Author: J. S. Kennedy
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 347
Book Description
Magic's backs.... The world has changed, and out of the ashes, myths are given new forms. But nobody likes to lose power, and humans... they lost the most. As a hunter for the exclusive Catch and Release Mercenary Guild, Mackenzie Green has little choice in her assignments. When Lucan, the arrogant Dragon Protector, hires her to track a kidnapped child, she balks, her elemental magic far better suited to playing bodyguard or hunting down rogue vampires. But as Mackenzie learns, nothing is as it seems. Not her magic, not the child, not even Lucan. With evil stirring, Kenzie must make a choice. Lose face and save an innocent child or forsake her honor and let a monster snuff out the kid's bright light. Pick up the first book in the Mackenzie Green Series, a new urban fantasy novel full of powerful magic, cultured vampires, and arrogant shifters.
Green Gryphon
Author: J. S. Kennedy
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 347
Book Description
Magic's backs.... The world has changed, and out of the ashes, myths are given new forms. But nobody likes to lose power, and humans... they lost the most. As a hunter for the exclusive Catch and Release Mercenary Guild, Mackenzie Green has little choice in her assignments. When Lucan, the arrogant Dragon Protector, hires her to track a kidnapped child, she balks, her elemental magic far better suited to playing bodyguard or hunting down rogue vampires. But as Mackenzie learns, nothing is as it seems. Not her magic, not the child, not even Lucan. With evil stirring, Kenzie must make a choice. Lose face and save an innocent child or forsake her honor and let a monster snuff out the kid's bright light. Pick up the first book in the Mackenzie Green Series, a new urban fantasy novel full of powerful magic, cultured vampires, and arrogant shifters.
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 347
Book Description
Magic's backs.... The world has changed, and out of the ashes, myths are given new forms. But nobody likes to lose power, and humans... they lost the most. As a hunter for the exclusive Catch and Release Mercenary Guild, Mackenzie Green has little choice in her assignments. When Lucan, the arrogant Dragon Protector, hires her to track a kidnapped child, she balks, her elemental magic far better suited to playing bodyguard or hunting down rogue vampires. But as Mackenzie learns, nothing is as it seems. Not her magic, not the child, not even Lucan. With evil stirring, Kenzie must make a choice. Lose face and save an innocent child or forsake her honor and let a monster snuff out the kid's bright light. Pick up the first book in the Mackenzie Green Series, a new urban fantasy novel full of powerful magic, cultured vampires, and arrogant shifters.
The Gryphon's Lair
Author: Kelley Armstrong
Publisher: Penguin
ISBN: 0735265399
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
The exciting second book in the fantastical series for ages 10-14 by NYT bestselling author, Kelley Armstrong. Rowan is now the Royal Monster Hunter, and her twin brother, Rhydd, is destined to be king. But her mother's cousin Heward is still determined that his children be the ones to inherit the titles, and will stop at nothing to show that Rowan and Rhydd are too immature to properly lead. After the gryphon that Rowan captured in Book One gives birth but then dies, Rowan is left with a baby gryphon she knows she cannot keep. And it grows faster than anyone can imagine . . . In order to save face after an accident involving the troublesome gryphon, Rowan, with the help of her friends Dain and Alianor, along with an entourage of monstrous companions, must make a journey to the mountains to release the gryphon back into the wild. What starts off as a simple enough task soon becomes a dangerous quest, as the group encounters numerous rare and deadly monsters along the way, including wyverns and ceffyl-dwrs. Nothing is easy when you're a "monster magnet" like Rowan. Can she prove herself worthy of the title of Royal Monster Hunter? Find out in this exciting second book in the Royal Guide to Monster Slaying series!
