Author: Tuomas Kyrö
Publisher: Bonnier Publishing Fiction Ltd.
ISBN: 1786580160
Category : Fiction
Languages : en
Pages : 170
Book Description
A funny, uplifting and life-affirming tale of grumpiness perfect if you loved books like Eleanor Oliphont is Completely Fine,Rachel Joyce's The Unlikely Pilgrimage of Harold Fry or Ruth Hogan's The Keeper Of Lost Things Maybe there's a little grump in all of us . . . The Grump, at eighty years old, is more focused on death than life; building his own coffin and keen to write his will in ink - who can trust technology, after all? - he knows that everything was much better in the old days. But when the Grump finds himself in hospital after falling down his basement steps, his life passes before his eyes. Thinking of the people closest to him and reflecting on the changes to the world, he starts to see the things a little differently. But can an old Grump learn new love? With warm humour and a loving look at family and relationships, The Happy Days of the Grump is sure to bring a smile to even the grumpiest faces.
Happy Days of the Grump
Author: Tuomas Kyrö
Publisher: Bonnier Publishing Fiction Ltd.
ISBN: 1786580160
Category : Fiction
Languages : en
Pages : 170
Book Description
A funny, uplifting and life-affirming tale of grumpiness perfect if you loved books like Eleanor Oliphont is Completely Fine,Rachel Joyce's The Unlikely Pilgrimage of Harold Fry or Ruth Hogan's The Keeper Of Lost Things Maybe there's a little grump in all of us . . . The Grump, at eighty years old, is more focused on death than life; building his own coffin and keen to write his will in ink - who can trust technology, after all? - he knows that everything was much better in the old days. But when the Grump finds himself in hospital after falling down his basement steps, his life passes before his eyes. Thinking of the people closest to him and reflecting on the changes to the world, he starts to see the things a little differently. But can an old Grump learn new love? With warm humour and a loving look at family and relationships, The Happy Days of the Grump is sure to bring a smile to even the grumpiest faces.
Publisher: Bonnier Publishing Fiction Ltd.
ISBN: 1786580160
Category : Fiction
Languages : en
Pages : 170
Book Description
A funny, uplifting and life-affirming tale of grumpiness perfect if you loved books like Eleanor Oliphont is Completely Fine,Rachel Joyce's The Unlikely Pilgrimage of Harold Fry or Ruth Hogan's The Keeper Of Lost Things Maybe there's a little grump in all of us . . . The Grump, at eighty years old, is more focused on death than life; building his own coffin and keen to write his will in ink - who can trust technology, after all? - he knows that everything was much better in the old days. But when the Grump finds himself in hospital after falling down his basement steps, his life passes before his eyes. Thinking of the people closest to him and reflecting on the changes to the world, he starts to see the things a little differently. But can an old Grump learn new love? With warm humour and a loving look at family and relationships, The Happy Days of the Grump is sure to bring a smile to even the grumpiest faces.
