How to Succeed at Stardew Valley (Full Color Collector's Edition)

How to Succeed at Stardew Valley (Full Color Collector's Edition) PDF Author: Vincent Verret
Publisher: Createspace Independent Publishing Platform
ISBN: 9781986844871
Category :
Languages : en
Pages : 130

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Book Description
(Full Color Collector's edition) The Ultimate Guide to Stardew Valley! 120+ Pages of images, maps, diagrams, and screenshots designed to give amazing tips, tricks, secrets, and strategies to make the your time in Stardew Valley a huge success! Whether you want to make the most money on your farm, form lasting friendships with the villagers, or simply relax and fish for a legendary fish, this guide walks you through a daily guide from a successful Stardew Valley farmer, while giving out amazing tips and tricks! This unofficial strategy guide works for all versions of Stardew Valley, including Xbox One, PS4, Nintendo Switch, and PC / Steam! It's up to date and personally written by a Stardew Valley Fanatic! Come join me in this amazing world of Stardew Valley!

How to Succeed at Stardew Valley (Full Color Collector's Edition)

How to Succeed at Stardew Valley (Full Color Collector's Edition) PDF Author: Vincent Verret
Publisher: Createspace Independent Publishing Platform
ISBN: 9781986844871
Category :
Languages : en
Pages : 130

Get Book Here

Book Description
(Full Color Collector's edition) The Ultimate Guide to Stardew Valley! 120+ Pages of images, maps, diagrams, and screenshots designed to give amazing tips, tricks, secrets, and strategies to make the your time in Stardew Valley a huge success! Whether you want to make the most money on your farm, form lasting friendships with the villagers, or simply relax and fish for a legendary fish, this guide walks you through a daily guide from a successful Stardew Valley farmer, while giving out amazing tips and tricks! This unofficial strategy guide works for all versions of Stardew Valley, including Xbox One, PS4, Nintendo Switch, and PC / Steam! It's up to date and personally written by a Stardew Valley Fanatic! Come join me in this amazing world of Stardew Valley!

Stardew Valley Guidebook

Stardew Valley Guidebook PDF Author: Kari Fry
Publisher:
ISBN: 9781945908927
Category :
Languages : en
Pages : 224

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Book Description


Blood, Sweat, and Pixels

Blood, Sweat, and Pixels PDF Author: Jason Schreier
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312

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Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Home Sweet Home

Home Sweet Home PDF Author: Mary Engelbreit
Publisher:
ISBN: 9780836246292
Category : Crafts & Hobbies
Languages : en
Pages : 142

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Book Description
A new contribution to a popular homemaker's journal series features the familiar artist's illustrations, spaces for keeping phone numbers and photos, pages for tracking budgets and projects, and jacket pockets for storing important papers.

Fallout: The Vault Dweller's Official Cookbook

Fallout: The Vault Dweller's Official Cookbook PDF Author: Victoria Rosenthal
Publisher: Insight Editions
ISBN: 168383397X
Category : Games & Activities
Languages : en
Pages : 192

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Book Description
Craft your own glass of Nuka-Cola, a bowl of BlamCo Mac & Cheese, and more with the recipes in Fallout: The Official Cookbook. Based on the irradiated delicacies of the world of Bethesda Entertainment’s Fallout, this Vault-Tec–approved cookbook provides fans of the award-winning series with recipes inspired by their favorite Fallout foods. Whip up tasty versions of the Mirelurk egg omelette, throw some deathclaw meat on the grill, and re-create BlamCo Mac & Cheese with Fallout: The Official Cookbook.

Beyond the Basic Stuff with Python

Beyond the Basic Stuff with Python PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593279663
Category : Computers
Languages : en
Pages : 385

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Book Description
BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher

Music in the Role-Playing Game

Music in the Role-Playing Game PDF Author: William Gibbons
Publisher: Routledge
ISBN: 1351253182
Category : Music
Languages : en
Pages : 216

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Book Description
Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.

Console Wars

Console Wars PDF Author: Blake J. Harris
Publisher: Harper Collins
ISBN: 0062276719
Category : Business & Economics
Languages : en
Pages : 683

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Book Description
Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads

Burnout

Burnout PDF Author: Emily Nagoski, PhD
Publisher: Ballantine Books
ISBN: 198481706X
Category : Self-Help
Languages : en
Pages : 305

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Book Description
NEW YORK TIMES BESTSELLER • “This book is a gift! I’ve been practicing their strategies, and it’s a total game changer.”—Brené Brown, PhD, author of Dare to Lead “A primer on how to stop letting the world dictate how you live and what we think of ourselves, Burnout is essential reading [and] . . . excels in its intersectionality.”—Bustle This groundbreaking book explains why women experience burnout differently than men—and provides a roadmap to minimizing stress, managing emotions, and living more joyfully. Burnout. You, like most American women, have probably experienced it. What’s expected of women and what it’s really like to exist as a woman in today’s world are two different things—and we exhaust ourselves trying to close the gap. Sisters Emily Nagoski, PhD, and Amelia Nagoski, DMA, are here to help end the all-too-familiar cycle of feeling overwhelmed and exhausted. They compassionately explain the obstacles and societal pressures we face—and how we can fight back. You’ll learn • what you can do to complete the biological stress cycle • how to manage the “monitor” in your brain that regulates the emotion of frustration • how the Bikini Industrial Complex makes it difficult for women to love their bodies—and how to defend yourself against it • why rest, human connection, and befriending your inner critic are keys to recovering from and preventing burnout With the help of eye-opening science, prescriptive advice, and helpful worksheets and exercises, all women will find something transformative in Burnout—and will be empowered to create positive change. A BOOKRIOT BEST BOOK OF THE YEAR

The Big Book of Small Python Projects

The Big Book of Small Python Projects PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433

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Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!