Author: Angel Sola Orbaiceta
Publisher: No Starch Press
ISBN: 1718500793
Category : Computers
Languages : en
Pages : 378
Book Description
Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm
Hardcore Programming for Mechanical Engineers
Author: Angel Sola Orbaiceta
Publisher: No Starch Press
ISBN: 1718500793
Category : Computers
Languages : en
Pages : 378
Book Description
Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm
Publisher: No Starch Press
ISBN: 1718500793
Category : Computers
Languages : en
Pages : 378
Book Description
Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm
Numerical Methods in Engineering with Python 3
Author: Jaan Kiusalaas
Publisher: Cambridge University Press
ISBN: 1107033853
Category : Computers
Languages : en
Pages : 437
Book Description
Provides an introduction to numerical methods for students in engineering. It uses Python 3, an easy-to-use, high-level programming language.
Publisher: Cambridge University Press
ISBN: 1107033853
Category : Computers
Languages : en
Pages : 437
Book Description
Provides an introduction to numerical methods for students in engineering. It uses Python 3, an easy-to-use, high-level programming language.
Book of F#
Author: Dave Fancher
Publisher: No Starch Press
ISBN: 1593275528
Category : Computers
Languages : en
Pages : 314
Book Description
F# brings the power of functional-first programming to the .NET Framework, a platform for developing software in the Microsoft Windows ecosystem. If you're a traditional .NET developer used to C# and Visual Basic, discovering F# will be a revelation that will change how you code, and how you think about coding. In The Book of F#, Microsoft MVP Dave Fancher shares his expertise and teaches you how to wield the power of F# to write succinct, reliable, and predictable code. As you learn to take advantage of features like default immutability, pipelining, type inference, and pattern matching, you'll be amazed at how efficient and elegant your code can be. You'll also learn how to: * Exploit F#'s functional nature using currying, partial application, and delegation * Streamline type creation and safety with record types and discriminated unions * Use collection types and modules to handle data sets more effectively * Use pattern matching to decompose complex types and branch your code within a single expression * Make your software more responsive with parallel programming and asynchronous workflows * Harness object orientation to develop rich frameworks and interact with code written in other .NET languages * Use query expressions and type providers to access and manipulate data sets from disparate sources Break free of that old school of programming. The Book of F# will show you how to unleash the expressiveness of F# to create smarter, leaner code.
Publisher: No Starch Press
ISBN: 1593275528
Category : Computers
Languages : en
Pages : 314
Book Description
F# brings the power of functional-first programming to the .NET Framework, a platform for developing software in the Microsoft Windows ecosystem. If you're a traditional .NET developer used to C# and Visual Basic, discovering F# will be a revelation that will change how you code, and how you think about coding. In The Book of F#, Microsoft MVP Dave Fancher shares his expertise and teaches you how to wield the power of F# to write succinct, reliable, and predictable code. As you learn to take advantage of features like default immutability, pipelining, type inference, and pattern matching, you'll be amazed at how efficient and elegant your code can be. You'll also learn how to: * Exploit F#'s functional nature using currying, partial application, and delegation * Streamline type creation and safety with record types and discriminated unions * Use collection types and modules to handle data sets more effectively * Use pattern matching to decompose complex types and branch your code within a single expression * Make your software more responsive with parallel programming and asynchronous workflows * Harness object orientation to develop rich frameworks and interact with code written in other .NET languages * Use query expressions and type providers to access and manipulate data sets from disparate sources Break free of that old school of programming. The Book of F# will show you how to unleash the expressiveness of F# to create smarter, leaner code.