Grump: The (Fairly) True Tale of Snow White and the Seven Dwarves
Author: Liesl Shurtliff
Publisher: Knopf Books for Young Readers
ISBN: 1524717037
Category : Juvenile Fiction
Languages : en
Pages : 261
Book Description
From the New York Times bestselling author of Rump, comes the true story behind another unlikely hero: a grumpy dwarf who gets tangled up in Snow White's feud with the wicked queen. Ever since he was a dwarfling, Borlen (nicknamed "Grump") has dreamed of visiting The Surface, so when opportunity knocks, he leaves his cavern home behind. At first, life aboveground is a dream come true. Queen Elfrieda Veronika Ingrid Lenore (E.V.I.L.) is the best friend Grump always wanted, feeding him all the rubies he can eat and allowing him to rule at her side in exchange for magic and information. But as time goes on, Grump starts to suspect that Queen E.V.I.L. may not be as nice as she seems. . . . When the queen commands him to carry out a horrible task against her stepdaughter Snow White, Grump is in over his head. He's bound by magic to help the queen, but also to protect Snow White. As if that wasn't stressful enough, the queen keeps bugging him for updates through her magic mirror! He'll have to dig deep to find a way out of this pickle, and that's enough to make any dwarf Grumpy indeed. "Liesl Shurtliff writes the perfect middle-grade page-turners that fourth graders can gobble down on the plane, train, and automobile trips ahead this summer. . . . [she] excels at turning familiar worlds on their heads. --The New York Times Book Review "Hilarious and heartfelt . . . Lovable Borlen's grumpy first-person narration explores themes of belonging, friendship, and doing the right thing. Sure to please fans of reimagined fairy tales." --Kirkus "A hilarious reimagining of its origin story with a wonderfully detailed world and interesting twists on classic characters. Sure to be a hit with fantasy fans looking for comedy." --Booklist "The story moves at a fast pace and deftly balances lighthearted humor with emotional weight. . . .a sure hit for Shurtliff's fans." --School Library Journal
Publisher: Knopf Books for Young Readers
ISBN: 1524717037
Category : Juvenile Fiction
Languages : en
Pages : 261
Book Description
From the New York Times bestselling author of Rump, comes the true story behind another unlikely hero: a grumpy dwarf who gets tangled up in Snow White's feud with the wicked queen. Ever since he was a dwarfling, Borlen (nicknamed "Grump") has dreamed of visiting The Surface, so when opportunity knocks, he leaves his cavern home behind. At first, life aboveground is a dream come true. Queen Elfrieda Veronika Ingrid Lenore (E.V.I.L.) is the best friend Grump always wanted, feeding him all the rubies he can eat and allowing him to rule at her side in exchange for magic and information. But as time goes on, Grump starts to suspect that Queen E.V.I.L. may not be as nice as she seems. . . . When the queen commands him to carry out a horrible task against her stepdaughter Snow White, Grump is in over his head. He's bound by magic to help the queen, but also to protect Snow White. As if that wasn't stressful enough, the queen keeps bugging him for updates through her magic mirror! He'll have to dig deep to find a way out of this pickle, and that's enough to make any dwarf Grumpy indeed. "Liesl Shurtliff writes the perfect middle-grade page-turners that fourth graders can gobble down on the plane, train, and automobile trips ahead this summer. . . . [she] excels at turning familiar worlds on their heads. --The New York Times Book Review "Hilarious and heartfelt . . . Lovable Borlen's grumpy first-person narration explores themes of belonging, friendship, and doing the right thing. Sure to please fans of reimagined fairy tales." --Kirkus "A hilarious reimagining of its origin story with a wonderfully detailed world and interesting twists on classic characters. Sure to be a hit with fantasy fans looking for comedy." --Booklist "The story moves at a fast pace and deftly balances lighthearted humor with emotional weight. . . .a sure hit for Shurtliff's fans." --School Library Journal
Happy Days
Author:
Publisher:
ISBN:
Category : Dime novels
Languages : en
Pages : 834
Book Description
Publisher:
ISBN:
Category : Dime novels
Languages : en
Pages : 834
Book Description
Creative Arts and Play Therapy for Attachment Problems
Author: Cathy A. Malchiodi
Publisher: Guilford Publications
ISBN: 1462523706
Category : Psychology
Languages : en
Pages : 320
Book Description
This book vividly shows how creative arts and play therapy can help children recover from experiences of disrupted or insecure attachment. Leading practitioners explore the impact of early relationship difficulties on children's emotions and behavior. Rich case material brings to life a range of therapeutic approaches that utilize art, music, movement, drama, creative writing, and play. The volume covers ways to address attachment issues with individuals of different ages, as well as their caregivers. Chapters clearly explain the various techniques and present applications for specific populations, including complex trauma survivors.
Publisher: Guilford Publications
ISBN: 1462523706
Category : Psychology
Languages : en
Pages : 320
Book Description
This book vividly shows how creative arts and play therapy can help children recover from experiences of disrupted or insecure attachment. Leading practitioners explore the impact of early relationship difficulties on children's emotions and behavior. Rich case material brings to life a range of therapeutic approaches that utilize art, music, movement, drama, creative writing, and play. The volume covers ways to address attachment issues with individuals of different ages, as well as their caregivers. Chapters clearly explain the various techniques and present applications for specific populations, including complex trauma survivors.
