Author: Handy Books
Publisher:
ISBN: 9781798845318
Category :
Languages : en
Pages : 120
Book Description
The RPG Hexagon Gaming Paper Book, Ideal For Creating Maps For Wargaming and Playing Out Your Board Fantasy Games. You Can Easily Create, Draw Out Your Fantasy Maps, Worlds, Battles, Weapons, Monsters and a Whole Lot More. This Blank Hex Map Notebook Would Make a Super Gift For All Role Playing Game Fans.Book Size - 8.5x11 Inch 120 Pages of Hexagonal Graph Paper . The Large Hexagons Measure .5" Per Side.
RPG Hexagon Grid Paper Book
Author: Handy Books
Publisher:
ISBN: 9781798845318
Category :
Languages : en
Pages : 120
Book Description
The RPG Hexagon Gaming Paper Book, Ideal For Creating Maps For Wargaming and Playing Out Your Board Fantasy Games. You Can Easily Create, Draw Out Your Fantasy Maps, Worlds, Battles, Weapons, Monsters and a Whole Lot More. This Blank Hex Map Notebook Would Make a Super Gift For All Role Playing Game Fans.Book Size - 8.5x11 Inch 120 Pages of Hexagonal Graph Paper . The Large Hexagons Measure .5" Per Side.
Publisher:
ISBN: 9781798845318
Category :
Languages : en
Pages : 120
Book Description
The RPG Hexagon Gaming Paper Book, Ideal For Creating Maps For Wargaming and Playing Out Your Board Fantasy Games. You Can Easily Create, Draw Out Your Fantasy Maps, Worlds, Battles, Weapons, Monsters and a Whole Lot More. This Blank Hex Map Notebook Would Make a Super Gift For All Role Playing Game Fans.Book Size - 8.5x11 Inch 120 Pages of Hexagonal Graph Paper . The Large Hexagons Measure .5" Per Side.
HEXANOTE - Hexagonal Graph Notebook - Organic Chemistry
Author: Hexanote
Publisher:
ISBN: 9781985109506
Category :
Languages : en
Pages : 150
Book Description
High quality hexagonal graph paper notebook for drawing organic chemistry structures. 60# white offset paper perfect bound all notes in one place, no loose sheets 8.5x11" eco friendly through print on demand 150 pages made in the United States light hexagonal grid throughout the notebook fast delivery
Publisher:
ISBN: 9781985109506
Category :
Languages : en
Pages : 150
Book Description
High quality hexagonal graph paper notebook for drawing organic chemistry structures. 60# white offset paper perfect bound all notes in one place, no loose sheets 8.5x11" eco friendly through print on demand 150 pages made in the United States light hexagonal grid throughout the notebook fast delivery
Dungeon Maps for Game Master
Author: Silent Wave Silent Wave Press
Publisher:
ISBN:
Category :
Languages : en
Pages : 104
Book Description
Looking for inspiration for your next tabletop RPG campaign? Discover 50 premade dungeon maps and start the adventure! Dungeon Maps for Game Master book contains 50 unique and customizable dungeon maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, loot, monster and location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 50 unique maps additional dot grid pages index page convenient size: 8.5 in x 11 in (A4) premium matte-finish cover design high-quality white paper
Publisher:
ISBN:
Category :
Languages : en
Pages : 104
Book Description
Looking for inspiration for your next tabletop RPG campaign? Discover 50 premade dungeon maps and start the adventure! Dungeon Maps for Game Master book contains 50 unique and customizable dungeon maps. It's a perfect asset for tabletop role-playing game players and Game Masters. Maps can be filled with additional objects, loot, monster and location features. Each map has an additional dot grid notebook-style page for story description, encounter details or extra space for mapping. The index page helps with navigating to the desired map quickly. About This Book 50 unique maps additional dot grid pages index page convenient size: 8.5 in x 11 in (A4) premium matte-finish cover design high-quality white paper
How to Draw Fantasy Art and RPG Maps
Author: Jared Blando
Publisher: Penguin
ISBN: 1440340242
Category : Art
Languages : en
Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Publisher: Penguin
ISBN: 1440340242
Category : Art
Languages : en
Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
World Building Hexagon Notepaper
Author: Sunnyrain Publications
Publisher: Independently Published
ISBN: 9781097964130
Category :
Languages : en
Pages : 102
Book Description
This hexagon notepaper book is used for world building and a great way to map your adventures, create quests, spells, and characters for role playing games (rpg). It's a perfect gift idea for the person who plays Dungeons and Dragons or other role playing games It has 100 white hexagon pages to create the amazing adventures. Great for keeping your campaigns. Draw maps, create monsters, forge weapons, spells, etc. The 8.5 x 12 inch size is good for any dungeon master or for player records. Slips easily into a backpack, purse or luggage. Only hexagon pages so you can write/design freely
Publisher: Independently Published
ISBN: 9781097964130
Category :
Languages : en
Pages : 102
Book Description
This hexagon notepaper book is used for world building and a great way to map your adventures, create quests, spells, and characters for role playing games (rpg). It's a perfect gift idea for the person who plays Dungeons and Dragons or other role playing games It has 100 white hexagon pages to create the amazing adventures. Great for keeping your campaigns. Draw maps, create monsters, forge weapons, spells, etc. The 8.5 x 12 inch size is good for any dungeon master or for player records. Slips easily into a backpack, purse or luggage. Only hexagon pages so you can write/design freely
The Worldwound
Author: Jonathan Keith
Publisher:
ISBN: 9781601255327
Category : Pathfinder (Game)
Languages : en
Pages : 0
Book Description
This rift is known as the Worldwound, and through it, the demon horde has infested an entire region. While the demon armies have been held in check by barbarians and crusaders alike, the region within that was once Sarkoris is now ruled by fiends. Worse, the Worldwound itself is slowly growing -- if something isn't done to halt this blight, it and the demons it spawns may one day swallow all of Golarion! This Pathfinder sourcebook explores the demon-blighted land of the Worldwound (site of the new Wrath of the Righteous Adventure Path) in great detail. Ruined cities (such as the shattered capital city of Iz, the frozen city of Dyinglight, and the river city of Undarin), key historical sites (like the Circle of the Hierophants -- birthplace of the druidic sect known as the Green Faith), and more are presented, along with an exhaustive examination of the strange and otherworldly hazards of the region. The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land. Finally, an extensive bestiary presents more than a dozen new monsters and demons and enemy NPCs along with two new monster templates, ensuring your PCs will never lack for foes in this devastated realm.
