Sustainable Buildings and Urban Environments • Collaboration and Teamwork • BIM Implementation and Deployment • Building Performance Simulation • Intelligent Catalogues and Services eWork and eBusiness in Architecture, Engineering and Construction 2018 represents a rich and comprehensive resource for academics and researchers working in the interdisciplinary areas of information technology applications in architecture, engineering and construction. In the last two decades, the biennial ECPPM (European Conference on Product and Process Modelling) conference series, as the oldest BIM conference, has provided a unique platform for the presentation and discussion of the most recent advances with regard to the ICT (Information and Communication Technology) applications in the AEC/FM (Architecture, Engineering, Construction and Facilities Management) domains.

Exploring Occupant Behavioral Intentions in Immersive Virtual Environment to Enhance the Design and Engineering of Sustainable Buildings

Exploring Occupant Behavioral Intentions in Immersive Virtual Environment to Enhance the Design and Engineering of Sustainable Buildings PDF Author: Sanaz Saeidi
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


Virtual Reality

Virtual Reality PDF Author: Tang Xinxing
Publisher: BoD – Books on Demand
ISBN: 9535107216
Category : Computers
Languages : en
Pages : 322

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Book Description
At present, the virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements. The book aims to provide a broader perspective of virtual reality on development and application. First part of the book is named as "virtual reality visualization and vision" and includes new developments in virtual reality visualization of 3D scenarios, virtual reality and vision, high fidelity immersive virtual reality included tracking, rendering and display subsystems. The second part named as "virtual reality in robot technology" brings forth applications of virtual reality in remote rehabilitation robot-based rehabilitation evaluation method and multi-legged robot adaptive walking in unstructured terrains. The third part, named as "industrial and construction applications" is about the product design, space industry, building information modeling, construction and maintenance by virtual reality, and so on. And the last part, which is named as "culture and life of human" describes applications of culture life and multimedia-technology.