Game Play

Game Play PDF Author: Paul Booth
Publisher: Bloomsbury Publishing USA
ISBN: 1628927445
Category : Games & Activities
Languages : en
Pages : 265

Get Book Here

Book Description
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--

Game Play

Game Play PDF Author: Paul Booth
Publisher: Bloomsbury Publishing USA
ISBN: 1628927445
Category : Games & Activities
Languages : en
Pages : 265

Get Book Here

Book Description
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--

Eurogames

Eurogames PDF Author: Stewart Woods
Publisher: McFarland
ISBN: 0786490659
Category : Games & Activities
Languages : en
Pages : 269

Get Book Here

Book Description
While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.

52+ New Card Games

52+ New Card Games PDF Author: Kenneth P Langer
Publisher: Lulu.com
ISBN: 0989925730
Category : Games & Activities
Languages : en
Pages : 260

Get Book Here

Book Description
Somewhere in your house tucked away in some dark dusty drawer you probably have a deck of standard playing cards. You may have used them to play Poker or Bridge and thought that was all they were good for but that is true no longer. In this book are the directions and rules for more than 52 new and original card games. Why spend loads of money on specially printed card sets that are designed for only one game when you can use those old cards to play a wide variety of new games? Take a break from the electronics, gather the family and friends together, and try out some new and exciting card games.

The Tabletop Revolution

The Tabletop Revolution PDF Author: Marco Arnaudo
Publisher: McFarland
ISBN: 1476651930
Category : Games & Activities
Languages : en
Pages : 256

Get Book Here

Book Description
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Imaginary Games

Imaginary Games PDF Author: Chris Bateman
Publisher: John Hunt Publishing
ISBN: 1846949416
Category : Philosophy
Languages : en
Pages : 334

Get Book Here

Book Description
Can games be art or is all art a kind of game? A philosophical investigation of play and imaginary things.

The Privilege of Play

The Privilege of Play PDF Author: Aaron Trammell
Publisher: NYU Press
ISBN: 1479818402
Category : Games & Activities
Languages : en
Pages : 240

Get Book Here

Book Description
"From model trains to board games, this book tells the story of how the attitudes and beliefs of a predominantly white culture of hobbyists still pervades geek culture today"--

Tabletop

Tabletop PDF Author: Drew Davidson
Publisher: Lulu.com
ISBN: 1257870602
Category : Education
Languages : en
Pages : 207

Get Book Here

Book Description
In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.

The Fundamentals of Tabletop Miniatures Game Design

The Fundamentals of Tabletop Miniatures Game Design PDF Author: Glenn Ford
Publisher: CRC Press
ISBN: 104016661X
Category : Computers
Languages : en
Pages : 252

Get Book Here

Book Description
This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design. Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term ‘non-discrete miniatures games’ to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term ‘wargame’, they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential. The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design. Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.

Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office PDF Author:
Publisher:
ISBN:
Category : Trademarks
Languages : en
Pages : 710

Get Book Here

Book Description


Videogame Sciences and Arts

Videogame Sciences and Arts PDF Author: Nelson Zagalo
Publisher: Springer Nature
ISBN: 3030379833
Category : Computers
Languages : en
Pages : 282

Get Book Here

Book Description
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.