Author: Greg Kramer
Publisher:
ISBN: 9780761525929
Category : Games & Activities
Languages : en
Pages : 303
Book Description
Set in a true 3-D environment, this game takes place in the far reaches of the universe where players must build and manage a self-sustaining society and protect it from peril. Learn everything about this game, including combat tips, navigation, resource management, and more.
Homeworld Cataclysm
Author: Greg Kramer
Publisher:
ISBN: 9780761525929
Category : Games & Activities
Languages : en
Pages : 303
Book Description
Set in a true 3-D environment, this game takes place in the far reaches of the universe where players must build and manage a self-sustaining society and protect it from peril. Learn everything about this game, including combat tips, navigation, resource management, and more.
Publisher:
ISBN: 9780761525929
Category : Games & Activities
Languages : en
Pages : 303
Book Description
Set in a true 3-D environment, this game takes place in the far reaches of the universe where players must build and manage a self-sustaining society and protect it from peril. Learn everything about this game, including combat tips, navigation, resource management, and more.
The Art of Homeworld
Author: Rob Cunningham
Publisher:
ISBN: 9780985902247
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780985902247
Category :
Languages : en
Pages :
Book Description
Game Work
Author: Ken S. McAllister
Publisher: University of Alabama Press
ISBN: 0817314180
Category : Computers
Languages : en
Pages : 250
Book Description
Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.
Publisher: University of Alabama Press
ISBN: 0817314180
Category : Computers
Languages : en
Pages : 250
Book Description
Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.
Cataclysm
Author: Joshua Hale Fialkov
Publisher: Marvel Entertainment
ISBN: 1302406558
Category : Comics & Graphic Novels
Languages : en
Pages : 491
Book Description
Collects Cataclysm: The Ulimates' Last Stand #1-5, Cataclysm: Ultimate Spider-Man #1-3, Cataclysm: Ultimate X-Men #1-3, Cataclysm: Ultimates #1-3, Hunger #1-4, Cataclysm #0.1, Survive #1. The fallout from the Age of Ultron rips open a dangerous rift in spacetime, depositing Galactus in the Ultimate Universe! And he possesses a hunger so strong, no universe is safe. Creating new heralds, the unstoppable Galactus destroys the Chitauri, the Kree Empire and more...and Captain Marvel is seemingly lost in battle. Is this the beginning of the end? Has Rick Jones failed to stop Earth from destruction? And if so - what happens next? As the death throes of a universe begin, a hero is reborn...and a cataclysm is upon us all.
Publisher: Marvel Entertainment
ISBN: 1302406558
Category : Comics & Graphic Novels
Languages : en
Pages : 491
Book Description
Collects Cataclysm: The Ulimates' Last Stand #1-5, Cataclysm: Ultimate Spider-Man #1-3, Cataclysm: Ultimate X-Men #1-3, Cataclysm: Ultimates #1-3, Hunger #1-4, Cataclysm #0.1, Survive #1. The fallout from the Age of Ultron rips open a dangerous rift in spacetime, depositing Galactus in the Ultimate Universe! And he possesses a hunger so strong, no universe is safe. Creating new heralds, the unstoppable Galactus destroys the Chitauri, the Kree Empire and more...and Captain Marvel is seemingly lost in battle. Is this the beginning of the end? Has Rick Jones failed to stop Earth from destruction? And if so - what happens next? As the death throes of a universe begin, a hero is reborn...and a cataclysm is upon us all.
Science Fiction Video Games
Author: Neal Roger Tringham
Publisher: CRC Press
ISBN: 1040074618
Category : Computers
Languages : en
Pages : 540
Book Description
Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a
Publisher: CRC Press
ISBN: 1040074618
Category : Computers
Languages : en
Pages : 540
Book Description
Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a
Game Preview
Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 182
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 182
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
The Deacon's Tale
Author: Arinn Dembo
Publisher: Kthonia Press
ISBN: 0987749609
Category : Fiction
Languages : en
Pages : 282
Book Description
The Deacon's Tale is the story of Cai Rui, Task Force Commander of the infamous "Black Section" of the Sol Force Intelligence Corps and a loyal Archdeacon of the Roman Catholic Church. Charged to investigate a brutal massacre of Catholic converts on a distant alien world, Cai Rui finds himself on the trail of a killer who can threaten not only his life, but his very soul. As a brutal new race emerges from the shadows, one man will be tested to the extremes of courage and faith by an enemy who dares to call himself..."The Deacon".
Publisher: Kthonia Press
ISBN: 0987749609
Category : Fiction
Languages : en
Pages : 282
Book Description
The Deacon's Tale is the story of Cai Rui, Task Force Commander of the infamous "Black Section" of the Sol Force Intelligence Corps and a loyal Archdeacon of the Roman Catholic Church. Charged to investigate a brutal massacre of Catholic converts on a distant alien world, Cai Rui finds himself on the trail of a killer who can threaten not only his life, but his very soul. As a brutal new race emerges from the shadows, one man will be tested to the extremes of courage and faith by an enemy who dares to call himself..."The Deacon".
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 210
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 210
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Monsoon and Other Stories
Author: Arinn Dembo
Publisher: Kthonia Press
ISBN: 0987749617
Category : Fiction
Languages : en
Pages : 161
Book Description
This collection of short stories, essays and poetry spans twenty years of the multi-genre Canadian author's early career in science fiction, fantasy, and queer activism.
Publisher: Kthonia Press
ISBN: 0987749617
Category : Fiction
Languages : en
Pages : 161
Book Description
This collection of short stories, essays and poetry spans twenty years of the multi-genre Canadian author's early career in science fiction, fantasy, and queer activism.