Publisher: Penguin
ISBN: 0735265399
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
The exciting second book in the fantastical series for ages 10-14 by NYT bestselling author, Kelley Armstrong. Rowan is now the Royal Monster Hunter, and her twin brother, Rhydd, is destined to be king. But her mother's cousin Heward is still determined that his children be the ones to inherit the titles, and will stop at nothing to show that Rowan and Rhydd are too immature to properly lead. After the gryphon that Rowan captured in Book One gives birth but then dies, Rowan is left with a baby gryphon she knows she cannot keep. And it grows faster than anyone can imagine . . . In order to save face after an accident involving the troublesome gryphon, Rowan, with the help of her friends Dain and Alianor, along with an entourage of monstrous companions, must make a journey to the mountains to release the gryphon back into the wild. What starts off as a simple enough task soon becomes a dangerous quest, as the group encounters numerous rare and deadly monsters along the way, including wyverns and ceffyl-dwrs. Nothing is easy when you're a "monster magnet" like Rowan. Can she prove herself worthy of the title of Royal Monster Hunter? Find out in this exciting second book in the Royal Guide to Monster Slaying series!
The Black Gryphon
Author: Mercedes Lackey
Publisher: Astra Publishing House
ISBN: 1101127295
Category : Fiction
Languages : en
Pages : 349
Book Description
The first book in Mercedes Lackey's classic Mage Wars trilogy featuring the gryphons, set in the beloved fantasy world of Valdemar It is an age when Valdemar is yet unfounded, its organization of Heralds yet unformed, and magic is still a wild and uncontrolled force. Skandranon Rashkae is perhaps the finest specimen of his race, with gleaming ebony feathers, majestic wingspan, keen magesight, and sharp intelligence. Courageous, bold, and crafty, Skan is everything a gryphon should be. He is the fulfillment of everything that the Mage of Silence, the human sorcerer called Urtho, intended to achieve when he created these magical beings to be his champions, the defenders of his realm—a verdant plain long coveted by the evil mage Maar. Now Maar is once again advancing on Urtho's Keep, this time with a huge force spearheaded by magical constructs of his own—cruel birds of prey ready to perform any evil their creator may demand of them. And when one of Urtho's Seers wakes from a horrifying vision in which she sees a devastating magical weapon being placed in the hands of Maar's common soldiers, Skandrannon is sent to spy across enemy lines, cloaked in the protective of Urtho's powerful Spell of Silence.
Publisher: Astra Publishing House
ISBN: 1101127295
Category : Fiction
Languages : en
Pages : 349
Book Description
The first book in Mercedes Lackey's classic Mage Wars trilogy featuring the gryphons, set in the beloved fantasy world of Valdemar It is an age when Valdemar is yet unfounded, its organization of Heralds yet unformed, and magic is still a wild and uncontrolled force. Skandranon Rashkae is perhaps the finest specimen of his race, with gleaming ebony feathers, majestic wingspan, keen magesight, and sharp intelligence. Courageous, bold, and crafty, Skan is everything a gryphon should be. He is the fulfillment of everything that the Mage of Silence, the human sorcerer called Urtho, intended to achieve when he created these magical beings to be his champions, the defenders of his realm—a verdant plain long coveted by the evil mage Maar. Now Maar is once again advancing on Urtho's Keep, this time with a huge force spearheaded by magical constructs of his own—cruel birds of prey ready to perform any evil their creator may demand of them. And when one of Urtho's Seers wakes from a horrifying vision in which she sees a devastating magical weapon being placed in the hands of Maar's common soldiers, Skandrannon is sent to spy across enemy lines, cloaked in the protective of Urtho's powerful Spell of Silence.