Learn to Program with Minecraft
Author: Craig Richardson
Publisher: No Starch Press
ISBN: 1593277458
Category : Computers
Languages : en
Pages : 340
Book Description
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3
Publisher: No Starch Press
ISBN: 1593277458
Category : Computers
Languages : en
Pages : 340
Book Description
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3
Black Hat Go
Author: Tom Steele
Publisher: No Starch Press
ISBN: 1593278667
Category : Computers
Languages : en
Pages : 369
Book Description
Like the best-selling Black Hat Python, Black Hat Go explores the darker side of the popular Go programming language. This collection of short scripts will help you test your systems, build and automate tools to fit your needs, and improve your offensive security skillset. Black Hat Go explores the darker side of Go, the popular programming language revered by hackers for its simplicity, efficiency, and reliability. It provides an arsenal of practical tactics from the perspective of security practitioners and hackers to help you test your systems, build and automate tools to fit your needs, and improve your offensive security skillset, all using the power of Go. You'll begin your journey with a basic overview of Go's syntax and philosophy and then start to explore examples that you can leverage for tool development, including common network protocols like HTTP, DNS, and SMB. You'll then dig into various tactics and problems that penetration testers encounter, addressing things like data pilfering, packet sniffing, and exploit development. You'll create dynamic, pluggable tools before diving into cryptography, attacking Microsoft Windows, and implementing steganography. You'll learn how to: Make performant tools that can be used for your own security projects Create usable tools that interact with remote APIs Scrape arbitrary HTML data Use Go's standard package, net/http, for building HTTP servers Write your own DNS server and proxy Use DNS tunneling to establish a C2 channel out of a restrictive network Create a vulnerability fuzzer to discover an application's security weaknesses Use plug-ins and extensions to future-proof productsBuild an RC2 symmetric-key brute-forcer Implant data within a Portable Network Graphics (PNG) image. Are you ready to add to your arsenal of security tools? Then let's Go!
Publisher: No Starch Press
ISBN: 1593278667
Category : Computers
Languages : en
Pages : 369
Book Description
Like the best-selling Black Hat Python, Black Hat Go explores the darker side of the popular Go programming language. This collection of short scripts will help you test your systems, build and automate tools to fit your needs, and improve your offensive security skillset. Black Hat Go explores the darker side of Go, the popular programming language revered by hackers for its simplicity, efficiency, and reliability. It provides an arsenal of practical tactics from the perspective of security practitioners and hackers to help you test your systems, build and automate tools to fit your needs, and improve your offensive security skillset, all using the power of Go. You'll begin your journey with a basic overview of Go's syntax and philosophy and then start to explore examples that you can leverage for tool development, including common network protocols like HTTP, DNS, and SMB. You'll then dig into various tactics and problems that penetration testers encounter, addressing things like data pilfering, packet sniffing, and exploit development. You'll create dynamic, pluggable tools before diving into cryptography, attacking Microsoft Windows, and implementing steganography. You'll learn how to: Make performant tools that can be used for your own security projects Create usable tools that interact with remote APIs Scrape arbitrary HTML data Use Go's standard package, net/http, for building HTTP servers Write your own DNS server and proxy Use DNS tunneling to establish a C2 channel out of a restrictive network Create a vulnerability fuzzer to discover an application's security weaknesses Use plug-ins and extensions to future-proof productsBuild an RC2 symmetric-key brute-forcer Implant data within a Portable Network Graphics (PNG) image. Are you ready to add to your arsenal of security tools? Then let's Go!
Wonderful Life with the Elements
Author: Bunpei Yorifuji
Publisher: No Starch Press
ISBN: 1593274238
Category : Science
Languages : en
Pages : 210
Book Description
From the brilliant mind of Japanese artist Bunpei Yorifuji comes Wonderful Life with the Elements, an illustrated guide to the periodic table that gives chemistry a friendly face. In this super periodic table, every element is a unique character whose properties are represented visually: heavy elements are fat, man-made elements are robots, and noble gases sport impressive afros. Every detail is significant, from the length of an element's beard to the clothes on its back. You'll also learn about each element's discovery, its common uses, and other vital stats like whether it floats—or explodes—in water. Why bother trudging through a traditional periodic table? In this periodic paradise, the elements are people too. And once you've met them, you'll never forget them.
