Author: Reiko Heckel
Publisher: Springer
ISBN: 9783030439187
Category : Computers
Languages : en
Pages : 309
Book Description
This book is an introduction to graph transformation as a foundation to model-based software engineering at the level of both individual systems and domain-specific modelling languages. The first part of the book presents the fundamentals in a precise, yet largely informal way. Besides serving as prerequisite for describing the applications in the second part, it also provides a comprehensive and systematic survey of the concepts, notations and techniques of graph transformation. The second part presents and discusses a range of applications to both model-based software engineering and domain-specific language engineering. The variety of these applications demonstrates how broadly graphs and graph transformations can be used to model, analyse and implement complex software systems and languages. This is the first textbook that explains the most commonly used concepts, notations, techniques and applications of graph transformation without focusing on one particular mathematical representation or implementation approach. Emphasising the research and engineering methodologies used, it will be a valuable resource for graduate students, practitioners and researchers in software engineering, foundations of programming and formal methods.
Graph Transformation for Software Engineers
Author: Reiko Heckel
Publisher: Springer
ISBN: 9783030439187
Category : Computers
Languages : en
Pages : 309
Book Description
This book is an introduction to graph transformation as a foundation to model-based software engineering at the level of both individual systems and domain-specific modelling languages. The first part of the book presents the fundamentals in a precise, yet largely informal way. Besides serving as prerequisite for describing the applications in the second part, it also provides a comprehensive and systematic survey of the concepts, notations and techniques of graph transformation. The second part presents and discusses a range of applications to both model-based software engineering and domain-specific language engineering. The variety of these applications demonstrates how broadly graphs and graph transformations can be used to model, analyse and implement complex software systems and languages. This is the first textbook that explains the most commonly used concepts, notations, techniques and applications of graph transformation without focusing on one particular mathematical representation or implementation approach. Emphasising the research and engineering methodologies used, it will be a valuable resource for graduate students, practitioners and researchers in software engineering, foundations of programming and formal methods.
Publisher: Springer
ISBN: 9783030439187
Category : Computers
Languages : en
Pages : 309
Book Description
This book is an introduction to graph transformation as a foundation to model-based software engineering at the level of both individual systems and domain-specific modelling languages. The first part of the book presents the fundamentals in a precise, yet largely informal way. Besides serving as prerequisite for describing the applications in the second part, it also provides a comprehensive and systematic survey of the concepts, notations and techniques of graph transformation. The second part presents and discusses a range of applications to both model-based software engineering and domain-specific language engineering. The variety of these applications demonstrates how broadly graphs and graph transformations can be used to model, analyse and implement complex software systems and languages. This is the first textbook that explains the most commonly used concepts, notations, techniques and applications of graph transformation without focusing on one particular mathematical representation or implementation approach. Emphasising the research and engineering methodologies used, it will be a valuable resource for graduate students, practitioners and researchers in software engineering, foundations of programming and formal methods.
Graph Transformation for Software Engineers
Author: Reiko Heckel
Publisher: Springer Nature
ISBN: 303043916X
Category : Computers
Languages : en
Pages : 323
Book Description
This book is an introduction to graph transformation as a foundation to model-based software engineering at the level of both individual systems and domain-specific modelling languages. The first part of the book presents the fundamentals in a precise, yet largely informal way. Besides serving as prerequisite for describing the applications in the second part, it also provides a comprehensive and systematic survey of the concepts, notations and techniques of graph transformation. The second part presents and discusses a range of applications to both model-based software engineering and domain-specific language engineering. The variety of these applications demonstrates how broadly graphs and graph transformations can be used to model, analyse and implement complex software systems and languages. This is the first textbook that explains the most commonly used concepts, notations, techniques and applications of graph transformation without focusing on one particular mathematical representation or implementation approach. Emphasising the research and engineering methodologies used, it will be a valuable resource for graduate students, practitioners and researchers in software engineering, foundations of programming and formal methods.