Dragon's Green
Author: Scarlett Thomas
Publisher: Simon and Schuster
ISBN: 1481497863
Category : Juvenile Fiction
Languages : en
Pages : 359
Book Description
“This middle grade series starter is tailor-made for Harry Potter’s fans.” —Kirkus Reviews For fans of the Land of Stories and the Wings of Fire Series, this first enchanting adventure from acclaimed novelist Scarlett Thomas is set in a wondrous realm where magic most decidedly exists, a growing evil lurks, and a group of children is destined to save the world. Effie Truelove believes in magic, as does her grandfather Griffin (although he refuses to do any magic, let alone teach Effie how to use it). After a mysterious incident leaves Griffin close to death, Effie is given an unusual silver ring and told she must look after her grandfather’s library of rare and powerful books. But then the books fall into the hands of shady scholar Leonard Levar, and Effie is propelled into the most dangerous adventure of her life. Now, Effie and her friends—nerdy Maximilian, rugby-mad Wolf, helpful Lexy, and eccentric Raven—must discover their true powers if they are to get the books back. And Effie alone will have to travel to the Otherworld, where she will uncover the true meaning of the strange old book called Dragon’s Green…
Publisher: Simon and Schuster
ISBN: 1481497863
Category : Juvenile Fiction
Languages : en
Pages : 359
Book Description
“This middle grade series starter is tailor-made for Harry Potter’s fans.” —Kirkus Reviews For fans of the Land of Stories and the Wings of Fire Series, this first enchanting adventure from acclaimed novelist Scarlett Thomas is set in a wondrous realm where magic most decidedly exists, a growing evil lurks, and a group of children is destined to save the world. Effie Truelove believes in magic, as does her grandfather Griffin (although he refuses to do any magic, let alone teach Effie how to use it). After a mysterious incident leaves Griffin close to death, Effie is given an unusual silver ring and told she must look after her grandfather’s library of rare and powerful books. But then the books fall into the hands of shady scholar Leonard Levar, and Effie is propelled into the most dangerous adventure of her life. Now, Effie and her friends—nerdy Maximilian, rugby-mad Wolf, helpful Lexy, and eccentric Raven—must discover their true powers if they are to get the books back. And Effie alone will have to travel to the Otherworld, where she will uncover the true meaning of the strange old book called Dragon’s Green…
Eyrie
Author: K. Vale Nagle
Publisher: STET Publishing LLC
ISBN: 1643920014
Category : Fiction
Languages : en
Pages : 263
Book Description
A bloody massacre. A looming civil war. Can two opposed gryphons work together to save their kind? Zeph thrills at the wind in his wings and the hunt for wild parrot. As a simple forest gryphon, he never thought much about his sophisticated city-dwelling cousins living in the lofty eyrie at the edge of the woods. But his carefree life turns upside down when he comes across a young city gryphon stunned by her discovery of a field littered with slaughtered animals. Kia always has her beak in a book. But when her best friend goes missing, she flies down to the woodland and gets tangled up with a wild country gryphon and a shocking conspiracy. With food in short supply and war on the horizon, Kia must choose between forsaking her own or allowing Zeph’s people to be wiped off the map. Forced to overcome their prejudice and misconceptions, the unlikely pair races against time to prevent an apocalypse. Can Zeph and Kia unite their species before a fiery conflict destroys them all? Eyrie is the first book in the high-flying Gryphon Insurrection epic fantasy series. If you like mythical creatures, graphic battles, and moral dilemmas, then you’ll love K. Vale Nagle’s darkly compassionate tale. Buy Eyrie to soar into action today!
Publisher: STET Publishing LLC
ISBN: 1643920014
Category : Fiction
Languages : en
Pages : 263
Book Description
A bloody massacre. A looming civil war. Can two opposed gryphons work together to save their kind? Zeph thrills at the wind in his wings and the hunt for wild parrot. As a simple forest gryphon, he never thought much about his sophisticated city-dwelling cousins living in the lofty eyrie at the edge of the woods. But his carefree life turns upside down when he comes across a young city gryphon stunned by her discovery of a field littered with slaughtered animals. Kia always has her beak in a book. But when her best friend goes missing, she flies down to the woodland and gets tangled up with a wild country gryphon and a shocking conspiracy. With food in short supply and war on the horizon, Kia must choose between forsaking her own or allowing Zeph’s people to be wiped off the map. Forced to overcome their prejudice and misconceptions, the unlikely pair races against time to prevent an apocalypse. Can Zeph and Kia unite their species before a fiery conflict destroys them all? Eyrie is the first book in the high-flying Gryphon Insurrection epic fantasy series. If you like mythical creatures, graphic battles, and moral dilemmas, then you’ll love K. Vale Nagle’s darkly compassionate tale. Buy Eyrie to soar into action today!