Publisher: No Starch Press
ISBN: 1593274238
Category : Science
Languages : en
Pages : 210
Book Description
From the brilliant mind of Japanese artist Bunpei Yorifuji comes Wonderful Life with the Elements, an illustrated guide to the periodic table that gives chemistry a friendly face. In this super periodic table, every element is a unique character whose properties are represented visually: heavy elements are fat, man-made elements are robots, and noble gases sport impressive afros. Every detail is significant, from the length of an element's beard to the clothes on its back. You'll also learn about each element's discovery, its common uses, and other vital stats like whether it floats—or explodes—in water. Why bother trudging through a traditional periodic table? In this periodic paradise, the elements are people too. And once you've met them, you'll never forget them.
Programming Interactivity
Author: Joshua Noble
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449379192
Category : Computers
Languages : en
Pages : 736
Book Description
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
Learn You Some Erlang for Great Good!
Author: Fred Hebert
Publisher: No Starch Press
ISBN: 1593274351
Category : Computers
Languages : en
Pages : 628
Book Description
Erlang is the language of choice for programmers who want to write robust, concurrent applications, but its strange syntax and functional design can intimidate the uninitiated. Luckily, there’s a new weapon in the battle against Erlang-phobia: Learn You Some Erlang for Great Good! Erlang maestro Fred Hébert starts slow and eases you into the basics: You’ll learn about Erlang’s unorthodox syntax, its data structures, its type system (or lack thereof!), and basic functional programming techniques. Once you’ve wrapped your head around the simple stuff, you’ll tackle the real meat-and-potatoes of the language: concurrency, distributed computing, hot code loading, and all the other dark magic that makes Erlang such a hot topic among today’s savvy developers. As you dive into Erlang’s functional fantasy world, you’ll learn about: –Testing your applications with EUnit and Common Test –Building and releasing your applications with the OTP framework –Passing messages, raising errors, and starting/stopping processes over many nodes –Storing and retrieving data using Mnesia and ETS –Network programming with TCP, UDP, and the inet module –The simple joys and potential pitfalls of writing distributed, concurrent applications Packed with lighthearted illustrations and just the right mix of offbeat and practical example programs, Learn You Some Erlang for Great Good! is the perfect entry point into the sometimes-crazy, always-thrilling world of Erlang.
Publisher: No Starch Press
ISBN: 1593274351
Category : Computers
Languages : en
Pages : 628
Book Description
Erlang is the language of choice for programmers who want to write robust, concurrent applications, but its strange syntax and functional design can intimidate the uninitiated. Luckily, there’s a new weapon in the battle against Erlang-phobia: Learn You Some Erlang for Great Good! Erlang maestro Fred Hébert starts slow and eases you into the basics: You’ll learn about Erlang’s unorthodox syntax, its data structures, its type system (or lack thereof!), and basic functional programming techniques. Once you’ve wrapped your head around the simple stuff, you’ll tackle the real meat-and-potatoes of the language: concurrency, distributed computing, hot code loading, and all the other dark magic that makes Erlang such a hot topic among today’s savvy developers. As you dive into Erlang’s functional fantasy world, you’ll learn about: –Testing your applications with EUnit and Common Test –Building and releasing your applications with the OTP framework –Passing messages, raising errors, and starting/stopping processes over many nodes –Storing and retrieving data using Mnesia and ETS –Network programming with TCP, UDP, and the inet module –The simple joys and potential pitfalls of writing distributed, concurrent applications Packed with lighthearted illustrations and just the right mix of offbeat and practical example programs, Learn You Some Erlang for Great Good! is the perfect entry point into the sometimes-crazy, always-thrilling world of Erlang.
Core Lego Mindstorms Programming
Author: Brian Bagnall
Publisher:
ISBN: 9780130093646
Category : Computers
Languages : en
Pages : 562
Book Description
"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.
Publisher:
ISBN: 9780130093646
Category : Computers
Languages : en
Pages : 562
Book Description
"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.
Facts and Fallacies of Software Engineering
Author: Robert L. Glass
Publisher: Addison-Wesley Professional
ISBN: 9780321117427
Category : Computers
Languages : en
Pages : 218
Book Description
Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.
Publisher: Addison-Wesley Professional
ISBN: 9780321117427
Category : Computers
Languages : en
Pages : 218
Book Description
Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.