The Goblin and the Time Machine
Author: AQEEL AHMED
Publisher: AQEEL AHMED
ISBN: 1998810364
Category : Art
Languages : en
Pages : 43
Book Description
Summary of this story. Once upon a time there was a Goblin named Grump, Grump was a knotty young Goblin he loves to lived in the woods. He got into a time machine one day, which let him travel through time and learn about many different times and cultures. Grump spent the next few weeks and months going to ancient Egypt, King Arthur's court, fighting dragons, and even the far future to find out what the world had in store for it. Grump's many experiences taught him a lot about the world and the people who live in it. He found that, no matter how different people seem at first glance, they all have the same basic humanity and the desire to explore and find new things. Grump got homesick as he kept looking around. He wanted to go back to the bush, where he belonged. Grump still liked to explore and find new things when he got home, but he did so with a deeper respect for the familiar sights and sounds of his home surroundings. He also started making people laugh and smile with his wit and creativity. Grump found a group of lost tourists one day in the woods. He offered to walk with them through the forest and help them find their way home using his great sense of direction and knowledge of the area. When the travelers got where they were going, they were so thankful for Grump's help and kindness that they had tears in their eyes. After that day, Grump was known as a friend to everyone who crossed his way. Grump slowed down as he got older, but others were still inspired by his stories and experiences. When it was time for Grump to leave this world and go on his final journey, he smiled because he knew he had lived a full and exciting life. Grump's impact lives on through the stories and memories he left behind, which have inspired generations of animals and people to explore the world, help others, and do good things. This is how the story starts: Grump, a curious and naughty gnome, used to live in a faraway place. Grump was always up to something bad. He would sneak around and make trouble wherever he went. He loved to mess with the locals and cause trouble wherever he could. Grump the Goblin was famous for causing trouble wherever he went. He loved to cause trouble. He was known all over the country as a bad boy who was always getting into trouble. Grump was always looking for new ways to make trouble, like going into people's homes and rearranging their furniture or putting frogs in their beds. Even though he was known as a troublemaker, many people loved Grump. His cheeky attitude was a constant reminder that life was meant to be lived and enjoyed, and his funny tricks and contagious laugh made everyone around him happy. On the other hand, Grump's cheerful attitude was not liked by everyone. Some people got tired of his pranks and started to try to get him kicked out of town. But Grump didn't care about how mean they were. Even though people got tired of him, he kept pulling pranks and making trouble. Things in Grump's life didn't start to change until he found the time machine. With this computer, he was able to travel to other worlds and meet new people. This helped him learn more about the world around him and how his actions affected other people. As Grump went from place to place, he began to see how wrong he had been. He knew that his tricks and trouble had hurt a lot of people, and he felt very bad about it. At that point, Grump decided to change his life. Instead of making trouble and causing damage, he started to use his sense of fun and creativity to make everyone around him happy and laugh. Grump slowly showed the people around him a different side. They didn't think of him as a pest who needed to be kicked out of town. Instead, they saw him as a friend and partner. Grump's wicked nature was turned into a force for good in the end. Grump the Goblin was a curious creature who liked to go on adventures and learn new things. He was always looking for new things to do, and he never feared going wherever his interest led him. Grump was wandering through the forest one day when he found a strange tool hidden in the woods. He had never seen anything like it, with strange knobs and buttons and a screen that flashed. Grump was eager to figure out how the machine worked, so he started messing with it right away. As he turned the knobs and pushed the buttons, the machine started to hum and spin, and a bright light surrounded him. When the light went out, Grump found himself in a strange new world that was different from anything he had ever seen before. There were tall buildings and strange machines in the air. Grump was excited and interested as he got ready to go discover this new place. Grump has never seen a device like this one. It had strange buttons and dials all over it, and a bright screen lit up its surface. Grump was eager to figure out how the machine worked, so he started messing with it right away. Unexpectedly, the machine started to hum and spin, and a bright light filled the room. When the light went out, Grump found himself in a strange new world that was different from anything he had ever seen before. He looked around in amazement as he took in the sights and sounds of this new place. There