The Four Swords
Author: Paul Tozour
Publisher: Gatekeeper Press
ISBN: 1662917090
Category : Business & Economics
Languages : en
Pages : 383
Book Description
Four friends meet a mysterious stranger with a robotic voice ... an encounter that will change their lives forever. Jake and Leo have spent the last two years working on a sequel to a successful shooter / role-playing game at Scrub-Liminal Studios in Austin, Texas, working under industry legend Mickey Whitmore. Meanwhile, their friends Tim and Allison worked on a hugely anticipated new sci-fi space exploration game at Green Gryphon Games on the outskirts of town, under the eccentric leadership of Bentley Bartle. As the stranger asks them to recount their tale, they tell the story of their epic quest to achieve game development greatness -- a story of teamwork, ambition, struggle, tragedy, office politics, clashing expectations and personalities, extraordinary personal suffering, and a helper who guides them to a profound new understanding of how values drive culture, and how culture drives outcomes. This book gives a unique and entertaining perspective on game development, an "in the trenches" view of how teams succeed or fail from the point of view of the hard-working developers doing everything they can to help their teams succeed. It shows the critical role of leadership and values, the seemingly trivial mistakes that can snowball into serious problems, and insights into what it takes to change things for the better. Book Review 1: "Tozour's parable of game development dissects the industry with candor and wit." -- Michel Sabbagh Book Review 2: "Congratulations on making something I didn’t think was possible. I’ll be recommending this to lots of people." -- John Harries Book Review 3: "Genuinely enjoying the tone and pacing of your novel … I think it's going to sell really well. You always, always, end your chapters perfectly." -- Jared Rasic Book Review 4: "I think you’ve created a great ‘mirror’ for studios and individuals to hold up to themselves. I see people reading it, or being asked to read it, and simply reflecting on themselves, their team, their company and how that impacts what happens in their workplace. The afterword is super helpful, and I love that it is so personal. It demonstrates your values and critically the behaviours that underpin a strong culture (a great starting point for a studio). Awesome job Paul, I really enjoyed it." -- Chris Johnson
Publisher: Gatekeeper Press
ISBN: 1662917090
Category : Business & Economics
Languages : en
Pages : 383
Book Description
Four friends meet a mysterious stranger with a robotic voice ... an encounter that will change their lives forever. Jake and Leo have spent the last two years working on a sequel to a successful shooter / role-playing game at Scrub-Liminal Studios in Austin, Texas, working under industry legend Mickey Whitmore. Meanwhile, their friends Tim and Allison worked on a hugely anticipated new sci-fi space exploration game at Green Gryphon Games on the outskirts of town, under the eccentric leadership of Bentley Bartle. As the stranger asks them to recount their tale, they tell the story of their epic quest to achieve game development greatness -- a story of teamwork, ambition, struggle, tragedy, office politics, clashing expectations and personalities, extraordinary personal suffering, and a helper who guides them to a profound new understanding of how values drive culture, and how culture drives outcomes. This book gives a unique and entertaining perspective on game development, an "in the trenches" view of how teams succeed or fail from the point of view of the hard-working developers doing everything they can to help their teams succeed. It shows the critical role of leadership and values, the seemingly trivial mistakes that can snowball into serious problems, and insights into what it takes to change things for the better. Book Review 1: "Tozour's parable of game development dissects the industry with candor and wit." -- Michel Sabbagh Book Review 2: "Congratulations on making something I didn’t think was possible. I’ll be recommending this to lots of people." -- John Harries Book Review 3: "Genuinely enjoying the tone and pacing of your novel … I think it's going to sell really well. You always, always, end your chapters perfectly." -- Jared Rasic Book Review 4: "I think you’ve created a great ‘mirror’ for studios and individuals to hold up to themselves. I see people reading it, or being asked to read it, and simply reflecting on themselves, their team, their company and how that impacts what happens in their workplace. The afterword is super helpful, and I love that it is so personal. It demonstrates your values and critically the behaviours that underpin a strong culture (a great starting point for a studio). Awesome job Paul, I really enjoyed it." -- Chris Johnson
The Magical Personality
Author: Mike Leslie
Publisher: Llewellyn Worldwide
ISBN: 9780738701875
Category : Magic
Languages : en
Pages : 292
Book Description
What's your magical personality: Dragon? Pegasus? Mermaid? Written by a professional psychologist and psychotherapist, this book outlines 12 different personality types based on the four elements of the ancient world.