Publisher:
ISBN: 9781601255327
Category : Pathfinder (Game)
Languages : en
Pages : 0
Book Description
This rift is known as the Worldwound, and through it, the demon horde has infested an entire region. While the demon armies have been held in check by barbarians and crusaders alike, the region within that was once Sarkoris is now ruled by fiends. Worse, the Worldwound itself is slowly growing -- if something isn't done to halt this blight, it and the demons it spawns may one day swallow all of Golarion! This Pathfinder sourcebook explores the demon-blighted land of the Worldwound (site of the new Wrath of the Righteous Adventure Path) in great detail. Ruined cities (such as the shattered capital city of Iz, the frozen city of Dyinglight, and the river city of Undarin), key historical sites (like the Circle of the Hierophants -- birthplace of the druidic sect known as the Green Faith), and more are presented, along with an exhaustive examination of the strange and otherworldly hazards of the region. The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land. Finally, an extensive bestiary presents more than a dozen new monsters and demons and enemy NPCs along with two new monster templates, ensuring your PCs will never lack for foes in this devastated realm.
The Fields of Normandy
Author: Mike Lambo
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 52
Book Description
The Fields of Normandy is an accessible, portable, solitaire "hex and counter" style wargame in a book. Instructions and colour game maps are included; you just need to bring a pencil, 2 standard six-sided dice and an eraser. Nothing else is needed to play. Your task is to order your rifle squads, machine gun teams, mortar teams and PIAT teams across the map to achieve your objectives, countering any enemy threat which is found along the way. The game rules reveal, position and attack with enemy units whilst you focus on your objectives. Clear rules, 15 missions across varied maps with varied enemies provides plenty of replayability as you re-create the Allied push into Normandy in World War II. Good luck, your troops await your orders... Complexity: 2/5 Players: 1 Time: 10 to 40 minutes per mission
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 52
Book Description
The Fields of Normandy is an accessible, portable, solitaire "hex and counter" style wargame in a book. Instructions and colour game maps are included; you just need to bring a pencil, 2 standard six-sided dice and an eraser. Nothing else is needed to play. Your task is to order your rifle squads, machine gun teams, mortar teams and PIAT teams across the map to achieve your objectives, countering any enemy threat which is found along the way. The game rules reveal, position and attack with enemy units whilst you focus on your objectives. Clear rules, 15 missions across varied maps with varied enemies provides plenty of replayability as you re-create the Allied push into Normandy in World War II. Good luck, your troops await your orders... Complexity: 2/5 Players: 1 Time: 10 to 40 minutes per mission
Hex Crawl Chronicles 1
Author: John M Stater
Publisher:
ISBN: 9781622835300
Category :
Languages : en
Pages : 24
Book Description
Valley of the Hawks is named after the giant hawks that hunt the area in the spring. In the past, it has been inhabited by giants, elves and goblins. In recent times, the valley has become home to dusky-skinned miners in the north and fur traders in the south. For Swords & Wizardry.
Publisher:
ISBN: 9781622835300
Category :
Languages : en
Pages : 24
Book Description
Valley of the Hawks is named after the giant hawks that hunt the area in the spring. In the past, it has been inhabited by giants, elves and goblins. In recent times, the valley has become home to dusky-skinned miners in the north and fur traders in the south. For Swords & Wizardry.
D&D Adventure Grid
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966211
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Publisher: National Geographic Books
ISBN: 0786966211
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Fifth Edition Options
Author: Brian Berg
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534991989
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fifth Edition Options is a GM and player resource for the Dungeons & Dragons (TM) 5th edition game. Within these 78 pages are hundreds of optional rules to customize your game. Improve your game with any of the myriad options presented! Options Include: *A Robust New Alignment System *Skills: Defined, Complex Skill Checks and Training *Equipment Rules: Including Masterwork and Exotic Gear *Tons of Combat Options and Variants *Magic Variant Rules *Better Inspiration Rules *Campaign Templates: So you know which options suit different themed games *New Feats *and a ton more!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781534991989
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fifth Edition Options is a GM and player resource for the Dungeons & Dragons (TM) 5th edition game. Within these 78 pages are hundreds of optional rules to customize your game. Improve your game with any of the myriad options presented! Options Include: *A Robust New Alignment System *Skills: Defined, Complex Skill Checks and Training *Equipment Rules: Including Masterwork and Exotic Gear *Tons of Combat Options and Variants *Magic Variant Rules *Better Inspiration Rules *Campaign Templates: So you know which options suit different themed games *New Feats *and a ton more!