were tall buildings and strange things flying around in the air. Grump was amazed and excited because he had never seen anything like that before. Grump soon found out that while he was exploring this new world, he had found a way to go back in time. He could use this device to go back in time and learn about many different times and cultures. In the weeks and months that followed, Grump spent his days traveling to the past and the future. He learned about other cultures and nations and met lots of interesting creatures along the way. He went to ancient Egypt to see how the pyramids were built. He also went to King Arthur's court to fight dragons and to the far future to see what the world would be like then. Grump's many experiences taught him a lot about the world and the people who live in it. He found that, no matter how different we look on the outside, we all have the same basic needs and want to explore and find new things. But as time went on, Grump started to miss his old house. He missed the familiar sights and sounds of the forest, where he belonged. Grump got back in the time machine and set the knobs so that he could go back to his own time and place. As he hurtled through time and space, he felt himself getting more and more excited and energized. When Grump finally got back to his own time and place, he felt a wave of happiness and relief wash over him. He had been all over the world and seen things that were beyond his wildest dreams, but in the end, there was no place like home. Grump's story tells us that the world is full of wonder and adventure, and that there is always something new to find if we keep an open mind and a sense of adventure. In this world, there is always something new to learn and try, like going to a new place or doing something new.
Publisher: AQEEL AHMED
ISBN: 1998810364
Category : Art
Languages : en
Pages : 43
Book Description
Summary of this story. Once upon a time there was a Goblin named Grump, Grump was a knotty young Goblin he loves to lived in the woods. He got into a time machine one day, which let him travel through time and learn about many different times and cultures. Grump spent the next few weeks and months going to ancient Egypt, King Arthur's court, fighting dragons, and even the far future to find out what the world had in store for it. Grump's many experiences taught him a lot about the world and the people who live in it. He found that, no matter how different people seem at first glance, they all have the same basic humanity and the desire to explore and find new things. Grump got homesick as he kept looking around. He wanted to go back to the bush, where he belonged. Grump still liked to explore and find new things when he got home, but he did so with a deeper respect for the familiar sights and sounds of his home surroundings. He also started making people laugh and smile with his wit and creativity. Grump found a group of lost tourists one day in the woods. He offered to walk with them through the forest and help them find their way home using his great sense of direction and knowledge of the area. When the travelers got where they were going, they were so thankful for Grump's help and kindness that they had tears in their eyes. After that day, Grump was known as a friend to everyone who crossed his way. Grump slowed down as he got older, but others were still inspired by his stories and experiences. When it was time for Grump to leave this world and go on his final journey, he smiled because he knew he had lived a full and exciting life. Grump's impact lives on through the stories and memories he left behind, which have inspired generations of animals and people to explore the world, help others, and do good things. This is how the story starts: Grump, a curious and naughty gnome, used to live in a faraway place. Grump was always up to something bad. He would sneak around and make trouble wherever he went. He loved to mess with the locals and cause trouble wherever he could. Grump the Goblin was famous for causing trouble wherever he went. He loved to cause trouble. He was known all over the country as a bad boy who was always getting into trouble. Grump was always looking for new ways to make trouble, like going into people's homes and rearranging their furniture or putting frogs in their beds. Even though he was known as a troublemaker, many people loved Grump. His cheeky attitude was a constant reminder that life was meant to be lived and enjoyed, and his funny tricks and contagious laugh made everyone around him happy. On the other hand, Grump's cheerful attitude was not liked by everyone. Some people got tired of his pranks and started to try to get him kicked out of town. But Grump didn't care about how mean they were. Even though people got tired of him, he kept pulling pranks and making trouble. Things in Grump's life didn't start to change until he found the time machine. With this computer, he was able to travel to other worlds and meet new people. This helped him learn more about the world around him and how his actions affected other people. As Grump went from place to place, he began to see how wrong he had been. He knew that his tricks and trouble had hurt a lot of people, and he felt very bad about it. At that point, Grump decided to change his life. Instead of making trouble