Publisher: Llewellyn Worldwide
ISBN: 9780738701875
Category : Magic
Languages : en
Pages : 292
Book Description
What's your magical personality: Dragon? Pegasus? Mermaid? Written by a professional psychologist and psychotherapist, this book outlines 12 different personality types based on the four elements of the ancient world.
The Story of Evil - Volume I: Heroes of the Siege
Author: Tony Johnson
Publisher: Tony Johnson
ISBN: 1481909274
Category : Fiction
Languages : en
Pages : 237
Book Description
During an entertaining jousting tournament, a mysterious villain attacks the capital with his army. Three young adults decide to fight back against insurmountable odds despite knowing their slim chances of survival. Follow Stephen Brightflame, a nineteen-year-old who aspires to become a knight, Tyrus Canard, an arrogant warrior, and Kari Quinn, a Halfling archer in this first volume in the five-part series, "The Story of Evil." It has been raved for its “intense action scenes,” “riveting twists,” and a conclusion that “leaves you on the edge of your seat” (SPR and US Review of Books).
Publisher: Tony Johnson
ISBN: 1481909274
Category : Fiction
Languages : en
Pages : 237
Book Description
During an entertaining jousting tournament, a mysterious villain attacks the capital with his army. Three young adults decide to fight back against insurmountable odds despite knowing their slim chances of survival. Follow Stephen Brightflame, a nineteen-year-old who aspires to become a knight, Tyrus Canard, an arrogant warrior, and Kari Quinn, a Halfling archer in this first volume in the five-part series, "The Story of Evil." It has been raved for its “intense action scenes,” “riveting twists,” and a conclusion that “leaves you on the edge of your seat” (SPR and US Review of Books).
Dodger and Twist
Author: Alan Montgomery
Publisher: Trafford Publishing
ISBN: 1490706879
Category : Fiction
Languages : en
Pages : 677
Book Description
Do you ever wonder what happened to Oliver Twist and the Artful Dodger from the Dickens novel? This volume includes Mr. Montgomery's previous novel, The Further Adventures and Life of Jack Dawkins, Also Known as the Artful Dodger, polished, changed slightly, and expanded in order to give more attention to all aspects of Dodger's personality. In it, Dodger meets people from his past, some of them good and some quite nasty. The greatest danger, however, comes through his love for Angelica. The second portion of this book begins four years after the close of the first. Oliver Twist, still in England, finds a formidable enemy in Ian Ross, a man who is trying to distance himself from the reputation of his family, notably his Uncle Fagin. Once Oliver flees England to America, he meets his old friends, also finding people lost to him in his past. But enemies don't give up easily, and the staunch foe appears again to threaten all those who knew and felt loyalty to Fagin.
