History of Video Games Guided Reading 6-Pack

History of Video Games Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425831931
Category : Juvenile Nonfiction
Languages : en
Pages : 51

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Book Description
Do you know when the first video game was made? Which games were the biggest hits? Which game company secretly created its own competitor? These facts, and many more, are part of the fascinating history of video games! Featuring TIME content, this high-interest nonfiction reader builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students. This 6-Pack includes six copies of this Level U title and a lesson plan that specifically supports Guided Reading instruction.

History of Video Games Guided Reading 6-Pack

History of Video Games Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425831931
Category : Juvenile Nonfiction
Languages : en
Pages : 51

Get Book Here

Book Description
Do you know when the first video game was made? Which games were the biggest hits? Which game company secretly created its own competitor? These facts, and many more, are part of the fascinating history of video games! Featuring TIME content, this high-interest nonfiction reader builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students. This 6-Pack includes six copies of this Level U title and a lesson plan that specifically supports Guided Reading instruction.

History of Comic Books Guided Reading 6-Pack

History of Comic Books Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425832067
Category : Juvenile Nonfiction
Languages : en
Pages : 51

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Book Description
Bam! Pow! Zing! What do these words make you think of? If you answered "a comic," then you already know a bit about comics. But there is so much more to know! Featuring comic book heroes and villains from DC, Marvel, Dark Horse, and Image Comics, the History of Comic Books dives into the history and lasting popularity of comic books. Featuring TIME content, this high-interest nonfiction reader builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students. This 6-Pack includes six copies of this Level V title and a lesson plan that specifically supports Guided Reading instruction.

All in a Day's Work: Animator Guided Reading 6-Pack

All in a Day's Work: Animator Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425832113
Category : Juvenile Nonfiction
Languages : en
Pages : 66

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Book Description
Lights! Camera! It's time to explore the art of animation! This fun, engaging nonfiction title allows readers to explore an exciting career as an animator. Readers will be introduced to the history of animation and find out what techniques and equipment animators used to turn their illustrations into the first animated shorts. Through stimulating facts, vivid images, sketches, photos, informative text, and an interview with a real-life animator, readers will discover everything about animation, including character development, storyboarding, and even how the Foley artists record sound effects! This 6-Pack includes six copies of this Level V title and a lesson plan that specifically supports Guided Reading instruction.

Game On!

Game On! PDF Author: Dustin Hansen
Publisher: Macmillan
ISBN: 1250080959
Category : Juvenile Nonfiction
Languages : en
Pages : 369

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Book Description
"A middle-grade nonfiction book about the history and impact on pop culture of video games"--

The Cutting Edge: Breakthroughs in Technology Guided Reading 6-Pack

The Cutting Edge: Breakthroughs in Technology Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425831990
Category : Juvenile Nonfiction
Languages : en
Pages : 66

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Book Description
Get readers excited to learn about the various technological innovations that have occurred throughout history--and what could be possible in the future! Through informational text, interesting and intriguing facts in conjunction with vivid images, diagrams, and charts, readers will learn about miraculous inventions such as holograms, 3D printing, virtual reality technology, personalized medicine, and bionic body parts. Throughout this nonfiction title, readers will be engaged and encouraged to imagine the next big technological innovation that could change the world! This 6-Pack includes six copies of this Level U title and a lesson plan that specifically supports Guided Reading instruction.

The Cutting Edge: Breakthroughs in Technology 6-Pack

The Cutting Edge: Breakthroughs in Technology 6-Pack PDF Author: Jennifer Kroll
Publisher: Teacher Created Materials
ISBN: 1433349701
Category : Juvenile Nonfiction
Languages : en
Pages : 36

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Book Description
Get readers excited to learn about the various technological innovations that have occurred throughout history--and what could be possible in the future! Through informational text, interesting and intriguing facts in conjunction with vivid images, diagrams, and charts, readers will learn about miraculous inventions such as holograms, 3D printing, virtual reality technology, personalized medicine, and bionic body parts. Throughout this nonfiction title, readers will be engaged and encouraged to imagine the next big technological innovation that could change the world! This 6-Pack includes six copies of this title and a lesson plan.

Dragon Ops

Dragon Ops PDF Author: Mari Mancusi
Publisher: Little, Brown Books for Young Readers
ISBN: 1368044344
Category : Juvenile Fiction
Languages : en
Pages : 286

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Book Description
From the beloved author of The Once and Future Geek comes this action-packed adventure set in a futuristic world filled with magic, monsters, and high-tech video gaming. One wrong move, and it's game over. Welcome to Dragon Ops, the world's first augmented-reality video-game theme park. Set on a once-deserted island, our three beta players—classic gamer geek Ian; his adventure-seeking sister, Lily; and their too-cool-for-gaming cousin, Derek—have been lucky enough to score an invite to play before the fully immersive experience opens to the public. But once inside, they find themselves trapped in a game taken over by a rogue AI dragon called Atreus, and suddenly the stakes go beyond the virtual world. With no cheat codes, guidebooks, save points, or do-overs, they'll need all their cunning and video-game hacks to beat the game . . . and survive in real life. Action-packed and unputdownable, Dragon Ops will thrill gamers and reluctant readers alike with high-tech adventure and electrifying twists and turns.

Game Over, Super Rabbit Boy!: A Branches Book (Press Start! #1)

Game Over, Super Rabbit Boy!: A Branches Book (Press Start! #1) PDF Author: Thomas Flintham
Publisher: Scholastic Inc.
ISBN: 1338035258
Category : Juvenile Fiction
Languages : en
Pages : 88

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Book Description
Super Rabbit Boy is the strongest, bravest, fastest animal in all the land...and he's also the star in a video game! Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!Uh-oh, Animal Town is in trouble! Meanie King Viking has created a dreaded robot army to spread No Fun across the land. On top of that, he has stolen the happiest and most fun animal ever, Singing Dog. There is only one person who can save the day -- Super Rabbit Boy! Super Rabbit Boy is super fast and super brave, but he's also a video game character living in a video game world. What will happen when Sunny, the boy playing the game, loses each level? Will it be game over for Super Rabbit Boy and all his friends?With full-color art by Thomas Flintham!

The BFG (Colour Edition)

The BFG (Colour Edition) PDF Author: Roald Dahl
Publisher: Penguin UK
ISBN: 0141378573
Category : Juvenile Fiction
Languages : en
Pages : 176

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Book Description
'Human beans is not really believing in giants, is they? Human beans is not thinking we exist.' On a dark, silvery moonlit night, Sophie is snatched from her bed by a giant. Luckily it is the Big Friendly Giant, the BFG, who only eats snozzcumbers and glugs frobscottle. But there are other giants in Giant Country. Fifty foot brutes who gallop far and wide every night to find human beans to eat. Can Sophie and her friend the BFG stop them?

First Little Readers Guided Reading Levels G & H

First Little Readers Guided Reading Levels G & H PDF Author: Liza Charlesworth
Publisher:
ISBN: 9781518262661
Category : Phonetics
Languages : en
Pages : 0

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Book Description
"Each book features simple text, decodable words, strong picture cues, and one to six lines of text per page to promote reading confidence and success"--