and causing damage, he started to use his sense of fun and creativity to make everyone around him happy and laugh. Grump slowly showed the people around him a different side. They didn't think of him as a pest who needed to be kicked out of town. Instead, they saw him as a friend and partner. Grump's wicked nature was turned into a force for good in the end. Grump the Goblin was a curious creature who liked to go on adventures and learn new things. He was always looking for new things to do, and he never feared going wherever his interest led him. Grump was wandering through the forest one day when he found a strange tool hidden in the woods. He had never seen anything like it, with strange knobs and buttons and a screen that flashed. Grump was eager to figure out how the machine worked, so he started messing with it right away. As he turned the knobs and pushed the buttons, the machine started to hum and spin, and a bright light surrounded him. When the light went out, Grump found himself in a strange new world that was different from anything he had ever seen before. There were tall buildings and strange machines in the air. Grump was excited and interested as he got ready to go discover this new place. Grump has never seen a device like this one. It had strange buttons and dials all over it, and a bright screen lit up its surface. Grump was eager to figure out how the machine worked, so he started messing with it right away. Unexpectedly, the machine started to hum and spin, and a bright light filled the room. When the light went out, Grump found himself in a strange new world that was different from anything he had ever seen before. He looked around in amazement as he took in the sights and sounds of this new place. There were tall buildings and strange things flying around in the air. Grump was amazed and excited because he had never seen anything like that before. Grump soon found out that while he was exploring this new world, he had found a way to go back in time. He could use this device to go back in time and learn about many different times and cultures. In the weeks and months that followed, Grump spent his days traveling to the past and the future. He learned about other cultures and nations and met lots of interesting creatures along the way. He went to ancient Egypt to see how the pyramids were built. He also went to King Arthur's court to fight dragons and to the far future to see what the world would be like then. Grump's many experiences taught him a lot about the world and the people who live in it. He found that, no matter how different we look on the outside, we all have the same basic needs and want to explore and find new things. But as time went on, Grump started to miss his old house. He missed the familiar sights and sounds of the forest, where he belonged. Grump got back in the time machine and set the knobs so that he could go back to his own time and place. As he hurtled through time and space, he felt himself getting more and more excited and energized. When Grump finally got back to his own time and place, he felt a wave of happiness and relief wash over him. He had been all over the world and seen things that were beyond his wildest dreams, but in the end, there was no place like home. Grump's story tells us that the world is full of wonder and adventure, and that there is always something new to find if we keep an open mind and a sense of adventure. In this world, there is always something new to learn and try, like going to a new place or doing something new.
Encyclopedia of Television Series, Pilots and Specials
Author: Vincent Terrace
Publisher: VNR AG
ISBN: 9780918432711
Category : Technology & Engineering
Languages : en
Pages : 678
Book Description
Publisher: VNR AG
ISBN: 9780918432711
Category : Technology & Engineering
Languages : en
Pages : 678
Book Description
The Grumpy Gardener
Author: Steve Bender
Publisher: Time Inc. Books
ISBN: 0848755502
Category : Gardening
Languages : en
Pages : 399
Book Description
Definitive gardening advice - along with a story or two - for the novice or expert from one of the nation's most-trusted, and Grumpy, sources. Gardeners from across the country have turned to Southern Living Senior Garden Editor Steven Bender - known affectionately as "The Grumpy Gardener" - for his keen knowledge and gardening know-how with equal doses sarcasm and sidesplitting humor for nearly 35 years. Finally, the collected wit and wisdom of the magazine's most irreverent and beloved columnist can be found in a single A - Z volume, providing gardeners from coast-to-coast with his valuable tips for planting, troubleshooting, and growing flowers, vegetables, shrubs, trees and more, all delivered in his signature cantankerous style. Sidebars throughout the book - "Ask Grumpy" - help readers tackle common garden problems ("How do I get ride of little house ants?"), and readers from the past 35 years take part in the book when Grumpy shares his favorite reader's responses to some of his advice, his favorite rules for gardening, and Q & A's covering your favorite plants and flowers are all inside. Additionally, beautiful line-drawings and illustrations throughout make the book as beautiful to look at as well as entertaining to read. The Grumpy Gardener is sure to become the most trusted tool in your gardening shed!
