Hyperdrawing

Hyperdrawing PDF Author: Russell Marshall
Publisher: Bloomsbury Publishing
ISBN: 0857731246
Category : Art
Languages : en
Pages : 270

Get Book Here

Book Description
In hyperdrawing: beyond the lines of contemporary art, authors and artists come together to explore the potential of what drawing in contemporary art theory and practice might become. In this follow-up to 2007's drawing now: between the lines of contemporary art, Phil Sawdon and Russell Marshall, two of the current directors of TRACEY, curate contemporary drawing within fine art practice from 2006 through to 2010. Four essays and images from 33 international artists collectively explore the boundaries of the hyperdrawing space, investigating in essence what lies beyond drawing - images that use traditional materials or subjects whilst also pushing beyond the traditional, employing sound, light, time, space and technology. Over and above traditional views and practices, the authors and artists in this book recognise and embrace the opportunities inherent in the essential ambiguity of drawing. Practitioners of hyperreal works, 2D3D4D pieces and installations that push beyond photorealism all find their place within this new conception of hyperdrawing as techne, a productive space no longer limited by spatial boundaries.Artists including Catherine Bertola, Layla Curtis, Garrett Phelan, Suzanne Treister and Ulrich Vogl alongside the essays of Emma Cocker, Siun Hanrahan and Marsha Meskimmon provide a contemporary view in both visual and written form of how ambiguity can be used as a strategic approach in drawing research and practice. A gallery in book form, hyperdrawing takes drawing beyond the interaction of pencil and paper and traces contemporary adventures in multiple dimensions and alternate realities.

Hyperdrawing

Hyperdrawing PDF Author: Russell Marshall
Publisher: Bloomsbury Publishing
ISBN: 0857731246
Category : Art
Languages : en
Pages : 270

Get Book Here

Book Description
In hyperdrawing: beyond the lines of contemporary art, authors and artists come together to explore the potential of what drawing in contemporary art theory and practice might become. In this follow-up to 2007's drawing now: between the lines of contemporary art, Phil Sawdon and Russell Marshall, two of the current directors of TRACEY, curate contemporary drawing within fine art practice from 2006 through to 2010. Four essays and images from 33 international artists collectively explore the boundaries of the hyperdrawing space, investigating in essence what lies beyond drawing - images that use traditional materials or subjects whilst also pushing beyond the traditional, employing sound, light, time, space and technology. Over and above traditional views and practices, the authors and artists in this book recognise and embrace the opportunities inherent in the essential ambiguity of drawing. Practitioners of hyperreal works, 2D3D4D pieces and installations that push beyond photorealism all find their place within this new conception of hyperdrawing as techne, a productive space no longer limited by spatial boundaries.Artists including Catherine Bertola, Layla Curtis, Garrett Phelan, Suzanne Treister and Ulrich Vogl alongside the essays of Emma Cocker, Siun Hanrahan and Marsha Meskimmon provide a contemporary view in both visual and written form of how ambiguity can be used as a strategic approach in drawing research and practice. A gallery in book form, hyperdrawing takes drawing beyond the interaction of pencil and paper and traces contemporary adventures in multiple dimensions and alternate realities.

Hyperdrawing

Hyperdrawing PDF Author: Russell Marshall
Publisher: Bloomsbury Publishing
ISBN: 0857722026
Category : Art
Languages : en
Pages : 128

Get Book Here

Book Description
In hyperdrawing: beyond the lines of contemporary art, authors and artists come together to explore the potential of what drawing in contemporary art theory and practice might become. In this follow-up to 2007's drawing now: between the lines of contemporary art, Phil Sawdon and Russell Marshall, two of the current directors of TRACEY, curate contemporary drawing within fine art practice from 2006 through to 2010. Four essays and images from 33 international artists collectively explore the boundaries of the hyperdrawing space, investigating in essence what lies beyond drawing - images that use traditional materials or subjects whilst also pushing beyond the traditional, employing sound, light, time, space and technology. Over and above traditional views and practices, the authors and artists in this book recognise and embrace the opportunities inherent in the essential ambiguity of drawing. Practitioners of hyperreal works, 2D3D4D pieces and installations that push beyond photorealism all find their place within this new conception of hyperdrawing as techne, a productive space no longer limited by spatial boundaries.Artists including Catherine Bertola, Layla Curtis, Garrett Phelan, Suzanne Treister and Ulrich Vogl alongside the essays of Emma Cocker, Siun Hanrahan and Marsha Meskimmon provide a contemporary view in both visual and written form of how ambiguity can be used as a strategic approach in drawing research and practice. A gallery in book form, hyperdrawing takes drawing beyond the interaction of pencil and paper and traces contemporary adventures in multiple dimensions and alternate realities.

Logic Pro 7 and Logic Express 7

Logic Pro 7 and Logic Express 7 PDF Author: Martin Sitter
Publisher: Peachpit Press
ISBN: 032125614X
Category : Computers
Languages : en
Pages : 610

Get Book Here

Book Description
Covering the latest features of Logic Pro 7 and Express 7, this text demonstrates how to set up a digital recording studio, as well as how to compose, arrange and record music using these packages.

