Graded Go Problems for Beginners

Graded Go Problems for Beginners PDF Author: Yoshinori Kanō
Publisher:
ISBN:
Category : Go (Game) problems
Languages : en
Pages : 240

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Book Description

Graded Go Problems for Beginners

Graded Go Problems for Beginners PDF Author: Yoshinori Kanō
Publisher:
ISBN:
Category : Go (Game) problems
Languages : en
Pages : 240

Get Book

Book Description


The Second Book of Go

The Second Book of Go PDF Author: Richard Bozulich
Publisher:
ISBN: 9784906574315
Category : Games
Languages : en
Pages : 156

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Book Description
The Second Book Of Go takes the reader who has learned the rules and rudiments of strategy and introduces him or her to the fundamental ideas required to get to the 12 kyu level.

Opening Theory Made Easy

Opening Theory Made Easy PDF Author: Hideo Ōtake
Publisher:
ISBN: 9784906574360
Category : Games & Activities
Languages : en
Pages : 170

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Book Description
In this book, Otake presents 20 principles for opening play. You will find a discussion of the fundamentals of the opening and strategy. Almost a third of the book is devoted to the important topic of shape, a subject not well understood by most western go players. Otake explains sophisticated concepts in a simple and accessible way, making the book easy to digest regardless of your playing strength. By applying these principles when you make your strategic decisions, you will improve your game enormously. There are many things about the opening that are a bit difficult, but a little study of opening principles can pay big dividends in your win/loss record The book is divided into three parts: Chapter One: Fuseki Fundamentals Chapter Two: Shape Chapter Three: Strategy

Teach Yourself Go

Teach Yourself Go PDF Author: Charles Matthews
Publisher: McGraw-Hill
ISBN: 9780071429771
Category : Games
Languages : en
Pages : 240

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Book Description
Consisting of black and white pebbles and a grid-work playing board, the ancient Asian game of go appears much simpler than chess, but it continues to stump the most sophisticated supercomputers. Teach Yourself Go explains the rules of the game and, using step-by-step illustrations, helps you acquire a solid understanding of how go is played. You also learn about the origins of the game, its long history, and the body of legend, rituals, art, and literature that it has inspired.

Go

Go PDF Author: Ch'i-hun Cho
Publisher: Kiseido Publishing Company
ISBN: 9784906574506
Category : Games & Activities
Languages : en
Pages : 138

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Book Description
Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

Programming Challenges

Programming Challenges PDF Author: Steven S Skiena
Publisher: Springer Science & Business Media
ISBN: 038722081X
Category : Computers
Languages : en
Pages : 376

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Book Description
There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Tesuji

Tesuji PDF Author: James Davies
Publisher:
ISBN: 9784906574124
Category : Games & Activities
Languages : en
Pages : 198

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Book Description
Tesujis are the tactics of short range combat in the game of go. This volume presents over three hundred examples and problems of them, aimed at training the reader to read and spot the right play in all sorts of tactical situations. It covers a wide range of material while concentrating on fundamentals; its problems manage to be both hard enough to challenge and easy enough to solve, and there are enough of them to keep the most avid busy.

Responsive Teaching

Responsive Teaching PDF Author: Harry Fletcher-Wood
Publisher: Routledge
ISBN: 1351583867
Category : Education
Languages : en
Pages : 211

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Book Description
This essential guide helps teachers refine their approach to fundamental challenges in the classroom. Based on research from cognitive science and formative assessment, it ensures teachers can offer all students the support and challenge they need – and can do so sustainably. Written by an experienced teacher and teacher educator, the book balances evidence-informed principles and practical suggestions. It contains: A detailed exploration of six core problems that all teachers face in planning lessons, assessing learning and responding to students Effective practical strategies to address each of these problems across a range of subjects Useful examples of each strategy in practice and accounts from teachers already using these approaches Checklists to apply each principle successfully and advice tailored to teachers with specific responsibilities. This innovative book is a valuable resource for new and experienced teachers alike who wish to become more responsive teachers. It offers the evidence, practical strategies and supportive advice needed to make sustainable, worthwhile changes.

Five Hundred and One Tesuji Problems

Five Hundred and One Tesuji Problems PDF Author: Richard Bozulich
Publisher:
ISBN: 9784906574742
Category : Games
Languages : en
Pages : 292

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Book Description
Tesujis are skillful moves that accomplish some clear tactical objective, such as capturing stones, rescuing one of your own groups, linking up your stones, separating your opponent's stones, making good shape, etc. There are about 45 different kinds of moves that make up tesujis. In this book, examples of every kind of tesuji are presented

Go for Beginners

Go for Beginners PDF Author: Kaoru Iwamoto
Publisher: Pantheon
ISBN: 0394733312
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.