Publisher: Time Inc. Books
ISBN: 0848755502
Category : Gardening
Languages : en
Pages : 399
Book Description
Definitive gardening advice - along with a story or two - for the novice or expert from one of the nation's most-trusted, and Grumpy, sources. Gardeners from across the country have turned to Southern Living Senior Garden Editor Steven Bender - known affectionately as "The Grumpy Gardener" - for his keen knowledge and gardening know-how with equal doses sarcasm and sidesplitting humor for nearly 35 years. Finally, the collected wit and wisdom of the magazine's most irreverent and beloved columnist can be found in a single A - Z volume, providing gardeners from coast-to-coast with his valuable tips for planting, troubleshooting, and growing flowers, vegetables, shrubs, trees and more, all delivered in his signature cantankerous style. Sidebars throughout the book - "Ask Grumpy" - help readers tackle common garden problems ("How do I get ride of little house ants?"), and readers from the past 35 years take part in the book when Grumpy shares his favorite reader's responses to some of his advice, his favorite rules for gardening, and Q & A's covering your favorite plants and flowers are all inside. Additionally, beautiful line-drawings and illustrations throughout make the book as beautiful to look at as well as entertaining to read. The Grumpy Gardener is sure to become the most trusted tool in your gardening shed!
Paul Winslow
Author: James Logan Mosby
Publisher:
ISBN:
Category :
Languages : en
Pages : 340
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 340
Book Description
The Grump's Girl Friday
Author: Sofia T Summers
Publisher: Sofia T Summers
ISBN:
Category : Young Adult Fiction
Languages : en
Pages : 341
Book Description
I needed to be only what he had hired me to be. His assistant. Not his savior. Not his girlfriend. And definitely not the mother of his child. And yet... there I was. Eric was a total nightmare. Much older than me, rich AF, refused to settle down. Despite his mother threatening to deny him his inheritance. He didn’t care about things that didn’t serve him. And for that, I hated him. But I pretended to be his perfect employee. Surely, I could beat him at his own game. Coffee? He would have it right on time. A new contract? I would land it for him. But pregnancy? That was not what I hoped for. It could backfire everything. Cost me my job. My heart. Basically, my entire life. But somehow, somewhere... Mr. Grump made the destruction sound all worth it. Deliciously sinful, kindle melting hot, full-length, standalone office romance featuring a smart mouthed girl, capable enough of killing her magnificently grumpy boss with kindness. This one is overloaded with drama, banter, slow burn, off-the-charts heat, and ALL. THE. FEELS.
Publisher: Sofia T Summers
ISBN:
Category : Young Adult Fiction
Languages : en
Pages : 341
Book Description
I needed to be only what he had hired me to be. His assistant. Not his savior. Not his girlfriend. And definitely not the mother of his child. And yet... there I was. Eric was a total nightmare. Much older than me, rich AF, refused to settle down. Despite his mother threatening to deny him his inheritance. He didn’t care about things that didn’t serve him. And for that, I hated him. But I pretended to be his perfect employee. Surely, I could beat him at his own game. Coffee? He would have it right on time. A new contract? I would land it for him. But pregnancy? That was not what I hoped for. It could backfire everything. Cost me my job. My heart. Basically, my entire life. But somehow, somewhere... Mr. Grump made the destruction sound all worth it. Deliciously sinful, kindle melting hot, full-length, standalone office romance featuring a smart mouthed girl, capable enough of killing her magnificently grumpy boss with kindness. This one is overloaded with drama, banter, slow burn, off-the-charts heat, and ALL. THE. FEELS.
Ladies' Home Journal
Author:
Publisher:
ISBN:
Category : Home economics
Languages : en
Pages : 1066
Book Description
Publisher:
ISBN:
Category : Home economics
Languages : en
Pages : 1066
Book Description