Publisher: Springer Nature
ISBN: 303043916X
Category : Computers
Languages : en
Pages : 323
Book Description
This book is an introduction to graph transformation as a foundation to model-based software engineering at the level of both individual systems and domain-specific modelling languages. The first part of the book presents the fundamentals in a precise, yet largely informal way. Besides serving as prerequisite for describing the applications in the second part, it also provides a comprehensive and systematic survey of the concepts, notations and techniques of graph transformation. The second part presents and discusses a range of applications to both model-based software engineering and domain-specific language engineering. The variety of these applications demonstrates how broadly graphs and graph transformations can be used to model, analyse and implement complex software systems and languages. This is the first textbook that explains the most commonly used concepts, notations, techniques and applications of graph transformation without focusing on one particular mathematical representation or implementation approach. Emphasising the research and engineering methodologies used, it will be a valuable resource for graduate students, practitioners and researchers in software engineering, foundations of programming and formal methods.
Fundamentals of Algebraic Graph Transformation
Author: Hartmut Ehrig
Publisher: Springer Science & Business Media
ISBN: 3540311882
Category : Computers
Languages : en
Pages : 383
Book Description
This is the first textbook treatment of the algebraic approach to graph transformation, based on algebraic structures and category theory. It contains an introduction to classical graphs. Basic and advanced results are first shown for an abstract form of replacement systems and are then instantiated to several forms of graph and Petri net transformation systems. The book develops typed attributed graph transformation and contains a practical case study.
Publisher: Springer Science & Business Media
ISBN: 3540311882
Category : Computers
Languages : en
Pages : 383
Book Description
This is the first textbook treatment of the algebraic approach to graph transformation, based on algebraic structures and category theory. It contains an introduction to classical graphs. Basic and advanced results are first shown for an abstract form of replacement systems and are then instantiated to several forms of graph and Petri net transformation systems. The book develops typed attributed graph transformation and contains a practical case study.
Software Engineering - ESEC '95
Author: Wilhelm Schäfer
Publisher: Springer Science & Business Media
ISBN: 9783540604068
Category : Computers
Languages : en
Pages : 540
Book Description
This book constitutes the proceedings of the 5th European Software Engineering Conference, ESEC '95, held in Sitges near Barcelona, Spain, in September 1995. The ESEC conferences are the premier European platform for the discussion of academic research and industrial use of software engineering technology. The 29 revised full papers were carefully selected from more than 150 submissions and address all current aspects of relevance. Among the topics covered are business process (re-)engineering, real-time, software metrics, concurrency, version and configuration management, formal methods, design process, program analysis, software quality, and object-oriented software development.
Publisher: Springer Science & Business Media
ISBN: 9783540604068
Category : Computers
Languages : en
Pages : 540
Book Description
This book constitutes the proceedings of the 5th European Software Engineering Conference, ESEC '95, held in Sitges near Barcelona, Spain, in September 1995. The ESEC conferences are the premier European platform for the discussion of academic research and industrial use of software engineering technology. The 29 revised full papers were carefully selected from more than 150 submissions and address all current aspects of relevance. Among the topics covered are business process (re-)engineering, real-time, software metrics, concurrency, version and configuration management, formal methods, design process, program analysis, software quality, and object-oriented software development.
Applications of Graph Transformations with Industrial Relevance
Author: John L. Pfaltz
Publisher: Springer Science & Business Media
ISBN: 3540221204
Category : Mathematics
Languages : en
Pages : 515
Book Description
This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Applications of Graph Transformations with Industrial Relevance, AGTIVE 2003, held in Charlotesville, Virginia, USA in September/October 2003. The 27 revised full papers and 11 revised demo papers presented together with 2 invited papers and 5 workshop reports were carefully selected during iterated rounds of reviewing and revision. The papers are organized in topical sections on Web applications; data structures and data bases; engineering applications; agent-oriented and functional programs and distribution; object- and aspect-oriented systems; natural languages: processing and structuring; reengineering; reuse and integration; modeling languages; bioinformatics; and multimedia, picture, and visual languages.
Publisher: Springer Science & Business Media
ISBN: 3540221204
Category : Mathematics
Languages : en
Pages : 515
Book Description
This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Applications of Graph Transformations with Industrial Relevance, AGTIVE 2003, held in Charlotesville, Virginia, USA in September/October 2003. The 27 revised full papers and 11 revised demo papers presented together with 2 invited papers and 5 workshop reports were carefully selected during iterated rounds of reviewing and revision. The papers are organized in topical sections on Web applications; data structures and data bases; engineering applications; agent-oriented and functional programs and distribution; object- and aspect-oriented systems; natural languages: processing and structuring; reengineering; reuse and integration; modeling languages; bioinformatics; and multimedia, picture, and visual languages.