Publisher: Trafford Publishing
ISBN: 1490706879
Category : Fiction
Languages : en
Pages : 677
Book Description
Do you ever wonder what happened to Oliver Twist and the Artful Dodger from the Dickens novel? This volume includes Mr. Montgomery's previous novel, The Further Adventures and Life of Jack Dawkins, Also Known as the Artful Dodger, polished, changed slightly, and expanded in order to give more attention to all aspects of Dodger's personality. In it, Dodger meets people from his past, some of them good and some quite nasty. The greatest danger, however, comes through his love for Angelica. The second portion of this book begins four years after the close of the first. Oliver Twist, still in England, finds a formidable enemy in Ian Ross, a man who is trying to distance himself from the reputation of his family, notably his Uncle Fagin. Once Oliver flees England to America, he meets his old friends, also finding people lost to him in his past. But enemies don't give up easily, and the staunch foe appears again to threaten all those who knew and felt loyalty to Fagin.
The Fire’s Stone
Author: Tanya Huff
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1936535599
Category : Fiction
Languages : en
Pages : 412
Book Description
It was a long fall from Clan Heir to common thief, but Aaron never wanted any part of his father’s brutal outlander reign. In fact, besides coin purses and jewels, there’s very little in all of Cisali that interests Aaron, until he stumbles—quite literally—into a prince’s bedchamber... Prince Davish of Ischia is a skilled swordsman both on the field and beneath the sheets, at least when he isn’t outrageously drunk. But the wine helps him forget all the ways he’s disappointed his father, his family, and soon enough, his young bride-to-be... A trained Wizard of the Nine with more raw talent than real-world experience, Princess Chandra has no interest in the politically arranged marriage. She flees to the royal city of Ischia seeking a way out of the union. But there, she discovers something far more shocking than Prince Davish’s rakish reputation... The Stone of Ischia has been stolen. A powerful talisman, The Stone protects the city from the active volcano that looms over its terraces and streets. Without it, Ischia will be destroyed and the kingdom of Cisali will fall. Its only hope is an unlikely band of heroes—a failed thief, a drunken prince, and a runaway wizard—who must face pirates, powerful magic, and their own carefully guarded secrets in order to find and restore the Stone of Ischia. REVIEWS “The delightful camarderie of three unlikely heroes and well controlled fantasy elements make Huff's adventure great fun to read.” —Publishers Weekly “Huff arranges the ordinary elements of fantasy into an extraordinary tale of adventure and transformation.” —Library Journal “An exciting adventure ... they face pirates, storms, traitors ... each has unique talents that can bring their mission to a successful conclusion, each has weakness that could destroy themselves and a city of people.” —Voya
Publisher: Jabberwocky Literary Agency, Inc.
ISBN: 1936535599
Category : Fiction
Languages : en
Pages : 412
Book Description
It was a long fall from Clan Heir to common thief, but Aaron never wanted any part of his father’s brutal outlander reign. In fact, besides coin purses and jewels, there’s very little in all of Cisali that interests Aaron, until he stumbles—quite literally—into a prince’s bedchamber... Prince Davish of Ischia is a skilled swordsman both on the field and beneath the sheets, at least when he isn’t outrageously drunk. But the wine helps him forget all the ways he’s disappointed his father, his family, and soon enough, his young bride-to-be... A trained Wizard of the Nine with more raw talent than real-world experience, Princess Chandra has no interest in the politically arranged marriage. She flees to the royal city of Ischia seeking a way out of the union. But there, she discovers something far more shocking than Prince Davish’s rakish reputation... The Stone of Ischia has been stolen. A powerful talisman, The Stone protects the city from the active volcano that looms over its terraces and streets. Without it, Ischia will be destroyed and the kingdom of Cisali will fall. Its only hope is an unlikely band of heroes—a failed thief, a drunken prince, and a runaway wizard—who must face pirates, powerful magic, and their own carefully guarded secrets in order to find and restore the Stone of Ischia. REVIEWS “The delightful camarderie of three unlikely heroes and well controlled fantasy elements make Huff's adventure great fun to read.” —Publishers Weekly “Huff arranges the ordinary elements of fantasy into an extraordinary tale of adventure and transformation.” —Library Journal “An exciting adventure ... they face pirates, storms, traitors ... each has unique talents that can bring their mission to a successful conclusion, each has weakness that could destroy themselves and a city of people.” —Voya