Author:
Publisher:
ISBN:
Category : History
Languages : en
Pages : 230
Book Description
History Microcomputer Review
Author:
Publisher:
ISBN:
Category : History
Languages : en
Pages : 230
Book Description
Publisher:
ISBN:
Category : History
Languages : en
Pages : 230
Book Description
Computer-based Simulations in Education and Training
Author: William D. Milheim
Publisher: Educational Technology
ISBN: 9780877782544
Category : Business & Economics
Languages : en
Pages : 130
Book Description
Publisher: Educational Technology
ISBN: 9780877782544
Category : Business & Economics
Languages : en
Pages : 130
Book Description
Stan Veit's History of the Personal Computer
Author: Stan Veit
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 312
Book Description
The fascinating history of the personal computer from Altair to the IBM PC revolution. Written by computer legend Stan Veit, who turned Computer Shopper into the world's largest computer magazine.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 312
Book Description
The fascinating history of the personal computer from Altair to the IBM PC revolution. Written by computer legend Stan Veit, who turned Computer Shopper into the world's largest computer magazine.
History Computer Review
Author:
Publisher:
ISBN:
Category : History
Languages : en
Pages : 332
Book Description
Publisher:
ISBN:
Category : History
Languages : en
Pages : 332
Book Description
Writing, Teaching and Researching History in the Electronic Age
Author: Dennis A. Trinkle
Publisher: Routledge
ISBN: 1317451422
Category : History
Languages : en
Pages : 258
Book Description
This volume focuses on the role of the computer and electronic technology in the discipline of history. It includes representative articles addressing H-Net, scholarly publication, on-line reviewing, enhanced lectures using the World Wide Web, and historical research.
Publisher: Routledge
ISBN: 1317451422
Category : History
Languages : en
Pages : 258
Book Description
This volume focuses on the role of the computer and electronic technology in the discipline of history. It includes representative articles addressing H-Net, scholarly publication, on-line reviewing, enhanced lectures using the World Wide Web, and historical research.
Historical Information Science
Author: Lawrence J. McCrank
Publisher: Information Today, Inc.
ISBN: 9781573870719
Category : Computers
Languages : en
Pages : 1216
Book Description
Historical Information Science is an extensive review and bibliographic essay, backed by almost 6,000 citations, detailing developments in information technology since the advent of personal computers and the convergence of several social science and humanities disciplines in historical computing. Its focus is on the access, preservation, and analysis of historical information (primarily in electronic form) and the relationships between new methodology and instructional media, techniques, and research trends in library special collections, digital libraries, data archives, and museums.
Publisher: Information Today, Inc.
ISBN: 9781573870719
Category : Computers
Languages : en
Pages : 1216
Book Description
Historical Information Science is an extensive review and bibliographic essay, backed by almost 6,000 citations, detailing developments in information technology since the advent of personal computers and the convergence of several social science and humanities disciplines in historical computing. Its focus is on the access, preservation, and analysis of historical information (primarily in electronic form) and the relationships between new methodology and instructional media, techniques, and research trends in library special collections, digital libraries, data archives, and museums.
Technology and the Historian
Author: Adam Crymble
Publisher: University of Illinois Press
ISBN: 0252052609
Category : History
Languages : en
Pages : 221
Book Description
Charting the evolution of practicing digital history Historians have seen their field transformed by the digital age. Research agendas, teaching and learning, scholarly communication, the nature of the archive—all have undergone a sea change that in and of itself constitutes a fascinating digital history. Yet technology's role in the field's development remains a glaring blind spot among digital scholars. Adam Crymble mines private and web archives, social media, and oral histories to show how technology and historians have come together. Using case studies, Crymble merges histories and philosophies of the field, separating issues relevant to historians from activities in the broader digital humanities movement. Key themes include the origin myths of digital historical research; a history of mass digitization of sources; how technology influenced changes in the curriculum; a portrait of the self-learning system that trains historians and the problems with that system; how blogs became a part of outreach and academic writing; and a roadmap for the continuing study of history in the digital era.
Publisher: University of Illinois Press
ISBN: 0252052609
Category : History
Languages : en
Pages : 221
Book Description
Charting the evolution of practicing digital history Historians have seen their field transformed by the digital age. Research agendas, teaching and learning, scholarly communication, the nature of the archive—all have undergone a sea change that in and of itself constitutes a fascinating digital history. Yet technology's role in the field's development remains a glaring blind spot among digital scholars. Adam Crymble mines private and web archives, social media, and oral histories to show how technology and historians have come together. Using case studies, Crymble merges histories and philosophies of the field, separating issues relevant to historians from activities in the broader digital humanities movement. Key themes include the origin myths of digital historical research; a history of mass digitization of sources; how technology influenced changes in the curriculum; a portrait of the self-learning system that trains historians and the problems with that system; how blogs became a part of outreach and academic writing; and a roadmap for the continuing study of history in the digital era.
A People’s History of Computing in the United States
Author: Joy Lisi Rankin
Publisher: Harvard University Press
ISBN: 0674970977
Category : Computers
Languages : en
Pages : 337
Book Description
Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games like The Oregon Trail. These unsung pioneers helped shape our digital world, just as much as the inventors, garage hobbyists, and eccentric billionaires of Palo Alto. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today’s debate about whether the internet should be a public utility and laid the groundwork for the concept of net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.
Publisher: Harvard University Press
ISBN: 0674970977
Category : Computers
Languages : en
Pages : 337
Book Description
Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games like The Oregon Trail. These unsung pioneers helped shape our digital world, just as much as the inventors, garage hobbyists, and eccentric billionaires of Palo Alto. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today’s debate about whether the internet should be a public utility and laid the groundwork for the concept of net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.
Teaching the Middle Ages through Modern Games
Author: Robert Houghton
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110712032
Category : History
Languages : en
Pages : 314
Book Description
Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110712032
Category : History
Languages : en
Pages : 314
Book Description
Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.
US Economic History Since 1945
Author: Michael French
Publisher: Manchester University Press
ISBN: 9780719041853
Category : Business & Economics
Languages : en
Pages : 264
Book Description
Since 1945 the US economy has evolved from an expanding consumer society in which affluence was more widely distributed than ever before. Mike French's volume examines the principal economic developments and social changes in the US since 1945, including those in business, regional dynamics, protest movements, and population distribution. Social movements based on the civil rights demands of African-Americans, ethnic minorities, and women are also examined. The elements of continuity to pre-1945 trends and the points of departure, notably in the post-1970 period, are discussed to provide a more complete examination than previously available.
Publisher: Manchester University Press
ISBN: 9780719041853
Category : Business & Economics
Languages : en
Pages : 264
Book Description
Since 1945 the US economy has evolved from an expanding consumer society in which affluence was more widely distributed than ever before. Mike French's volume examines the principal economic developments and social changes in the US since 1945, including those in business, regional dynamics, protest movements, and population distribution. Social movements based on the civil rights demands of African-Americans, ethnic minorities, and women are also examined. The elements of continuity to pre-1945 trends and the points of departure, notably in the post-1970 period, are discussed to provide a more complete examination than previously available.