Math for Programmers
Author: Paul Orland
Publisher: Manning
ISBN: 1617295353
Category : Computers
Languages : en
Pages : 686
Book Description
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Publisher: Manning
ISBN: 1617295353
Category : Computers
Languages : en
Pages : 686
Book Description
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Applications of Graph Transformations with Industrial Relevance
Author: Manfred Nagl
Publisher: Springer
ISBN: 3540451048
Category : Computers
Languages : en
Pages : 503
Book Description
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Graph Transformation with Industrial Relevance, AGTIVE'99, held in Kerkrade, The Netherlands, in June 1999. The 28 revised full papers presented went through an iterated process of reviewing and revision. Also included are three invited papers, 10 tool demonstrations, a summary of a panel discussion, and lists of graph transformation systems and books on graph transformations. The papers are organized in sections on modularization concepts, distributed systems modeling, software architecture: evolution and reengineering, visual graph transformation languages, visual language modeling and tool development, knowledge modeling, image recognition and constraint solving, process modeling and view integration, and visualization and animation tools.
Publisher: Springer
ISBN: 3540451048
Category : Computers
Languages : en
Pages : 503
Book Description
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Graph Transformation with Industrial Relevance, AGTIVE'99, held in Kerkrade, The Netherlands, in June 1999. The 28 revised full papers presented went through an iterated process of reviewing and revision. Also included are three invited papers, 10 tool demonstrations, a summary of a panel discussion, and lists of graph transformation systems and books on graph transformations. The papers are organized in sections on modularization concepts, distributed systems modeling, software architecture: evolution and reengineering, visual graph transformation languages, visual language modeling and tool development, knowledge modeling, image recognition and constraint solving, process modeling and view integration, and visualization and animation tools.
Surreptitious Software
Author: Jasvir Nagra
Publisher: Pearson Education
ISBN: 0132702037
Category : Computers
Languages : en
Pages : 939
Book Description
“This book gives thorough, scholarly coverage of an area of growing importance in computer security and is a ‘must have’ for every researcher, student, and practicing professional in software protection.” —Mikhail Atallah, Distinguished Professor of Computer Science at Purdue University Theory, Techniques, and Tools for Fighting Software Piracy, Tampering, and Malicious Reverse Engineering The last decade has seen significant progress in the development of techniques for resisting software piracy and tampering. These techniques are indispensable for software developers seeking to protect vital intellectual property. Surreptitious Software is the first authoritative, comprehensive resource for researchers, developers, and students who want to understand these approaches, the level of security they afford, and the performance penalty they incur. Christian Collberg and Jasvir Nagra bring together techniques drawn from related areas of computer science, including cryptography, steganography, watermarking, software metrics, reverse engineering, and compiler optimization. Using extensive sample code, they show readers how to implement protection schemes ranging from code obfuscation and software fingerprinting to tamperproofing and birthmarking, and discuss the theoretical and practical limitations of these techniques. Coverage includes Mastering techniques that both attackers and defenders use to analyze programs Using code obfuscation to make software harder to analyze and understand Fingerprinting software to identify its author and to trace software pirates Tamperproofing software using guards that detect and respond to illegal modifications of code and data Strengthening content protection through dynamic watermarking and dynamic obfuscation Detecting code theft via software similarity analysis and birthmarking algorithms Using hardware techniques to defend software and media against piracy and tampering Detecting software tampering in distributed system Understanding the theoretical limits of code obfuscation
Publisher: Pearson Education
ISBN: 0132702037
Category : Computers
Languages : en
Pages : 939
Book Description