Logic 6

Logic 6 PDF Author: Martin Sitter
Publisher:
ISBN: 9780321200402
Category : Computers
Languages : en
Pages : 556

Get Book Here

Book Description
In this book the authors demonstrate how you can employ Logic's software synthesiszers, samplers, and digital signal processors (compressors, reverbs, and so on) to polish your audio creations. You can work through the lessons, or you can go straight to the sections that interest you most. Whether you are looking to use your computer as a digital recording studio, create musical compositions or cutting-edge surround sound mixes, or transfer that song in your head onto CD, this comprehensive book/CD-ROM combo will show you how.

PC Mag

PC Mag PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 508

Get Book Here

Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

PC Magazine

PC Magazine PDF Author:
Publisher:
ISBN:
Category : IBM microcomputers
Languages : en
Pages : 838

Get Book Here

Book Description


Choosing and Using Audio and Music Software

Choosing and Using Audio and Music Software PDF Author: Mike Collins
Publisher: Taylor & Francis
ISBN: 113611565X
Category : Technology & Engineering
Languages : en
Pages : 538

Get Book Here

Book Description
This comprehensive reference features all the major audio software: SONAR XL; Cubase SX; Logic Audio Platinum; Digital Performer; Nuendo; Pro Tools; Peak; Spark XL; SonicWorx; Audition (Cool Edit Pro); WaveLab; Sound Forge. If you need advice on which systems to purchase, which are most suitable for particular projects, and on moving between platforms mid-project, this book should be your one-stop reference. Mike Collins is a trainer and consultant who has been tackling these issues for years and his expert advice will save you time and money. Each section covers a specific system, providing a handy overview of its key features and benefits, including help with setup. "Hints" and "Tips" appear throughout these sections, addressing issues such as how to record drum loops using a virtual drum-machine, recording basslines and keyboard pads using virtual synthesizers, and adding strings, brass or other instruments using virtual samplers. Mike then illustrates how to convert these MIDI recordings into audio tracks to mix alongside vocals, guitars and any other real instruments. The many short tutorials provide both a source of comparison and means to get up to speed fast on any given software. Mike Collins is a music technology consultant and writer who has been making music in London's recording studios variously as a MIDI programmer, session musician, recording engineer, producer and arranger since 1981. He offers freelance Pro Tools engineering, consultancy, troubleshooting and personal tuition, as well as presenting seminars and lectures on related music technology and audio recording topics. Mike has written over 500 articles for magazines such as Macworld (UK), Pro Sound News Europe, Sound on Sound and AudioMedia, and for Electronic Musician and MIX in the USA. Mike's wide-ranging career and experience enables him to bring excellent insight from all sides into his writing, from technical detail to creative expression. Starting out as a musician and club DJ in the 1970's, Mike moved into professional recording in the 1980's, initially as a Songwriter/Producer for EMI Records. Later he worked as a Songwriter for Chappell Music; as a Film Sound Consultant for Dolby Labs; as a Music Producer for TV recordings; and as Senior Recording Engineer and Music Technology Specialist at Yamaha's London R & D Studio. Throughout the 1990's Mike worked as a MIDI Programmer on records, films and music tours with bands such as the Shamen and film composers such as Ryuichi Sakamoto and David Arnold. Mike was Executive Consultant to Re-Pro (The Guild of Record Producers and Engineers) between 1996 and 1999 and Technical Consultant to the Music Producers Guild (MPG), contributing to the Education Group and organising and presenting Technical Seminars between 1999 and 2002. He has a BSc in Electroacoustics and an MSc in Music Information Technology.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108

Get Book Here

Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

R Graphics

R Graphics PDF Author: Paul Murrell
Publisher: CRC Press
ISBN: 1439831777
Category : Computers
Languages : en
Pages : 536

Get Book Here

Book Description
Extensively updated to reflect the evolution of statistics and computing, the second edition of the bestselling R Graphics comes complete with new packages and new examples. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that helps both neophyte and seasoned users master the intricacies of R graph

Collective and Collaborative Drawing in Contemporary Practice

Collective and Collaborative Drawing in Contemporary Practice PDF Author: Helen Gørrill
Publisher: Cambridge Scholars Publishing
ISBN: 1527506800
Category : Art
Languages : en
Pages : 336

Get Book Here

Book Description
Whilst both collective and collaborative drawing is being widely explored internationally, both within and beyond educational institutions, there is surprisingly little serious research published on the topic. This realisation led to the first international Drawing Conversations Symposium, accompanied by the Drawn Conversations Exhibition at Coventry University, UK, in December 2015. The two events drew a strong and global response, and brought together a wide range of participants, including academics, artists, researchers, designers, architects and doctoral students. This book considers what happens, and how, when people draw together either in the form of a collaboration, or through a collective process. The contributions here serve to establish the field of collective and collaborative drawing as distinct from the types of drawing undertaken by artists, designers, and architects within a professional context. The volume covers conversations through the act of drawing, collaborative drawing, drawing communities, and alternative drawing collaborations.