“This book gives thorough, scholarly coverage of an area of growing importance in computer security and is a ‘must have’ for every researcher, student, and practicing professional in software protection.” —Mikhail Atallah, Distinguished Professor of Computer Science at Purdue University Theory, Techniques, and Tools for Fighting Software Piracy, Tampering, and Malicious Reverse Engineering The last decade has seen significant progress in the development of techniques for resisting software piracy and tampering. These techniques are indispensable for software developers seeking to protect vital intellectual property. Surreptitious Software is the first authoritative, comprehensive resource for researchers, developers, and students who want to understand these approaches, the level of security they afford, and the performance penalty they incur. Christian Collberg and Jasvir Nagra bring together techniques drawn from related areas of computer science, including cryptography, steganography, watermarking, software metrics, reverse engineering, and compiler optimization. Using extensive sample code, they show readers how to implement protection schemes ranging from code obfuscation and software fingerprinting to tamperproofing and birthmarking, and discuss the theoretical and practical limitations of these techniques. Coverage includes Mastering techniques that both attackers and defenders use to analyze programs Using code obfuscation to make software harder to analyze and understand Fingerprinting software to identify its author and to trace software pirates Tamperproofing software using guards that detect and respond to illegal modifications of code and data Strengthening content protection through dynamic watermarking and dynamic obfuscation Detecting code theft via software similarity analysis and birthmarking algorithms Using hardware techniques to defend software and media against piracy and tampering Detecting software tampering in distributed system Understanding the theoretical limits of code obfuscation
Agent-Oriented Software Engineering
Author: Paolo Ciancarini
Publisher: Springer
ISBN: 3540445641
Category : Computers
Languages : en
Pages : 322
Book Description
One of the most important reasons for the current intensity of interest in agent technology is that the concept of an agent, as an autonomous system capable of interacting with other agents in order to satisfy its design objectives, is a natural one for software designers. Just as we can understand many systems as being composed of essentially passive objects, which have a state and upon which we can perform operations, so we can understand many others as being made up of interacting semi-autonomous agents. This book brings together revised versions of papers presented at the First International Workshop on Agent-Oriented Software Engineering, AOSE 2000, held in Limerick, Ireland, in conjunction with ICSE 2000, and several invited papers. As a comprehensive and competent overview of agent-oriented software engineering, the book addresses software engineers interested in the new paradigm and technology as well as research and development professionals active in agent technology.
Publisher: Springer
ISBN: 3540445641
Category : Computers
Languages : en
Pages : 322
Book Description
One of the most important reasons for the current intensity of interest in agent technology is that the concept of an agent, as an autonomous system capable of interacting with other agents in order to satisfy its design objectives, is a natural one for software designers. Just as we can understand many systems as being composed of essentially passive objects, which have a state and upon which we can perform operations, so we can understand many others as being made up of interacting semi-autonomous agents. This book brings together revised versions of papers presented at the First International Workshop on Agent-Oriented Software Engineering, AOSE 2000, held in Limerick, Ireland, in conjunction with ICSE 2000, and several invited papers. As a comprehensive and competent overview of agent-oriented software engineering, the book addresses software engineers interested in the new paradigm and technology as well as research and development professionals active in agent technology.
Software Reliability Modelling
Author: Min Xie
Publisher: World Scientific
ISBN: 9814506222
Category : Computers
Languages : en
Pages : 229
Book Description
This book summarizes the recent advances in software reliability modelling. Almost all the existing models are classified and the most interesting models are described in detail.Because of the application of software in many industrial, military and commercial systems, software reliability has become an important research area. Although there are many models and results appeared in different journals and conference proceedings, there is a lack of systematic publications on this subject. The aim of this book is to provide an overview of this area and provide software reliability researchers and analysts with a systematic study of the existing results. This book can also be used as a reference book for other software engineers and reliability theoreticians interested in this area.
Publisher: World Scientific
ISBN: 9814506222
Category : Computers
Languages : en
Pages : 229
Book Description
This book summarizes the recent advances in software reliability modelling. Almost all the existing models are classified and the most interesting models are described in detail.Because of the application of software in many industrial, military and commercial systems, software reliability has become an important research area. Although there are many models and results appeared in different journals and conference proceedings, there is a lack of systematic publications on this subject. The aim of this book is to provide an overview of this area and provide software reliability researchers and analysts with a systematic study of the existing results. This book can also be used as a reference book for other software engineers and reliability theoreticians interested in this area.